Oof. Very good dice for the Soviets this turn:
Net Allies dice swing: +4.31 swing
Net Axis dice swing: -4.31 swing
This means the Soviets ended up with 4.31 more units than they would’ve had otherwise.
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 3
Combat Move - Japanese
Rocket attack in Midway does 6 damage to airfield owned by Americans
Rockets in Japan roll: 6
Rocket attack in Guam does 2 damage to airfield owned by Americans
Rockets in Philippines roll: 4
1 artillery and 1 infantry moved from Hunan to Kweichow
1 infantry moved from Hopei to Kweichow
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 destroyer moved from 41 Sea Zone to 39 Sea Zone
1 artillery moved from 39 Sea Zone to India
1 transport moved from 44 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from Java to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Malaya
4 fighters and 3 tactical_bombers moved from Siam to Malaya
1 bomber moved from Japan to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from Philippines to 45 Sea Zone
1 bomber moved from Siam to Malaya
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Siberia
Purchase Units - Japanese
Japanese repair damage of 4x harbour, 4x airfield, 3x harbour; Remaining resources: 57 PUs; 6 SuicideAttackTokens;
Japanese buy 2 armour, 2 artilleries, 1 carrier, 1 destroyer, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in Siberia
Battle in India
Japanese attack with 1 artillery
British defend with 3 aaGuns; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
3 aaGuns owned by the British lost in India
Japanese captures 10PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking Siberia from Russians, taking India from UK_Pacific with 1 artillery remaining. Battle score for attacker is 15
Casualties for British: 3 aaGuns
Battle in Kweichow
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 2/3 hits, 1.00 expected hits
Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in 45 Sea Zone
Japanese attack with 1 bomber, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 cruiser and 1 transport
Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
ANZAC roll dice for 1 cruiser and 1 transport in 45 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 tactical_bomber owned by the Japanese, 1 transport owned by the ANZAC and 1 cruiser owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 tactical_bomber
Casualties for ANZAC: 1 cruiser and 1 transport
Battle in Malaya
Japanese attack with 1 armour, 1 bomber, 5 fighters, 1 infantry and 4 tactical_bombers
British defend with 3 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 armour, 1 bomber, 5 fighters, 1 infantry and 4 tactical_bombers in Malaya, round 2 : 9/13 hits, 7.50 expected hits
UK_Pacific roll dice for 4 infantry in Malaya, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 3 infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 armour, 1 bomber, 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Casualties for British: 3 infantry
Non Combat Move - Japanese
1 battleship and 1 carrier moved from 41 Sea Zone to 36 Sea Zone
4 tactical_bombers moved from Malaya to Borneo
3 fighters moved from Malaya to Borneo
2 fighters moved from Malaya to 36 Sea Zone
1 bomber moved from Malaya to Kiangsu
1 tactical_bomber moved from Kiangsu to 6 Sea Zone
1 fighter moved from 45 Sea Zone to 6 Sea Zone
1 bomber moved from 45 Sea Zone to Philippines
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Kiangsu to Anhwe
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Shantung to Anhwe
Place Units - Japanese
2 artilleries and 2 infantry placed in Shantung
2 armour and 2 infantry placed in Kiangsu
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,2,2,3,4,4
Japanese collect 51 PUs (3 lost to blockades); end with 61 PUs
Japanese collect 4 PUs from War Bonds; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Turning on Edit Mode
EDIT: Removing Technology Super subs for Germans
EDIT: Removing Technology AA Radar for Japanese
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : 0.50
Chinese : -0.67
UK_Pacific : -0.33
Japanese : 3.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 3
Combat Move - Japanese
Rocket attack in Midway does 6 damage to airfield owned by Americans
Rockets in Japan roll: 6
Rocket attack in Guam does 2 damage to airfield owned by Americans
Rockets in Philippines roll: 4
1 artillery and 1 infantry moved from Hunan to Kweichow
1 infantry moved from Hopei to Kweichow
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 destroyer moved from 41 Sea Zone to 39 Sea Zone
1 artillery moved from 39 Sea Zone to India
1 transport moved from 44 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from Java to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Malaya
4 fighters and 3 tactical_bombers moved from Siam to Malaya
1 bomber moved from Japan to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from Philippines to 45 Sea Zone
1 bomber moved from Siam to Malaya
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Siberia
Purchase Units - Japanese
Japanese repair damage of 4x harbour, 4x airfield, 3x harbour; Remaining resources: 57 PUs; 6 SuicideAttackTokens;
Japanese buy 2 armour, 2 artilleries, 1 carrier, 1 destroyer, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in Siberia
Battle in India
Japanese attack with 1 artillery
British defend with 3 aaGuns; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
3 aaGuns owned by the British lost in India
Japanese captures 10PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking Siberia from Russians, taking India from UK_Pacific with 1 artillery remaining. Battle score for attacker is 15
Casualties for British: 3 aaGuns
Battle in Kweichow
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 2/3 hits, 1.00 expected hits
Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in 45 Sea Zone
Japanese attack with 1 bomber, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 cruiser and 1 transport
Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
