Bretters Vs Captain Napalm PTV


  • TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 4 destroyers, 2 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry and 1 mech_infantry moved from Western United States to 11 Sea Zone
            1 tactical_bomber moved from 27 Sea Zone to 26 Sea Zone
            1 tactical_bomber moved from 27 Sea Zone to 26 Sea Zone
            1 carrier moved from 27 Sea Zone to 32 Sea Zone
            1 destroyer moved from 11 Sea Zone to 26 Sea Zone
            1 battleship, 1 infantry, 1 mech_infantry and 1 transport moved from 11 Sea Zone to 32 Sea Zone
            1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 2 submarines and 2 transports moved from 34 Sea Zone to 32 Sea Zone
            1 infantry moved from 32 Sea Zone to Marshall Islands
            1 mech_infantry moved from 32 Sea Zone to Marshall Islands
            1 fighter moved from 32 Sea Zone to Marshall Islands
            1 fighter moved from 32 Sea Zone to Marshall Islands
            1 bomber moved from United Kingdom to France
    
        Combat - Americans
            Strategic bombing raid in France
                    AA fire in France : 0/1 hits, 0.17 expected hits
                Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in France causes 3 damage total. 
            Battle in Marshall Islands
                Americans attack with 2 fighters, 1 infantry and 1 mech_infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 2 battleships in Marshall Islands, round 2 : 1/1 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Marshall Islands
                Americans win, taking Marshall Islands from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in 26 Sea Zone
                Americans attack with 1 destroyer and 2 tactical_bombers
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer and 2 tactical_bombers in 26 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits
                    Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 26 Sea Zone
                Americans win with 1 destroyer and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Americans
            1 tactical_bomber moved from 26 Sea Zone to 32 Sea Zone
            1 tactical_bomber moved from 26 Sea Zone to 32 Sea Zone
            1 fighter moved from Marshall Islands to 32 Sea Zone
            1 fighter moved from Marshall Islands to 32 Sea Zone
            1 infantry moved from French West Africa to 89 Sea Zone
            1 mech_infantry moved from French West Africa to 89 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 94 Sea Zone
            1 transport moved from 93 Sea Zone to 94 Sea Zone
            1 infantry moved from Eastern United States to 104 Sea Zone
            1 artillery moved from Eastern United States to 104 Sea Zone
            1 artillery, 1 battleship, 2 destroyers, 1 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone
            1 infantry moved from 93 Sea Zone to Morocco
            1 artillery moved from 93 Sea Zone to Morocco
            1 battleship, 2 carriers, 3 cruisers, 6 destroyers and 4 fighters moved from 93 Sea Zone to 94 Sea Zone
            1 bomber moved from France to Malta
            1 infantry and 1 mech_infantry moved from 94 Sea Zone to Morocco
    
        Place Units - Americans
            2 artilleries and 2 infantry placed in Western United States
            2 transports placed in 11 Sea Zone
            3 destroyers and 1 submarine placed in 11 Sea Zone
            1 destroyer and 2 submarines placed in 104 Sea Zone
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            1 infantry moved from Western Sinkiang to Eastern Sinkiang
            7 infantry moved from Kansu to Eastern Sinkiang
    
