Edit: What-if UK did not go for aggressive Medi fgt buy in UK1, and instead focus on sea mine in sz 12 and 15, and buy inf art atg at ratio of 4:2:1 and occasional tnk bmb for Cairo.
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TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 artillery and 1 infantry moved from Japan to 7 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Davao
2 infantry moved from Kyushu to 20 Sea Zone
1 transport moved from 20 Sea Zone to 22 Sea Zone
1 infantry moved from Marianas to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Guam
2 infantry moved from Korea to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Manilla
1 tactical_bomber moved from Kwangsi to Kwangtung
1 armour moved from Szechwan to Kwangtung
1 infantry moved from Fukien to Kwangtung
1 artillery and 1 infantry moved from Hunan to Kwangtung
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
2 artilleries and 5 infantry moved from Kwangsi to 37 Sea Zone
2 artilleries, 5 infantry and 4 transports moved from 37 Sea Zone to 38 Sea Zone
1 infantry moved from Siam to 38 Sea Zone
2 artilleries and 5 infantry moved from 38 Sea Zone to Malaya
1 infantry moved from 38 Sea Zone to Malaya
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Malaya
2 bombers, 2 fighters and 2 tactical_bombers moved from Kwangsi to Malaya
1 battleship and 2 cruisers moved from 37 Sea Zone to 38 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Borneo
1 tactical_bomber moved from 7 Sea Zone to Manilla
1 fighter and 1 tactical_bomber moved from Kwangsi to Borneo
1 fighter moved from Kwangsi to Davao
1 artillery and 1 mech_infantry moved from Inner Mongolia to Tsinghai
1 artillery and 1 infantry moved from Hopei to Tsinghai
1 infantry moved from Hopei to Tsinghai
Combat - Japanese
Battle in Guam
Battle in Malaya
Japanese attack with 2 artilleries, 2 bombers, 4 fighters, 6 infantry and 4 tactical_bombers
British defend with 1 fighter and 5 infantry; ANZAC defend with 3 fighters and 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 battleship and 2 cruisers in Malaya, round 2 : 2/1 hits, 1.67 expected hits
Japanese roll dice for 2 artilleries, 2 bombers, 4 fighters, 6 infantry and 4 tactical_bombers in Malaya, round 2 : 7/1 hits, 7.67 expected hits
UK_Pacific roll dice for 4 fighters and 6 infantry in Malaya, round 2 : 5/1 hits, 4.67 expected hits
5 infantry owned by the Japanese, 3 fighters owned by the ANZAC, 1 infantry owned by the ANZAC and 5 infantry owned by the British lost in Malaya
Japanese roll dice for 2 artilleries, 2 bombers, 4 fighters, 1 infantry and 4 tactical_bombers in Malaya, round 3 : 6/1 hits, 6.67 expected hits
UK_Pacific roll dice for 1 fighter in Malaya, round 3 : 1/1 hits, 0.67 expected hits
1 artillery owned by the Japanese and 1 fighter owned by the British lost in Malaya
Japanese win, taking Guam from Americans, taking Malaya from UK_Pacific with 1 artillery, 2 bombers, 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 39
Casualties for Japanese: 1 artillery and 5 infantry
Casualties for ANZAC: 3 fighters and 1 infantry
Casualties for British: 1 fighter and 5 infantry
Battle in Borneo
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Borneo, round 2 : 1/1 hits, 1.50 expected hits
UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Davao
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Davao, round 2 : 1/1 hits, 1.17 expected hits
Americans roll dice for 1 infantry in Davao, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Davao
Japanese win, taking Davao from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Manilla
Japanese attack with 2 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Japanese roll dice for 2 infantry and 1 tactical_bomber in Manilla, round 2 : 1/1 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Manilla, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Manilla
Japanese win, taking Manilla from Americans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Kwangtung
Japanese attack with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 2/0 hits, 2.00 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Tsinghai
Japanese attack with 2 artilleries, 2 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Tsinghai, round 2 : 1/1 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 infantry moved from Honan to Inner Mongolia
1 aaGun moved from Kwangsi to French Indo China
Japanese take French Indo China from Neutral_Axis
1 artillery moved from Yunnan to Szechwan
1 tactical_bomber moved from Kwangtung to 7 Sea Zone
1 tactical_bomber moved from Manilla to 36 Sea Zone
2 fighters and 1 tactical_bomber moved from Anhwe to Japan
1 aaGun and 3 infantry moved from Korea to Southern Manchuria
2 artilleries and 2 infantry moved from Japan to Kyushu
1 carrier moved from 7 Sea Zone to 36 Sea Zone
1 fighter moved from Davao to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Borneo to Kwangsi
2 fighters moved from Malaya to Siam
2 tactical_bombers moved from Malaya to Siam
2 bombers moved from Malaya to Kwangsi
2 fighters and 2 tactical_bombers moved from Malaya to 38 Sea Zone
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
1 destroyer moved from 37 Sea Zone to 22 Sea Zone
2 carriers moved from 37 Sea Zone to 38 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 destroyer and 1 submarine moved from 7 Sea Zone to 22 Sea Zone
1 submarine moved from 22 Sea Zone to 36 Sea Zone
Place Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 7 Sea Zone
3 infantry placed in Kiangsu
1 artillery and 2 infantry placed in Japan
Japanese undo move 3.
Japanese undo move 2.