ANZAC roll dice for 1 cruiser and 1 transport in 45 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 tactical_bomber owned by the Japanese, 1 transport owned by the ANZAC and 1 cruiser owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 tactical_bomber
Casualties for ANZAC: 1 cruiser and 1 transport
Battle in Malaya
Japanese attack with 1 armour, 1 bomber, 5 fighters, 1 infantry and 4 tactical_bombers
British defend with 3 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 armour, 1 bomber, 5 fighters, 1 infantry and 4 tactical_bombers in Malaya, round 2 : 9/13 hits, 7.50 expected hits
UK_Pacific roll dice for 4 infantry in Malaya, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 3 infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 armour, 1 bomber, 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Casualties for British: 3 infantry
Non Combat Move - Japanese
1 battleship and 1 carrier moved from 41 Sea Zone to 36 Sea Zone
4 tactical_bombers moved from Malaya to Borneo
3 fighters moved from Malaya to Borneo
2 fighters moved from Malaya to 36 Sea Zone
1 bomber moved from Malaya to Kiangsu
1 tactical_bomber moved from Kiangsu to 6 Sea Zone
1 fighter moved from 45 Sea Zone to 6 Sea Zone
1 bomber moved from 45 Sea Zone to Philippines
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Kiangsu to Anhwe
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Shantung to Anhwe
Place Units - Japanese
2 artilleries and 2 infantry placed in Shantung
2 armour and 2 infantry placed in Kiangsu
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,2,2,3,4,4
Japanese collect 51 PUs (3 lost to blockades); end with 61 PUs
Japanese collect 4 PUs from War Bonds; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Turning on Edit Mode
EDIT: Removing Technology Super subs for Germans
EDIT: Removing Technology AA Radar for Japanese
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : 0.50
Chinese : -0.67
UK_Pacific : -0.33
Japanese : 3.33
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 3
Research Technology - British
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 3
Combat Move - Americans
Rocket attack in Caroline Islands does 3 damage to airfield owned by Japanese
Rockets in Wake Island roll: 3
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 mech_infantry, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
1 fighter moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Hawaiian Islands to Caroline Islands
1 fighter moved from Western United States to 33 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 carrier, 1 destroyer and 1 submarine moved from 106 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
1 armour moved from Brazil to 86 Sea Zone
1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 destroyer and 1 transport moved from 10 Sea Zone to 26 Sea Zone
Purchase Units - Americans
Americans buy 1 armour, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
AA fire in Caroline Islands : 1/3 hits, 0.50 expected hits
1 fighter owned by the Americans lost in Caroline Islands
Americans roll dice for 2 battleships and 1 cruiser in Caroline Islands, round 2 : 3/3 hits, 1.83 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 2 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -5
Casualties for Americans: 1 fighter and 2 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Non Combat Move - Americans
1 fighter moved from Caroline Islands to 33 Sea Zone
1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 armour moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from 86 Sea Zone to Brazil
1 cruiser and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
Place Units - Americans
1 battleship, 1 carrier, 1 cruiser and 1 transport placed in 10 Sea Zone
1 armour and 1 infantry placed in Western United States
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Americans collect 6 PUs from War Bonds; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Suiyuyan to Chahar
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Szechwan to Kweichow
1 infantry moved from Szechwan to Kweichow
1 infantry moved from Szechwan to Kweichow
1 infantry moved from Szechwan to Kweichow
1 infantry moved from Szechwan to Kweichow
1 infantry moved from Szechwan to Kweichow
2 fighters moved from Szechwan to Kweichow
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Kweichow
Chinese attack with 2 fighters and 6 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese roll dice for 2 fighters and 6 infantry in Kweichow, round 2 : 3/8 hits, 2.33 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 2 fighters and 4 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Non Combat Move - Chinese
2 fighters moved from Kweichow to Yunnan
Place Units - Chinese
1 infantry placed in Hopei
4 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs
Chinese collect 3 PUs from War Bonds; end with 17 PUs
Research Technology - British
Combat Move - British
Rocket attack in France does 3 damage to factory_minor owned by Italians
Rockets in Scotland roll: 3
Rocket attack in Northern Italy does 6 damage to factory_major owned by Italians
Rockets in United Kingdom roll: 6
2 armour moved from Tobruk to Egypt
1 cruiser moved from 95 Sea Zone to 97 Sea Zone
1 fighter moved from Tobruk to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from Tobruk to Egypt
1 infantry moved from Rhodesia to Tanganyika Territory
1 infantry moved from Burma to Shan State
1 mech_infantry moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from Japanese
3 mech_infantrys moved from Yunnan to India
1 artillery moved from Yunnan to Hunan
2 fighters and 1 tactical_bomber moved from Yunnan to Hunan
1 infantry moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
3 infantry moved from Yunnan to Hunan
2 fighters moved from United Kingdom to Normandy Bordeaux
1 bomber moved from United Kingdom to France
1 fighter moved from United Kingdom to France
1 fighter moved from United Kingdom to France
1 fighter moved from United Kingdom to France
1 tactical_bomber moved from United Kingdom to France
1 artillery and 1 infantry moved from Quebec to New Brunswick Nova Scotia
1 bomber moved from United Kingdom to Normandy Bordeaux
Airborne Attack Move - British
