TripleA Manual Gamesave Post for game: WAW 1940
Game History
Round: 1 Combat Move - GermansCombat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 4 destroyers, 2 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry and 1 mech_infantry moved from Western United States to 11 Sea Zone
1 tactical_bomber moved from 27 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 27 Sea Zone to 26 Sea Zone
1 carrier moved from 27 Sea Zone to 32 Sea Zone
1 destroyer moved from 11 Sea Zone to 26 Sea Zone
1 battleship, 1 infantry, 1 mech_infantry and 1 transport moved from 11 Sea Zone to 32 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 2 submarines and 2 transports moved from 34 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
1 mech_infantry moved from 32 Sea Zone to Marshall Islands
1 fighter moved from 32 Sea Zone to Marshall Islands
1 fighter moved from 32 Sea Zone to Marshall Islands
1 bomber moved from United Kingdom to France
Combat - Americans
Strategic bombing raid in France
AA fire in France : 0/1 hits, 0.17 expected hits
Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in France causes 3 damage total.
Battle in Marshall Islands
Americans attack with 2 fighters, 1 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Americans roll dice for 2 battleships in Marshall Islands, round 2 : 1/1 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Marshall Islands
Americans win, taking Marshall Islands from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 26 Sea Zone
Americans attack with 1 destroyer and 2 tactical_bombers
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 2 tactical_bombers in 26 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits
Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 26 Sea Zone
Americans win with 1 destroyer and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
1 tactical_bomber moved from 26 Sea Zone to 32 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 32 Sea Zone
1 fighter moved from Marshall Islands to 32 Sea Zone
1 fighter moved from Marshall Islands to 32 Sea Zone
1 infantry moved from French West Africa to 89 Sea Zone
1 mech_infantry moved from French West Africa to 89 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 94 Sea Zone
1 transport moved from 93 Sea Zone to 94 Sea Zone
1 infantry moved from Eastern United States to 104 Sea Zone
1 artillery moved from Eastern United States to 104 Sea Zone
1 artillery, 1 battleship, 2 destroyers, 1 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Morocco
1 artillery moved from 93 Sea Zone to Morocco
1 battleship, 2 carriers, 3 cruisers, 6 destroyers and 4 fighters moved from 93 Sea Zone to 94 Sea Zone
1 bomber moved from France to Malta
1 infantry and 1 mech_infantry moved from 94 Sea Zone to Morocco
Place Units - Americans
2 artilleries and 2 infantry placed in Western United States
2 transports placed in 11 Sea Zone
3 destroyers and 1 submarine placed in 11 Sea Zone
1 destroyer and 2 submarines placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Western Sinkiang to Eastern Sinkiang
7 infantry moved from Kansu to Eastern Sinkiang
Place Units - Chinese
1 infantry placed in Eastern Sinkiang
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs
Purchase Units - British
British buy 1 armour, 2 artilleries, 1 destroyer, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 armour, 2 artilleries, 1 bomber, 1 fighter, 8 infantry and 2 mech_infantrys moved from Eastern India to Burma
1 infantry moved from Central India to Eastern India
1 artillery moved from Iraq to Trans-Jordan
1 infantry moved from Egypt to 83 Sea Zone
1 artillery moved from Egypt to 83 Sea Zone
1 artillery moved from Egypt to 83 Sea Zone
1 infantry moved from Egypt to 83 Sea Zone
1 infantry moved from Egypt to 83 Sea Zone
1 artillery moved from Egypt to 83 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 83 Sea Zone to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 83 Sea Zone to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 83 Sea Zone to 99 Sea Zone
1 fighter moved from Malta to Southern Italy