        Place Units - Chinese
            1 infantry placed in Eastern Sinkiang
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 1 armour, 2 artilleries, 1 destroyer, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 2 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 armour, 2 artilleries, 1 bomber, 1 fighter, 8 infantry and 2 mech_infantrys moved from Eastern India to Burma
            1 infantry moved from Central India to Eastern India
            1 artillery moved from Iraq to Trans-Jordan
            1 infantry moved from Egypt to 83 Sea Zone
            1 artillery moved from Egypt to 83 Sea Zone
            1 artillery moved from Egypt to 83 Sea Zone
            1 infantry moved from Egypt to 83 Sea Zone
            1 infantry moved from Egypt to 83 Sea Zone
            1 artillery moved from Egypt to 83 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 83 Sea Zone to 99 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 83 Sea Zone to 99 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 83 Sea Zone to 99 Sea Zone
            1 fighter moved from Malta to Southern Italy
            1 bomber moved from Malta to Southern Italy
            1 bomber moved from Malta to Southern Italy
            1 fighter moved from 99 Sea Zone to Southern Italy
            1 fighter moved from 99 Sea Zone to Southern Italy
            3 artilleries and 3 infantry moved from 99 Sea Zone to Southern Italy
            1 armour moved from Iraq to Baluchistan
            1 mech_infantry moved from Iraq to Baluchistan
            1 infantry moved from Northwest Persia to Southern Caucasus
            1 mech_infantry moved from Egypt to Iraq
    
        Combat - British
            Battle in Burma
                British attack with 2 armour, 2 artilleries, 1 bomber, 1 fighter, 8 infantry and 2 mech_infantrys
                Japanese defend with 1 infantry
                    British roll dice for 2 armour, 2 artilleries, 1 bomber, 1 fighter, 8 infantry and 2 mech_infantrys in Burma, round 2 : 5/0 hits, 5.00 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 2 armour, 2 artilleries, 1 bomber, 1 fighter, 8 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Southern Italy
                British attack with 3 artilleries, 2 bombers, 3 fighters and 3 infantry
                Italians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour, 6 infantry and 1 mech_infantry
                    AA fire in Southern Italy : 1/1 hits, 0.83 expected hits
                    1 bomber owned by the British lost in Southern Italy
                    British roll dice for 1 battleship and 2 cruisers in Southern Italy, round 2 : 2/1 hits, 1.67 expected hits
                    British roll dice for 3 artilleries, 1 bomber, 3 fighters and 3 infantry in Southern Italy, round 2 : 4/0 hits, 4.00 expected hits
                    Italians roll dice for 2 aaGuns, 3 fighters, 6 infantry and 1 mech_infantry in Southern Italy, round 2 : 4/1 hits, 4.33 expected hits
                    2 aaGuns owned by the Italians, 1 artillery owned by the British, 4 infantry owned by the Italians and 3 infantry owned by the British lost in Southern Italy
                1 bomber owned by the British and 3 fighters owned by the British retreated
                    British roll dice for 2 artilleries in Southern Italy, round 3 : 1/1 hits, 0.67 expected hits
                    Italians roll dice for 3 fighters, 2 infantry and 1 mech_infantry in Southern Italy, round 3 : 3/0 hits, 3.00 expected hits
                    2 artilleries owned by the British and 1 infantry owned by the Italians lost in Southern Italy
                Italians win with 3 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -8
                Casualties for British: 3 artilleries, 1 bomber and 3 infantry
                Casualties for Italians: 2 aaGuns and 5 infantry
    
        Non Combat Move - British
            1 bomber moved from Southern Italy to Malta
            1 fighter moved from Southern Italy to Malta
            1 tactical_bomber moved from Egypt to Malta
            1 fighter moved from Morocco to Malta
            1 infantry moved from Italian Somaliland to Ethiopia
            1 aaGun moved from Eastern India to Burma
            1 aaGun moved from Eastern India to Burma
            1 aaGun moved from Eastern India to Burma
            1 fighter moved from Burma to Eastern India
            1 bomber moved from Burma to Eastern India
            1 fighter moved from Southern Italy to 99 Sea Zone
            1 fighter moved from Southern Italy to 99 Sea Zone
    
        Place Units - British
            1 destroyer placed in 83 Sea Zone
            1 tactical_bomber placed in Iraq
            2 artilleries placed in Egypt
            1 armour and 1 mech_infantry placed in Iraq
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 6,4
            British collect 37 PUs; end with 39 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 4,3
            UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs
            Some Units in Eastern India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    British : 0.67
    Italians : -0.33
    AA fire in France : : -0.17
    Americans : -0.67
    AA fire in Southern Italy : : 0.17
    Japanese : 0.17
    