1 artillery and 2 infantry placed in Kiangsu
3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs
Combat Hit Differential Summary :
Americans : -0.67
Chinese : 0.67
UK_Pacific : 0.67
Japanese : -2.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 2 destroyers and 1 tactical_bomber; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 mech_infantry moved from Eastern United States to 104 Sea Zone
1 mech_infantry and 1 transport moved from 104 Sea Zone to 91 Sea Zone
1 mech_infantry and 1 transport moved from 91 Sea Zone to 90 Sea Zone
1 infantry moved from Eastern United States to 104 Sea Zone
1 armour moved from Eastern United States to 104 Sea Zone
1 armour, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
1 transport moved from 104 Sea Zone to 90 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 4 destroyers and 4 fighters moved from 104 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Morocco
1 armour moved from 93 Sea Zone to Morocco
1 bomber moved from Western United States to United Kingdom
Combat - Americans
Battle in Morocco
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of Brazil from Neutral_Allies to Americans
EDIT: Adding units owned by Americans to Brazil: 3 infantry and 1 mech_infantry
EDIT: Removing units owned by Neutral_Allies from Brazil: 3 infantry
EDIT: Removing units owned by Americans from 90 Sea Zone: 1 mech_infantry and 2 transports
EDIT: Adding units owned by Americans to 88 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
1 cruiser moved from 27 Sea Zone to 55 Sea Zone
1 submarine moved from 27 Sea Zone to 55 Sea Zone
Place Units - Americans
1 carrier placed in 11 Sea Zone
1 tactical_bomber placed in 11 Sea Zone
1 cruiser and 2 destroyers placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
4 infantry moved from Kansu to Eastern Sinkiang
Place Units - Chinese
2 infantry placed in Eastern Sinkiang
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 2 destroyers and 1 tactical_bomber; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 mech_infantry moved from Eastern United States to 104 Sea Zone
1 mech_infantry and 1 transport moved from 104 Sea Zone to 91 Sea Zone
1 mech_infantry and 1 transport moved from 91 Sea Zone to 90 Sea Zone
1 infantry moved from Eastern United States to 104 Sea Zone
1 armour moved from Eastern United States to 104 Sea Zone
1 armour, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
1 transport moved from 104 Sea Zone to 90 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 4 destroyers and 4 fighters moved from 104 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Morocco
1 armour moved from 93 Sea Zone to Morocco
1 bomber moved from Western United States to United Kingdom
Combat - Americans
Battle in Morocco
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of Brazil from Neutral_Allies to Americans
EDIT: Adding units owned by Americans to Brazil: 3 infantry and 1 mech_infantry
EDIT: Removing units owned by Neutral_Allies from Brazil: 3 infantry
EDIT: Removing units owned by Americans from 90 Sea Zone: 1 mech_infantry and 2 transports
EDIT: Adding units owned by Americans to 88 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
1 cruiser moved from 27 Sea Zone to 55 Sea Zone
1 submarine moved from 27 Sea Zone to 55 Sea Zone
Place Units - Americans
1 carrier placed in 11 Sea Zone
1 tactical_bomber placed in 11 Sea Zone
1 cruiser and 2 destroyers placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
4 infantry moved from Kansu to Eastern Sinkiang
Place Units - Chinese
2 infantry placed in Eastern Sinkiang
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Purchase Units - British
British buy 1 carrier, 1 cruiser and 1 destroyer; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Tanganyika Territory to 74 Sea Zone
1 infantry moved from 74 Sea Zone to French Madagascar
1 infantry moved from Ethiopia to British Somaliland
1 artillery moved from Ethiopia to British Somaliland
1 armour moved from Kenya to Italian Somaliland
1 tactical_bomber moved from Egypt to Italian Somaliland
1 infantry moved from Belgian Congo to French Equatorial Africa
1 bomber moved from United Kingdom to Northern Italy
1 bomber moved from Malta to Northern Italy
1 artillery moved from Syria to Trans-Jordan
1 infantry moved from Southern Persia to Iraq
1 infantry moved from Southern Persia to Baluchistan
1 infantry moved from Burma to Shan State
1 bomber moved from Eastern India to Shan State
1 battleship, 1 cruiser and 1 destroyer moved from 78 Sea Zone to 100 Sea Zone
Combat - British
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 0/1 hits, 0.33 expected hits
Bombing raid in Northern Italy rolls: 4,7 and causes: 11 damage to unit: factory_major
Bombing raid in Northern Italy causes 11 damage total.
Battle in French Madagascar
Battle in Shan State
British attack with 1 bomber and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 bomber and 1 infantry in Shan State, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking French Madagascar from Neutral_Axis, taking Shan State from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Italian Somaliland
British attack with 1 armour and 1 tactical_bomber
Italians defend with 1 artillery
British roll dice for 1 armour and 1 tactical_bomber in Italian Somaliland, round 2 : 2/1 hits, 1.17 expected hits
Italians roll dice for 1 artillery in Italian Somaliland, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Italians and 1 armour owned by the British lost in Italian Somaliland
British win with 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for British: 1 armour
Casualties for Italians: 1 artillery
Battle in British Somaliland
British attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in British Somaliland, round 2 : 1/1 hits, 0.67 expected hits
Italians roll dice for 1 infantry in British Somaliland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in British Somaliland
British win, taking British Somaliland from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from Shan State to Eastern India
3 aaGuns, 2 armour, 4 infantry and 1 mech_infantry moved from Burma to Eastern India
1 infantry moved from Southern Persia to Northeast Persia
British take Northeast Persia from Neutral_Allies
1 fighter moved from Egypt to 100 Sea Zone
1 fighter moved from Egypt to 100 Sea Zone
1 tactical_bomber moved from Italian Somaliland to Ethiopia
1 bomber moved from Northern Italy to Malta
1 bomber moved from Northern Italy to Malta
Place Units - British
1 carrier, 1 cruiser and 1 destroyer placed in 100 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by UK_Pacific to Eastern India: 1 infantry
EDIT: Removing units owned by British from Shan State: 1 infantry
EDIT: Changing ownership of Shan State from UK_Pacific to Japanese
EDIT: Adding units owned by Japanese to Shan State: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by UK_Pacific from Eastern India: 1 infantry
