@zlefin it will likely be a day or two before I can get to my next turn
L20 PtV Axis-Dominion (L) vs AetV (X)
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 artillery, 1 factory_minor, 2 fighters, 5 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Celebes to 45 Sea Zone 2 infantry and 1 transport moved from 45 Sea Zone to 38 Sea Zone 2 infantry moved from 38 Sea Zone to Shan State 1 artillery and 1 infantry moved from Sumatra to 38 Sea Zone 1 artillery and 1 infantry moved from 38 Sea Zone to Shan State 1 artillery moved from Manilla to 36 Sea Zone 1 infantry moved from Davao to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to Burma 1 armour moved from French Indo China to Shan State 1 artillery moved from French Indo China to Shan State 1 artillery moved from Java to 43 Sea Zone 1 artillery and 1 transport moved from 43 Sea Zone to 38 Sea Zone 1 artillery moved from 38 Sea Zone to Malaya 1 fighter moved from Hunan to Burma 1 tactical_bomber moved from Kwangsi to Burma 2 fighters moved from Hunan to Shan State 1 fighter and 1 tactical_bomber moved from Anhwe to Shansi 1 fighter and 1 tactical_bomber moved from Anhwe to Jehol 1 infantry moved from Anhwe to Shansi 2 infantry moved from Japan to 7 Sea Zone 2 infantry and 1 transport moved from 7 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Jehol 2 tactical_bombers moved from 43 Sea Zone to Shan State 1 cruiser moved from 44 Sea Zone to 38 Sea Zone 1 battleship moved from 43 Sea Zone to 38 Sea Zone 2 bombers moved from Kwangsi to Burma Combat - Japanese UK_Pacific scrambles 1 units out of Eastern India to defend against the attack in Burma Battle in Malaya Battle in Shan State Japanese attack with 1 armour, 2 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers British defend with 1 aaGun, 1 artillery and 2 infantry; ANZAC defend with 1 infantry AA fire in Shan State : 1/3 hits, 0,50 expected hits 1 tactical_bomber owned by the Japanese lost in Shan State Japanese roll dice for 1 battleship and 1 cruiser in Shan State, round 2 : 2/2 hits, 1,17 expected hits Japanese roll dice for 1 armour, 2 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber in Shan State, round 2 : 6/9 hits, 3,67 expected hits UK_Pacific roll dice for 1 aaGun, 1 artillery and 3 infantry in Shan State, round 2 : 1/4 hits, 1,33 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC, 1 aaGun owned by the British, 1 artillery owned by the British and 2 infantry owned by the British lost in Shan State Japanese win, taking Malaya from UK_Pacific, taking Shan State from UK_Pacific with 1 armour, 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Japanese: 1 infantry and 1 tactical_bomber Casualties for British: 1 aaGun, 1 artillery and 2 infantry Casualties for ANZAC: 1 infantry Battle in Burma Japanese attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 aaGun, 1 fighter and 3 infantry AA fire in Burma : 1/3 hits, 0,50 expected hits 1 tactical_bomber owned by the Japanese lost in Burma Japanese roll dice for 1 artillery, 2 bombers, 1 fighter and 1 infantry in Burma, round 2 : 1/5 hits, 2,17 expected hits UK_Pacific roll dice for 1 aaGun, 1 fighter and 3 infantry in Burma, round 2 : 2/4 hits, 1,67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 aaGun owned by the British lost in Burma UK_Pacific win with 1 fighter and 3 infantry remaining. Battle score for attacker is -12 Casualties for Japanese: 1 artillery, 1 infantry and 1 tactical_bomber Casualties for British: 1 aaGun 1 fighter owned by the Japanese and 2 bombers owned by the Japanese retreated Battle in Shansi Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shansi, round 2 : 2/3 hits, 1,33 expected hits Chinese roll dice for 2 infantry in Shansi, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shansi Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Jehol Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Jehol, round 