1 bomber moved from Malta to Southern Italy
1 bomber moved from Malta to Southern Italy
1 fighter moved from 99 Sea Zone to Southern Italy
1 fighter moved from 99 Sea Zone to Southern Italy
3 artilleries and 3 infantry moved from 99 Sea Zone to Southern Italy
1 armour moved from Iraq to Baluchistan
1 mech_infantry moved from Iraq to Baluchistan
1 infantry moved from Northwest Persia to Southern Caucasus
1 mech_infantry moved from Egypt to Iraq
Combat - British
Battle in Burma
British attack with 2 armour, 2 artilleries, 1 bomber, 1 fighter, 8 infantry and 2 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 2 armour, 2 artilleries, 1 bomber, 1 fighter, 8 infantry and 2 mech_infantrys in Burma, round 2 : 5/0 hits, 5.00 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 armour, 2 artilleries, 1 bomber, 1 fighter, 8 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Southern Italy
British attack with 3 artilleries, 2 bombers, 3 fighters and 3 infantry
Italians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour, 6 infantry and 1 mech_infantry
AA fire in Southern Italy : 1/1 hits, 0.83 expected hits
1 bomber owned by the British lost in Southern Italy
British roll dice for 1 battleship and 2 cruisers in Southern Italy, round 2 : 2/1 hits, 1.67 expected hits
British roll dice for 3 artilleries, 1 bomber, 3 fighters and 3 infantry in Southern Italy, round 2 : 4/0 hits, 4.00 expected hits
Italians roll dice for 2 aaGuns, 3 fighters, 6 infantry and 1 mech_infantry in Southern Italy, round 2 : 4/1 hits, 4.33 expected hits
2 aaGuns owned by the Italians, 1 artillery owned by the British, 4 infantry owned by the Italians and 3 infantry owned by the British lost in Southern Italy
1 bomber owned by the British and 3 fighters owned by the British retreated
British roll dice for 2 artilleries in Southern Italy, round 3 : 1/1 hits, 0.67 expected hits
Italians roll dice for 3 fighters, 2 infantry and 1 mech_infantry in Southern Italy, round 3 : 3/0 hits, 3.00 expected hits
2 artilleries owned by the British and 1 infantry owned by the Italians lost in Southern Italy
Italians win with 3 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -8
Casualties for British: 3 artilleries, 1 bomber and 3 infantry
Casualties for Italians: 2 aaGuns and 5 infantry
Non Combat Move - British
1 bomber moved from Southern Italy to Malta
1 fighter moved from Southern Italy to Malta
1 tactical_bomber moved from Egypt to Malta
1 fighter moved from Morocco to Malta
1 infantry moved from Italian Somaliland to Ethiopia
1 aaGun moved from Eastern India to Burma
1 aaGun moved from Eastern India to Burma
1 aaGun moved from Eastern India to Burma
1 fighter moved from Burma to Eastern India
1 bomber moved from Burma to Eastern India
1 fighter moved from Southern Italy to 99 Sea Zone
1 fighter moved from Southern Italy to 99 Sea Zone
Place Units - British
1 destroyer placed in 83 Sea Zone
1 tactical_bomber placed in Iraq
2 artilleries placed in Egypt
1 armour and 1 mech_infantry placed in Iraq
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 6,4
British collect 37 PUs; end with 39 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
Place Units - UK_Pacific
2 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 4,3
UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs
Some Units in Eastern India change ownership: 2 infantry
Combat Hit Differential Summary :
British : 0.67
Italians : -0.33
AA fire in France : : -0.17
Americans : -0.67
AA fire in Southern Italy : : 0.17
Japanese : 0.17
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tunisia to Algeria
Italians take Algeria from Americans
Combat - Italians
Non Combat Move - Italians
2 armour moved from Romania to Northern Italy
1 artillery and 4 infantry moved from Bulgaria to Yugoslavia
1 infantry moved from Eastern Poland to Bessarabia
1 infantry moved from Eastern Poland to Romania
Place Units - Italians
1 artillery and 2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,5,4,5,5,5,3,4,1