    Savegame

  • '20 '16

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tunisia to Algeria
                  Italians take Algeria from Americans
    
        Combat - Italians
    
        Non Combat Move - Italians
            2 armour moved from Romania to Northern Italy
            1 artillery and 4 infantry moved from Bulgaria to Yugoslavia
            1 infantry moved from Eastern Poland to Bessarabia
            1 infantry moved from Eastern Poland to Romania
    
        Place Units - Italians
            1 artillery and 2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,5,4,5,5,5,3,4,1
            Italians collect 7 PUs (7 lost to blockades); end with 7 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: ANZAC round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 1 factory_minor; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 34 Sea Zone to 32 Sea Zone
            1 cruiser moved from 34 Sea Zone to 32 Sea Zone
            1 infantry moved from Tobruk to Libya
                  ANZAC take Libya from Italians
            1 infantry moved from Tobruk to Libya
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 submarine moved from 64 Sea Zone to 59 Sea Zone
            1 carrier moved from 64 Sea Zone to 63 Sea Zone
            1 transport moved from 64 Sea Zone to 63 Sea Zone
            1 aaGun, 2 artilleries and 3 infantry moved from Queensland to New South Wales
            1 fighter moved from 64 Sea Zone to New South Wales
            1 fighter moved from 64 Sea Zone to New South Wales
    
        Place Units - ANZAC
            1 artillery placed in New South Wales
            1 factory_minor placed in Queensland
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Queensland: 1 factory_minor
            EDIT: Adding units owned by ANZAC to New South Wales: 1 fighter
            EDIT: Changing PUs for ANZAC from 0 to 2
            EDIT: Turning off Edit Mode
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 1 factory_minor; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 34 Sea Zone to 32 Sea Zone
            1 cruiser moved from 34 Sea Zone to 32 Sea Zone
            1 infantry moved from Tobruk to Libya
                  ANZAC take Libya from Italians
            1 infantry moved from Tobruk to Libya
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 submarine moved from 64 Sea Zone to 59 Sea Zone
            1 carrier moved from 64 Sea Zone to 63 Sea Zone
            1 transport moved from 64 Sea Zone to 63 Sea Zone
            1 aaGun, 2 artilleries and 3 infantry moved from Queensland to New South Wales
            1 fighter moved from 64 Sea Zone to New South Wales
            1 fighter moved from 64 Sea Zone to New South Wales
    
        Place Units - ANZAC
            1 artillery placed in New South Wales
            1 factory_minor placed in Queensland
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Queensland: 1 factory_minor
            EDIT: Adding units owned by ANZAC to New South Wales: 1 fighter
            EDIT: Changing PUs for ANZAC from 0 to 2
            EDIT: Turning off Edit Mode
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
            1 fighter moved from Tobruk to Libya
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '16

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 armour, 1 artillery, 1 destroyer, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 unit repaired.
            1 infantry moved from Baltic States to Northern Belarus
            1 artillery and 2 infantry moved from Eastern Poland to Northern Belarus
            1 artillery and 4 infantry moved from Eastern Poland to Southern Belarus
            1 armour, 4 artilleries, 1 infantry and 1 mech_infantry moved from Leningrad to Novgorod
            1 armour moved from Leningrad to Archangel
                  Germans take Archangel from Russians
            1 armour moved from Archangel to Vologda
            4 artilleries, 1 infantry and 1 mech_infantry moved from Leningrad to Vologda
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            5 artilleries and 10 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 destroyer moved from 116 Sea Zone to 128 Sea Zone
            6 armour and 6 mech_infantrys moved from Bessarabia to Western Ukraine
                  Germans take Western Ukraine from Russians
            6 armour and 6 mech_infantrys moved from Western Ukraine to Ukraine
            1 artillery moved from Bessarabia to Ukraine
            1 bomber moved from Eastern Poland to Ukraine
            1 armour moved from Leningrad to Nenetsia
                  Germans take Nenetsia from Russians
    