2 : 2/4 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Moving scrambled unit from Burma back to originating territory: Eastern India Non Combat Move - Japanese 1 aaGun, 1 artillery and 7 infantry moved from Southern Manchuria to Korea 1 infantry moved from Kwangtung to Hunan 1 infantry moved from Kwangtung to Kiangsi 1 fighter and 1 tactical_bomber moved from Jehol to Anhwe 1 carrier moved from 43 Sea Zone to 39 Sea Zone 1 fighter moved from Burma to 39 Sea Zone 2 bombers moved from Burma to French Indo China 1 fighter and 1 tactical_bomber moved from Shansi to Anhwe 2 infantry moved from Japan to 7 Sea Zone 2 infantry and 1 transport moved from 7 Sea Zone to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 artillery moved from Kiangsi to Anhwe 1 tactical_bomber moved from Shan State to 39 Sea Zone 2 fighters moved from Shan State to French Indo China 1 artillery moved from Kwangsi to Yunnan 1 cruiser and 1 destroyer moved from 43 Sea Zone to 35 Sea Zone 1 artillery moved from Borneo to 44 Sea Zone 1 artillery and 1 transport moved from 44 Sea Zone to 37 Sea Zone 1 artillery moved from 37 Sea Zone to French Indo China 1 carrier, 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 infantry moved from Paulau to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Caroline Islands 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone 1 destroyer and 1 submarine moved from 45 Sea Zone to 35 Sea Zone 1 marine moved from Guam to 22 Sea Zone 1 battleship and 1 marine moved from 22 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Caroline Islands 1 destroyer moved from 7 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Japan to Anhwe Place Units - Japanese 1 factory_minor placed in French Indo China 1 artillery and 2 infantry placed in Kiangsu 2 fighters and 3 infantry placed in Japan 2 submarines placed in 7 Sea Zone Turn Complete - Japanese Japanese collect 56 PUs; end with 56 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUsCombat Hit Differential Summary :
AA fire in Burma : : 0,50 Chinese : 0,00 UK_Pacific : 0,00 AA fire in Shan State : : 0,50 Japanese : 3,17 -
TripleA Move Summary: Americans round 4
TripleA Move Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Gibraltar to 107 Sea Zone 1 tactical_bomber moved from 93 Sea Zone to 107 Sea Zone 1 fighter moved from Gibraltar to 107 Sea Zone 1 fighter moved from Gibraltar to 107 Sea Zone 1 tactical_bomber moved from Gibraltar to 107 Sea Zone 1 destroyer and 1 submarine moved from 93 Sea Zone to 94 Sea Zone 1 fighter moved from Gibraltar to 94 Sea Zone 1 carrier moved from 93 Sea Zone to 94 Sea Zone 1 carrier moved from 93 Sea Zone to 94 Sea Zone 1 infantry moved from Morocco to Algeria Americans take Algeria from Italians 1 infantry moved from Brazil to French Guiana Americans take French Guiana from Neutral_Axis -
scramble to 107?
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@axis-dominion No Thank you.
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TripleA Move Summary: British round 4
TripleA Move Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 4 Combat Move - British 2 infantry moved from Burma to Yunnan 1 fighter moved from Eastern India to Yunnan 1 infantry moved from Alexandria to Tobruk British take Tobruk from Italians 1 infantry moved from Trans-Jordan to Syria British take Syria from Neutral_Axis 3 fighters and 1 tactical_bomber moved from Egypt to 96 Sea Zone 1 fighter moved from Gibraltar to 96 Sea Zone 2 fighters moved from Morocco to 96 Sea Zone 1 bomber moved from Gibraltar to 96 Sea Zone 2 submarines moved from 93 Sea Zone to 96 Sea Zone 1 destroyer moved from 93 Sea Zone to 94 Sea Zone 1 destroyer moved from 94 Sea Zone to 96 Sea Zone -
scxrsamble ?
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@axis-dominion No Thank you.
