@Blackychan Here is the starting file. Open the file just like you would using pbem but you’ll probably have to enter your forum password each time you post. When you’re finished with your turn just hit post to forum and it should show up here.
2026-1-6-Oztea-1939-Global.tsvg
Alannah's Game
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 3 artilleries, 1 destroyer, 3 fighters, 2 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 89 Sea Zone to 91 Sea Zone 1 bomber and 3 fighters moved from Eastern United States to 91 Sea Zone 1 bomber and 2 fighters moved from Gibraltar to Algeria 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 bomber moved from Queensland to Kwangsi 1 destroyer, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone 1 fighter moved from Queensland to 42 Sea Zone Combat - Americans Strategic bombing raid in Kwangsi AA fire in Kwangsi : 0/1 hits, 0.17 expected hits Bombing raid in Kwangsi rolls: 6 and causes: 6 damage to unit: airfield Bombing raid in Kwangsi causes 6 damage total. Battle in 42 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 91 Sea Zone Americans attack with 1 bomber, 1 destroyer and 3 fighters Italians defend with 1 submarine Americans roll dice for 1 bomber, 1 destroyer and 3 fighters in 91 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 91 Sea Zone Americans win with 1 bomber and 3 fighters remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Italians: 1 submarine Battle in Algeria Americans attack with 1 bomber and 2 fighters Italians defend with 2 fighters Americans roll dice for 1 bomber and 2 fighters in Algeria, round 2 : 2/3 hits, 1.67 expected hits Italians roll dice for 2 fighters in Algeria, round 2 : 2/2 hits, 1.33 expected hits 1 fighter owned by the Americans, 1 bomber owned by the Americans and 2 fighters owned by the Italians lost in Algeria Americans win with 1 fighter remaining. Battle score for attacker is -2 Casualties for Americans: 1 bomber and 1 fighter Casualties for Italians: 2 fighters Battle in Sumatra Americans attack with 1 artillery and 1 infantry Japanese defend with 1 artillery, 2 bombers and 1 infantry Americans roll dice for 1 battleship and 1 cruiser in Sumatra, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Sumatra, round 2 : 1/4 hits, 1.00 expected hits 1 infantry owned by the Japanese, 1 bomber owned by the Japanese and 1 infantry owned by the Americans lost in Sumatra Americans roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 bomber in Sumatra, round 3 : 0/2 hits, 0.50 expected hits Americans roll dice for 1 artillery in Sumatra, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 bomber in Sumatra, round 4 : 0/2 hits, 0.50 expected hits Americans roll dice for 1 artillery in Sumatra, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 bomber in Sumatra, round 5 : 0/2 hits, 0.50 expected hits Americans roll dice for 1 artillery in Sumatra, round 6 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 bomber in Sumatra, round 6 : 0/2 hits, 0.50 expected hits 1 bomber owned by the Japanese lost in Sumatra Americans roll dice for 1 artillery in Sumatra, round 7 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Sumatra, round 7 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Sumatra Japanese win with 1 artillery remaining. Battle score for attacker is 20 Casualties for Americans: 1 artillery and 1 infantry Casualties for Japanese: 2 bombers and 1 infantry Battle in 16 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 carrier moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 1 fighter moved from 42 Sea Zone to 54 Sea Zone 1 fighter moved from Algeria to Gibraltar 3 fighters moved from 91 Sea Zone to Gibraltar 1 bomber moved from 91 Sea Zone to French Central Africa 1 transport moved from 101 Sea Zone to 88 Sea Zone 1 aaGun and 1 infantry moved from French Guiana to 88 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar 1 carrier and 1 cruiser moved from 89 Sea Zone to 28 Sea Zone 1 bomber moved from Kwangsi to Yunnan Place Units - Americans 1 destroyer and 2 transports placed in 101 Sea Zone 2 artilleries and 2 infantry placed in Central United States 3 fighters placed in Eastern United States 1 transport placed in 10 Sea Zone 1 artillery placed in Western United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 4 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Yunnan to Kwangsi 3 infantry moved from Yunnan to Hunan 2 infantry moved from Szechwan to Kweichow 1 infantry moved from Shensi to Kweichow Combat - Chinese Battle in Kwangsi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 airfield