EDIT: Adding units owned by British to Eastern India: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 3,3,5,6,2,1,6,5,5,4,5
British collect 28 PUs (8 lost to blockades); end with 28 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUs
Place Units - UK_Pacific
1 artillery, 1 fighter and 1 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in Eastern India change ownership: 1 artillery, 1 fighter and 1 infantry
Combat Hit Differential Summary :
British : 1.50
Italians : 0.33
AA fire in Northern Italy : : -0.33
Japanese : -0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 4 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Italians
1 artillery and 2 infantry moved from Romania to Bessarabia
1 infantry moved from Southern Italy to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 101 Sea Zone
1 infantry moved from 101 Sea Zone to Crete
Combat - Italians
Battle in Crete
Battle in Bessarabia
Italians attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 : 1/1 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bessarabia
Italians win, taking Crete from Neutral_Allies, taking Bessarabia from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Italians
2 armour moved from Greece to Romania
1 aaGun moved from Romania to Bessarabia
2 infantry moved from Yugoslavia to Romania
1 infantry moved from Yugoslavia to Northern Italy
1 artillery and 4 infantry moved from Greece to Bulgaria
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Libya
1 artillery and 1 infantry moved from Tunisia to Libya
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians : 0.17
Russians : 0.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New Zealand to 65 Sea Zone
1 fighter moved from New South Wales to Queensland
1 infantry and 1 transport moved from 65 Sea Zone to 64 Sea Zone
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
1 infantry moved from Egypt to Alexandria
Combat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from 64 Sea Zone to New South Wales
Place Units - ANZAC
1 artillery placed in New South Wales
1 submarine placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New Zealand to 65 Sea Zone
1 fighter moved from New South Wales to Queensland
1 infantry and 1 transport moved from 65 Sea Zone to 64 Sea Zone
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
1 infantry moved from Egypt to Alexandria
Combat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from 64 Sea Zone to New South Wales
Place Units - ANZAC
1 artillery placed in New South Wales
1 submarine placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
1 destroyer moved from 100 Sea Zone to 95 Sea Zone
1 fighter moved from Malta to 101 Sea Zone
Combat - French
Battle in 101 Sea Zone
French attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 101 Sea Zone
French win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Italians: 1 transport
Non Combat Move - French
1 fighter moved from 101 Sea Zone to Malta
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries and 12 infantry; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Germans
2 artilleries and 8 infantry moved from Romania to Eastern Poland
9 armour and 5 mech_infantrys moved from Poland to Eastern Poland
7 artilleries and 21 infantry moved from Poland to Baltic States
1 mech_infantry moved from Yugoslavia to Eastern Poland
1 fighter moved from 112 Sea Zone to United Kingdom
1 bomber and 1 fighter moved from Western Germany to United Kingdom
Combat - Germans
Air Battle in United Kingdom
Germans attacks with 3 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/1 hits, 0.17 expected hits
Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in United Kingdom causes 5 damage total.
Battle in Baltic States
Germans attack with 7 artilleries and 21 infantry
Russians defend with 1 infantry
Germans roll dice for 7 artilleries and 21 infantry in Baltic States, round 2 : 7/0 hits, 7.00 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 7 artilleries and 21 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 9 armour, 2 artilleries, 8 infantry and 6 mech_infantrys
Russians defend with 3 infantry
Germans roll dice for 9 armour, 2 artilleries, 8 infantry and 6 mech_infantrys in Eastern Poland, round 2 : 9/1 hits, 8.83 expected hits
Russians roll dice for 3 infantry in Eastern Poland, round 2 : 1/0 hits, 1.00 expected hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 9 armour, 2 artilleries, 7 infantry and 6 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Cleaning up after air battles
Non Combat Move - Germans
1 aaGun moved from Poland to Eastern Poland
1 aaGun moved from Poland to Baltic States
1 fighter and 1 tactical_bomber moved from Western Germany to France
1 aaGun moved from Normandy Bordeaux to Southern France
1 battleship, 1 carrier, 1 cruiser, 2 submarines and 1 tactical_bomber moved from 112 Sea Zone to 115 Sea Zone
1 submarine moved from 113 Sea Zone to 128 Sea Zone
1 fighter moved from United Kingdom to Western Germany
1 fighter moved from United Kingdom to 115 Sea Zone
1 bomber moved from United Kingdom to Western Germany
1 artillery and 2 infantry moved from Western Germany to 115 Sea Zone
2 mech_infantrys moved from Western Germany to Poland
1 artillery, 2 infantry and 2 transports moved from 115 Sea Zone to 116 Sea Zone
1 artillery moved from Germany to 116 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 116 Sea Zone to 115 Sea Zone
2 artilleries and 2 infantry moved from 115 Sea Zone to Norway
1 artillery and 8 infantry moved from Finland to Norway
1 destroyer moved from 112 Sea Zone to 113 Sea Zone
1 submarine moved from 111 Sea Zone to 122 Sea Zone
1 submarine moved from 121 Sea Zone to 127 Sea Zone
2 artilleries and 7 infantry moved from Germany to Poland
Place Units - Germans
1 infantry placed in Normandy Bordeaux
1 infantry placed in Southern France
1 infantry placed in France
4 artilleries and 6 infantry placed in Germany
1 artillery and 3 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 3
Germans collect 42 PUs (3 lost to blockades); end with 42 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 45 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 53 PUs
Combat Hit Differential Summary :
Germans : 0.17
Russians : -0.33
AA fire in United Kingdom : : -0.17
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 3 armour and 9 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Karelia to Finland
1 infantry moved from Smolensk to Southern Belarus
1 fighter moved from Leningrad to Finland
1 fighter moved from Leningrad to Finland
1 tactical_bomber moved from Leningrad to Finland
1 infantry moved from Vyborg to Finland
1 artillery and 12 infantry moved from Western Ukraine to Bessarabia
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
1 artillery and 3 infantry moved from Ukraine to Bessarabia
1 infantry moved from Northern Caucasus to Rostov
1 infantry moved from Northern Caucasus to Rostov
1 armour moved from Kazakhstan to Rostov
