Game History
Round: 1 Purchase Units - ANZAC ANZAC buy nothing; Remaining resources: 10 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 fighters moved from New Zealand to Western Australia 1 cruiser moved from 63 Sea Zone to 56 Sea Zone 1 destroyer moved from 62 Sea Zone to 56 Sea Zone 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 61 Sea Zone 1 infantry moved from 61 Sea Zone to South Australia 2 aaGuns and 2 infantry moved from New South Wales to South Australia 2 infantry moved from Queensland to South Australia 1 artillery moved from Queensland to South Australia 1 fighter moved from Queensland to Western Australia Turn Complete - ANZAC ANZAC collect 10 PUs; end with 20 PUsBarbaLoca BattleStarPimptastica vs ErinmoreS All Tech
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 4 Research Technology - Americans Turning on Edit Mode EDIT: Removing Technology Increased Factory Production for Americans EDIT: Turning off Edit Mode Combat Move - Americans 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 artillery moved from 93 Sea Zone to Southern France 1 infantry moved from 93 Sea Zone to Southern France 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine moved from 91 Sea Zone to 93 Sea Zone 2 fighters moved from 93 Sea Zone to Southern France 1 mech_infantry moved from Brazil to 86 Sea Zone 3 infantry moved from Brazil to 86 Sea Zone 1 cruiser, 3 infantry, 1 mech_infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 mech_infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone 1 mech_infantry moved from 35 Sea Zone to Philippines 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery and 1 transport moved from 33 Sea Zone to 43 Sea Zone 1 artillery moved from 43 Sea Zone to Borneo 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 19 Sea Zone 1 fighter moved from Hawaiian Islands to 19 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 destroyer, 2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 armour moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from United Kingdom to Germany Purchase Units - Americans Americans repair damage of 6x airfield; Remaining resources: 72 PUs; Americans buy 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 submarines; Remaining resources: 0 PUs; Combat - Americans Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 1 hits. Rolls: 1,6,5 Units damaged: 1 battleship owned by the Americans Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 2 hits. Rolls: 2,4,1 Strategic bombing raid in Germany AA fire in Germany : 1/1 hits, 0.33 expected hits 1 bomber killed by AA Bombing raid in Germany causes 0 damage total. Battle in Borneo Battle in Philippines Battle in 19 Sea Zone Americans attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber Japanese defend with 1 battleship, 2 carriers, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport Americans roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 19 Sea Zone, round 2 : 4/7 hits, 4.17 expected hits Units damaged: 2 carriers owned by the Japanese and 1 battleship owned by the Japanese Japanese roll dice for 1 battleship, 2 carriers, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport in 19 Sea Zone, round 2 : 2/8 hits, 4.17 expected hits Units damaged: 2 carriers owned by the Americans 1 destroyer owned by the Japanese lost in 19 Sea Zone Americans roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 19 Sea Zone, round 3 : 5/7 hits, 4.17 expected hits Japanese roll dice for 1 battleship, 2 carriers, 3 fighters, 1 tactical_bomber and 1 transport in 19 Sea Zone, round 3 : 2/7 hits, 3.83 expected hits 1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 2 carriers owned by the Japanese and 2 carriers owned by the Americans lost in 19 Sea Zone Americans roll dice for 1 battleship, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 19 Sea Zone, round 4 : 4/7 hits, 4.17 expected hits Japanese roll dice for 1 battleship, 1 fighter and 1 transport in 19 Sea Zone, round 4 : 2/2 hits, 1.33 expected hits 1 fighter owned by the Japanese, 1 transport owned by the Japanese, 1 cruiser owned by the Americans, 1 destroyer owned by the Americans and 1 battleship owned by the Japanese lost in 19 Sea Zone Americans win, taking Borneo from Japanese, taking Philippines from Japanese, taking 19 Sea Zone from Japanese with 1 battleship, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 55 Casualties for Japanese: 1 battleship, 2 carriers, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport Casualties for Americans: 2 carriers, 1 cruiser and 1 destroyer Battle in Southern France Americans attack with 1 artillery, 2 fighters and 1 infantry Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 cruiser in Southern France, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Southern France, round 2 : 1/4 hits, 2.00 expected hits Italians roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Southern France Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Southern France, round 3 : 0/4 hits, 2.00 expected hits Italians roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Southern France, round 4 : 3/4 hits, 2.00 expected hits Italians roll dice for 1 artillery in Southern France, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 1 artillery and 2 fighters remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery and 1 infantry Casualties for Americans: 1 infantry Non Combat Move - Americans 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 armour moved from 26 Sea Zone to Hawaiian Islands 3 infantry moved from 91 Sea Zone to Gibraltar 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 tactical_bomber moved from 19 Sea Zone to Korea 1 fighter moved from 19 Sea Zone to Korea 1 fighter moved from 19 Sea Zone to Korea 1 fighter moved from 19 Sea Zone to Jehol 1 fighter moved from Southern France to 93 Sea Zone 1 fighter moved from Southern France to 93 Sea Zone Place Units - Americans 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Americans collect 1 PU from War Bonds; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs Combat Move - Chinese 1 artillery moved from Yunnan to Kwangsi 2 infantry moved from Yunnan to Kwangsi 1 fighter moved from Yunnan to Kwangsi 2 infantry moved from Kweichow to Hunan 2 infantry moved from Kweichow to Hunan 1 fighter moved from Yunnan to Hunan 2 infantry moved from Chahar to Jehol 2 infantry moved from Hopei to Chahar 1 infantry moved from Shensi to Hopei 1 infantry moved from Szechwan to Kweichow 1 infantry moved from Yunnan to Burma Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 4 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 4 infantry in Hunan, round 2 : 0/5 hits, 1.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Hunan Chinese roll dice for 1 fighter and 3 infantry in Hunan, round 3 : 1/4 hits, 1.17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 4 : 0/3 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Hunan, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 5 : 1/3 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Hunan, round 5 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in Kwangsi Chinese attack with 1 artillery, 1 fighter and 2 infantry Japanese defend with 1 armour and 1 mech_infantry Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kwangsi, round 2 : 2/4 hits, 1.67 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Kwangsi, round 2 : 1/2 hits, 0.83 expected hits 1 mech_infantry owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 armour and 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Yunnan 1 fighter moved from Kwangsi to Yunnan Place Units - Chinese 2 artilleries and 3 infantry placed in Yunnan Chinese undo move 1. 2 artilleries placed in Yunnan 1 infantry placed in Jehol 2 infantry placed in Jehol Turn Complete - Chinese Chinese collect 16 PUs; end with 16 PUs Chinese collect 4 PUs from War Bonds; end with 20 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs Research Technology - British Combat Move - British Rocket attack in Germany does 6 damage to factory_major owned by Germans Rockets in Scotland roll: 6 Rocket attack in Germany does 5 damage to factory_major owned by Germans Rockets in United Kingdom roll: 5 1 armour moved from Egypt to Ethiopia British take Anglo Egyptian Sudan from Italians British take Ethiopia from Italians 1 armour moved from Egypt to Belgian Congo 1 fighter and 1 tactical_bomber moved from Alexandria to Belgian Congo 1 infantry moved from Tanganyika Territory to Kenya British take Kenya from Italians 1 infantry moved from Rhodesia to Belgian Congo 7 fighters moved from United Kingdom to France 2 bombers moved from United Kingdom to France 1 tactical_bomber moved from United Kingdom to France 3 mech_infantrys moved from India to Yunnan 1 infantry moved from Shan State to Malaya 1 infantry moved from French Indo China to Siam UK_Pacific take Siam from Japanese 2 fighters and 1 tactical_bomber moved from Shan State to Malaya 3 submarines moved from 39 Sea Zone to 37 Sea Zone Purchase Units - British British repair damage of 4x factory_major, 4x harbour, 1x harbour; Remaining resources: 21 PUs; British buy 2 fighters; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat - British Battle in Belgian Congo British attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Belgian Congo, round 2 : 3/4 hits, 2.00 expected hits Italians roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Belgian Congo British win, taking Belgian Congo from Italians