and 1 artillery Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Hunan Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Hunan, round 2 : 2/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kweichow Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Kweichow, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kwangsi to Yunnan Place Units - Chinese 1 artillery and 1 infantry placed in Suiyuyan 2 artilleries placed in Yunnan 1 artillery placed in Szechwan Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs Purchase Units - British British buy 1 armour, 1 artillery, 2 fighters and 1 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 infantry moved from French Indo China to Siam UK_Pacific take Siam from Japanese 1 bomber moved from Yunnan to Kiangsu 1 battleship moved from 54 Sea Zone to 41 Sea Zone 1 cruiser moved from 39 Sea Zone to 41 Sea Zone Combat - British Strategic bombing raid in Kiangsu AA fire in Kiangsu : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Kiangsu causes 0 damage total. Battle in Sumatra British attack with 1 artillery and 1 infantry Japanese defend with 1 artillery British roll dice for 1 battleship and 1 cruiser in Sumatra, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 artillery in Sumatra, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Sumatra British win, taking Sumatra from Japanese with 1 artillery remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - British 2 mech_infantrys moved from India to Yunnan 1 aaGun moved from Burma to Shan State 6 infantry moved from Burma to Shan State 1 destroyer moved from 39 Sea Zone to 37 Sea Zone 3 fighters moved from Eastern Persia to Russia 2 fighters moved from Persia to Russia 1 infantry moved from Syria to Iraq 2 infantry moved from Trans-Jordan to Iraq 1 mech_infantry moved from Egypt to Iraq 2 fighters moved from Egypt to Persia 1 transport moved from 72 Sea Zone to 71 Sea Zone 1 armour moved from Union of South Africa to Belgian Congo 1 artillery and 1 infantry moved from Eastern Persia to 80 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to India 1 armour moved from Persia to Iraq 1 fighter moved from United Kingdom to Gibraltar 2 infantry moved from Yunnan to Szechwan 1 fighter moved from Yunnan to India 1 fighter moved from India to Szechwan 1 destroyer moved from 37 Sea Zone to 36 Sea Zone Place Units - British 1 fighter placed in Persia 1 fighter placed in United Kingdom 1 armour placed in Persia 1 artillery and 1 infantry placed in Union of South Africa Turn Complete - British British collect 33 PUs; end with 33 PUs Place Units - UK_Pacific 1 armour and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 14 PUs; end with 14 PUs Some Units in India change ownership: 1 armour and 1 infantryCombat Hit Differential Summary :
Italians : 1.50 British : -0.17 AA fire in Kwangsi : : -0.17 Americans : 0.83 Chinese : 2.17 Japanese : 0.00 AA fire in Kiangsu : : 0.83 -
Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 3:29:40 PM
Savegame -
TripleA Move Summary: Italians round 5
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 fighter and 1 submarine; Remaining resources: 13 PUs; Combat Move - Italians 1 armour moved from Bryansk to Rostov Italians take Rostov from Russians 1 armour moved from Bryansk to Tambov Italians take Tambov from Russians 1 armour moved from Tambov to Bryansk 1 armour moved from Rostov to Bryansk 1 submarine moved from 95 Sea Zone to 91 Sea Zone -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 fighter and 1 submarine; Remaining resources: 13 PUs; Combat Move - Italians 1 armour moved from Bryansk to Rostov Italians take Rostov from Russians 1 armour moved from Bryansk to Tambov Italians take Tambov from Russians 1 armour moved from Tambov to Bryansk 1 armour moved from Rostov to Bryansk 1 submarine moved from 95 Sea Zone to 91 Sea Zone Combat - Italians Italians creates battle in territory 97 Sea Zone Battle in 91 Sea Zone Italians attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 91 Sea Zone Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Non Combat Move - Italians 1 artillery moved from Morocco to Algeria 1 bomber moved from Southern France to Southern Italy 2 aaGuns moved from Belarus to Bryansk Place Units - Italians 1 submarine placed in 95 Sea Zone 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 21 PUs; end with 34 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 39 PUsCombat Hit Differential Summary :
Italians : -0.33 -
TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 armour and 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Libya to Tunisia ANZAC take Tunisia from Italians Combat - ANZAC Non Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 aaGun moved from Queensland to 54 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 aaGun and 1 infantry moved from 42 Sea Zone to Java 1 fighter moved from Queensland to 54 Sea Zone 1 artillery moved from New South Wales to Queensland 2 infantry moved from Dutch New Guinea to New Guinea 1 destroyer moved from 54 Sea Zone to 37 Sea Zone Place Units - ANZAC 1 armour and 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 12 PUs; end with 12 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 armour and 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Libya to Tunisia ANZAC take Tunisia from Italians Combat - ANZAC Non Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 aaGun moved from Queensland to 54 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 aaGun and 1 infantry moved from 42 Sea Zone to Java 1 fighter moved from Queensland to 54 Sea Zone 1 artillery moved from New South Wales to Queensland 2 infantry moved from Dutch New Guinea to New Guinea 1 destroyer moved from 54 Sea Zone to 37 Sea Zone Place Units - ANZAC 1 armour and 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 12 PUs; end with 12 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 80 Sea Zone to 39 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Move Summary: Germans round 6
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 4 bombers and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Bryansk to Caucasus Germans take Caucasus from Russians 1 mech_infantry moved from Bryansk to Volgograd Germans take Volgograd from Russians 1 mech_infantry moved from Bryansk to Samara Germans take Samara from Russians 1 tactical_bomber moved from Bryansk to Russia 1 bomber moved from Germany to Russia 4 bombers moved from Western Germany to Russia 1 bomber moved from Western Germany to Russia 1 bomber moved from Western Germany to Russia 2 artilleries and 3 infantry moved from Bryansk to Ukraine 3 infantry moved from Belarus to Smolensk 2 artilleries moved from Bryansk to Smolensk 1 infantry moved from Bryansk to Tambov 1 fighter moved from Southern Italy to Ukraine -
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 4 bombers and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Bryansk to Caucasus Germans take Caucasus from Russians 1 mech_infantry moved from Bryansk to Volgograd Germans take Volgograd from Russians 1 mech_infantry moved from Bryansk to Samara Germans take Samara from Russians 1 tactical_bomber moved from Bryansk to Russia 1 bomber moved from Germany to Russia 4 bombers moved from Western Germany to Russia 1 bomber moved from Western Germany to Russia 1 bomber moved from Western Germany to Russia 2 artilleries and 3 infantry moved from Bryansk to Ukraine 3 infantry moved from Belarus to Smolensk 2 artilleries moved from Bryansk to Smolensk 1 infantry moved from Bryansk to Tambov 1 fighter moved from Southern Italy to Ukraine Combat - Germans Air Battle in Russia Germans attacks with 8 units heading to Russia Russians launches 11 interceptors out of Russia Attackers Fire, : 1/8 hits, 1.33 expected hits Defenders Fire, : 1/11 hits, 1.83 expected hits 1 tactical_bomber owned by the Germans lost in Russia 1 fighter owned by the British lost in Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia AA fire in Russia : 1/7 hits, 1.17 expected hits 1 bomber killed by AA Bombing raid in Russia rolls: 7,5,6,8,6,5 and causes: 20 damage to unit: factory_major Bombing raid in Russia causes 20 damage total. Battle in Ukraine Germans attack with 2 artilleries, 1 fighter and 3 infantry Russians defend with 2 armour, 1 factory_minor and 1 mech_infantry Germans roll dice for 2 artilleries, 1 fighter and 3 infantry in Ukraine, round 2 : 0/6 hits, 2.00 expected hits Russians roll dice for 2 armour and 1 mech_infantry in Ukraine, round 2 : 1/3 hits, 1.33 expected hits 1 infantry owned by the Germans lost in Ukraine Germans roll dice for 2 artilleries, 1 fighter and 2 infantry in Ukraine, round 3 : 2/5 hits, 1.83 expected hits Russians roll dice for 2 armour and 1 mech_infantry in Ukraine, round 3 : 2/3 hits, 1.33 expected hits 1 mech_infantry owned by the Russians, 1 armour owned by the Russians and 2 infantry owned by the Germans lost in Ukraine Germans roll dice for 2 artilleries and 1 fighter in Ukraine, round 4 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 armour in Ukraine, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 2 artilleries and 1 fighter remaining. Battle score for attacker is 7 Casualties for Germans: 3 infantry Casualties