        Combat - Germans
            Germans creates battle in territory 118 Sea Zone
            Battle in 128 Sea Zone
                Germans attack with 1 destroyer and 1 submarine
                Russians defend with 1 submarine
                    Germans roll dice for 1 submarine in 128 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 destroyer in 128 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Russians roll dice for 1 submarine in 128 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Russians lost in 128 Sea Zone
                Germans win, taking 128 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
            Battle in Novgorod
                Germans attack with 1 armour, 4 artilleries, 1 infantry and 1 mech_infantry
                Russians defend with 1 mech_infantry
                    Germans roll dice for 1 armour, 4 artilleries, 1 infantry and 1 mech_infantry in Novgorod, round 2 : 3/1 hits, 2.50 expected hits
                    Russians roll dice for 1 mech_infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                Germans win, taking Novgorod from Russians with 1 armour, 4 artilleries and 1 mech_infantry remaining. Battle score for attacker is 2
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 mech_infantry
            Battle in Northern Belarus
                Germans attack with 1 artillery and 3 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 3 infantry in Northern Belarus, round 2 : 1/0 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Northern Belarus
                Germans win, taking Northern Belarus from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Southern Belarus
                Germans attack with 1 artillery and 4 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 4 infantry in Southern Belarus, round 2 : 1/1 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Southern Belarus
                Germans win, taking Southern Belarus from Russians with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Vologda
                Germans attack with 1 armour, 4 artilleries, 1 infantry and 1 mech_infantry
                Russians defend with 1 mech_infantry
                    Germans roll dice for 1 armour, 4 artilleries, 1 infantry and 1 mech_infantry in Vologda, round 2 : 3/1 hits, 2.50 expected hits
                    Russians roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 1 armour, 4 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
                Casualties for Russians: 1 mech_infantry
            Battle in Ukraine
                Germans attack with 6 armour, 1 artillery, 1 bomber and 6 mech_infantrys
                Russians defend with 1 armour, 1 factory_minor, 11 infantry and 1 mech_infantry
                    Germans roll dice for 6 armour, 1 artillery, 1 bomber and 6 mech_infantrys in Ukraine, round 2 : 6/1 hits, 5.83 expected hits
                    Russians roll dice for 1 armour, 11 infantry and 1 mech_infantry in Ukraine, round 2 : 4/1 hits, 4.67 expected hits
                    6 infantry owned by the Russians, 1 artillery owned by the Germans and 3 mech_infantrys owned by the Germans lost in Ukraine
                    Germans roll dice for 6 armour, 1 bomber and 3 mech_infantrys in Ukraine, round 3 : 4/1 hits, 4.50 expected hits
                    Russians roll dice for 1 armour, 5 infantry and 1 mech_infantry in Ukraine, round 3 : 3/1 hits, 2.67 expected hits
                    4 infantry owned by the Russians and 3 mech_infantrys owned by the Germans lost in Ukraine
                    Germans roll dice for 6 armour and 1 bomber in Ukraine, round 4 : 4/1 hits, 3.50 expected hits
                    Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Ukraine, round 4 : 2/1 hits, 1.33 expected hits
                    1 mech_infantry owned by the Russians, 1 infantry owned by the Russians, 1 armour owned by the Russians and 2 armour owned by the Germans lost in Ukraine
                Germans win, taking Ukraine from Russians with 4 armour and 1 bomber remaining. Battle score for attacker is -2
                Casualties for Germans: 2 armour, 1 artillery and 6 mech_infantrys
                Casualties for Russians: 1 armour, 11 infantry and 1 mech_infantry
            Trigger Germans Destroy Factories Ukraine: has removed 1 factory_minor owned by Germans in Ukraine
    