1 mech_infantry moved from Kazakhstan to Rostov
3 infantry moved from Russia to Smolensk
1 infantry moved from Smolensk to Southern Belarus
1 infantry moved from Smolensk to Southern Belarus
1 infantry moved from Leningrad to Northern Belarus
1 mech_infantry moved from Leningrad to Northern Belarus
1 mech_infantry moved from Vyborg to Northern Belarus
4 armour, 1 artillery and 14 infantry moved from Vyborg to Leningrad
Combat - Russians
Battle in Bessarabia
Russians attack with 2 artilleries and 15 infantry
Italians defend with 1 aaGun, 1 artillery and 1 infantry
Russians roll dice for 2 artilleries and 15 infantry in Bessarabia, round 2 : 4/1 hits, 3.50 expected hits
Italians roll dice for 1 aaGun, 1 artillery and 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 aaGun owned by the Italians, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Bessarabia
Russians win, taking Bessarabia from Italians with 2 artilleries and 14 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 1 infantry
Casualties for Italians: 1 aaGun, 1 artillery and 1 infantry
Battle in Finland
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 aaGun and 1 infantry
AA fire in Finland : 1/1 hits, 0.50 expected hits
1 tactical_bomber owned by the Russians lost in Finland
Russians roll dice for 2 fighters and 2 infantry in Finland, round 2 : 1/1 hits, 1.33 expected hits
Germans roll dice for 1 aaGun and 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
1 aaGun owned by the Germans lost in Finland
Russians roll dice for 2 fighters and 2 infantry in Finland, round 3 : 2/1 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Finland, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is -2
Casualties for Russians: 1 tactical_bomber
Casualties for Germans: 1 aaGun and 1 infantry
Non Combat Move - Russians
1 fighter moved from Finland to Leningrad
1 fighter moved from Finland to Leningrad
1 aaGun moved from Vyborg to Leningrad
1 infantry moved from Urals to Timguska
1 artillery moved from Siberia to Amur
1 artillery moved from Siberia to Amur
1 infantry moved from Siberia to Amur
1 infantry moved from Siberia to Amur
1 infantry moved from Siberia to Amur
1 infantry moved from Yakut S.S.R. to Yenisey
Place Units - Russians
3 armour placed in Siberia
3 infantry placed in Leningrad
3 infantry placed in Ukraine
3 infantry placed in Russia
Turn Complete - Russians
Russians collect 46 PUs; end with 47 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 50 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 52 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 54 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 57 PUs
Combat Hit Differential Summary :
Germans : -0.67
Italians : 0.33
AA fire in Finland : : 0.50
Russians : 0.83
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 6 artilleries, 1 factory_minor and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Tsinghai to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Malaya to 38 Sea Zone
1 infantry moved from 38 Sea Zone to Sumatra
2 transports moved from 38 Sea Zone to 44 Sea Zone
1 transport moved from 44 Sea Zone to 36 Sea Zone
1 infantry moved from Davao to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Celebes
2 infantry moved from Borneo to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Java
Combat - Japanese
Battle in Java
Battle in Sumatra
Battle in Celebes
Non Combat Move - Japanese
1 artillery moved from Malaya to Shan State
1 armour moved from Kwangtung to Szechwan
1 infantry moved from Anhwe to Honan
1 infantry moved from Honan to Tsinghai
1 infantry moved from Kiangsi to Hopei
1 artillery moved from Hopei to Tsinghai
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Kiangsi
1 artillery moved from Szechwan to Tsinghai
1 infantry moved from Hunan to Kweichow
1 infantry moved from Kwangtung to Hunan
1 aaGun moved from French Indo China to Shan State
1 battleship, 2 carriers and 2 cruisers moved from 38 Sea Zone to 43 Sea Zone
1 infantry moved from Guam to 22 Sea Zone
1 infantry and 1 transport moved from 22 Sea Zone to 20 Sea Zone
1 artillery moved from Davao to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 20 Sea Zone
1 transport moved from 21 Sea Zone to 6 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 20 Sea Zone to 6 Sea Zone
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
2 artilleries and 4 infantry moved from 6 Sea Zone to Korea
1 aaGun and 3 infantry moved from Southern Manchuria to Korea
1 transport moved from 37 Sea Zone to 20 Sea Zone
1 transport moved from 38 Sea Zone to 20 Sea Zone
2 artilleries and 2 infantry moved from Kyushu to 20 Sea Zone
2 artilleries and 2 infantry moved from 20 Sea Zone to Korea
2 fighters and 2 tactical_bombers moved from Siam to 43 Sea Zone
2 fighters and 2 tactical_bombers moved from 38 Sea Zone to Korea
1 submarine moved from 42 Sea Zone to 77 Sea Zone
1 destroyer moved from 36 Sea Zone to 38 Sea Zone
1 destroyer moved from 22 Sea Zone to 45 Sea Zone
1 submarine moved from 36 Sea Zone to 43 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 7 Sea Zone
1 destroyer moved from 22 Sea Zone to 7 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
2 bombers moved from Kwangsi to Yunnan
1 marine moved from Kweichow to Yunnan
Place Units - Japanese
1 artillery and 2 infantry placed in Kiangsu
1 factory_minor placed in Malaya
5 artilleries and 5 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 battleships, 3 destroyers and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 destroyer moved from 104 Sea Zone to 93 Sea Zone
1 cruiser moved from 104 Sea Zone to 93 Sea Zone
1 destroyer moved from 104 Sea Zone to 93 Sea Zone
1 infantry moved from Brazil to 88 Sea Zone
1 infantry moved from Brazil to 88 Sea Zone
1 infantry moved from Brazil to 88 Sea Zone
1 mech_infantry moved from Brazil to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 93 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 89 Sea Zone
1 infantry moved from 89 Sea Zone to French West Africa
1 mech_infantry moved from 89 Sea Zone to French West Africa
1 transport moved from 93 Sea Zone to 104 Sea Zone
1 armour moved from Morocco to Algeria
Americans take Algeria from Neutral_Axis
1 armour moved from Algeria to Morocco
1 carrier moved from 11 Sea Zone to 27 Sea Zone
1 tactical_bomber moved from 11 Sea Zone to 27 Sea Zone
1 fighter moved from Hawaiian Islands to 27 Sea Zone
1 marine moved from Hawaiian Islands to 27 Sea Zone
1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 artillery moved from Hawaiian Islands to 27 Sea Zone
1 cruiser moved from 55 Sea Zone to 34 Sea Zone
1 submarine moved from 55 Sea Zone to 34 Sea Zone
1 submarine moved from 55 Sea Zone to 34 Sea Zone
1 destroyer moved from 55 Sea Zone to 34 Sea Zone
1 destroyer moved from 27 Sea Zone to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 1 marine and 1 transport moved from 27 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Caroline Islands
