@Blackychan Here is the starting file. Open the file just like you would using pbem but you’ll probably have to enter your forum password each time you post. When you’re finished with your turn just hit post to forum and it should show up here.
2026-1-6-Oztea-1939-Global.tsvg
BarbaLoca BattleStarPimptastica vs ErinmoreS All Tech
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TripleA Move Summary: French round 6
TripleA Move Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 6 Combat Move - French French has no rockets to fire 1 infantry moved from Syria to Iraq 1 infantry moved from Alexandria to Egypt Airborne Attack Move - French -
TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 6 Combat Move - ANZAC 1 artillery, 1 infantry and 1 transport moved from 60 Sea Zone to 41 Sea Zone 1 fighter moved from New South Wales to New Guinea 1 bomber moved from New South Wales to New Guinea Purchase Units - ANZAC ANZAC buy 2 bombers and 1 infantry; Remaining resources: 1 PUs; Combat - ANZAC Non Combat Move - ANZAC 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 fighter moved from New Guinea to Celebes Place Units - ANZAC 2 bombers and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 18 PUs; end with 19 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs Combat Move - French French has no rockets to fire 1 infantry moved from Syria to Iraq 1 infantry moved from Alexandria to Egypt Airborne Attack Move - French Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Move Summary: Germans round 7
TripleA Move Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 7 Research Technology - Germans Combat Move - Germans 1 artillery and 1 infantry moved from Germany to Poland 1 infantry moved from Germany to Poland 1 armour and 1 mech_infantry moved from Romania to Baltic States 2 fighters and 2 tactical_bombers moved from Western Germany to Poland -
TripleA Move Summary: Germans round 7
TripleA Move Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 7 Research Technology - Germans Combat Move - Germans Germans has no rockets to fire 1 artillery and 1 infantry moved from Germany to Poland 1 infantry moved from Germany to Poland 1 armour and 1 mech_infantry moved from Romania to Baltic States 2 fighters and 2 tactical_bombers moved from Western Germany to Poland Airborne Attack Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Germans to Baltic States: 2 infantry EDIT: Removing units owned by Germans from Western Germany: 2 infantry EDIT: Turning off Edit Mode -
TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 7 Research Technology - Germans Combat Move - Germans Germans has no rockets to fire 1 artillery and 1 infantry moved from Germany to Poland 1 infantry moved from Germany to Poland 1 armour and 1 mech_infantry moved from Romania to Baltic States 2 fighters and 2 tactical_bombers moved from Western Germany to Poland Airborne Attack Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Germans to Baltic States: 2 infantry EDIT: Removing units owned by Germans from Western Germany: 2 infantry EDIT: Turning off Edit Mode Purchase Units - Germans Germans repair damage of 4x airfield, 4x factory_major; Remaining resources: 24 PUs; Germans buy 1 artillery and 5 mech_infantrys; Remaining resources: 0 PUs; Combat - Germans Battle in Poland Germans attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers Russians defend with 2 infantry Germans roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Poland, round 2 : 2/7 hits, 3.67 expected hits Russians roll dice for 2 infantry in Poland, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland Germans win, taking Poland from Russians with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Baltic States Germans attack with 1 armour, 2 infantry and 1 mech_infantry Russians defend with 2 infantry Germans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Baltic States, round 2 : 2/4 hits, 1.17 expected hits Russians roll dice for 2 infantry in Baltic States, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 2 fighters and 2 tactical_bombers moved from Poland to Western Germany 2 artilleries and 1 infantry moved from Western Germany to Germany 3 fighters moved from Western Germany to Southern Italy Place Units - Germans 1 artillery and 5 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 31 PUs; end with 31 PUs Germans collect 6 PUs from War Bonds; end with 37 PUs Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing Technology War Bonds for Germans EDIT: Removing Technology Rockets Advance for Germans EDIT: Removing Technology Jet Power for Germans EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -0.83 Russians : 1.67 -
TripleA Move Summary: Russians round 7
TripleA Move Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 7 Combat Move - Russians 2 infantry moved from Belarus to Baltic States 1 infantry moved from Novgorod to Baltic States 3 infantry moved from Smolensk to Belarus 10 infantry moved from Western Ukraine to Eastern Poland 2 fighters moved from Western Ukraine to Baltic States 1 armour moved from Ukraine to Romania Russians take Romania from Germans 2 infantry moved from Ukraine to Western Ukraine 1 infantry moved from Manchuria to Jehol Chinese take Jehol from Japanese 1 infantry moved from Korea to Manchuria -