with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in France British attack with 2 bombers, 7 fighters and 1 tactical_bomber Italians defend with 1 airfield, 2 artilleries, 1 factory_minor and 3 infantry British roll dice for 2 bombers, 7 fighters and 1 tactical_bomber in France, round 2 : 9/12 hits, 7.00 expected hits Italians roll dice for 2 artilleries and 3 infantry in France, round 2 : 0/5 hits, 1.67 expected hits 2 artilleries owned by the Italians and 3 infantry owned by the Italians lost in France British win with 2 bombers, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 17 Casualties for Italians: 2 artilleries and 3 infantry Battle in Malaya British attack with 2 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 armour and 1 harbour British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 4/4 hits, 2.17 expected hits Japanese roll dice for 1 armour in Malaya, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Malaya British win, taking Malaya from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Non Combat Move - British 2 fighters moved from Malaya to Yunnan 1 tactical_bomber moved from Malaya to Yunnan 7 fighters moved from France to United Kingdom 2 bombers moved from France to United Kingdom 1 tactical_bomber moved from France to United Kingdom 1 fighter and 1 tactical_bomber moved from Belgian Congo to Egypt Place Units - British 2 fighters placed in United Kingdom Turn Complete - British British collect 29 PUs; end with 30 PUs British collect 6 PUs from War Bonds; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs Place Units - UK_Pacific 2 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Some Units in India change ownership: 2 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Italians : -2.33 British : 4.83 Americans : -2.00 Chinese : -2.17 Japanese : -3.67 AA fire in Germany : : 0.67
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TripleA Move Summary: Italians round 4
TripleA Move Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 4 Combat Move - Italians 1 artillery, 1 fighter and 1 infantry moved from Romania to Bessarabia 1 bomber and 1 fighter moved from Southern Italy to Bessarabia
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TripleA Move Summary: Italians round 4
TripleA Move Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 4 Combat Move - Italians Rocket attack in United Kingdom does 1 damage to factory_major owned by British Rockets in France roll: 1 Rocket attack in Gibraltar does 2 damage to harbour owned by British Rockets in Southern Italy roll: 2 1 artillery, 1 fighter and 1 infantry moved from Romania to Bessarabia 1 bomber and 1 fighter moved from Southern Italy to Bessarabia Airborne Attack Move - Italians
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 4 Combat Move - Italians Rocket attack in United Kingdom does 1 damage to factory_major owned by British Rockets in France roll: 1 Rocket attack in Gibraltar does 2 damage to harbour owned by British Rockets in Southern Italy roll: 2 1 artillery, 1 fighter and 1 infantry moved from Romania to Bessarabia 1 bomber and 1 fighter moved from Southern Italy to Bessarabia Airborne Attack Move - Italians Purchase Units - Italians Italians buy 1 armour, 3 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat - Italians Battle in Bessarabia Italians attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry Russians defend with 3 infantry Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Bessarabia, round 2 : 3/6 hits, 2.83 expected hits Russians roll dice for 3 infantry in Bessarabia, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Russians lost in Bessarabia Italians win, taking Bessarabia from Russians with 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 9 Casualties for Russians: 3 infantry Non Combat Move - Italians 1 fighter moved from Bessarabia to Southern Italy 1 bomber moved from Bessarabia to Southern Italy 1 fighter moved from Bessarabia to Eastern Poland Place Units - Italians 1 armour and 2 infantry placed in Southern Italy 2 artilleries and 1 infantry placed in France 1 artillery and 1 infantry placed in Normandy Bordeaux Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Italians collect 2 PUs from War Bonds; end with 19 PUs
Combat Hit Differential Summary :
Italians : 0.17 Russians : -1.00
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TripleA Manual Gamesave Post: French round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 4 Politics - French