1 artillery moved from 34 Sea Zone to Caroline Islands
1 marine moved from 34 Sea Zone to Caroline Islands
1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 infantry moved from Hawaiian Islands to 27 Sea Zone
2 infantry and 1 transport moved from 27 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Caroline Islands
1 infantry moved from 34 Sea Zone to Caroline Islands
Combat - Americans
Battle in French West Africa
Battle in Caroline Islands
Americans attack with 1 artillery, 3 infantry and 1 marine
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/1 hits, 1.67 expected hits
Americans roll dice for 1 artillery, 3 infantry and 1 marine in Caroline Islands, round 2 : 2/1 hits, 1.33 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/1 hits, 0.67 expected hits
2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking French West Africa from Neutral_Axis, taking Caroline Islands from Japanese with 1 artillery, 2 infantry and 1 marine remaining. Battle score for attacker is 8
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Non Combat Move - Americans
1 infantry moved from 93 Sea Zone to Morocco
1 infantry moved from 93 Sea Zone to Morocco
Place Units - Americans
1 transport placed in 11 Sea Zone
1 transport placed in 104 Sea Zone
1 battleship and 1 destroyer placed in 11 Sea Zone
1 battleship and 2 destroyers placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Americans : 1.00
Japanese : 0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 battleships, 3 destroyers and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 destroyer moved from 104 Sea Zone to 93 Sea Zone
1 cruiser moved from 104 Sea Zone to 93 Sea Zone
1 destroyer moved from 104 Sea Zone to 93 Sea Zone
1 infantry moved from Brazil to 88 Sea Zone
1 infantry moved from Brazil to 88 Sea Zone
1 infantry moved from Brazil to 88 Sea Zone
1 mech_infantry moved from Brazil to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 93 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 89 Sea Zone
1 infantry moved from 89 Sea Zone to French West Africa
1 mech_infantry moved from 89 Sea Zone to French West Africa
1 transport moved from 93 Sea Zone to 104 Sea Zone
1 armour moved from Morocco to Algeria
Americans take Algeria from Neutral_Axis
1 armour moved from Algeria to Morocco
1 carrier moved from 11 Sea Zone to 27 Sea Zone
1 tactical_bomber moved from 11 Sea Zone to 27 Sea Zone
1 fighter moved from Hawaiian Islands to 27 Sea Zone
1 marine moved from Hawaiian Islands to 27 Sea Zone
1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 artillery moved from Hawaiian Islands to 27 Sea Zone
1 cruiser moved from 55 Sea Zone to 34 Sea Zone
1 submarine moved from 55 Sea Zone to 34 Sea Zone
1 submarine moved from 55 Sea Zone to 34 Sea Zone
1 destroyer moved from 55 Sea Zone to 34 Sea Zone
1 destroyer moved from 27 Sea Zone to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 1 marine and 1 transport moved from 27 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Caroline Islands
1 artillery moved from 34 Sea Zone to Caroline Islands
1 marine moved from 34 Sea Zone to Caroline Islands
1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 infantry moved from Hawaiian Islands to 27 Sea Zone
2 infantry and 1 transport moved from 27 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Caroline Islands
1 infantry moved from 34 Sea Zone to Caroline Islands
Combat - Americans
Battle in French West Africa
Battle in Caroline Islands
Americans attack with 1 artillery, 3 infantry and 1 marine
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/1 hits, 1.67 expected hits
Americans roll dice for 1 artillery, 3 infantry and 1 marine in Caroline Islands, round 2 : 2/1 hits, 1.33 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/1 hits, 0.67 expected hits
2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking French West Africa from Neutral_Axis, taking Caroline Islands from Japanese with 1 artillery, 2 infantry and 1 marine remaining. Battle score for attacker is 8
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Non Combat Move - Americans
1 infantry moved from 93 Sea Zone to Morocco
1 infantry moved from 93 Sea Zone to Morocco
Place Units - Americans
1 transport placed in 11 Sea Zone
1 transport placed in 104 Sea Zone
1 battleship and 1 destroyer placed in 11 Sea Zone
1 battleship and 2 destroyers placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
7 infantry moved from Eastern Sinkiang to Kansu
Combat - Chinese
Battle in Kansu
Chinese attack with 7 infantry
Japanese defend with 1 infantry
Chinese roll dice for 7 infantry in Kansu, round 2 : 1/1 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 7 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Western Sinkiang
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs
Purchase Units - British
British buy 1 armour, 2 artilleries, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 fighters moved from 100 Sea Zone to 99 Sea Zone
1 infantry moved from French Madagascar to 74 Sea Zone
1 infantry and 1 transport moved from 74 Sea Zone to 78 Sea Zone
1 artillery moved from British Somaliland to 78 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 78 Sea Zone to 83 Sea Zone
1 tactical_bomber moved from Ethiopia to Egypt
1 fighter moved from Malta to 99 Sea Zone
1 bomber moved from Malta to 99 Sea Zone
1 bomber moved from Malta to 99 Sea Zone
1 infantry moved from French Equatorial Africa to French Central Africa
British take French Central Africa from Neutral_Axis
1 infantry moved from British Somaliland to Italian Somaliland
British take Italian Somaliland from Italians
1 infantry moved from Baluchistan to Central India
1 infantry moved from Iraq to Trans-Jordan
1 artillery moved from Trans-Jordan to Egypt
Combat - British
Battle in 99 Sea Zone
British attack with 1 battleship, 2 bombers, 1 carrier, 2 cruisers, 2 destroyers and 3 fighters
Italians defend with 1 cruiser and 2 destroyers
British roll dice for 1 battleship, 2 bombers, 1 carrier, 2 cruisers, 2 destroyers and 3 fighters in 99 Sea Zone, round 2 : 5/1 hits, 4.83 expected hits
Italians roll dice for 1 cruiser and 2 destroyers in 99 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits
Units damaged: 1 battleship owned by the British
2 destroyers owned by the Italians and 1 cruiser owned by the Italians lost in 99 Sea Zone
British win, taking 99 Sea Zone from Italians with 1 battleship, 2 bombers, 1 carrier, 2 cruisers, 2 destroyers and 3 fighters remaining. Battle score for attacker is 27
Casualties for Italians: 1 cruiser and 2 destroyers
Non Combat Move - British
1 fighter moved from 99 Sea Zone to Malta
1 bomber moved from 99 Sea Zone to Malta
1 bomber moved from 99 Sea Zone to Malta
1 infantry moved from 83 Sea Zone to Egypt
1 artillery moved from 83 Sea Zone to Egypt
1 fighter moved from United Kingdom to Morocco
Place Units - British
1 armour and 2 artilleries placed in Egypt
1 mech_infantry placed in Iraq
British undo move 1.