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 7 Combat Move - Russians Rocket attack in Western Germany does 1 damage to factory_major owned by Germans Rockets in Novgorod roll: 1 2 infantry moved from Belarus to Baltic States 1 infantry moved from Novgorod to Baltic States 3 infantry moved from Smolensk to Belarus 10 infantry moved from Western Ukraine to Eastern Poland 2 fighters moved from Western Ukraine to Baltic States 1 armour moved from Ukraine to Romania Russians take Romania from Germans 2 infantry moved from Ukraine to Western Ukraine 1 infantry moved from Manchuria to Jehol Chinese take Jehol from Japanese 1 infantry moved from Korea to Manchuria Purchase Units - Russians Russians repair damage of 4x factory_minor; Remaining resources: 61 PUs; Russians buy 5 fighters and 1 tactical_bomber; Remaining resources: 0 PUs; Combat - Russians Battle in Baltic States Russians attack with 2 fighters and 3 infantry Germans defend with 1 armour and 1 mech_infantry Russians roll dice for 2 fighters and 3 infantry in Baltic States, round 2 : 2/5 hits, 1.50 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Baltic States, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour and 1 mech_infantry Battle in Eastern Poland Russians attack with 10 infantry Italians defend with 1 artillery Russians roll dice for 10 infantry in Eastern Poland, round 2 : 2/10 hits, 1.67 expected hits Italians roll dice for 1 artillery in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Eastern Poland Russians win, taking Eastern Poland from Italians with 10 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Non Combat Move - Russians 2 fighters moved from Baltic States to Novgorod Place Units - Russians 4 fighters placed in Korea 1 fighter and 1 tactical_bomber placed in Novgorod Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,2,6,5,1,1 Russians collect 44 PUs (3 lost to blockades); end with 44 PUs Russians collect 1 PU from War Bonds; end with 45 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 50 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 59 PUsCombat Hit Differential Summary :
Germans : 0.17 Italians : -0.33 Russians : 0.83 -
TripleA Manual Gamesave Post: Japanese round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 7 Research Technology - Japanese Turning on Edit Mode EDIT: Removing Technology Super subs for Russians EDIT: Removing Technology Super subs for UK_Pacific EDIT: Removing Technology Rockets Advance for UK_Pacific EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 7 Research Technology - Japanese Turning on Edit Mode EDIT: Removing Technology Super subs for Russians EDIT: Removing Technology Super subs for UK_Pacific EDIT: Removing Technology Rockets Advance for UK_Pacific EDIT: Turning off Edit Mode Combat Move - Japanese Rocket attack in Korea does 4 damage to factory_minor owned by Russians Rockets in Japan roll: 4 Rocket attack in Malaya does 1 damage to harbour owned by UK_Pacific Rockets in Philippines roll: 1 1 mech_infantry moved from Anhwe to Suiyuyan 1 armour moved from Chahar to Suiyuyan 1 artillery moved from Anhwe to Jehol 1 fighter and 1 tactical_bomber moved from Japan to Jehol 1 bomber moved from Japan to Kwangtung 1 destroyer moved from 43 Sea Zone to 41 Sea Zone 2 infantry moved from Borneo to 43 Sea Zone 1 battleship, 2 infantry and 1 transport moved from 43 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kwangtung 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung 2 fighters and 2 tactical_bombers moved from 43 Sea Zone to Kwangsi 1 fighter and 1 tactical_bomber moved from Philippines to Kwangtung 1 infantry moved from Soviet Far East to Siberia 2 fighters moved from Japan to Siberia Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat - Japanese Battle in 41 Sea Zone Japanese attack with 1 destroyer ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Kwangtung Japanese attack with 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 2 artilleries; UK_Pacific defend with 1 harbour Japanese roll dice for 1 battleship in Kwangtung, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Kwangtung, round 2 : 3/7 hits, 3.17 expected hits UK_Pacific roll dice for 2 artilleries in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 artilleries owned by the Chinese lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 artilleries Battle in Kwangsi Japanese attack with 2 fighters and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 2 fighters and 2 tactical_bombers in Kwangsi, round 2 : 2/4 hits, 2.67 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 tactical_bomber owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -8 Casualties for Japanese: 1 tactical_bomber Casualties for Chinese: 1 infantry Battle in Jehol Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Jehol, round 2 : 2/3 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Jehol Japanese win, taking Jehol from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Siberia Japanese attack with 2 fighters and 1 infantry Russians defend with 1 infantry