British creates battle in territory 39 Sea Zone
Purchase Units - British
British repair damage of 6x harbour, 2x airfield; Remaining resources: 30 PUs;
British buy 3 fighters; Remaining resources: 0 PUs;
Combat - British
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in Hunan
British attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 1 artillery, 3 infantry and 1 mech_infantry
British roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Hunan, round 2 : 2/7 hits, 3.00 expected hits
Japanese roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Hunan, round 2 : 1/5 hits, 1.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the British lost in Hunan
British roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Hunan, round 3 : 4/6 hits, 2.83 expected hits
Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Hunan, round 3 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Hunan
British win, taking Hunan from Japanese with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery, 3 infantry and 1 mech_infantry
Battle in Normandy Bordeaux
British attack with 1 bomber and 2 fighters
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 1 bomber and 2 fighters in Normandy Bordeaux, round 2 : 3/4 hits, 2.17 expected hits
Italians roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Normandy Bordeaux
British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 97 Sea Zone
British attack with 1 cruiser and 1 fighter
Germans defend with 1 fighter; Italians defend with 1 destroyer and 2 fighters
British roll dice for 1 cruiser and 1 fighter in 97 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
Italians roll dice for 1 destroyer and 3 fighters in 97 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
1 destroyer owned by the Italians, 1 fighter owned by the Germans, 1 cruiser owned by the British and 1 fighter owned by the British lost in 97 Sea Zone
Italians win with 2 fighters remaining. Battle score for attacker is -2
Casualties for British: 1 cruiser and 1 fighter
Casualties for Germans: 1 fighter
Casualties for Italians: 1 destroyer
Battle in 39 Sea Zone
British attack with 3 submarines
Japanese defend with 1 destroyer and 1 transport
British roll dice for 3 submarines in 39 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 39 Sea Zone
British win, taking 39 Sea Zone from Neutral with 3 submarines remaining. Battle score for attacker is 13
Casualties for Japanese: 1 destroyer and 1 transport
Battle in Egypt
British attack with 2 armour, 1 fighter and 1 tactical_bomber
Italians defend with 1 artillery, 1 harbour and 1 infantry
British roll dice for 2 armour, 1 fighter and 1 tactical_bomber in Egypt, round 2 : 4/4 hits, 2.33 expected hits
Italians roll dice for 1 artillery and 1 infantry in Egypt, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Egypt
British win, taking Egypt from Italians with 2 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in France
British attack with 1 bomber, 3 fighters and 1 tactical_bomber
Italians defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery and 1 factory_minor
AA fire in France : 1/3 hits, 1.00 expected hits
1 fighter owned by the British lost in France
British roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in France, round 2 : 3/5 hits, 2.83 expected hits
Italians roll dice for 1 aaGun, 1 armour and 1 artillery in France, round 2 : 0/2 hits, 0.83 expected hits
1 aaGun owned by the Italians, 1 artillery owned by the Italians and 1 armour owned by the Italians lost in France
British win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for British: 1 fighter
Casualties for Italians: 1 aaGun, 1 armour and 1 artillery
Battle in India
British attack with 3 mech_infantrys
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
British roll dice for 3 mech_infantrys in India, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 artillery in India, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 3 mech_infantrys in India, round 3 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 artillery in India, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in India
British win, taking India from Japanese with 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Non Combat Move - British
2 fighters moved from Hunan to Shan State
1 tactical_bomber moved from Hunan to Shan State
1 bomber and 2 fighters moved from Normandy Bordeaux to United Kingdom
1 bomber, 2 fighters and 1 tactical_bomber moved from France to United Kingdom
1 fighter and 1 tactical_bomber moved from Egypt to Alexandria
Place Units - British
3 fighters placed in United Kingdom
Turn Complete - British
British collect 25 PUs; end with 25 PUs
British collect 1 PU from War Bonds; end with 26 PUs
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,6,1,4,3
UK_Pacific collect 10 PUs (2 lost to blockades); end with 10 PUs
Combat Hit Differential Summary :
British : 4.17
Italians : -1.17
AA fire in France : : 0.00
Americans : 1.17
AA fire in Caroline Islands : : 0.50
Chinese : 0.67
Japanese : -0.33
TripleA Move Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 3
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Italians
1 armour moved from Yugoslavia to Eastern Poland
1 bomber moved from Southern Italy to Ukraine
2 fighters moved from Southern Italy to Eastern Poland
TripleA Move Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 3
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Italians
Rocket attack in Gibraltar does 4 damage to harbour owned by British
Rockets in France roll: 4
Rocket attack in Egypt does 1 damage to harbour owned by British
Rockets in Southern Italy roll: 1
1 armour moved from Yugoslavia to Eastern Poland
1 bomber moved from Southern Italy to Ukraine
2 fighters moved from Southern Italy to Eastern Poland
Airborne Attack Move - Italians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 3
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Italians
Rocket attack in Gibraltar does 4 damage to harbour owned by British
Rockets in France roll: 4
Rocket attack in Egypt does 1 damage to harbour owned by British
Rockets in Southern Italy roll: 1