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 4 Combat Move - ANZAC 1 artillery moved from New South Wales to 62 Sea Zone 1 artillery and 1 transport moved from 62 Sea Zone to 60 Sea Zone 3 fighters moved from Shan State to Kwangtung Purchase Units - ANZAC ANZAC repair damage of 4x harbour; Remaining resources: 21 PUs; ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat - ANZAC Battle in Kwangtung ANZAC attack with 3 fighters Japanese defend with 1 armour, 1 harbour and 1 mech_infantry ANZAC roll dice for 3 fighters in Kwangtung, round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Kwangtung, round 2 : 1/2 hits, 0.83 expected hits 1 mech_infantry owned by the Japanese, 1 fighter owned by the ANZAC and 1 armour owned by the Japanese lost in Kwangtung ANZAC win with 2 fighters remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 fighter Casualties for Japanese: 1 armour and 1 mech_infantry Non Combat Move - ANZAC 2 fighters moved from Kwangtung to Kwangsi Place Units - ANZAC 1 fighter and 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs Politics - French Combat Move - French French has no rockets to fire 2 infantry moved from Tobruk to Alexandria 1 infantry moved from Libya to Tobruk 1 destroyer moved from 98 Sea Zone to 93 Sea Zone 1 cruiser moved from 92 Sea Zone to 93 Sea Zone 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.50 Japanese : 0.17
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TripleA Move Summary: Germans round 5
TripleA Move Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 5 Research Technology - Germans Combat Move - Germans 1 armour and 1 mech_infantry moved from Poland to Western Ukraine 2 fighters and 2 tactical_bombers moved from Eastern Poland to Western Ukraine 1 artillery and 1 infantry moved from Poland to Baltic States 1 fighter moved from Northern Italy to Southern France 1 mech_infantry moved from Western Germany to Southern France 1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus 1 fighter moved from Western Germany to Baltic States 1 fighter moved from Eastern Poland to Belarus 1 tactical_bomber moved from Eastern Poland to Belarus
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TripleA Move Summary: Germans round 5
TripleA Move Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 5 Research Technology - Germans Combat Move - Germans Rocket attack in Novgorod does 6 damage to factory_minor owned by Russians Rockets in Western Germany roll: 6 1 armour and 1 mech_infantry moved from Poland to Western Ukraine 2 fighters and 2 tactical_bombers moved from Eastern Poland to Western Ukraine 1 artillery and 1 infantry moved from Poland to Baltic States 1 fighter moved from Northern Italy to Southern France 1 mech_infantry moved from Western Germany to Southern France 1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus 1 fighter moved from Western Germany to Baltic States 1 fighter moved from Eastern Poland to Belarus 1 tactical_bomber moved from Eastern Poland to Belarus Airborne Attack Move - Germans 2 infantry moved from Western Germany to Southern France
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 5 Research Technology - Germans Combat Move - Germans Rocket attack in Novgorod does 6 damage to factory_minor owned by Russians Rockets in Western Germany roll: 6 1 armour and 1 mech_infantry moved from Poland to Western Ukraine 2 fighters and 2 tactical_bombers moved from Eastern Poland to Western Ukraine 1 artillery and 1 infantry moved from Poland to Baltic States 1 fighter moved from Northern Italy to Southern France 1 mech_infantry moved from Western Germany to Southern France 1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus 1 fighter moved from Western Germany to Baltic States 1 fighter moved from Eastern Poland to Belarus 1 tactical_bomber moved from Eastern Poland to Belarus Airborne Attack Move - Germans 2 infantry moved from Western Germany to Southern France Purchase Units - Germans Germans buy 2 armour and 5 mech_infantrys; Remaining resources: 0 PUs; Combat - Germans Battle in Western Ukraine Germans attack with 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers Russians defend with 4 infantry Germans roll dice for 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Western Ukraine, round 2 : 5/6 hits, 3.50 expected hits Russians roll dice for 4 infantry in Western Ukraine, round 2 : 2/4 hits, 1.33 expected hits 4 infantry owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Western Ukraine Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Germans: 1 armour and 1 mech_infantry Casualties for Russians: 4 infantry Battle in Southern France Germans attack with 1 fighter, 2 infantry and 1 mech_infantry Americans defend with 1 artillery, 1 factory_minor and 1 harbour Germans roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Southern France, round 2 : 2/4 hits, 1.17 expected hits Americans roll dice for 1 artillery in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Southern France Germans win, taking Southern France from Americans with 