        Non Combat Move - Germans
            Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans
            1 bomber moved from Ukraine to Southern Italy
            2 fighters and 2 tactical_bombers moved from Eastern Poland to Southern Italy
            1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy
            1 aaGun, 1 artillery and 3 infantry moved from France to Southern France
            1 infantry moved from Normandy Bordeaux to Southern France
            1 infantry moved from Holland Belgium to Normandy Bordeaux
            1 infantry moved from Western Germany to Holland Belgium
            2 armour and 3 mech_infantrys moved from Germany to Northern Italy
            1 aaGun moved from Bessarabia to Ukraine
            4 artilleries and 6 infantry moved from Poland to Eastern Poland
            1 battleship, 1 carrier, 1 cruiser, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports moved from 118 Sea Zone to 115 Sea Zone
            1 submarine moved from 116 Sea Zone to 112 Sea Zone
            1 artillery and 3 infantry moved from Germany to Poland
    
        Place Units - Germans
            3 armour placed in Southern France
            2 armour and 2 mech_infantrys placed in Germany
            1 artillery and 3 infantry placed in Western Germany
            1 destroyer placed in 115 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,4,5,3,2,6,3,5,2
                Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 1
            Germans collect 53 PUs (3 lost to blockades); end with 53 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 56 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 64 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.33
    Russians : -0.17
    

    Savegame


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 1 fighter and 13 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            3 armour, 3 artilleries and 14 infantry moved from Northern Manchuria to Southern Manchuria
            1 infantry moved from Northern Sinkiang to Eastern Sinkiang
            1 infantry moved from Western Sinkiang to Eastern Sinkiang
            1 infantry moved from Northern Sinkiang to Kansu
            1 infantry moved from Timguska to Komi
            1 infantry moved from Urals to Northern Sinkiang
            1 infantry moved from Urals to Western Sinkiang
            1 infantry moved from Urals to Samara
            1 infantry moved from Yaroslavl to Gorky
            1 infantry moved from Yaroslavl to Russia
            1 infantry moved from Bryansk to Kursk
            1 infantry moved from Stalingrad to Rostov
            1 infantry moved from Stalingrad to Rostov
            1 infantry moved from Stalingrad to Rostov
            1 infantry moved from Bryansk to Kursk
            1 infantry moved from Smolensk to Russia
            1 infantry moved from Bryansk to Kursk
            1 infantry moved from Russia to Bryansk
    
        Combat - Russians
            Battle in Southern Manchuria
                Russians attack with 3 armour, 3 artilleries and 14 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 3 armour, 3 artilleries and 14 infantry in Southern Manchuria, round 2 : 5/1 hits, 5.33 expected hits
                    Japanese roll dice for 1 infantry in Southern Manchuria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Southern Manchuria
                Russians win, taking Southern Manchuria from Japanese with 3 armour, 3 artilleries and 14 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            1 aaGun moved from Northern Manchuria to Southern Manchuria
            1 infantry moved from Buryatia to Sakha
            1 aaGun and 4 infantry moved from Amur to Sakha
            1 aaGun moved from Smolensk to Russia
    
        Place Units - Russians
            3 infantry placed in Stalingrad
            10 infantry placed in Russia
            1 fighter placed in Urals
    
        Turn Complete - Russians
            Russians collect 33 PUs; end with 33 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Russians : -0.33
    Japanese : -0.33
    