1 armour moved from Yugoslavia to Eastern Poland
1 bomber moved from Southern Italy to Ukraine
2 fighters moved from Southern Italy to Eastern Poland
Airborne Attack Move - Italians
Purchase Units - Italians
Italians repair damage of 3x factory_minor; Remaining resources: 33 PUs;
Italians buy 2 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs;
Combat - Italians
Strategic bombing raid in Ukraine
AA fire in Ukraine : 0/1 hits, 0.33 expected hits
Bombing raid in Ukraine rolls: 7,3 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Battle in Eastern Poland
Italians attack with 1 armour and 2 fighters
Russians defend with 1 artillery
Italians roll dice for 1 armour and 2 fighters in Eastern Poland, round 2 : 2/3 hits, 1.83 expected hits
Russians roll dice for 1 artillery in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians and 1 fighter owned by the Italians lost in Eastern Poland
Italians win, taking Eastern Poland from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is -6
Casualties for Italians: 1 fighter
Casualties for Russians: 1 artillery
Non Combat Move - Italians
1 fighter moved from Eastern Poland to Romania
1 artillery and 1 infantry moved from Bulgaria to Romania
2 infantry moved from Greece to Bulgaria
1 artillery moved from Northern Italy to France
1 infantry moved from Northern Italy to France
1 bomber moved from Ukraine to Southern Italy
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
1 artillery and 2 infantry placed in France
1 artillery and 1 infantry placed in Southern France
Turn Complete - Italians
Italians collect 24 PUs; end with 24 PUs
Italians collect 1 PU from War Bonds; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
Italians : 0.17
AA fire in Ukraine : : -0.33
Russians : 0.67
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 3
Politics - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 3
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 2 transports moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 2 infantry moved from Queensland to 54 Sea Zone
1 fighter moved from Dutch New Guinea to 37 Sea Zone
2 fighters moved from Dutch New Guinea to 37 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 3 infantry moved from 42 Sea Zone to Java
Purchase Units - ANZAC
ANZAC buy 2 artilleries and 1 transport; Remaining resources: 6 PUs;
Combat - ANZAC
Battle in Java
Battle in 37 Sea Zone
ANZAC attack with 3 fighters
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
ANZAC win, taking Java from Japanese with 3 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
3 fighters moved from 37 Sea Zone to Shan State
Place Units - ANZAC
2 artilleries placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Politics - French
Combat Move - French
French has no rockets to fire
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
2 infantry moved from Libya to Tobruk
1 infantry moved from Tunisia to Libya
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 4
Research Technology - Germans
Combat Move - Germans
1 artillery and 2 infantry moved from Romania to Bessarabia
1 fighter and 1 tactical_bomber moved from Poland to Bessarabia
1 mech_infantry moved from Germany to Baltic States
1 fighter and 1 tactical_bomber moved from Romania to Bessarabia
1 bomber moved from Poland to Russia
1 bomber moved from Western Germany to Gibraltar
1 bomber moved from Western Germany to Baltic States
1 mech_infantry moved from Germany to Baltic States
1 tactical_bomber moved from Western Germany to Baltic States
1 fighter moved from Poland to Baltic States
1 fighter moved from Western Germany to Bessarabia
1 tactical_bomber moved from Poland to Bessarabia
TripleA Move Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 4
Research Technology - Germans
Combat Move - Germans
Rocket attack in United Kingdom does 4 damage to factory_major owned by British
Rockets in Western Germany roll: 4
1 artillery and 2 infantry moved from Romania to Bessarabia
1 fighter and 1 tactical_bomber moved from Poland to Bessarabia
1 mech_infantry moved from Germany to Baltic States
1 fighter and 1 tactical_bomber moved from Romania to Bessarabia
1 bomber moved from Poland to Russia
1 bomber moved from Western Germany to Gibraltar
1 bomber moved from Western Germany to Baltic States
1 mech_infantry moved from Germany to Baltic States
1 tactical_bomber moved from Western Germany to Baltic States
1 fighter moved from Poland to Baltic States
1 fighter moved from Western Germany to Bessarabia
1 tactical_bomber moved from Poland to Bessarabia
Airborne Attack Move - Germans
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 4
Research Technology - Germans
Combat Move - Germans
Rocket attack in United Kingdom does 4 damage to factory_major owned by British
Rockets in Western Germany roll: 4
1 artillery and 2 infantry moved from Romania to Bessarabia
1 fighter and 1 tactical_bomber moved from Poland to Bessarabia
1 mech_infantry moved from Germany to Baltic States
1 fighter and 1 tactical_bomber moved from Romania to Bessarabia
1 bomber moved from Poland to Russia
1 bomber moved from Western Germany to Gibraltar
1 bomber moved from Western Germany to Baltic States
1 mech_infantry moved from Germany to Baltic States
1 tactical_bomber moved from Western Germany to Baltic States
1 fighter moved from Poland to Baltic States
1 fighter moved from Western Germany to Bessarabia
1 tactical_bomber moved from Poland to Bessarabia
Airborne Attack Move - Germans
Purchase Units - Germans
Germans repair damage of 1x airfield, 4x factory_major; Remaining resources: 30 PUs;
Germans buy 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat - Germans
Air Battle in Gibraltar
Germans attacks with 1 units heading to Gibraltar
British launches 1 interceptors out of Gibraltar
Attackers Fire, : 1/2 hits, 0.33 expected hits
Defenders Fire, : 1/1 hits, 0.33 expected hits
1 bomber owned by the Germans lost in Gibraltar
1 fighter owned by the French lost in Gibraltar
Air Battle is over, the attackers have all died
Strategic bombing raid in Russia
AA fire in Russia : 1/1 hits, 0.33 expected hits
1 bomber killed by AA
Bombing raid in Russia causes 0 damage total.