Italians collect 7 PUs (7 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 factory_minor; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 34 Sea Zone to 32 Sea Zone
1 cruiser moved from 34 Sea Zone to 32 Sea Zone
1 infantry moved from Tobruk to Libya
ANZAC take Libya from Italians
1 infantry moved from Tobruk to Libya
Combat - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 64 Sea Zone to 59 Sea Zone
1 carrier moved from 64 Sea Zone to 63 Sea Zone
1 transport moved from 64 Sea Zone to 63 Sea Zone
1 aaGun, 2 artilleries and 3 infantry moved from Queensland to New South Wales
1 fighter moved from 64 Sea Zone to New South Wales
1 fighter moved from 64 Sea Zone to New South Wales
Place Units - ANZAC
1 artillery placed in New South Wales
1 factory_minor placed in Queensland
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 factory_minor
EDIT: Adding units owned by ANZAC to New South Wales: 1 fighter
EDIT: Changing PUs for ANZAC from 0 to 2
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 factory_minor; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 34 Sea Zone to 32 Sea Zone
1 cruiser moved from 34 Sea Zone to 32 Sea Zone
1 infantry moved from Tobruk to Libya
ANZAC take Libya from Italians
1 infantry moved from Tobruk to Libya
Combat - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 64 Sea Zone to 59 Sea Zone
1 carrier moved from 64 Sea Zone to 63 Sea Zone
1 transport moved from 64 Sea Zone to 63 Sea Zone
1 aaGun, 2 artilleries and 3 infantry moved from Queensland to New South Wales
1 fighter moved from 64 Sea Zone to New South Wales
1 fighter moved from 64 Sea Zone to New South Wales
Place Units - ANZAC
1 artillery placed in New South Wales
1 factory_minor placed in Queensland
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 factory_minor
EDIT: Adding units owned by ANZAC to New South Wales: 1 fighter
EDIT: Changing PUs for ANZAC from 0 to 2
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
1 fighter moved from Tobruk to Libya
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 artillery, 1 destroyer, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 unit repaired.
1 infantry moved from Baltic States to Northern Belarus
1 artillery and 2 infantry moved from Eastern Poland to Northern Belarus
1 artillery and 4 infantry moved from Eastern Poland to Southern Belarus
1 armour, 4 artilleries, 1 infantry and 1 mech_infantry moved from Leningrad to Novgorod
1 armour moved from Leningrad to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Vologda
4 artilleries, 1 infantry and 1 mech_infantry moved from Leningrad to Vologda
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
5 artilleries and 10 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 destroyer moved from 116 Sea Zone to 128 Sea Zone
6 armour and 6 mech_infantrys moved from Bessarabia to Western Ukraine
Germans take Western Ukraine from Russians
6 armour and 6 mech_infantrys moved from Western Ukraine to Ukraine
1 artillery moved from Bessarabia to Ukraine
1 bomber moved from Eastern Poland to Ukraine
1 armour moved from Leningrad to Nenetsia
Germans take Nenetsia from Russians
Combat - Germans
Germans creates battle in territory 118 Sea Zone
Battle in 128 Sea Zone
Germans attack with 1 destroyer and 1 submarine
Russians defend with 1 submarine
Germans roll dice for 1 submarine in 128 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer in 128 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Russians roll dice for 1 submarine in 128 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Russians lost in 128 Sea Zone
Germans win, taking 128 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Novgorod
Germans attack with 1 armour, 4 artilleries, 1 infantry and 1 mech_infantry
Russians defend with 1 mech_infantry
Germans roll dice for 1 armour, 4 artilleries, 1 infantry and 1 mech_infantry in Novgorod, round 2 : 3/1 hits, 2.50 expected hits
Russians roll dice for 1 mech_infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 1 armour, 4 artilleries and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Northern Belarus