Japanese roll dice for 2 fighters and 1 infantry in Siberia, round 2 : 2/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Siberia Japanese win, taking Siberia from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Suiyuyan Japanese attack with 1 armour and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour and 1 mech_infantry in Suiyuyan, round 2 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Jehol to Shantung 1 submarine moved from 16 Sea Zone to 19 Sea Zone 1 battleship, 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone 2 carriers moved from 43 Sea Zone to 20 Sea Zone 2 fighters and 1 tactical_bomber moved from Kwangsi to 20 Sea Zone 1 fighter moved from Kwangtung to 20 Sea Zone 1 bomber and 1 tactical_bomber moved from Kwangtung to Kiangsu 1 artillery moved from Kiangsu to Shantung 2 fighters moved from Siberia to Soviet Far East Place Units - Japanese 2 infantry placed in Kiangsu 2 infantry placed in Shantung 1 armour placed in Kiangsu 1 artillery placed in Shantung 1 fighter placed in Kiangsu Turn Complete - Japanese Japanese collect 32 PUs; end with 32 PUs Japanese collect 2 PUs from War Bonds; end with 34 PUs Turning on Edit Mode EDIT: Removing Technology Rockets Advance for Japanese EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese : 0.00 UK_Pacific : 0.33 Russians : -0.33 Japanese : -0.50 -
TripleA Move Summary: Americans round 7
TripleA Move Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 7 Research Technology - Americans Turning on Edit Mode EDIT: Removing Technology AA Radar for Americans EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Combat Move - Americans 1 submarine moved from 26 Sea Zone to 16 Sea Zone 2 fighters moved from Korea to 16 Sea Zone 1 tactical_bomber moved from Korea to 16 Sea Zone 1 armour moved from Hawaiian Islands to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 armour, 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 33 Sea Zone 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands 1 artillery moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery moved from Southern France to Normandy Bordeaux 1 infantry moved from Southern France to Normandy Bordeaux 1 infantry moved from Gibraltar to 91 Sea Zone 1 armour moved from Gibraltar to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone 1 armour moved from 105 Sea Zone to Normandy Bordeaux 1 infantry moved from 105 Sea Zone to Normandy Bordeaux 1 artillery moved from Southern France to Northern Italy 2 infantry moved from Southern France to Northern Italy 2 fighters moved from 95 Sea Zone to Northern Italy 1 carrier, 1 cruiser, 2 destroyers, 1 submarine and 1 transport moved from 95 Sea Zone to 93 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone -
TripleA Move Summary: Chinese round 7
TripleA Move Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 7 Combat Move - Chinese Turning on Edit Mode EDIT: Removing Technology War Bonds for Americans EDIT: Turning off Edit Mode 1 infantry moved from Kweichow to Hopei 1 infantry moved from Hunan to Anhwe Chinese take Anhwe from Japanese 1 infantry moved from Hunan to Kiangsi Chinese take Kiangsi from Japanese 1 infantry moved from Hopei to Chahar Chinese take Chahar from Japanese -
TripleA Manual Gamesave Post: British round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 7 Research Technology - BritishCombat Hit Differential Summary :
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TripleA Move Summary: British round 7
TripleA Move Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 7 Research Technology - British Activate Technology - British British giving technology to UK_Pacific: Rockets Advance Combat Move - British 2 fighters moved from Malaya to Kwangtung 1 tactical_bomber moved from Malaya to Kwangtung 2 fighters moved from India to 41 Sea Zone 2 mech_infantrys moved from Shan State to French Indo China 2 infantry moved from Shan State to Malaya 1 armour moved from Shan State to French Indo China 1 armour moved from India to Shan State 3 bombers and 1 tactical_bomber moved from Southern France to Western Germany 1 fighter moved from Southern France to Normandy Bordeaux 3 fighters moved from United Kingdom to Normandy Bordeaux 4 fighters moved from Southern France to Western Germany 1 fighter and 1 tactical_bomber moved from Egypt to Southern France -
TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 7 Research Technology - Americans Turning on Edit Mode EDIT: Removing Technology AA Radar for Americans EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Combat Move - Americans 1 submarine moved from 26 Sea Zone to 16 Sea Zone 2 fighters moved from Korea to 16 Sea Zone 1 tactical_bomber moved from Korea to 16 Sea Zone 1 armour moved from Hawaiian Islands to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 armour, 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 33 Sea Zone 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands 1 artillery moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery moved from Southern France to Normandy Bordeaux 1 infantry moved from Southern France to Normandy Bordeaux 1 infantry moved from Gibraltar to 91 Sea Zone 1 armour