    Savegame

  • '20 '16

    TripleA Manual Gamesave Post: Japanese round 6

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 1.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 3 artilleries, 1 carrier, 1 destroyer, 7 infantry and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
            1 artillery and 1 infantry moved from 25 Sea Zone to Midway
            1 fighter and 1 tactical_bomber moved from Japan to 26 Sea Zone
            1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber moved from 7 Sea Zone to 32 Sea Zone
            1 artillery and 4 infantry moved from Caroline Islands to 35 Sea Zone
            1 artillery, 2 battleships, 3 carriers, 3 cruisers, 4 destroyers, 3 fighters, 4 infantry, 3 tactical_bombers and 3 transports moved from 35 Sea Zone to 32 Sea Zone
            1 infantry moved from 32 Sea Zone to Wake Island
            1 artillery and 3 infantry moved from 32 Sea Zone to Marshall Islands
            1 artillery and 1 infantry moved from Kyushu to 6 Sea Zone
            1 artillery and 5 infantry moved from Japan to 6 Sea Zone
            2 artilleries, 6 infantry and 4 transports moved from 6 Sea Zone to 20 Sea Zone
            2 artilleries and 6 infantry moved from 20 Sea Zone to Southern Manchuria
            1 armour, 4 artilleries, 3 infantry and 1 mech_infantry moved from Tsinghai to Eastern Sinkiang
            1 tactical_bomber moved from Szechwan to Eastern Sinkiang
            1 fighter and 1 tactical_bomber moved from Hopei to Eastern Sinkiang
            2 bombers moved from French Indo China to Eastern Sinkiang
            9 artilleries and 11 infantry moved from Korea to Southern Manchuria
            1 infantry moved from Korea to Northern Manchuria
                  Japanese take Northern Manchuria from Chinese
            1 infantry moved from Korea to Amur
                  Japanese take Amur from Russians
    
        Combat - Japanese
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '16

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 3 artilleries, 1 carrier, 1 destroyer, 7 infantry and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
            1 artillery and 1 infantry moved from 25 Sea Zone to Midway
            1 fighter and 1 tactical_bomber moved from Japan to 26 Sea Zone
            1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber moved from 7 Sea Zone to 32 Sea Zone
            1 artillery and 4 infantry moved from Caroline Islands to 35 Sea Zone
            1 artillery, 2 battleships, 3 carriers, 3 cruisers, 4 destroyers, 3 fighters, 4 infantry, 3 tactical_bombers and 3 transports moved from 35 Sea Zone to 32 Sea Zone
            1 infantry moved from 32 Sea Zone to Wake Island
            1 artillery and 3 infantry moved from 32 Sea Zone to Marshall Islands
            1 artillery and 1 infantry moved from Kyushu to 6 Sea Zone
            1 artillery and 5 infantry moved from Japan to 6 Sea Zone
            2 artilleries, 6 infantry and 4 transports moved from 6 Sea Zone to 20 Sea Zone
            2 artilleries and 6 infantry moved from 20 Sea Zone to Southern Manchuria
            1 armour, 4 artilleries, 3 infantry and 1 mech_infantry moved from Tsinghai to Eastern Sinkiang
            1 tactical_bomber moved from Szechwan to Eastern Sinkiang
            1 fighter and 1 tactical_bomber moved from Hopei to Eastern Sinkiang
            2 bombers moved from French Indo China to Eastern Sinkiang
            9 artilleries and 11 infantry moved from Korea to Southern Manchuria
            1 infantry moved from Korea to Northern Manchuria
                  Japanese take Northern Manchuria from Chinese
            1 infantry moved from Korea to Amur
                  Japanese take Amur from Russians
    