Battle in Bessarabia
Germans attack with 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers
Russians defend with 5 infantry
Germans roll dice for 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers in Bessarabia, round 2 : 7/9 hits, 5.00 expected hits
Russians roll dice for 5 infantry in Bessarabia, round 2 : 2/5 hits, 1.67 expected hits
5 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 artillery, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Germans: 2 infantry
Casualties for Russians: 5 infantry
Battle in Baltic States
Germans attack with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Baltic States, round 2 : 1/6 hits, 2.50 expected hits
Russians roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States
Germans roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 3 : 4/5 hits, 2.33 expected hits
Russians roll dice for 1 infantry in Baltic States, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States
Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 bomber, 1 fighter and 1 tactical_bomber moved from Baltic States to Eastern Poland
3 fighters and 3 tactical_bombers moved from Bessarabia to Eastern Poland
2 aaGuns, 1 artillery and 2 infantry moved from Poland to Eastern Poland
1 artillery and 1 infantry moved from Romania to Eastern Poland
1 artillery and 1 infantry moved from Germany to Poland
1 armour and 1 mech_infantry moved from Western Germany to Poland
1 armour moved from Holland Belgium to Northern Italy
1 fighter moved from Western Germany to Northern Italy
1 aaGun moved from Western Germany to Northern Italy
1 aaGun, 1 armour and 1 infantry moved from Holland Belgium to Western Germany
1 submarine moved from 112 Sea Zone to 125 Sea Zone
Place Units - Germans
1 armour, 1 artillery, 2 infantry and 1 mech_infantry placed in Germany
2 infantry and 1 mech_infantry placed in Western Germany
Turn Complete - Germans
Germans collect 30 PUs; end with 30 PUs
Germans collect 2 PUs from War Bonds; end with 32 PUs
Combat Hit Differential Summary :
AA fire in Russia : : 0.67
Germans : 2.17
Defenders Fire, : : 0.67
Attackers Fire, : : 0.67
Russians : 1.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 4
Research Technology - Germans
Combat Move - Germans
Rocket attack in United Kingdom does 4 damage to factory_major owned by British
Rockets in Western Germany roll: 4
1 artillery and 2 infantry moved from Romania to Bessarabia
1 fighter and 1 tactical_bomber moved from Poland to Bessarabia
1 mech_infantry moved from Germany to Baltic States
1 fighter and 1 tactical_bomber moved from Romania to Bessarabia
1 bomber moved from Poland to Russia
1 bomber moved from Western Germany to Gibraltar
1 bomber moved from Western Germany to Baltic States
1 mech_infantry moved from Germany to Baltic States
1 tactical_bomber moved from Western Germany to Baltic States
1 fighter moved from Poland to Baltic States
1 fighter moved from Western Germany to Bessarabia
1 tactical_bomber moved from Poland to Bessarabia
Airborne Attack Move - Germans
Purchase Units - Germans
Germans repair damage of 1x airfield, 4x factory_major; Remaining resources: 30 PUs;
Germans buy 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat - Germans
Air Battle in Gibraltar
Germans attacks with 1 units heading to Gibraltar
British launches 1 interceptors out of Gibraltar
Attackers Fire, : 1/2 hits, 0.33 expected hits
Defenders Fire, : 1/1 hits, 0.33 expected hits
1 bomber owned by the Germans lost in Gibraltar
1 fighter owned by the French lost in Gibraltar
Air Battle is over, the attackers have all died
Strategic bombing raid in Russia
AA fire in Russia : 1/1 hits, 0.33 expected hits
1 bomber killed by AA
Bombing raid in Russia causes 0 damage total.
Battle in Bessarabia
Germans attack with 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers
Russians defend with 5 infantry
Germans roll dice for 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers in Bessarabia, round 2 : 7/9 hits, 5.00 expected hits
Russians roll dice for 5 infantry in Bessarabia, round 2 : 2/5 hits, 1.67 expected hits
5 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 artillery, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Germans: 2 infantry
Casualties for Russians: 5 infantry
Battle in Baltic States
Germans attack with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Baltic States, round 2 : 1/6 hits, 2.50 expected hits
Russians roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States
Germans roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 3 : 4/5 hits, 2.33 expected hits
Russians roll dice for 1 infantry in Baltic States, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States
Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 bomber, 1 fighter and 1 tactical_bomber moved from Baltic States to Eastern Poland
3 fighters and 3 tactical_bombers moved from Bessarabia to Eastern Poland
2 aaGuns, 1 artillery and 2 infantry moved from Poland to Eastern Poland
1 artillery and 1 infantry moved from Romania to Eastern Poland
1 artillery and 1 infantry moved from Germany to Poland
1 armour and 1 mech_infantry moved from Western Germany to Poland
1 armour moved from Holland Belgium to Northern Italy
1 fighter moved from Western Germany to Northern Italy
1 aaGun moved from Western Germany to Northern Italy
1 aaGun, 1 armour and 1 infantry moved from Holland Belgium to Western Germany
1 submarine moved from 112 Sea Zone to 125 Sea Zone
Place Units - Germans
1 armour, 1 artillery, 2 infantry and 1 mech_infantry placed in Germany
2 infantry and 1 mech_infantry placed in Western Germany
Turn Complete - Germans
Germans collect 30 PUs; end with 30 PUs
Germans collect 2 PUs from War Bonds; end with 32 PUs
Turning on Edit Mode
EDIT: Removing Technology Long Range Aircraft for Germans
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
AA fire in Russia : : 0.67
Germans : 2.17
Defenders Fire, : : 0.67
Attackers Fire, : : 0.67
Russians : 1.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 4
Research Technology - Germans
Combat Move - Germans
Rocket attack in United Kingdom does 4 damage to factory_major owned by British
Rockets in Western Germany roll: 4
1 artillery and 2 infantry moved from Romania to Bessarabia
1 fighter and 1 tactical_bomber moved from Poland to Bessarabia
1 mech_infantry moved from Germany to Baltic States
1 fighter and 1 tactical_bomber moved from Romania to Bessarabia
1 bomber moved from Poland to Russia
1 bomber moved from Western Germany to Gibraltar
1 bomber moved from Western Germany to Baltic States
1 mech_infantry moved from Germany to Baltic States
1 tactical_bomber moved from Western Germany to Baltic States
1 fighter moved from Poland to Baltic States
1 fighter moved from Western Germany to Bessarabia
1 tactical_bomber moved from Poland to Bessarabia
Airborne Attack Move - Germans
Purchase Units - Germans
Germans repair damage of 1x airfield, 4x factory_major; Remaining resources: 30 PUs;
Germans buy 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat - Germans
Air Battle in Gibraltar
Germans attacks with 1 units heading to Gibraltar
British launches 1 interceptors out of Gibraltar
Attackers Fire, : 1/2 hits, 0.33 expected hits
Defenders Fire, : 1/1 hits, 0.33 expected hits
1 bomber owned by the Germans lost in Gibraltar
1 fighter owned by the French lost in Gibraltar
Air Battle is over, the attackers have all died
Strategic bombing raid in Russia
AA fire in Russia : 1/1 hits, 0.33 expected hits
1 bomber killed by AA
Bombing raid in Russia causes 0 damage total.