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Gibraltar to 107 Sea Zone 1 tactical_bomber moved from 93 Sea Zone to 107 Sea Zone 1 fighter moved from Gibraltar to 107 Sea Zone 1 fighter moved from Gibraltar to 107 Sea Zone 1 tactical_bomber moved from Gibraltar to 107 Sea Zone 1 destroyer and 1 submarine moved from 93 Sea Zone to 94 Sea Zone 1 fighter moved from Gibraltar to 94 Sea Zone 1 carrier moved from 93 Sea Zone to 94 Sea Zone 1 carrier moved from 93 Sea Zone to 94 Sea Zone 1 infantry moved from Morocco to Algeria Americans take Algeria from Italians 1 infantry moved from Brazil to French Guiana Americans take French Guiana from Neutral_Axis Combat - Americans Battle in 107 Sea Zone Americans attack with 1 bomber, 2 fighters and 2 tactical_bombers Germans defend with 1 destroyer Americans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 107 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits Germans roll dice for 1 destroyer in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 107 Sea Zone Americans win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in 94 Sea Zone Americans attack with 2 carriers, 1 destroyer, 1 fighter and 1 submarine Italians defend with 1 destroyer Americans roll dice for 1 submarine in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 94 Sea Zone Americans win with 2 carriers, 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Non Combat Move - Americans 2 aaGuns, 2 artilleries, 5 infantry and 2 mech_infantrys moved from Morocco to Algeria 1 armour and 1 infantry moved from French West Africa to 89 Sea Zone 1 armour, 1 infantry and 1 transport moved from 89 Sea Zone to 94 Sea Zone 1 armour and 1 infantry moved from 94 Sea Zone to Algeria 6 transports moved from 93 Sea Zone to 94 Sea Zone 2 infantry moved from Brazil to French Guiana 1 marine moved from Brazil to 88 Sea Zone 1 cruiser and 1 marine moved from 88 Sea Zone to 91 Sea Zone 1 marine moved from 91 Sea Zone to Central America 1 tactical_bomber moved from Western United States to 93 Sea Zone 1 bomber moved from 107 Sea Zone to Gibraltar 2 fighters and 2 tactical_bombers moved from 107 Sea Zone to Gibraltar 1 battleship, 1 cruiser, 2 destroyers and 2 submarines moved from 65 Sea Zone to 27 Sea Zone 1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone 1 aaGun, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 aaGun and 1 infantry moved from 27 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to 27 Sea Zone 3 fighters moved from Queensland to 27 Sea Zone 4 fighters moved from 27 Sea Zone to Hawaiian Islands Place Units - Americans 2 transports placed in 104 Sea Zone 1 destroyer and 1 submarine placed in 104 Sea Zone 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 11 Sea Zone 1 fighter and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Hopei to Szechwan 1 infantry moved from Tsinghai to Szechwan 1 fighter moved from Inner Mongolia to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Tsinghai 4 infantry moved from Honan to Tsinghai 8 infantry moved from Inner Mongolia to Tsinghai 1 infantry moved from Chahar to Inner Mongolia Place Units - Chinese 4 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Purchase Units - British British buy 1 artillery, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Burma to Yunnan 1 fighter moved from Eastern India to Yunnan 1 infantry moved from Alexandria to Tobruk British take Tobruk from Italians 1 infantry moved from Trans-Jordan to Syria British take Syria from Neutral_Axis 3 fighters and 1 tactical_bomber moved from Egypt to 96 Sea Zone 1 fighter moved from Gibraltar to 96 Sea Zone 2 fighters moved from Morocco to 96 Sea Zone 1 bomber moved from Gibraltar to 96 Sea Zone 2 submarines moved from 93 Sea Zone to 96 Sea Zone 1 destroyer moved from 93 Sea Zone to 94 Sea Zone 1 destroyer moved from 94 Sea Zone to 96 Sea Zone Combat - British Battle in 96 Sea Zone British attack with 1 bomber, 1 destroyer, 6 fighters, 2 submarines and 1 tactical_bomber Italians defend with 1 battleship, 2 cruisers, 1 submarine and 2 transports British roll dice for 2 submarines in 96 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits Units damaged: 1 battleship owned by the Italians 1 submarine owned by the Italians lost in 96 Sea Zone British roll dice for 1 bomber, 1 destroyer, 6 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 : 2/9 hits, 4.50 expected hits Italians roll dice for 1 battleship, 2 cruisers and 2 transports in 96 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits 2 cruisers owned by the Italians and 2 submarines owned by the British lost in 96 Sea Zone British roll dice for 1 bomber, 1 destroyer, 6 fighters and 1 tactical_bomber in 96 Sea Zone, round 3 : 5/9 hits, 4.50 expected hits Italians roll dice for 1 battleship and 2 transports in 96 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits 2 transports owned by the Italians and 1 battleship owned by the Italians lost in 96 Sea Zone British win with 1 bomber, 1 destroyer, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 