British undo move 1.
1 artillery placed in Egypt
2 transports placed in 83 Sea Zone
1 armour, 1 artillery and 1 mech_infantry placed in Iraq
Turning on Edit Mode
EDIT: Changing ownership of Northwest Persia from Neutral_Allies to British
EDIT: Adding units owned by British to Northwest Persia: 1 infantry
EDIT: Removing units owned by British from Northeast Persia: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 122 Sea Zone. Rolls: 1,5
British collect 36 PUs (1 lost to blockades); end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in Eastern India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
British : 0.17
Italians : -0.17
Americans : 1.00
Chinese : -0.17
Japanese : 0.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 infantry and 1 mech_infantry; Remaining resources: 6 PUs;
Combat Move - Italians
Non Combat Move - Italians
2 infantry moved from Romania to Eastern Poland
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Libya to Tunisia
1 aaGun and 2 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
2 infantry and 1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,3,1,4,4,5,2,1,2
Italians collect 4 PUs (9 lost to blockades); end with 10 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to Queensland
1 artillery moved from New South Wales to Queensland
1 fighter moved from Queensland to 64 Sea Zone
1 fighter moved from Queensland to 64 Sea Zone
1 destroyer moved from 55 Sea Zone to 34 Sea Zone
1 cruiser moved from 55 Sea Zone to 34 Sea Zone
1 infantry moved from Alexandria to Tobruk
ANZAC take Tobruk from Italians
1 infantry moved from Alexandria to Tobruk
Combat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 carrier placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to Queensland
1 artillery moved from New South Wales to Queensland
1 fighter moved from Queensland to 64 Sea Zone
1 fighter moved from Queensland to 64 Sea Zone
1 destroyer moved from 55 Sea Zone to 34 Sea Zone
1 cruiser moved from 55 Sea Zone to 34 Sea Zone
1 infantry moved from Alexandria to Tobruk
ANZAC take Tobruk from Italians
1 infantry moved from Alexandria to Tobruk
Combat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 carrier placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
1 fighter moved from Malta to Tobruk
Combat - French
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
5 armour, 2 artilleries, 7 infantry and 4 mech_infantrys moved from Eastern Poland to Bessarabia
1 bomber, 2 fighters and 2 tactical_bombers moved from Western Germany to Bessarabia
7 artilleries and 21 infantry moved from Baltic States to Leningrad
1 artillery and 3 infantry moved from Western Germany to 115 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 3 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 115 Sea Zone to 118 Sea Zone
1 artillery and 3 infantry moved from 118 Sea Zone to Leningrad
5 artilleries and 12 infantry moved from Norway to Finland
1 mech_infantry moved from Poland to Bessarabia
1 mech_infantry moved from Poland to Bessarabia
1 armour moved from Eastern Poland to Bessarabia
3 armour and 2 mech_infantrys moved from Eastern Poland to Leningrad
Combat - Germans
Battle in 118 Sea Zone
Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports
Russians defend with 1 cruiser and 1 submarine
1 submarine owned by the Russians Submerged
Germans roll dice for 2 submarines in 118 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports in 118 Sea Zone, round 2 : 2/1 hits, 2.33 expected hits
Russians roll dice for 1 cruiser in 118 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Units damaged: 1 battleship owned by the Germans
1 cruiser owned by the Russians lost in 118 Sea Zone
Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 11
Casualties for Russians: 1 cruiser
Battle in Leningrad
Germans attack with 3 armour, 8 artilleries, 24 infantry and 2 mech_infantrys
Russians defend with 2 aaGuns, 1 airfield, 5 armour, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 17 infantry
Germans roll dice for 3 armour, 8 artilleries, 24 infantry and 2 mech_infantrys in Leningrad, round 2 : 10/1 hits, 10.17 expected hits
Russians roll dice for 2 aaGuns, 5 armour, 1 artillery, 2 fighters and 17 infantry in Leningrad, round 2 : 10/1 hits, 9.83 expected hits
8 infantry owned by the Russians, 10 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Leningrad
Germans roll dice for 3 armour, 8 artilleries, 14 infantry and 2 mech_infantrys in Leningrad, round 3 : 8/1 hits, 8.50 expected hits
Russians roll dice for 5 armour, 1 artillery, 2 fighters and 9 infantry in Leningrad, round 3 : 7/1 hits, 7.17 expected hits
8 infantry owned by the Russians and 7 infantry owned by the Germans lost in Leningrad
Germans roll dice for 3 armour, 8 artilleries, 7 infantry and 2 mech_infantrys in Leningrad, round 4 : 7/1 hits, 7.17 expected hits
Russians roll dice for 5 armour, 1 artillery, 2 fighters and 1 infantry in Leningrad, round 4 : 4/1 hits, 4.50 expected hits
1 infantry owned by the Russians, 5 armour owned by the Russians, 1 artillery owned by the Russians and 4 infantry owned by the Germans lost in Leningrad
Germans roll dice for 3 armour, 8 artilleries, 3 infantry and 2 mech_infantrys in Leningrad, round 5 : 6/1 hits, 5.83 expected hits
Russians roll dice for 2 fighters in Leningrad, round 5 : 1/1 hits, 1.33 expected hits
2 fighters owned by the Russians and 1 infantry owned by the Germans lost in Leningrad
Germans win, taking Leningrad from Russians with 3 armour, 8 artilleries, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 49
Casualties for Germans: 22 infantry
Casualties for Russians: 2 aaGuns, 5 armour, 1 artillery, 2 fighters and 17 infantry
Battle in Finland
Germans attack with 5 artilleries and 12 infantry
Russians defend with 2 infantry
Germans roll dice for 5 artilleries and 12 infantry in Finland, round 2 : 4/1 hits, 4.50 expected hits