Battle in Bessarabia
Germans attack with 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers
Russians defend with 5 infantry
Germans roll dice for 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers in Bessarabia, round 2 : 7/9 hits, 5.00 expected hits
Russians roll dice for 5 infantry in Bessarabia, round 2 : 2/5 hits, 1.67 expected hits
5 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 artillery, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Germans: 2 infantry
Casualties for Russians: 5 infantry
Battle in Baltic States
Germans attack with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Baltic States, round 2 : 1/6 hits, 2.50 expected hits
Russians roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States
Germans roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 3 : 4/5 hits, 2.33 expected hits
Russians roll dice for 1 infantry in Baltic States, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States
Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 bomber, 1 fighter and 1 tactical_bomber moved from Baltic States to Eastern Poland
3 fighters and 3 tactical_bombers moved from Bessarabia to Eastern Poland
2 aaGuns, 1 artillery and 2 infantry moved from Poland to Eastern Poland
1 artillery and 1 infantry moved from Romania to Eastern Poland
1 artillery and 1 infantry moved from Germany to Poland
1 armour and 1 mech_infantry moved from Western Germany to Poland
1 armour moved from Holland Belgium to Northern Italy
1 fighter moved from Western Germany to Northern Italy
1 aaGun moved from Western Germany to Northern Italy
1 aaGun, 1 armour and 1 infantry moved from Holland Belgium to Western Germany
1 submarine moved from 112 Sea Zone to 125 Sea Zone
Place Units - Germans
1 armour, 1 artillery, 2 infantry and 1 mech_infantry placed in Germany
2 infantry and 1 mech_infantry placed in Western Germany
Turn Complete - Germans
Germans collect 30 PUs; end with 30 PUs
Germans collect 2 PUs from War Bonds; end with 32 PUs
Turning on Edit Mode
EDIT: Removing Technology Long Range Aircraft for Germans
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing Technology Airborne_Forces for Russians
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing Technology Improved Artillery Support for Russians
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
AA fire in Russia : : 0.67
Germans : 2.17
Defenders Fire, : : 0.67
Attackers Fire, : : 0.67
Russians : 1.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 4
Combat Move - Russians
Rocket attack in Germany does 4 damage to factory_major owned by Germans
Rockets in Novgorod roll: 4
1 infantry moved from Novgorod to Baltic States
3 infantry moved from Novgorod to Belarus
1 infantry moved from Western Ukraine to Eastern Poland
4 infantry moved from Ukraine to Bessarabia
8 infantry moved from Russia to Bryansk
4 infantry moved from Bryansk to Western Ukraine
8 fighters and 1 tactical_bomber moved from Novgorod to Eastern Poland
1 infantry moved from Manchuria to Amur
4 infantry moved from Manchuria to Korea
7 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Norway to Finland
Purchase Units - Russians
Russians buy 1 fighter and 15 infantry; Remaining resources: 2 PUs;
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Eastern Poland
Russians attack with 8 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 2 aaGuns, 2 artilleries, 1 bomber, 4 fighters, 3 infantry and 4 tactical_bombers; Italians defend with 1 armour
AA fire in Eastern Poland : 1/6 hits, 2.00 expected hits
1 fighter owned by the Russians lost in Eastern Poland
Russians roll dice for 7 fighters, 1 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 7/9 hits, 5.50 expected hits
Italians roll dice for 2 aaGuns, 1 armour, 2 artilleries, 1 bomber, 4 fighters, 3 infantry and 4 tactical_bombers in Eastern Poland, round 2 : 6/15 hits, 7.00 expected hits
1 tactical_bomber owned by the Russians, 4 fighters owned by the Russians, 1 infantry owned by the Russians, 2 aaGuns owned by the Germans, 1 artillery owned by the Germans, 1 bomber owned by the Germans and 3 infantry owned by the Germans lost in Eastern Poland
Russians roll dice for 3 fighters in Eastern Poland, round 3 : 2/3 hits, 2.00 expected hits
Italians roll dice for 1 armour, 1 artillery, 4 fighters and 4 tactical_bombers in Eastern Poland, round 3 : 7/10 hits, 5.50 expected hits
3 fighters owned by the Russians, 1 artillery owned by the Germans and 1 armour owned by the Italians lost in Eastern Poland
Italians win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is -49
Casualties for Russians: 8 fighters, 1 infantry and 1 tactical_bomber
Casualties for Germans: 2 aaGuns, 2 artilleries, 1 bomber and 3 infantry
Casualties for Italians: 1 armour
Battle in Bessarabia
Russians attack with 4 infantry
Germans defend with 1 artillery
Russians roll dice for 4 infantry in Bessarabia, round 2 : 2/4 hits, 0.67 expected hits
Germans roll dice for 1 artillery in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 3 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery
Battle in 125 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 submarine
Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 125 Sea Zone
Russians win, taking 125 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 5
Casualties for Germans: 1 submarine
Non Combat Move - Russians
2 aaGuns moved from Manchuria to Korea
Place Units - Russians
1 fighter and 3 infantry placed in Novgorod
12 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,5,2,6,1,5,5,4,5,1,2,6
Russians collect 40 PUs (3 lost to blockades); end with 42 PUs
Russians collect 5 PUs from War Bonds; end with 47 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 52 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 58 PUs