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 3 infantry in Northern Belarus, round 2 : 1/0 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Northern Belarus
Germans win, taking Northern Belarus from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Southern Belarus
Germans attack with 1 artillery and 4 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 4 infantry in Southern Belarus, round 2 : 1/1 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Southern Belarus
Germans win, taking Southern Belarus from Russians with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 armour, 4 artilleries, 1 infantry and 1 mech_infantry
Russians defend with 1 mech_infantry
Germans roll dice for 1 armour, 4 artilleries, 1 infantry and 1 mech_infantry in Vologda, round 2 : 3/1 hits, 2.50 expected hits
Russians roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 armour, 4 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 mech_infantry
Battle in Ukraine
Germans attack with 6 armour, 1 artillery, 1 bomber and 6 mech_infantrys
Russians defend with 1 armour, 1 factory_minor, 11 infantry and 1 mech_infantry
Germans roll dice for 6 armour, 1 artillery, 1 bomber and 6 mech_infantrys in Ukraine, round 2 : 6/1 hits, 5.83 expected hits
Russians roll dice for 1 armour, 11 infantry and 1 mech_infantry in Ukraine, round 2 : 4/1 hits, 4.67 expected hits
6 infantry owned by the Russians, 1 artillery owned by the Germans and 3 mech_infantrys owned by the Germans lost in Ukraine
Germans roll dice for 6 armour, 1 bomber and 3 mech_infantrys in Ukraine, round 3 : 4/1 hits, 4.50 expected hits
Russians roll dice for 1 armour, 5 infantry and 1 mech_infantry in Ukraine, round 3 : 3/1 hits, 2.67 expected hits
4 infantry owned by the Russians and 3 mech_infantrys owned by the Germans lost in Ukraine
Germans roll dice for 6 armour and 1 bomber in Ukraine, round 4 : 4/1 hits, 3.50 expected hits
Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Ukraine, round 4 : 2/1 hits, 1.33 expected hits
1 mech_infantry owned by the Russians, 1 infantry owned by the Russians, 1 armour owned by the Russians and 2 armour owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 4 armour and 1 bomber remaining. Battle score for attacker is -2
Casualties for Germans: 2 armour, 1 artillery and 6 mech_infantrys
Casualties for Russians: 1 armour, 11 infantry and 1 mech_infantry
Trigger Germans Destroy Factories Ukraine: has removed 1 factory_minor owned by Germans in Ukraine
Non Combat Move - Germans
Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans
1 bomber moved from Ukraine to Southern Italy
2 fighters and 2 tactical_bombers moved from Eastern Poland to Southern Italy
1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy
1 aaGun, 1 artillery and 3 infantry moved from France to Southern France
1 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Western Germany to Holland Belgium
2 armour and 3 mech_infantrys moved from Germany to Northern Italy
1 aaGun moved from Bessarabia to Ukraine
4 artilleries and 6 infantry moved from Poland to Eastern Poland
1 battleship, 1 carrier, 1 cruiser, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports moved from 118 Sea Zone to 115 Sea Zone
1 submarine moved from 116 Sea Zone to 112 Sea Zone
1 artillery and 3 infantry moved from Germany to Poland
Place Units - Germans
3 armour placed in Southern France
2 armour and 2 mech_infantrys placed in Germany
1 artillery and 3 infantry placed in Western Germany
1 destroyer placed in 115 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,4,5,3,2,6,3,5,2
Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 1
Germans collect 53 PUs (3 lost to blockades); end with 53 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 64 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Germans : 1.33
Russians : -0.17
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 fighter and 13 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 armour, 3 artilleries and 14 infantry moved from Northern Manchuria to Southern Manchuria
1 infantry moved from Northern Sinkiang to Eastern Sinkiang