moved from Gibraltar to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone 1 armour moved from 105 Sea Zone to Normandy Bordeaux 1 infantry moved from 105 Sea Zone to Normandy Bordeaux 1 artillery moved from Southern France to Northern Italy 2 infantry moved from Southern France to Northern Italy 2 fighters moved from 95 Sea Zone to Northern Italy 1 carrier, 1 cruiser, 2 destroyers, 1 submarine and 1 transport moved from 95 Sea Zone to 93 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone Purchase Units - Americans Americans buy 5 armour, 1 artillery, 1 carrier, 1 destroyer, 3 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs; Combat - Americans Battle in Northern Italy Americans attack with 1 artillery, 2 fighters and 2 infantry Italians defend with 1 armour, 1 artillery and 1 factory_minor Americans roll dice for 1 artillery, 2 fighters and 2 infantry in Northern Italy, round 2 : 2/5 hits, 2.33 expected hits Italians roll dice for 1 armour and 1 artillery in Northern Italy, round 2 : 0/2 hits, 0.83 expected hits 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Northern Italy Americans win, taking Northern Italy from Italians with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 10 Casualties for Italians: 1 armour and 1 artillery Battle in Normandy Bordeaux Americans attack with 1 armour, 1 artillery and 2 infantry Italians defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 armour, 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1.50 expected hits Italians roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Italians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in 16 Sea Zone Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 2 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/3 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Caroline Islands Americans attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits Japanese roll dice for 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Americans 1 fighter moved from Caroline Islands to 33 Sea Zone 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from 16 Sea Zone to Hawaiian Islands 1 tactical_bomber moved from 16 Sea Zone to Hawaiian Islands 1 fighter moved from 16 Sea Zone to Korea 1 infantry moved from 91 Sea Zone to Gibraltar 1 mech_infantry moved from 91 Sea Zone to Gibraltar 2 fighters moved from Northern Italy to 93 Sea Zone Place Units - Americans 2 armour and 2 infantry placed in Eastern United States 1 artillery and 1 infantry placed in Western United States 3 armour placed in Southern France 2 transports placed in 101 Sea Zone 1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 64 PUs; end with 65 PUs Americans collect 4 PUs from War Bonds; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs Combat Move - Chinese Turning on Edit Mode EDIT: Removing Technology War Bonds for Americans EDIT: Turning off Edit Mode 1 infantry moved from Kweichow to Hopei 1 infantry moved from Hunan to Anhwe Chinese take Anhwe from Japanese 1 infantry moved from Hunan to Kiangsi Chinese take Kiangsi from Japanese 1 infantry moved from Hopei to Chahar Chinese take Chahar from Japanese Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat - Chinese Non Combat Move - Chinese 1 infantry moved from Hunan to Kwangsi 1 infantry moved from Hunan to Kweichow 1 infantry moved from Hunan to Yunnan Place Units - Chinese 1 infantry placed in Kansu 1 infantry placed in Shensi 1 infantry placed in Hopei 2 artilleries and 1 infantry placed in Hunan Turn Complete - Chinese Chinese collect 16 PUs; end with 16 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 22 PUs Research Technology - British Activate Technology - British British giving technology to UK_Pacific: Rockets Advance Combat Move - British Rocket attack in Western Germany does 6 damage to harbour owned by Germans Rockets in Scotland roll: 6 Rocket attack in France does 1 damage to factory_minor owned by Italians Rockets in United Kingdom roll: 1 2 fighters moved from Malaya to Kwangtung 1 tactical_bomber moved from Malaya to Kwangtung 2 fighters moved from India to 41 Sea Zone 2 mech_infantrys moved from Shan State to French Indo China 2 infantry moved from Shan State to Malaya 1 armour moved from Shan State to French Indo China 1 armour moved from India to Shan State 3 bombers and 1 tactical_bomber moved from Southern France to Western Germany 1 fighter moved from Southern France to Normandy Bordeaux 3 fighters moved from United Kingdom to Normandy Bordeaux 4 fighters moved from Southern France to Western Germany 1 fighter and 1 tactical_bomber moved from Egypt to Southern France Purchase Units - British British repair damage of 4x factory_major, 6x harbour; Remaining resources: 33 PUs; British buy 1 bomber and 2 fighters; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 fighters; Remaining resources: 1 PUs; Combat - British Air Battle in Western Germany British attacks with 8 units heading to Western Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany AA fire in Western Germany : 0/1 hits, 0.33 expected hits AA fire in Western Germany : 1/3 hits, 1.00 expected hits 1 bomber killed by AA Bombing raid in Western Germany rolls: 