        Combat - Japanese
            Battle in Midway
            Battle in 26 Sea Zone
                Japanese attack with 1 fighter and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 26 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits
                    Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 26 Sea Zone
                Japanese win, taking Midway from Americans with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 32 Sea Zone
                Japanese attack with 2 battleships, 4 carriers, 3 cruisers, 5 destroyers, 4 fighters, 2 submarines, 4 tactical_bombers and 3 transports
                Americans defend with 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 3 transports; ANZAC defend with 1 cruiser and 1 destroyer
                    Japanese roll dice for 2 submarines in 32 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                Units damaged: 1 battleship owned by the Americans
                    Japanese roll dice for 2 battleships, 4 carriers, 3 cruisers, 5 destroyers, 4 fighters, 4 tactical_bombers and 3 transports in 32 Sea Zone, round 2 : 9/1 hits, 9.17 expected hits
                Units damaged: 1 battleship owned by the Americans
                    Americans roll dice for 2 submarines in 32 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 battleships, 2 carriers, 3 cruisers, 3 destroyers, 2 fighters, 2 tactical_bombers and 3 transports in 32 Sea Zone, round 2 : 7/1 hits, 6.83 expected hits
                Units damaged: 2 battleships owned by the Japanese
                    2 submarines owned by the Americans, 1 destroyer owned by the Americans, 1 destroyer owned by the ANZAC, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese, 2 carriers owned by the Americans and 2 submarines owned by the Japanese lost in 32 Sea Zone
                    Japanese roll dice for 2 battleships, 3 carriers, 3 cruisers, 4 destroyers, 4 fighters, 4 tactical_bombers and 3 transports in 32 Sea Zone, round 3 : 9/1 hits, 8.83 expected hits
                    Americans roll dice for 2 battleships, 3 cruisers, 1 destroyer, 2 fighters, 2 tactical_bombers and 3 transports in 32 Sea Zone, round 3 : 5/1 hits, 5.50 expected hits
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 2 cruisers owned by the Americans, 1 cruiser owned by the ANZAC, 1 destroyer owned by the Americans, 2 tactical_bombers owned by the Americans, 3 destroyers owned by the Japanese, 2 fighters owned by the Americans and 1 battleship owned by the Americans lost in 32 Sea Zone
                    Japanese roll dice for 2 battleships, 3 carriers, 3 cruisers, 1 destroyer, 3 fighters, 3 tactical_bombers and 3 transports in 32 Sea Zone, round 4 : 7/1 hits, 6.67 expected hits
                    Americans roll dice for 1 battleship and 3 transports in 32 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                    1 destroyer owned by the Japanese, 3 transports owned by the Americans and 1 battleship owned by the Americans lost in 32 Sea Zone
                Japanese win with 2 battleships, 3 carriers, 3 cruisers, 3 fighters, 3 tactical_bombers and 3 transports remaining. Battle score for attacker is 107
                Casualties for Japanese: 1 carrier, 5 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber
                Casualties for ANZAC: 1 cruiser and 1 destroyer
                Casualties for Americans: 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 3 transports
            Battle in Wake Island
            Battle in Marshall Islands
                Japanese attack with 1 artillery and 3 infantry
                Americans defend with 1 mech_infantry
                    Japanese roll dice for 1 artillery and 3 infantry in Marshall Islands, round 2 : 1/0 hits, 1.00 expected hits
                    Americans roll dice for 1 mech_infantry in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Americans lost in Marshall Islands
                Japanese win, taking Wake Island from Americans, taking Marshall Islands from Americans with 1 artillery and 3 infantry remaining. Battle score for attacker is 5
                Casualties for Americans: 1 mech_infantry
            Battle in Southern Manchuria
                Japanese attack with 11 artilleries and 17 infantry
                Russians defend with 1 aaGun, 3 armour, 3 artilleries and 14 infantry
                    Japanese roll dice for 11 artilleries and 17 infantry in Southern Manchuria, round 2 : 9/1 hits, 8.33 expected hits