46 Casualties for Italians: 1 battleship, 2 cruisers, 1 submarine and 2 transports Casualties for British: 2 submarines Battle in Yunnan British attack with 1 fighter and 2 infantry Japanese defend with 1 artillery British roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 2 infantry in Yunnan, round 4 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 2 infantry in Yunnan, round 5 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Yunnan, round 5 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 2 infantry in Yunnan, round 6 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Yunnan, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Yunnan British roll dice for 1 fighter and 1 infantry in Yunnan, round 7 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Yunnan, round 7 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 1 infantry in Yunnan, round 8 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Yunnan, round 8 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Yunnan retreated to Yunnan Japanese win with 1 artillery remaining. Battle score for attacker is -6 Casualties for British: 2 infantry 1 carrier, 2 cruisers, 1 fighter, 1 tactical_bomber and 2 transports moved from 93 Sea Zone to 94 Sea Zone 3 fighters moved from 96 Sea Zone to Algeria 1 armour and 1 infantry moved from Morocco to Algeria 3 fighters and 1 tactical_bomber moved from 96 Sea Zone to Gibraltar 1 bomber moved from 96 Sea Zone to Gibraltar 1 submarine moved from 112 Sea Zone to 94 Sea Zone 1 battleship and 1 transport moved from 78 Sea Zone to 83 Sea Zone 1 infantry moved from Egypt to Alexandria 2 artilleries moved from Egypt to Trans-Jordan 2 infantry moved from Egypt to Trans-Jordan 1 destroyer moved from 100 Sea Zone to 94 Sea Zone 1 infantry moved from Belgian Congo to French Equatorial Africa 1 infantry moved from Belgian Congo to Anglo-Egyptian Sudan 1 fighter moved from Yunnan to Eastern India 1 infantry moved from Burma to Eastern India 1 fighter moved from United Kingdom to Gibraltar 1 artillery and 1 infantry moved from Quebec to 109 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Central America 1 marine moved from Eastern India to Central India Place Units - British 3 submarines placed in 100 Sea Zone 1 transport placed in 73 Sea Zone 1 artillery and 1 infantry placed in Union of South Africa Turn Complete - British British collect 32 PUs; end with 32 PUs Place Units - UK_Pacific 1 artillery and 3 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in Eastern India change ownership: 1 artillery and 3 infantryCombat Hit Differential Summary :
Germans : -0.33 Italians : -0.67 British : -6.17 Americans : 0.83 Chinese : 0.17 Japanese : -0.67 -
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians Combat - Italians Non Combat Move - Italians 1 armour moved from Eastern Poland to Ukraine 1 armour moved from Western Ukraine to Ukraine 1 infantry moved from Libya to Tunisia 1 fighter moved from Tunisia to Southern Italy 1 artillery and 3 infantry moved from British Somaliland to Italian Somaliland Place Units - Italians 1 artillery and 2 infantry placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Turning on Edit Mode EDIT: Adding units owned by Italians to Southern Italy: 2 infantry EDIT: Removing units owned by Italians from Northern Italy: 2 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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This is frustrating to me. It was totally my fault loosing my Ita Navy for cheap. I just can’t get my head arround why I should have taken Gib the previous round? You would have knocked me out swiftly and quickly off Gib. and I would have had no gain by this.
Maybe I should have just parked my Fleet behind Rome or Malta with a blocker or so.I think I just missed something and I am getting to old for this. Too much in my head!
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 armour, 1 artillery and 1 tactical_bomber; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from Anglo-Egyptian Sudan to Ethiopia ANZAC take Ethiopia from Italians Combat - ANZAC Non Combat Move - ANZAC 3 fighters moved from Queensland to New Zealand 2 aaGuns, 3 artilleries and 4 infantry moved from Queensland to New South Wales 1 destroyer moved from 65 Sea Zone to 51 Sea Zone 1 cruiser moved from 65 Sea Zone to 27 Sea Zone 1 submarine moved from 64 Sea Zone to 51 Sea Zone Place Units - ANZAC 1 armour, 1 artillery and 1 tactical_bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French Non Combat Move - French 1 fighter moved from 94 Sea Zone to Gibraltar 1 destroyer moved from 78 Sea Zone to 82 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
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@axis-dominion let me know your honest opinion. This is game isn’t it?
You’ll kill off Europe very likely andf there is not much I can do about it. -
@aequitas-et-veritas said in L20 PtV Axis-Dominion (L) vs AetV (X):
@axis-dominion let me know your honest opinion. This is game isn’t it?