for Russians: 2 armour and 1 mech_infantry Battle in Smolensk Germans attack with 2 artilleries and 3 infantry Russians defend with 3 infantry Germans roll dice for 2 artilleries and 3 infantry in Smolensk, round 2 : 0/5 hits, 1.50 expected hits Russians roll dice for 3 infantry in Smolensk, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Smolensk Germans roll dice for 2 artilleries and 2 infantry in Smolensk, round 3 : 1/4 hits, 1.33 expected hits Russians roll dice for 3 infantry in Smolensk, round 3 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk Germans roll dice for 2 artilleries in Smolensk, round 4 : 0/2 hits, 0.67 expected hits Russians roll dice for 2 infantry in Smolensk, round 4 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Germans lost in Smolensk Germans roll dice for 1 artillery in Smolensk, round 5 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 infantry in Smolensk, round 5 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Germans lost in Smolensk Russians win with 2 infantry remaining. Battle score for attacker is -14 Casualties for Germans: 2 artilleries and 3 infantry Casualties for Russians: 1 infantry Cleaning up after air battles Non Combat Move - Germans 1 fighter moved from Ukraine to Bryansk 6 bombers moved from Russia to Bryansk 1 aaGun and 4 mech_infantrys moved from Western Ukraine to Bryansk 2 mech_infantrys moved from Eastern Poland to Bryansk 2 armour and 1 mech_infantry moved from Novgorod to Bryansk 6 infantry moved from Belarus to Bryansk 1 tactical_bomber moved from Western Germany to Southern Italy Place Units - Germans 2 armour and 1 mech_infantry placed in Novgorod 4 bombers placed in Western Germany Turn Complete - Germans Germans collect 56 PUs; end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUsCombat Hit Differential Summary :
AA fire in Russia : : -0.17 Germans : -4.83 Defenders Fire, : : -0.83 Attackers Fire, : : -0.33 Russians : 1.50 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Russians Russians repair damage of 13x factory_major; Remaining resources: 9 PUs; Russians buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Smolensk to Belarus Russians take Belarus from Italians 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 1 fighter and 1 tactical_bomber moved from Russia to Samara 1 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese 1 infantry moved from Russia to Tambov 4 fighters moved from Russia to Tambov 1 fighter moved from Russia to Samara 1 infantry moved from Vologda to Samara Combat - Russians Battle in Samara Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Samara, round 2 : 1/4 hits, 1.83 expected hits Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Tambov Russians attack with 4 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 4 fighters and 1 infantry in Tambov, round 2 : 2/5 hits, 2.17 expected hits Italians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Italians with 4 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 4 fighters moved from Tambov to Russia 2 fighters and 1 tactical_bomber moved from Samara to Russia 3 infantry moved from Vologda to Russia 2 aaGuns and 9 infantry moved from Urals to Vologda 1 infantry moved from Suiyuyan to Hopei 1 cruiser and 1 submarine moved from 113 Sea Zone to 114 Sea Zone Place Units - Russians 3 infantry placed in Russia Turn Complete - Russians Russians collect 15 PUs; end with 15 PUsCombat Hit Differential Summary :
Germans : -0.33 Italians : -0.33 Russians : -1.00 -
TripleA Move Summary: Japanese round 6
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 4 destroyers, 2 infantry and 2 mech_infantrys; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Yakut S.S.R. to Yenisey Japanese take Yenisey from Russians 1 armour and 2 mech_infantrys moved from Kiangsu to Hunan 5 fighters and 5 tactical_bombers moved from 35 Sea Zone to 41 Sea Zone 1 bomber moved from Philippines to 42 Sea Zone 2 battleships moved from 35 Sea Zone to 37 Sea Zone 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Kiangsi to Hunan 1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangsi 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 1 artillery moved from Kwangtung to Kwangsi 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone 1 infantry moved from 8 Sea Zone to Aleutian Islands 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 fighter moved from Kiangsi to 36 Sea Zone 1 fighter moved from Kiangsi to Kwangsi -