6,3,7,6 and causes: 13 damage to unit: factory_major Bombing raid in Western Germany rolls: 2 and causes: 2 damage to unit: airfield Bombing raid in Western Germany causes 15 damage total. Damaged units is as follows: factory_major = 13, airfield = 2 Battle in Kwangtung British attack with 2 fighters and 1 tactical_bomber Japanese defend with 1 artillery, 1 harbour and 2 infantry British roll dice for 2 fighters and 1 tactical_bomber in Kwangtung, round 2 : 3/3 hits, 2.00 expected hits Japanese roll dice for 1 artillery and 2 infantry in Kwangtung, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 tactical_bomber owned by the British lost in Kwangtung British win with 2 fighters remaining. Battle score for attacker is -1 Casualties for British: 1 tactical_bomber Casualties for Japanese: 1 artillery and 2 infantry Battle in 41 Sea Zone British attack with 2 fighters Japanese defend with 1 destroyer British roll dice for 2 fighters in 41 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the British lost in 41 Sea Zone British win with 1 fighter remaining. Battle score for attacker is -3 Casualties for British: 1 fighter Casualties for Japanese: 1 destroyer Cleaning up after air battles Non Combat Move - British 1 fighter moved from 41 Sea Zone to Malaya 2 fighters moved from Kwangtung to Kwangsi 4 fighters moved from Western Germany to Southern France 2 bombers moved from Western Germany to Normandy Bordeaux 1 tactical_bomber moved from Western Germany to Normandy Bordeaux Place Units - British 1 bomber and 2 fighters placed in United Kingdom Turn Complete - British British collect 31 PUs; end with 32 PUs British collect 1 PU from War Bonds; end with 33 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs Place Units - UK_Pacific 2 fighters placed in India Turn Complete - UK_Pacific UK_Pacific collect 13 PUs; end with 14 PUs Some Units in India change ownership: 2 fightersCombat Hit Differential Summary :
Italians : -1.17 British : 0.67 Americans : -1.00 AA fire in Western Germany : : -0.33 Japanese : 0.67 -
TripleA Move Summary: Italians round 7
TripleA Move Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 7 Combat Move - Italians 1 fighter moved from Germany to Northern Italy 1 infantry moved from Western Germany to Northern Italy 1 armour and 1 infantry moved from Southern Italy to Northern Italy 1 fighter moved from Southern Italy to Northern Italy -
TripleA Move Summary: Italians round 7
TripleA Move Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 7 Combat Move - Italians Rocket attack in United Kingdom does 1 damage to factory_major owned by British Rockets in France roll: 1 Rocket attack in Gibraltar does 6 damage to harbour owned by British Rockets in Southern Italy roll: 6 1 fighter moved from Germany to Northern Italy 1 infantry moved from Western Germany to Northern Italy 1 armour and 1 infantry moved from Southern Italy to Northern Italy 1 fighter moved from Southern Italy to Northern Italy Airborne Attack Move - Italians -
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 7 Combat Move - Italians Rocket attack in United Kingdom does 1 damage to factory_major owned by British Rockets in France roll: 1 Rocket attack in Gibraltar does 6 damage to harbour owned by British Rockets in Southern Italy roll: 6 1 fighter moved from Germany to Northern Italy 1 infantry moved from Western Germany to Northern Italy 1 armour and 1 infantry moved from Southern Italy to Northern Italy 1 fighter moved from Southern Italy to Northern Italy Airborne Attack Move - Italians Purchase Units - Italians Italians buy 2 armour and 1 fighter; Remaining resources: 0 PUs; Combat - Italians Battle in Northern Italy Italians attack with 1 armour, 2 fighters and 2 infantry Americans defend with 1 artillery, 1 factory_minor and 2 infantry Italians roll dice for 1 armour, 2 fighters and 2 infantry in Northern Italy, round 2 : 3/5 hits, 2.17 expected hits Americans roll dice for 1 artillery and 2 infantry in Northern Italy, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Northern Italy Italians win, taking Northern Italy from Americans with 1 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is 10 Casualties for Americans: 1 artillery and 2 infantry Non Combat Move - Italians 2 fighters moved from Northern Italy to Southern Italy Place Units - Italians 2 armour and 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Italians collect 5 PUs from War Bonds; end with 19 PUsCombat Hit Differential Summary :
Italians : 0.83 Americans : -1.00 -
TripleA Move Summary: ANZAC round 7
TripleA Move Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 7 Combat Move - ANZAC 1 fighter moved from Celebes to French Indo China 2 bombers moved from New South Wales to Malaya 1 bomber moved from New Guinea to Malaya 1 fighter moved from New Guinea to Celebes -
TripleA Manual Gamesave Post: French round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 7 Politics - FrenchCombat Hit Differential Summary :
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TripleA Move Summary: French round 7
TripleA Move Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 7 Politics - French Combat Move - French