Combat Hit Differential Summary :
Germans : 0.50
Italians : 0.50
AA fire in Eastern Poland : : -1.00
Russians : 3.33
TripleA Move Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 4
Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing Technology Jet Power for Russians
EDIT: Turning off Edit Mode
1 armour moved from Kiangsu to Kwangtung
1 mech_infantry moved from Anhwe to Kwangtung
1 armour moved from Kiangsu to Kwangsi
1 mech_infantry moved from Anhwe to Kwangsi
1 artillery and 2 infantry moved from Anhwe to Hunan
1 artillery and 2 infantry moved from Shantung to Jehol
1 armour moved from Anhwe to Jehol
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Jehol
2 fighters moved from Japan to Jehol
1 fighter moved from 36 Sea Zone to Hunan
1 bomber moved from Philippines to Hunan
1 fighter and 1 tactical_bomber moved from Borneo to Kwangsi
1 fighter moved from 36 Sea Zone to Hunan
1 fighter and 1 tactical_bomber moved from Borneo to Kwangtung
1 tactical_bomber moved from Borneo to 42 Sea Zone
1 bomber moved from Kiangsu to Jehol
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 4
Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing Technology Jet Power for Russians
EDIT: Turning off Edit Mode
Rocket attack in Kwangtung does 2 damage to harbour owned by UK_Pacific
Rockets in Japan roll: 2
Rocket attack in Kwangtung does 3 damage to harbour owned by UK_Pacific
Rockets in Philippines roll: 3
1 armour moved from Kiangsu to Kwangtung
1 mech_infantry moved from Anhwe to Kwangtung
1 armour moved from Kiangsu to Kwangsi
1 mech_infantry moved from Anhwe to Kwangsi
1 artillery and 2 infantry moved from Anhwe to Hunan
1 artillery and 2 infantry moved from Shantung to Jehol
1 armour moved from Anhwe to Jehol
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Jehol
2 fighters moved from Japan to Jehol
1 fighter moved from 36 Sea Zone to Hunan
1 bomber moved from Philippines to Hunan
1 fighter and 1 tactical_bomber moved from Borneo to Kwangsi
1 fighter moved from 36 Sea Zone to Hunan
1 fighter and 1 tactical_bomber moved from Borneo to Kwangtung
1 tactical_bomber moved from Borneo to 42 Sea Zone
1 bomber moved from Kiangsu to Jehol
Purchase Units - Japanese
Japanese repair damage of 1x harbour; Remaining resources: 74 PUs; 6 SuicideAttackTokens;
Japanese buy 2 armour, 2 artilleries, 1 carrier, 3 destroyers, 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 2 transports
2 transports owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transports
Battle in Kwangtung
Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 2 : 3/4 hits, 2.17 expected hits
UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Hunan
Japanese attack with 1 artillery, 1 bomber, 2 fighters and 2 infantry
British defend with 1 artillery and 2 infantry
Japanese roll dice for 1 artillery, 1 bomber, 2 fighters and 2 infantry in Hunan, round 2 : 3/7 hits, 3.17 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the British and 2 infantry owned by the British lost in Hunan
Japanese win, taking Hunan from Chinese with 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 2 infantry
Battle in Kwangsi
Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kwangsi, round 2 : 1/4 hits, 2.17 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Jehol
Japanese attack with 1 armour, 1 artillery, 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 7 infantry
Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber in Jehol, round 2 : 3/10 hits, 5.00 expected hits
Chinese roll dice for 7 infantry in Jehol, round 2 : 2/7 hits, 2.33 expected hits
2 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Jehol
Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 3 fighters and 1 tactical_bomber in Jehol, round 3 : 3/8 hits, 4.33 expected hits
Chinese roll dice for 4 infantry in Jehol, round 3 : 2/4 hits, 1.33 expected hits
3 infantry owned by the Russians, 1 artillery owned by the Japanese and 1 armour owned by the Japanese lost in Jehol
retreated to Jehol
Chinese win with 1 infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 1 armour, 1 artillery and 2 infantry
Casualties for Russians: 6 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Soviet Far East from Russians to Japanese
EDIT: Changing ownership of Sakha from Russians to Japanese
EDIT: Removing units owned by Japanese from Siberia: 1 artillery and 1 infantry
EDIT: Adding units owned by Japanese to Soviet Far East: 1 infantry
EDIT: Adding units owned by Japanese to Sakha: 1 artillery
EDIT: Turning off Edit Mode
1 battleship and 1 carrier moved from 36 Sea Zone to 19 Sea Zone
2 fighters moved from Hunan to 19 Sea Zone
1 armour and 1 artillery moved from Anhwe to Kiangsi
1 bomber moved from Hunan to Kiangsu
1 artillery moved from Anhwe to Shantung
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Borneo to 19 Sea Zone
1 carrier moved from 6 Sea Zone to 19 Sea Zone
3 fighters moved from Jehol to Japan
1 bomber moved from Jehol to Japan
1 tactical_bomber moved from Jehol to 6 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to Hainan
1 fighter moved from Kwangtung to Kiangsi
1 tactical_bomber moved from Kwangtung to Kiangsi
1 fighter and 1 tactical_bomber moved from Kwangsi to Kiangsu
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
1 destroyer moved from 6 Sea Zone to 18 Sea Zone
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 destroyer moved from 18 Sea Zone to 22 Sea Zone
Place Units - Japanese
1 carrier, 2 destroyers and 1 transport placed in 6 Sea Zone
1 armour, 1 artillery and 1 infantry placed in Kiangsu
1 armour and 1 artillery placed in Shantung
Japanese undo move 2.