1 infantry moved from Western Sinkiang to Eastern Sinkiang
1 infantry moved from Northern Sinkiang to Kansu
1 infantry moved from Timguska to Komi
1 infantry moved from Urals to Northern Sinkiang
1 infantry moved from Urals to Western Sinkiang
1 infantry moved from Urals to Samara
1 infantry moved from Yaroslavl to Gorky
1 infantry moved from Yaroslavl to Russia
1 infantry moved from Bryansk to Kursk
1 infantry moved from Stalingrad to Rostov
1 infantry moved from Stalingrad to Rostov
1 infantry moved from Stalingrad to Rostov
1 infantry moved from Bryansk to Kursk
1 infantry moved from Smolensk to Russia
1 infantry moved from Bryansk to Kursk
1 infantry moved from Russia to Bryansk
Combat - Russians
Battle in Southern Manchuria
Russians attack with 3 armour, 3 artilleries and 14 infantry
Japanese defend with 1 infantry
Russians roll dice for 3 armour, 3 artilleries and 14 infantry in Southern Manchuria, round 2 : 5/1 hits, 5.33 expected hits
Japanese roll dice for 1 infantry in Southern Manchuria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Southern Manchuria
Russians win, taking Southern Manchuria from Japanese with 3 armour, 3 artilleries and 14 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 aaGun moved from Northern Manchuria to Southern Manchuria
1 infantry moved from Buryatia to Sakha
1 aaGun and 4 infantry moved from Amur to Sakha
1 aaGun moved from Smolensk to Russia
Place Units - Russians
3 infantry placed in Stalingrad
10 infantry placed in Russia
1 fighter placed in Urals
Turn Complete - Russians
Russians collect 33 PUs; end with 33 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
Russians : -0.33
Japanese : -0.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 1.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 1 carrier, 1 destroyer, 7 infantry and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
1 fighter and 1 tactical_bomber moved from Japan to 26 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber moved from 7 Sea Zone to 32 Sea Zone
1 artillery and 4 infantry moved from Caroline Islands to 35 Sea Zone
1 artillery, 2 battleships, 3 carriers, 3 cruisers, 4 destroyers, 3 fighters, 4 infantry, 3 tactical_bombers and 3 transports moved from 35 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Wake Island
1 artillery and 3 infantry moved from 32 Sea Zone to Marshall Islands
1 artillery and 1 infantry moved from Kyushu to 6 Sea Zone
1 artillery and 5 infantry moved from Japan to 6 Sea Zone
2 artilleries, 6 infantry and 4 transports moved from 6 Sea Zone to 20 Sea Zone
2 artilleries and 6 infantry moved from 20 Sea Zone to Southern Manchuria
1 armour, 4 artilleries, 3 infantry and 1 mech_infantry moved from Tsinghai to Eastern Sinkiang
1 tactical_bomber moved from Szechwan to Eastern Sinkiang
1 fighter and 1 tactical_bomber moved from Hopei to Eastern Sinkiang
2 bombers moved from French Indo China to Eastern Sinkiang
9 artilleries and 11 infantry moved from Korea to Southern Manchuria
1 infantry moved from Korea to Northern Manchuria
Japanese take Northern Manchuria from Chinese
1 infantry moved from Korea to Amur
Japanese take Amur from Russians
Combat - Japanese
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 1 carrier, 1 destroyer, 7 infantry and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
1 fighter and 1 tactical_bomber moved from Japan to 26 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber moved from 7 Sea Zone to 32 Sea Zone
1 artillery and 4 infantry moved from Caroline Islands to 35 Sea Zone
1 artillery, 2 battleships, 3 carriers, 3 cruisers, 4 destroyers, 3 fighters, 4 infantry, 3 tactical_bombers and 3 transports moved from 35 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Wake Island
1 artillery and 3 infantry moved from 32 Sea Zone to Marshall Islands
1 artillery and 1 infantry moved from Kyushu to 6 Sea Zone
1 artillery and 5 infantry moved from Japan to 6 Sea Zone
2 artilleries, 6 infantry and 4 transports moved from 6 Sea Zone to 20 Sea Zone
2 artilleries and 6 infantry moved from 20 Sea Zone to Southern Manchuria