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in Belarus Germans attack with 2 fighters and 2 tactical_bombers Russians defend with 3 infantry Germans roll dice for 2 fighters and 2 tactical_bombers in Belarus, round 2 : 4/4 hits, 2.67 expected hits Russians roll dice for 3 infantry in Belarus, round 2 : 2/3 hits, 1.00 expected hits 3 infantry owned by the Russians and 2 tactical_bombers owned by the Germans lost in Belarus Germans win with 2 fighters remaining. Battle score for attacker is -13 Casualties for Germans: 2 tactical_bombers Casualties for Russians: 3 infantry Battle in Baltic States Germans attack with 1 artillery, 1 fighter and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Baltic States, round 2 : 0/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Baltic States, round 3 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 fighters and 2 tactical_bombers moved from Western Ukraine to Eastern Poland 2 fighters moved from Belarus to Eastern Poland 1 armour and 1 mech_infantry moved from Germany to Eastern Poland 1 artillery and 2 infantry moved from Germany to Poland 1 armour moved from Western Germany to Poland 1 infantry moved from Western Germany to Northern Italy 1 fighter moved from Southern France to Western Germany 1 fighter moved from Baltic States to Eastern Poland 1 armour moved from Northern Italy to Slovakia Hungary Place Units - Germans 2 armour and 5 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,2,2,4,3,3,4,2,4,1,4 Germans collect 31 PUs (3 lost to blockades); end with 31 PUs Germans collect 5 PUs from War Bonds; end with 36 PUs Turning on Edit Mode EDIT: Removing Technology Rockets Advance for Americans EDIT: Removing Technology Improved_Mech_Inf for Americans EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing Technology Jet Power for Chinese EDIT: Removing Technology Long Range Aircraft for Chinese EDIT: Removing Technology Improved Artillery Support for Chinese EDIT: Removing Technology War Bonds for Chinese EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 2.00 Americans : -0.33 Russians : 1.00
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TripleA Manual Gamesave Post: Russians round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 5 Research Technology - Russians Turning on Edit Mode EDIT: Removing Technology Super subs for British EDIT: Removing Technology Improved_Mech_Inf for British EDIT: Removing Technology Airborne_Forces for British EDIT: Removing Technology Improved Artillery Support for UK_Pacific EDIT: Removing Technology Airborne_Forces for UK_Pacific EDIT: Removing Technology Rockets Advance for UK_Pacific EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Japanese round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 5 Research Technology - Japanese
Combat Hit Differential Summary :
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TripleA Move Summary: Japanese round 5
TripleA Move Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 5 Research Technology - Japanese Combat Move - Japanese 1 submarine moved from 6 Sea Zone to 19 Sea Zone 1 tactical_bomber moved from Hainan to Philippines 1 bomber moved from Japan to 19 Sea Zone 1 artillery, 1 infantry and 1 mech_infantry moved from Shantung to Jehol 1 armour moved from Shantung to Jehol 1 artillery and 2 infantry moved from Kiangsu to Anhwe 1 armour and 1 artillery moved from Kiangsi to Kwangsi 1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangsi 1 mech_infantry moved from Kiangsu to Kwangsi 1 armour moved from Kiangsu to Hunan 1 fighter and 1 tactical_bomber moved from Kiangsu to Hunan 1 bomber moved from Kiangsu to Kwangsi 1 artillery moved from Shantung to Jehol 1 tactical_bomber moved from 6 Sea Zone to Jehol 1 tactical_bomber moved from 6 Sea Zone to Jehol 1 fighter moved from Japan to Jehol 2 fighters moved from Japan to 19 Sea Zone 1 bomber moved from 19 Sea Zone to 43 Sea Zone 1 fighter moved from Japan to 19 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 battleship, 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 5 Research Technology - Japanese Combat Move - Japanese Rocket attack in Korea does 5 damage to factory_minor owned by Russians Rockets in Japan roll: 5 1 submarine moved from 6 Sea Zone to 19 Sea Zone 1 tactical_bomber moved from Hainan to Philippines 1 bomber moved from Japan to 19 Sea Zone 1 artillery, 1 infantry and 1 mech_infantry moved from Shantung to Jehol 1 armour moved from Shantung to Jehol 1 artillery and 2 infantry moved from Kiangsu to Anhwe 1 armour and 1 artillery moved from Kiangsi to Kwangsi 1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangsi 1 mech_infantry moved from Kiangsu to Kwangsi 1 armour moved from Kiangsu to Hunan 1 fighter and 1 tactical_bomber moved from