You’ll kill off Europe very likely andf there is not much I can do about it.I can understand it seems discouraging sometimes when allies pile up like this, but keep in mind that if allies are ganging up on one side, the other side should be taking advantage of that. also, don’t forget to leverage AB scrambling to land, which can significantly help defend territories (e.g., scrambling from France to defend normandy, holland, etc.). you also have a substantial navy in 113, which I’m sure you built up to help you protect against invasions, or at least make it much harder. maybe you can continue with that investment? I mean, I don’t think it’s over, but if that’s how you’re feeling and really aren’t motivated to continue, then of course that’s your choice and I won’t judge you on that.
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 destroyer, 1 fighter and 11 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Karelia to Finland Germans take Finland from Russians 1 infantry moved from Karelia to Vyborg Germans take Vyborg from Russians 1 armour moved from Baltic States to Northern Belarus Germans take Northern Belarus from Russians 1 armour moved from Northern Belarus to Leningrad Germans take Leningrad from Russians 3 infantry moved from Ukraine to Rostov 1 fighter and 1 tactical_bomber moved from Eastern Poland to Rostov 3 bombers moved from Western Germany to United Kingdom 2 infantry moved from Normandy Bordeaux to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone 2 infantry moved from 114 Sea Zone to Scotland Combat - Germans Strategic bombing raid in United Kingdom AA fire in United Kingdom : 1/3 hits, 0,50 expected hits 1 bomber killed by AA Bombing raid in United Kingdom rolls: 3,4 and causes: 7 damage to unit: factory_major Bombing raid in United Kingdom causes 7 damage total. Battle in Scotland Battle in Rostov Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber Russians defend with 3 infantry Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Rostov, round 2 : 2/5 hits, 1,67 expected hits Russians roll dice for 3 infantry in Rostov, round 2 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Russians lost in Rostov Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Rostov, round 3 : 1/5 hits, 1,67 expected hits Russians roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov Germans win, taking Scotland from British, taking Rostov from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 3 infantry Casualties for Germans: 1 infantry Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad Non Combat Move - Germans Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans 7 armour and 4 mech_infantrys moved from Western Ukraine to Ukraine 1 fighter and 1 tactical_bomber moved from Rostov to Ukraine 2 armour moved from Eastern Poland to Ukraine 1 artillery and 3 infantry moved from Poland to Eastern Poland 2 infantry moved from Baltic States to Eastern Poland 2 armour, 8 infantry and 2 mech_infantrys moved from Baltic States to Leningrad 2 infantry moved from Southern France to Normandy Bordeaux 1 mech_infantry moved from Germany to Eastern Poland 3 mech_infantrys moved from Romania to Ukraine 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 113 Sea Zone to 114 Sea Zone 2 tactical_bombers moved from 113 Sea Zone to France 1 fighter and 1 tactical_bomber moved from 113 Sea Zone to 114 Sea Zone 2 bombers moved from United Kingdom to Western Germany Place Units - Germans 1 artillery and 2 infantry placed in Romania 1 destroyer placed in 116 Sea Zone 3 infantry placed in Normandy Bordeaux 1 fighter and 6 infantry placed in Western Germany Germans undo move 4. 1 infantry placed in Southern France 1 fighter and 5 infantry placed in Western Germany Turning on Edit Mode EDIT: Adding units owned by Germans to 128 Sea Zone: 1 submarine EDIT: Removing units owned by Germans from 114 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Germans to Western Germany: 1 tactical_bomber EDIT: Removing units owned by Germans from France: 1 tactical_bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Germans to Southern Italy: 3 fighters EDIT: Removing units owned by Germans from Malta: 3 fighters EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 54 PUs; end with 54 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUsCombat Hit Differential Summary :