1 armour, 4 artilleries, 3 infantry and 1 mech_infantry moved from Tsinghai to Eastern Sinkiang
1 tactical_bomber moved from Szechwan to Eastern Sinkiang
1 fighter and 1 tactical_bomber moved from Hopei to Eastern Sinkiang
2 bombers moved from French Indo China to Eastern Sinkiang
9 artilleries and 11 infantry moved from Korea to Southern Manchuria
1 infantry moved from Korea to Northern Manchuria
Japanese take Northern Manchuria from Chinese
1 infantry moved from Korea to Amur
Japanese take Amur from Russians
Combat - Japanese
Battle in Midway
Battle in 26 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 fighter and 1 tactical_bomber in 26 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits
Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 26 Sea Zone
Japanese win, taking Midway from Americans with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 32 Sea Zone
Japanese attack with 2 battleships, 4 carriers, 3 cruisers, 5 destroyers, 4 fighters, 2 submarines, 4 tactical_bombers and 3 transports
Americans defend with 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 3 transports; ANZAC defend with 1 cruiser and 1 destroyer
Japanese roll dice for 2 submarines in 32 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Units damaged: 1 battleship owned by the Americans
Japanese roll dice for 2 battleships, 4 carriers, 3 cruisers, 5 destroyers, 4 fighters, 4 tactical_bombers and 3 transports in 32 Sea Zone, round 2 : 9/1 hits, 9.17 expected hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 2 submarines in 32 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 battleships, 2 carriers, 3 cruisers, 3 destroyers, 2 fighters, 2 tactical_bombers and 3 transports in 32 Sea Zone, round 2 : 7/1 hits, 6.83 expected hits
Units damaged: 2 battleships owned by the Japanese
2 submarines owned by the Americans, 1 destroyer owned by the Americans, 1 destroyer owned by the ANZAC, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese, 2 carriers owned by the Americans and 2 submarines owned by the Japanese lost in 32 Sea Zone
Japanese roll dice for 2 battleships, 3 carriers, 3 cruisers, 4 destroyers, 4 fighters, 4 tactical_bombers and 3 transports in 32 Sea Zone, round 3 : 9/1 hits, 8.83 expected hits
Americans roll dice for 2 battleships, 3 cruisers, 1 destroyer, 2 fighters, 2 tactical_bombers and 3 transports in 32 Sea Zone, round 3 : 5/1 hits, 5.50 expected hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 2 cruisers owned by the Americans, 1 cruiser owned by the ANZAC, 1 destroyer owned by the Americans, 2 tactical_bombers owned by the Americans, 3 destroyers owned by the Japanese, 2 fighters owned by the Americans and 1 battleship owned by the Americans lost in 32 Sea Zone
Japanese roll dice for 2 battleships, 3 carriers, 3 cruisers, 1 destroyer, 3 fighters, 3 tactical_bombers and 3 transports in 32 Sea Zone, round 4 : 7/1 hits, 6.67 expected hits
Americans roll dice for 1 battleship and 3 transports in 32 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
1 destroyer owned by the Japanese, 3 transports owned by the Americans and 1 battleship owned by the Americans lost in 32 Sea Zone
Japanese win with 2 battleships, 3 carriers, 3 cruisers, 3 fighters, 3 tactical_bombers and 3 transports remaining. Battle score for attacker is 107
Casualties for Japanese: 1 carrier, 5 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber
Casualties for ANZAC: 1 cruiser and 1 destroyer
Casualties for Americans: 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 3 transports
Battle in Wake Island
Battle in Marshall Islands
Japanese attack with 1 artillery and 3 infantry
Americans defend with 1 mech_infantry
Japanese roll dice for 1 artillery and 3 infantry in Marshall Islands, round 2 : 1/0 hits, 1.00 expected hits
Americans roll dice for 1 mech_infantry in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in Marshall Islands
Japanese win, taking Wake Island from Americans, taking Marshall Islands from Americans with 1 artillery and 3 infantry remaining. Battle score for attacker is 5