                    Chinese roll dice for 1 aaGun, 3 armour, 3 artilleries and 14 infantry in Southern Manchuria, round 2 : 7/1 hits, 7.17 expected hits
                    7 infantry owned by the Japanese, 8 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Southern Manchuria
                    Japanese roll dice for 11 artilleries and 10 infantry in Southern Manchuria, round 3 : 7/0 hits, 7.00 expected hits
                    Chinese roll dice for 3 armour, 3 artilleries and 6 infantry in Southern Manchuria, round 3 : 4/1 hits, 4.50 expected hits
                    4 infantry owned by the Japanese, 6 infantry owned by the Russians and 1 artillery owned by the Russians lost in Southern Manchuria
                    Japanese roll dice for 11 artilleries and 6 infantry in Southern Manchuria, round 4 : 5/1 hits, 5.67 expected hits
                    Chinese roll dice for 3 armour and 2 artilleries in Southern Manchuria, round 4 : 2/1 hits, 2.17 expected hits
                    2 infantry owned by the Japanese, 3 armour owned by the Russians and 2 artilleries owned by the Russians lost in Southern Manchuria
                Japanese win, taking Southern Manchuria from Chinese with 11 artilleries and 4 infantry remaining. Battle score for attacker is 38
                Casualties for Japanese: 13 infantry
                Casualties for Russians: 1 aaGun, 3 armour, 3 artilleries and 14 infantry
            Battle in Eastern Sinkiang
                Japanese attack with 1 armour, 4 artilleries, 2 bombers, 1 fighter, 3 infantry, 1 mech_infantry and 2 tactical_bombers
                Chinese defend with 9 infantry; Russians defend with 2 infantry
                    Japanese roll dice for 1 armour, 4 artilleries, 2 bombers, 1 fighter, 3 infantry, 1 mech_infantry and 2 tactical_bombers in Eastern Sinkiang, round 2 : 6/0 hits, 6.00 expected hits
                    Chinese roll dice for 11 infantry in Eastern Sinkiang, round 2 : 4/1 hits, 3.67 expected hits
                    3 infantry owned by the Japanese, 1 artillery owned by the Japanese and 6 infantry owned by the Chinese lost in Eastern Sinkiang
                    Japanese roll dice for 1 armour, 3 artilleries, 2 bombers, 1 fighter, 1 mech_infantry and 2 tactical_bombers in Eastern Sinkiang, round 3 : 5/1 hits, 4.67 expected hits
                    Chinese roll dice for 5 infantry in Eastern Sinkiang, round 3 : 2/1 hits, 1.67 expected hits
                    2 infantry owned by the Russians, 2 artilleries owned by the Japanese and 3 infantry owned by the Chinese lost in Eastern Sinkiang
                Japanese win, taking Eastern Sinkiang from Chinese with 1 armour, 1 artillery, 2 bombers, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for Japanese: 3 artilleries and 3 infantry
                Casualties for Chinese: 9 infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Japanese
            Trigger Siberia Has Fallen to Japanese Switch: Setting switch to false for conditionAttachment_Russian_Siberia_Factory_May_Be_Destroyed_Japanese attached to Japanese
            2 bombers, 1 fighter and 2 tactical_bombers moved from Eastern Sinkiang to Szechwan
            1 submarine moved from 82 Sea Zone to 40 Sea Zone
            1 infantry moved from Hopei to Tsinghai
            1 infantry moved from Honan to Tsinghai
            1 artillery moved from Anhwe to Honan
            1 armour moved from Kiangsu to Hopei
            1 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Kiangsu to Kiangsi
            1 infantry moved from Kiangsi to Hunan
            1 artillery moved from Hunan to Kweichow
            1 infantry moved from Yunnan to French Indo China
            1 infantry moved from Kweichow to Yunnan
            1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 7 Sea Zone
            1 fighter and 1 tactical_bomber moved from Korea to French Indo China
            1 aaGun moved from Korea to Northern Manchuria
            1 infantry moved from Malaya to Shan State
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 1 submarine placed in 7 Sea Zone
            1 artillery and 2 infantry placed in Malaya
            1 artillery and 2 infantry placed in French Indo China
            1 artillery and 2 infantry placed in Kiangsu
            1 armour and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 59 Sea Zone. Rolls: 5,1
            Japanese collect 63 PUs (1 lost to blockades); end with 64 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Americans : -1.00
    Chinese : -0.17
    Japanese : 0.83
    

    Savegame

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