Germans : -0,33 Russians : -0,33 AA fire in United Kingdom : : 0,50 -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 5 Purchase Units - Russians Russians buy 1 airfield, 4 armour, 3 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Smolensk to Northern Belarus Russians take Northern Belarus from Germans 3 infantry moved from Kursk to Rostov 3 fighters moved from Kursk to Rostov 4 tactical_bombers moved from Russia to Rostov Combat - Russians Battle in Rostov Russians attack with 3 fighters, 3 infantry and 4 tactical_bombers Germans defend with 2 infantry Russians roll dice for 3 fighters, 3 infantry and 4 tactical_bombers in Rostov, round 2 : 3/10 hits, 4.50 expected hits Germans roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 3 fighters, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Russians 3 artilleries moved from Stalingrad to Tambov 1 aaGun moved from Kursk to Tambov 3 infantry moved from Urals to Samara 4 infantry moved from Bryansk to Kursk 2 artilleries and 3 infantry moved from Vologda to Yaroslavl 2 armour and 1 mech_infantry moved from Russia to Kursk 1 armour and 1 mech_infantry moved from Bryansk to Kursk 1 aaGun moved from Bryansk to Kursk 2 infantry moved from Smolensk to Yaroslavl 3 fighters and 4 tactical_bombers moved from Rostov to Kursk 2 infantry moved from Siberia to Amur 1 aaGun and 3 infantry moved from Siberia to Amur 1 submarine moved from 109 Sea Zone to 93 Sea Zone Place Units - Russians 1 airfield placed in Kursk 3 artilleries placed in Stalingrad 4 armour and 1 infantry placed in Russia Turn Complete - Russians Russians collect 38 PUs; end with 38 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUsCombat Hit Differential Summary :
Germans : -0.67 Russians : -1.50 -
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Trigger Japanese Declare War on Russia Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to War Combat Move - Japanese 1 transport moved from 20 Sea Zone to 7 Sea Zone 1 infantry moved from Japan to 7 Sea Zone 1 infantry and 1 transport moved from 7 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Siberia 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 infantry moved from Jehol to Shansi Japanese take Shansi from Chinese 1 fighter and 1 tactical_bomber moved from Anhwe to Inner Mongolia 1 fighter and 1 tactical_bomber moved from Anhwe to Szechwan 1 armour moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 armour moved from Burma to Shan State 2 bombers moved from French Indo China to Szechwan 1 infantry moved from Hunan to Szechwan 1 infantry moved from Caroline Islands to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 46 Sea Zone 1 infantry moved from 46 Sea Zone to Dutch New Guinea 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to New Guinea Combat - Japanese Battle in Siberia Battle in Dutch New Guinea Battle in New Guinea Japanese attack with 2 fighters and 2 tactical_bombers ANZAC defend with 1 infantry Japanese roll dice for 2 fighters and 2 tactical_bombers in New Guinea, round 2 : 3/4 hits, 2,33 expected hits ANZAC roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in New Guinea Japanese win, taking Siberia from Russians, taking Dutch New Guinea from ANZAC with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Inner Mongolia Japanese attack with 1 fighter and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 1 tactical_bomber in Inner Mongolia, round 2 : 2/2 hits, 1,17 expected hits Chinese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Inner Mongolia Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Szechwan Japanese attack with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 4/5 hits, 2,33 expected hits Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese Trigger Japanese Declare War on Russia Mongolia: Russians captures territory Olgiy Trigger Japanese Declare War on Russia Mongolia: Russians captures territory Dzavhan Trigger Japanese Declare War on Russia Mongolia: Russians captures territory Tsagaan Olom Trigger Japanese Declare War on Russia Mongolia: Russians captures territory Central Mongolia Trigger Japanese Declare War on Russia Mongolia: Russians captures territory Buyant-Uhaa Trigger Japanese Declare War on Russia Mongolia: Russians captures territory Ulaanbaatar Trigger Mongolian Units Turn Russian 1: has removed 2 infantry owned by Mongolians in Olgiy Trigger Mongolian Units Turn Russian 1: has removed 1 infantry owned by Mongolians in Ulaanbaatar Trigger Mongolian Units Turn Russian 1: has removed 1 infantry owned by Mongolians in Central Mongolia Trigger Mongolian Units Turn Russian 1: has removed 2 infantry owned by Mongolians in Buyant-Uhaa Trigger Mongolian Units Turn Russian 1: has removed 1 infantry owned by Mongolians in Tsagaan Olom Trigger Mongolian Units Turn Russian 1: has removed 1 infantry owned by Mongolians in Dzavhan Trigger