Casualties for Americans: 1 mech_infantry
Battle in Southern Manchuria
Japanese attack with 11 artilleries and 17 infantry
Russians defend with 1 aaGun, 3 armour, 3 artilleries and 14 infantry
Japanese roll dice for 11 artilleries and 17 infantry in Southern Manchuria, round 2 : 9/1 hits, 8.33 expected hits
Chinese roll dice for 1 aaGun, 3 armour, 3 artilleries and 14 infantry in Southern Manchuria, round 2 : 7/1 hits, 7.17 expected hits
7 infantry owned by the Japanese, 8 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Southern Manchuria
Japanese roll dice for 11 artilleries and 10 infantry in Southern Manchuria, round 3 : 7/0 hits, 7.00 expected hits
Chinese roll dice for 3 armour, 3 artilleries and 6 infantry in Southern Manchuria, round 3 : 4/1 hits, 4.50 expected hits
4 infantry owned by the Japanese, 6 infantry owned by the Russians and 1 artillery owned by the Russians lost in Southern Manchuria
Japanese roll dice for 11 artilleries and 6 infantry in Southern Manchuria, round 4 : 5/1 hits, 5.67 expected hits
Chinese roll dice for 3 armour and 2 artilleries in Southern Manchuria, round 4 : 2/1 hits, 2.17 expected hits
2 infantry owned by the Japanese, 3 armour owned by the Russians and 2 artilleries owned by the Russians lost in Southern Manchuria
Japanese win, taking Southern Manchuria from Chinese with 11 artilleries and 4 infantry remaining. Battle score for attacker is 38
Casualties for Japanese: 13 infantry
Casualties for Russians: 1 aaGun, 3 armour, 3 artilleries and 14 infantry
Battle in Eastern Sinkiang
Japanese attack with 1 armour, 4 artilleries, 2 bombers, 1 fighter, 3 infantry, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 9 infantry; Russians defend with 2 infantry
Japanese roll dice for 1 armour, 4 artilleries, 2 bombers, 1 fighter, 3 infantry, 1 mech_infantry and 2 tactical_bombers in Eastern Sinkiang, round 2 : 6/0 hits, 6.00 expected hits
Chinese roll dice for 11 infantry in Eastern Sinkiang, round 2 : 4/1 hits, 3.67 expected hits
3 infantry owned by the Japanese, 1 artillery owned by the Japanese and 6 infantry owned by the Chinese lost in Eastern Sinkiang
Japanese roll dice for 1 armour, 3 artilleries, 2 bombers, 1 fighter, 1 mech_infantry and 2 tactical_bombers in Eastern Sinkiang, round 3 : 5/1 hits, 4.67 expected hits
Chinese roll dice for 5 infantry in Eastern Sinkiang, round 3 : 2/1 hits, 1.67 expected hits
2 infantry owned by the Russians, 2 artilleries owned by the Japanese and 3 infantry owned by the Chinese lost in Eastern Sinkiang
Japanese win, taking Eastern Sinkiang from Chinese with 1 armour, 1 artillery, 2 bombers, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Japanese: 3 artilleries and 3 infantry
Casualties for Chinese: 9 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Japanese
Trigger Siberia Has Fallen to Japanese Switch: Setting switch to false for conditionAttachment_Russian_Siberia_Factory_May_Be_Destroyed_Japanese attached to Japanese
2 bombers, 1 fighter and 2 tactical_bombers moved from Eastern Sinkiang to Szechwan
1 submarine moved from 82 Sea Zone to 40 Sea Zone
1 infantry moved from Hopei to Tsinghai
1 infantry moved from Honan to Tsinghai
1 artillery moved from Anhwe to Honan
1 armour moved from Kiangsu to Hopei
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsi to Hunan
1 artillery moved from Hunan to Kweichow
1 infantry moved from Yunnan to French Indo China
1 infantry moved from Kweichow to Yunnan
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 7 Sea Zone
1 fighter and 1 tactical_bomber moved from Korea to French Indo China
1 aaGun moved from Korea to Northern Manchuria
1 infantry moved from Malaya to Shan State
Place Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 7 Sea Zone
1 artillery and 2 infantry placed in Malaya
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Kiangsu
1 armour and 1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 59 Sea Zone. Rolls: 5,1
Japanese collect 63 PUs (1 lost to blockades); end with 64 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans : -1.00
Chinese : -0.17
Japanese : 0.83