Kiangsu to Hunan 1 bomber moved from Kiangsu to Kwangsi 1 artillery moved from Shantung to Jehol 1 tactical_bomber moved from 6 Sea Zone to Jehol 1 tactical_bomber moved from 6 Sea Zone to Jehol 1 fighter moved from Japan to Jehol 2 fighters moved from Japan to 19 Sea Zone 1 bomber moved from 19 Sea Zone to 43 Sea Zone 1 fighter moved from Japan to 19 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 battleship, 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines Purchase Units - Japanese Japanese buy 3 artilleries, 1 carrier, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 43 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Battle in Hunan Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Hunan, round 2 : 2/3 hits, 1.83 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Kwangsi Japanese attack with 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber ANZAC defend with 2 fighters; Chinese defend with 1 artillery and 1 infantry Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/7 hits, 3.33 expected hits Chinese roll dice for 1 artillery, 2 fighters and 1 infantry in Kwangsi, round 2 : 1/4 hits, 2.00 expected hits 1 artillery owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kwangsi Japanese roll dice for 1 armour, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kwangsi, round 3 : 3/6 hits, 3.00 expected hits Chinese roll dice for 2 fighters in Kwangsi, round 3 : 1/2 hits, 1.33 expected hits 1 mech_infantry owned by the Japanese and 2 fighters owned by the ANZAC lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 19 Casualties for Japanese: 1 artillery and 1 mech_infantry Casualties for Chinese: 1 artillery and 1 infantry Casualties for ANZAC: 2 fighters Battle in 19 Sea Zone Japanese attack with 3 fighters and 1 submarine Americans defend with 1 battleship Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 fighters in 19 Sea Zone, round 2 : 1/3 hits, 2.00 expected hits Americans roll dice for 1 battleship in 19 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits 1 battleship owned by the Americans lost in 19 Sea Zone Japanese win, taking 19 Sea Zone from Americans with 3 fighters and 1 submarine remaining. Battle score for attacker is 17 Casualties for Americans: 1 battleship Battle in Philippines Japanese attack with 2 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 1 mech_infantry Japanese roll dice for 1 battleship in Philippines, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 mech_infantry in Philippines, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for Americans: 1 mech_infantry Battle in Jehol Japanese attack with 1 armour, 2 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers Americans defend with 1 fighter; Chinese defend with 5 infantry Japanese roll dice for 1 armour, 2 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Jehol, round 2 : 5/8 hits, 3.83 expected hits Chinese roll dice for 1 fighter and 5 infantry in Jehol, round 2 : 2/6 hits, 2.33 expected hits 1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Jehol Japanese roll dice for 1 armour, 2 artilleries, 1 fighter and 2 tactical_bombers in Jehol, round 3 : 2/6 hits, 3.17 expected hits Chinese roll dice for 1 fighter in Jehol, round 3 : 1/1 hits, 0.67 expected hits 1 artillery owned by the Japanese and 1 fighter owned by the Americans lost in Jehol Japanese win, taking Jehol from Chinese with 1 armour, 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry Casualties for Chinese: 5 infantry Casualties for Americans: 1 fighter Battle in Anhwe Japanese attack with 1 artillery and 2 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 : 1/3 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 artillery and 2 infantry moved from Kiangsu to Kiangsi 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 carrier moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from 19 Sea Zone to 35 Sea Zone 1 bomber moved from 43 Sea Zone to Celebes 1 bomber moved from Kwangsi to Shantung 1 fighter moved from Kwangsi to 35 Sea Zone 1 tactical_bomber moved from Kwangsi to 35 Sea Zone 1 carrier moved from 6 Sea Zone to 35 Sea Zone 2 destroyers moved from 6 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Hunan to Kiangsi 1 destroyer moved from 17 Sea Zone to 16 Sea Zone 1 destroyer moved from 22 Sea Zone to 6 Sea Zone 1 fighter moved from 19 Sea Zone to 6 Sea Zone 1 fighter moved from 19 Sea Zone to Japan 1 fighter moved from Jehol to 6 Sea Zone 1 tactical_bomber moved from Jehol to 6 Sea Zone 2 fighters moved from 6 Sea Zone to Japan 1 tactical_bomber moved from Jehol to Shantung Place Units - Japanese 1 carrier, 1 submarine and 1 transport placed in 6 Sea Zone 1 artillery placed in Shantung 1 artillery placed in Kiangsu 1 mech_infantry placed in Kiangsu 1 artillery and 1 mech_infantry placed in Shantung 1 mech_infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 35 PUs; end with 35 PUs Japanese collect 2 PUs from War Bonds; end with 37 PUs Turning on Edit Mode EDIT: Removing Technology Heavy Bomber for Japanese EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : 0.00 Chinese : -1.33 Japanese : -2.17