Mongolian Units Turn Russian 2: Russians has 2 infantry placed in Olgiy Trigger Mongolian Units Turn Russian 2: Russians has 1 infantry placed in Ulaanbaatar Trigger Mongolian Units Turn Russian 2: Russians has 1 infantry placed in Central Mongolia Trigger Mongolian Units Turn Russian 2: Russians has 2 infantry placed in Buyant-Uhaa Trigger Mongolian Units Turn Russian 2: Russians has 1 infantry placed in Tsagaan Olom Trigger Mongolian Units Turn Russian 2: Russians has 1 infantry placed in Dzavhan 2 bombers moved from Szechwan to French Indo China 1 fighter and 1 tactical_bomber moved from Szechwan to Shan State 1 tactical_bomber moved from Anhwe to Korea 1 fighter and 1 tactical_bomber moved from Inner Mongolia to Anhwe 2 artilleries moved from Anhwe to Kiangsi 1 infantry moved from Kiangsu to Anhwe 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to French Indo China 1 transport moved from 37 Sea Zone to 6 Sea Zone 1 infantry moved from Kyushu to 6 Sea Zone 1 infantry moved from Hokkaido to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 infantry moved from Kiangsi to Hunan 1 infantry moved from Kiangsu to Kiangsi 1 artillery moved from Kiangsu to Anhwe 1 artillery moved from French Indo China to Shan State 2 fighters and 2 tactical_bombers moved from New Guinea to 35 Sea Zone 1 destroyer moved from 7 Sea Zone to 5 Sea Zone 2 submarines moved from 7 Sea Zone to 35 Sea Zone 1 fighter moved from Japan to Caroline Islands 1 battleship and 1 destroyer moved from 38 Sea Zone to 46 Sea Zone 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport moved from 39 Sea Zone to 38 Sea Zone 2 transports moved from 38 Sea Zone to 37 Sea Zone 1 submarine moved from 38 Sea Zone to 61 Sea Zone Russians take Olgiy from Mongolians Russians take Dzavhan from Mongolians Russians take Tsagaan Olom from Mongolians Russians take Central Mongolia from Mongolians Russians take Buyant-Uhaa from Mongolians Russians take Ulaanbaatar from Mongolians Place Units - Japanese 1 factory_minor placed in Malaya 3 infantry placed in French Indo China 3 infantry placed in Kiangsu 1 carrier and 1 destroyer placed in 6 Sea Zone 1 fighter placed in Japan Turning on Edit Mode EDIT: Adding units owned by Japanese to Korea: 1 fighter EDIT: Removing units owned by Japanese from Japan: 1 fighter EDIT: Turning off Edit Mode Trigger Japanese Declare War on Russia Mongolia 2: Changing Relationship for Russians and Mongolians from War to Allied Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUsCombat Hit Differential Summary :
ANZAC : -0,33 Chinese : 0,00 Japanese : 3,17 -
my understanding is that the Siberian factory would be destroyed upon conquest, which @Adam514 can confirm for us.
if that’s the case, do you still wish to attack Russia? if not, feel free to redo your turn as needed, since that would mean you didn’t know about that rule (and triplea didn’t enforce). if you’re still good with your move, then I’ll edit out the factory and keep going
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@axis-dominion ah yes, continue your move. At the beginning of my Turn I thought about it to double check if the IC get’s destroyed and then totally forgot about it again.
My intension was to destroy the IC so Russia can’t build up a stronghold there.
Please proceed and edit the IC out as you allready said.
Tank you. -
Was a tad bugged in this version, IC needs to be destroyed.
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TripleA Move Summary: Americans round 5
TripleA Move Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 1 fighter, 1 harbour, 2 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Hawaiian Islands to 27 Sea Zone 2 infantry and 1 transport moved from 27 Sea Zone to 32 Sea Zone 2 infantry moved from 32 Sea Zone to Marshall Islands 1 battleship and 1 cruiser moved from 27 Sea Zone to 32 Sea Zone 4 fighters moved from Hawaiian Islands to Marshall Islands 1 armour, 2 artilleries and 2 mech_infantrys moved from Algeria to 94 Sea Zone 5 infantry moved from Algeria to 94 Sea Zone 1 armour, 2 artilleries, 5 infantry, 2 mech_infantrys and 5 transports moved from 94 Sea Zone to 97 Sea Zone 1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys moved from 97 Sea Zone to Northern Italy 2 carriers moved from 94 Sea Zone to 97 Sea Zone 1 destroyer moved from 94 Sea Zone to 97 Sea Zone 1 fighter and 1 tactical_bomber moved from 94 Sea Zone to 97 Sea Zone 1 fighter and 1 tactical_bomber moved from Gibraltar to 97 Sea Zone 1 fighter and 1 tactical_bomber moved from Gibraltar to Northern Italy 1 bomber moved from Gibraltar to Northern Italy