1 armour, 1 artillery and 1 mech_infantry placed in Kiangsu
1 mech_infantry placed in Shantung
1 destroyer placed in 6 Sea Zone
1 infantry placed in Shantung
1 infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 43 PUs; end with 43 PUs
Japanese collect 5 PUs from War Bonds; end with 48 PUs
Combat Hit Differential Summary :
Chinese : 0.00
UK_Pacific : -0.33
Japanese : -3.83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 4
Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing Technology Jet Power for Russians
EDIT: Turning off Edit Mode
Rocket attack in Kwangtung does 2 damage to harbour owned by UK_Pacific
Rockets in Japan roll: 2
Rocket attack in Kwangtung does 3 damage to harbour owned by UK_Pacific
Rockets in Philippines roll: 3
1 armour moved from Kiangsu to Kwangtung
1 mech_infantry moved from Anhwe to Kwangtung
1 armour moved from Kiangsu to Kwangsi
1 mech_infantry moved from Anhwe to Kwangsi
1 artillery and 2 infantry moved from Anhwe to Hunan
1 artillery and 2 infantry moved from Shantung to Jehol
1 armour moved from Anhwe to Jehol
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Jehol
2 fighters moved from Japan to Jehol
1 fighter moved from 36 Sea Zone to Hunan
1 bomber moved from Philippines to Hunan
1 fighter and 1 tactical_bomber moved from Borneo to Kwangsi
1 fighter moved from 36 Sea Zone to Hunan
1 fighter and 1 tactical_bomber moved from Borneo to Kwangtung
1 tactical_bomber moved from Borneo to 42 Sea Zone
1 bomber moved from Kiangsu to Jehol
Purchase Units - Japanese
Japanese repair damage of 1x harbour; Remaining resources: 74 PUs; 6 SuicideAttackTokens;
Japanese buy 2 armour, 2 artilleries, 1 carrier, 3 destroyers, 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 2 transports
2 transports owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transports
Battle in Kwangtung
Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 2 : 3/4 hits, 2.17 expected hits
UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Hunan
Japanese attack with 1 artillery, 1 bomber, 2 fighters and 2 infantry
British defend with 1 artillery and 2 infantry
Japanese roll dice for 1 artillery, 1 bomber, 2 fighters and 2 infantry in Hunan, round 2 : 3/7 hits, 3.17 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the British and 2 infantry owned by the British lost in Hunan
Japanese win, taking Hunan from Chinese with 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 2 infantry
Battle in Kwangsi
Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kwangsi, round 2 : 1/4 hits, 2.17 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Jehol
Japanese attack with 1 armour, 1 artillery, 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 7 infantry
Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber in Jehol, round 2 : 3/10 hits, 5.00 expected hits
Chinese roll dice for 7 infantry in Jehol, round 2 : 2/7 hits, 2.33 expected hits
2 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Jehol
Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 3 fighters and 1 tactical_bomber in Jehol, round 3 : 3/8 hits, 4.33 expected hits
Chinese roll dice for 4 infantry in Jehol, round 3 : 2/4 hits, 1.33 expected hits
3 infantry owned by the Russians, 1 artillery owned by the Japanese and 1 armour owned by the Japanese lost in Jehol
retreated to Jehol
Chinese win with 1 infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 1 armour, 1 artillery and 2 infantry
Casualties for Russians: 6 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Soviet Far East from Russians to Japanese
EDIT: Changing ownership of Sakha from Russians to Japanese
EDIT: Removing units owned by Japanese from Siberia: 1 artillery and 1 infantry
EDIT: Adding units owned by Japanese to Soviet Far East: 1 infantry
EDIT: Adding units owned by Japanese to Sakha: 1 artillery
EDIT: Turning off Edit Mode
1 battleship and 1 carrier moved from 36 Sea Zone to 19 Sea Zone
2 fighters moved from Hunan to 19 Sea Zone
1 armour and 1 artillery moved from Anhwe to Kiangsi
1 bomber moved from Hunan to Kiangsu
1 artillery moved from Anhwe to Shantung
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Borneo to 19 Sea Zone
1 carrier moved from 6 Sea Zone to 19 Sea Zone
3 fighters moved from Jehol to Japan
1 bomber moved from Jehol to Japan
1 tactical_bomber moved from Jehol to 6 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to Hainan
1 fighter moved from Kwangtung to Kiangsi
1 tactical_bomber moved from Kwangtung to Kiangsi
1 fighter and 1 tactical_bomber moved from Kwangsi to Kiangsu
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
1 destroyer moved from 6 Sea Zone to 18 Sea Zone
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 destroyer moved from 18 Sea Zone to 22 Sea Zone
Place Units - Japanese
1 carrier, 2 destroyers and 1 transport placed in 6 Sea Zone
1 armour, 1 artillery and 1 infantry placed in Kiangsu
1 armour and 1 artillery placed in Shantung
Japanese undo move 2.
1 armour, 1 artillery and 1 mech_infantry placed in Kiangsu
1 mech_infantry placed in Shantung
1 destroyer placed in 6 Sea Zone
1 infantry placed in Shantung
1 infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 43 PUs; end with 43 PUs
Japanese collect 5 PUs from War Bonds; end with 48 PUs
Turning on Edit Mode
EDIT: Removing Technology Long Range Aircraft for Japanese
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese : 0.00
UK_Pacific : -0.33
Japanese : -3.83
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 4
Research Technology - Americans
Turning on Edit Mode
EDIT: Removing Technology Increased Factory Production for Americans
EDIT: Turning off Edit Mode
Combat Move - Americans
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 artillery moved from 93 Sea Zone to Southern France
1 infantry moved from 93 Sea Zone to Southern France
1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine moved from 91 Sea Zone to 93 Sea Zone
2 fighters moved from 93 Sea Zone to Southern France
1 mech_infantry moved from Brazil to 86 Sea Zone
3 infantry moved from Brazil to 86 Sea Zone
1 cruiser, 3 infantry, 1 mech_infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 mech_infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 mech_infantry moved from 35 Sea Zone to Philippines
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 19 Sea Zone
1 fighter moved from Hawaiian Islands to 19 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 armour moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from United Kingdom to Germany
Purchase Units - Americans
Americans repair damage of 6x airfield; Remaining resources: 72 PUs;
Americans buy 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 submarines; Remaining resources: 0 PUs;
Combat - Americans
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 4
Research Technology - British
Combat Hit Differential Summary :