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TripleA Manual Gamesave Post: British round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 5 Research Technology - British
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Italians round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 5 Research Technology - Italians Turning on Edit Mode EDIT: Removing Technology AA Radar for British EDIT: Removing Technology AA Radar for UK_Pacific EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Italians round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 5 Research Technology - Italians Turning on Edit Mode EDIT: Removing Technology AA Radar for British EDIT: Removing Technology AA Radar for UK_Pacific EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Move Summary: Italians round 5
TripleA Move Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 5 Research Technology - Italians Turning on Edit Mode EDIT: Removing Technology AA Radar for British EDIT: Removing Technology AA Radar for UK_Pacific EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Japanese to 35 Sea Zone: 2 destroyers EDIT: Turning off Edit Mode Combat Move - Italians 1 bomber moved from Southern Italy to 91 Sea Zone
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TripleA Move Summary: Italians round 5
TripleA Move Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 5 Research Technology - Italians Turning on Edit Mode EDIT: Removing Technology AA Radar for British EDIT: Removing Technology AA Radar for UK_Pacific EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Japanese to 35 Sea Zone: 2 destroyers EDIT: Turning off Edit Mode Combat Move - Italians Rocket attack in United Kingdom does 5 damage to factory_major owned by British Rockets in France roll: 5 Rocket attack in Southern France does 6 damage to factory_minor owned by Americans Rockets in Southern Italy roll: 6 1 bomber moved from Southern Italy to 91 Sea Zone Airborne Attack Move - Italians
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 5 Research Technology - Italians Turning on Edit Mode EDIT: Removing Technology AA Radar for British EDIT: Removing Technology AA Radar for UK_Pacific EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Japanese to 35 Sea Zone: 2 destroyers EDIT: Turning off Edit Mode Combat Move - Italians Rocket attack in United Kingdom does 5 damage to factory_major owned by British Rockets in France roll: 5 Rocket attack in Southern France does 6 damage to factory_minor owned by Americans Rockets in Southern Italy roll: 6 1 bomber moved from Southern Italy to 91 Sea Zone Airborne Attack Move - Italians Purchase Units - Italians Italians repair damage of 3x factory_major; Remaining resources: 16 PUs; Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat - Italians Battle in 91 Sea Zone Italians attack with 1 bomber Americans defend with 1 cruiser and 1 transport Italians roll dice for 1 bomber in 91 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Americans roll dice for 1 cruiser and 1 transport in 91 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 cruiser owned by the Americans and 1 bomber owned by the Italians lost in 91 Sea Zone Americans win with 1 transport remaining. Battle score for attacker is -3 Casualties for Italians: 1 bomber Casualties for Americans: 1 cruiser Non Combat Move - Italians 1 artillery and 1 infantry moved from Bessarabia to Romania 1 fighter moved from Eastern Poland to Western Germany 2 artilleries and 1 infantry moved from France to Western Germany 1 artillery moved from Normandy Bordeaux to France 2 infantry moved from Bulgaria to Romania 1 aaGun moved from Northern Italy to Western Germany 1 armour moved from Southern Italy to Western Germany Place Units - Italians 1 artillery and 2 infantry placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Italians collect 2 PUs from War Bonds; end with 19 PUs Turning on Edit Mode EDIT: Removing Technology Improved_Mech_Inf for Italians EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing Technology Heavy Bomber for Italians EDIT: Removing Technology Super subs for Italians EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 0.17 Americans : 0.50
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TripleA Manual Gamesave Post: French round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 5 Politics - French
Combat Hit Differential Summary :