Russians roll dice for 2 infantry in Finland, round 2 : 1/1 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland
Germans win, taking Finland from Russians with 5 artilleries and 11 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Bessarabia
Germans attack with 6 armour, 2 artilleries, 1 bomber, 2 fighters, 7 infantry, 6 mech_infantrys and 2 tactical_bombers
Russians defend with 2 artilleries and 14 infantry
Germans roll dice for 6 armour, 2 artilleries, 1 bomber, 2 fighters, 7 infantry, 6 mech_infantrys and 2 tactical_bombers in Bessarabia, round 2 : 10/0 hits, 10.00 expected hits
Russians roll dice for 2 artilleries and 14 infantry in Bessarabia, round 2 : 6/1 hits, 5.33 expected hits
10 infantry owned by the Russians and 6 infantry owned by the Germans lost in Bessarabia
Germans roll dice for 6 armour, 2 artilleries, 1 bomber, 2 fighters, 1 infantry, 6 mech_infantrys and 2 tactical_bombers in Bessarabia, round 3 : 8/1 hits, 8.83 expected hits
Russians roll dice for 2 artilleries and 4 infantry in Bessarabia, round 3 : 2/0 hits, 2.00 expected hits
4 infantry owned by the Russians, 2 artilleries owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Bessarabia
Germans win, taking Bessarabia from Russians with 6 armour, 1 artillery, 1 bomber, 2 fighters, 6 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 25
Casualties for Germans: 1 artillery and 7 infantry
Casualties for Russians: 2 artilleries and 14 infantry
Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad
Non Combat Move - Germans
Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans
2 fighters and 2 tactical_bombers moved from Bessarabia to Eastern Poland
1 aaGun moved from Eastern Poland to Bessarabia
1 aaGun moved from Baltic States to Leningrad
1 bomber moved from Bessarabia to Eastern Poland
1 infantry moved from Poland to Baltic States
2 artilleries and 6 infantry moved from Poland to Eastern Poland
4 artilleries and 6 infantry moved from Germany to Poland
1 destroyer moved from 113 Sea Zone to 116 Sea Zone
1 submarine moved from 128 Sea Zone to 116 Sea Zone
1 fighter and 1 tactical_bomber moved from France to Western Germany
1 submarine moved from 127 Sea Zone to 128 Sea Zone
1 infantry moved from Southern France to France
1 aaGun moved from Southern France to France
1 aaGun moved from Holland Belgium to Western Germany
1 infantry moved from France to Holland Belgium
1 submarine moved from 122 Sea Zone to 115 Sea Zone
Place Units - Germans
2 armour, 1 artillery, 3 infantry and 3 mech_infantrys placed in Germany
1 artillery and 2 infantry placed in France
1 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,4,5,4,5,3,1,4,6
Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 5
Germans collect 45 PUs (2 lost to blockades); end with 45 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 56 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Germans : -3.00
Russians : 0.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 19 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 infantry moved from Buryatia to Northern Manchuria
Chinese take Northern Manchuria from Japanese
1 infantry moved from Buryatia to Northern Manchuria
3 artilleries and 12 infantry moved from Amur to Northern Manchuria
3 armour and 4 infantry moved from Siberia to Amur
1 armour moved from Amur to Northern Manchuria
2 armour moved from Amur to Northern Manchuria
1 infantry moved from Yakut S.S.R. to Buryatia
1 infantry moved from Yenisey to Timguska
1 infantry moved from Kazakhstan to Western Sinkiang
1 infantry moved from Urals to Northern Sinkiang
1 infantry moved from Timguska to Northern Sinkiang
1 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Western Ukraine to Ukraine
1 armour, 2 infantry and 1 mech_infantry moved from Rostov to Ukraine
1 mech_infantry moved from Northern Belarus to Novgorod
1 mech_infantry moved from Novgorod to Vologda
1 mech_infantry moved from Northern Belarus to Novgorod
1 infantry moved from Southern Belarus to Bryansk
1 infantry moved from Southern Belarus to Smolensk
1 infantry moved from Smolensk to Yaroslavl
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Yaroslavl
Combat - Russians
Russians creates battle in territory 118 Sea Zone
Battle in 118 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports
1 submarine owned by the Russians Submerged
2 submarines owned by the Germans Submerged
Non Combat Move - Russians
1 submarine moved from 130 Sea Zone to 128 Sea Zone
1 infantry moved from Smolensk to Yaroslavl
1 infantry moved from Russia to Bryansk
1 aaGun moved from Amur to Northern Manchuria
1 aaGun moved from Siberia to Amur
Place Units - Russians
3 infantry placed in Ukraine
10 infantry placed in Russia
3 infantry placed in Stalingrad
3 infantry placed in Urals
Turn Complete - Russians
Russians collect 42 PUs; end with 42 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 45 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 1 factory_minor, 10 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Shan State to 38 Sea Zone
1 infantry moved from Sumatra to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 35 Sea Zone
2 infantry moved from Java to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 infantry moved from Celebes to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 36 Sea Zone
1 infantry moved from Manilla to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from 43 Sea Zone to Caroline Islands
1 battleship and 2 cruisers moved from 43 Sea Zone to 35 Sea Zone
1 fighter, 1 submarine and 1 tactical_bomber moved from 7 Sea Zone to 26 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to 35 Sea Zone
1 artillery and 5 infantry moved from 35 Sea Zone to Caroline Islands
1 destroyer moved from 38 Sea Zone to 35 Sea Zone
2 carriers moved from 43 Sea Zone to 35 Sea Zone
1 destroyer moved from 45 Sea Zone to 35 Sea Zone
Combat - Japanese
Battle in 26 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 26 Sea Zone, round 2 : 2/1 hits, 1.17 expected hits
Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 26 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Caroline Islands
Japanese attack with 1 artillery, 2 fighters, 5 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 1 artillery, 1 harbour, 2 infantry and 1 marine
Japanese roll dice for 2 battleships and 3 cruisers in Caroline Islands, round 2 : 3/1 hits, 2.83 expected hits
Japanese roll dice for 1 artillery, 2 fighters, 5 infantry and 2 tactical_bombers in Caroline Islands, round 2 : 4/1 hits, 3.67 expected hits
Americans roll dice for 1 artillery, 2 infantry and 1 marine in Caroline Islands, round 2 : 1/1 hits, 1.33 expected hits
1 infantry owned by the Japanese, 2 infantry owned by the Americans, 1 marine owned by the Americans and 1 artillery owned by the Americans lost in Caroline Islands
Japanese win, taking Caroline Islands from Americans with 1 artillery, 2 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery, 2 infantry and 1 marine
Non Combat Move - Japanese
2 fighters moved from Caroline Islands to 35 Sea Zone
2 tactical_bombers moved from Caroline Islands to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 7 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Kiangsu to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 6 Sea Zone
4 artilleries and 4 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to Kyushu
1 infantry moved from Korea to Southern Manchuria
5 artilleries and 5 infantry moved from 6 Sea Zone to Korea
1 armour moved from Szechwan to Tsinghai
1 infantry moved from Hunan to Szechwan
1 infantry moved from Hopei to Tsinghai
1 infantry moved from Honan to Tsinghai
1 infantry moved from Anhwe to Honan
1 infantry moved from Kiangsi to Hopei
1 artillery moved from Kwangtung to Hunan
1 artillery moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Kiangsi
1 submarine moved from 43 Sea Zone to 40 Sea Zone
1 submarine moved from 77 Sea Zone to 82 Sea Zone
1 aaGun moved from Shan State to French Indo China
1 fighter moved from Korea to French Indo China
1 fighter moved from Yunnan to Malaya
1 marine moved from Yunnan to French Indo China
2 bombers moved from Yunnan to French Indo China
1 tactical_bomber moved from Yunnan to Szechwan
1 fighter and 1 tactical_bomber moved from Korea to Hopei
1 fighter moved from Japan to Korea
Place Units - Japanese
1 factory_minor placed in French Indo China
1 artillery and 2 infantry placed in Malaya
1 armour and 2 infantry placed in Kiangsu
2 artilleries and 6 infantry placed in Japan
2 submarines placed in 7 Sea Zone
Turn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Americans : -0.67
Japanese : 1.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 4 destroyers, 2 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry and 1 mech_infantry moved from Western United States to 11 Sea Zone
1 tactical_bomber moved from 27 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 27 Sea Zone to 26 Sea Zone
1 carrier moved from 27 Sea Zone to 32 Sea Zone
1 destroyer moved from 11 Sea Zone to 26 Sea Zone
1 battleship, 1 infantry, 1 mech_infantry and 1 transport moved from 11 Sea Zone to 32 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 2 submarines and 2 transports moved from 34 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
1 mech_infantry moved from 32 Sea Zone to Marshall Islands
1 fighter moved from 32 Sea Zone to Marshall Islands
1 fighter moved from 32 Sea Zone to Marshall Islands
1 bomber moved from United Kingdom to France
Combat - Americans
Strategic bombing raid in France
AA fire in France : 0/1 hits, 0.17 expected hits
Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in France causes 3 damage total.
Battle in Marshall Islands
Americans attack with 2 fighters, 1 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Americans roll dice for 2 battleships in Marshall Islands, round 2 : 1/1 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Marshall Islands
Americans win, taking Marshall Islands from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 26 Sea Zone
Americans attack with 1 destroyer and 2 tactical_bombers
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 2 tactical_bombers in 26 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits
Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 26 Sea Zone
Americans win with 1 destroyer and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
1 tactical_bomber moved from 26 Sea Zone to 32 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 32 Sea Zone
1 fighter moved from Marshall Islands to 32 Sea Zone
1 fighter moved from Marshall Islands to 32 Sea Zone
1 infantry moved from French West Africa to 89 Sea Zone
1 mech_infantry moved from French West Africa to 89 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 94 Sea Zone
1 transport moved from 93 Sea Zone to 94 Sea Zone
1 infantry moved from Eastern United States to 104 Sea Zone
1 artillery moved from Eastern United States to 104 Sea Zone
1 artillery, 1 battleship, 2 destroyers, 1 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Morocco
1 artillery moved from 93 Sea Zone to Morocco
1 battleship, 2 carriers, 3 cruisers, 6 destroyers and 4 fighters moved from 93 Sea Zone to 94 Sea Zone
1 bomber moved from France to Malta
1 infantry and 1 mech_infantry moved from 94 Sea Zone to Morocco
Place Units - Americans
2 artilleries and 2 infantry placed in Western United States
2 transports placed in 11 Sea Zone
3 destroyers and 1 submarine placed in 11 Sea Zone
1 destroyer and 2 submarines placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
AA fire in France : : -0.17
Americans : -0.67
Japanese : 0.50
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Western Sinkiang to Eastern Sinkiang
7 infantry moved from Kansu to Eastern Sinkiang
Place Units - Chinese
1 infantry placed in Eastern Sinkiang
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs
Combat Hit Differential Summary :