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 4 destroyers, 2 infantry and 2 mech_infantrys; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Yakut S.S.R. to Yenisey Japanese take Yenisey from Russians 1 armour and 2 mech_infantrys moved from Kiangsu to Hunan 5 fighters and 5 tactical_bombers moved from 35 Sea Zone to 41 Sea Zone 1 bomber moved from Philippines to 42 Sea Zone 2 battleships moved from 35 Sea Zone to 37 Sea Zone 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Kiangsi to Hunan 1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangsi 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 1 artillery moved from Kwangtung to Kwangsi 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone 1 infantry moved from 8 Sea Zone to Aleutian Islands 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 fighter moved from Kiangsi to 36 Sea Zone 1 fighter moved from Kiangsi to Kwangsi Combat - Japanese Battle in Aleutian Islands Battle in Hunan Japanese attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber Chinese defend with 3 infantry Japanese roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Hunan, round 2 : 3/5 hits, 2.00 expected hits Chinese roll dice for 3 infantry in Hunan, round 2 : 1/3 hits, 1.00 expected hits 1 mech_infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Hunan Japanese win, taking Aleutian Islands from Americans, taking Hunan from Chinese with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 3 infantry Battle in Kwangsi Japanese attack with 1 artillery, 2 fighters and 1 tactical_bomber Chinese defend with 1 airfield and 2 infantry Japanese roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Kwangsi, round 2 : 3/4 hits, 2.00 expected hits Chinese roll dice for 2 infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Kwangsi Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 artillery Casualties for Chinese: 2 infantry Battle in 36 Sea Zone Japanese attack with 2 destroyers and 1 fighter British defend with 1 destroyer Japanese roll dice for 2 destroyers and 1 fighter in 36 Sea Zone, round 2 : 2/3 hits, 1.17 expected hits British roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 36 Sea Zone Japanese win, taking 36 Sea Zone from Neutral with 2 destroyers and 1 fighter remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 37 Sea Zone Japanese attack with 2 battleships ANZAC defend with 1 destroyer Japanese roll dice for 2 battleships in 37 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the ANZAC lost in 37 Sea Zone Japanese win with 2 battleships remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 42 Sea Zone Japanese attack with 1 bomber and 1 destroyer Americans defend with 1 destroyer; ANZAC defend with 1 transport Japanese roll dice for 1 bomber and 1 destroyer in 42 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 42 Sea Zone 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Americans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer Casualties for ANZAC: 1 transport Battle in 41 Sea Zone Japanese attack with 5 fighters and 5 tactical_bombers British defend with 1 battleship, 1 cruiser and 1 transport; Americans defend with 1 battleship, 1 cruiser and 1 transport Japanese roll dice for 5 fighters and 5 tactical_bombers in 41 Sea Zone, round 2 : 8/10 hits, 5.83 expected hits Americans roll dice for 2 battleships, 2 cruisers and 2 transports in 41 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 cruiser owned by the Americans, 1 transport owned by the British, 1 cruiser owned by the British, 1 transport owned by the Americans, 1 battleship owned by the British and 1 battleship owned by the Americans lost in 41 Sea Zone Japanese win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 57 Casualties for Japanese: 1 fighter and 1 tactical_bomber Casualties for Americans: 1 battleship, 1 cruiser and 1 transport Casualties for British: 1 battleship, 1 cruiser and 1 transport Non Combat Move - Japanese Turning on Edit Mode EDIT: Changing ownership of Buyant-Uhaa from Russians to Japanese EDIT: Removing units owned by Japanese from Ulaanbaatar: 1 artillery and 1 infantry EDIT: Adding units owned by Japanese to Buyant-Uhaa: 1 artillery and 1 infantry EDIT: Turning off Edit Mode 4 fighters and 4 tactical_bombers moved from 41 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from Kwangsi to 37 Sea Zone 1 fighter moved from 36 Sea Zone to 37 Sea Zone 5 carriers moved from 35 Sea Zone to 37 Sea Zone 1 transport moved from 35 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 2 fighters moved from Kwangsi to Kwangtung 1 fighter and 1 tactical_bomber moved from Hunan to Kwangtung 1 fighter moved from Japan to Kwangtung 1 infantry moved from Soviet Far East to Siberia 1 bomber moved from 42 Sea Zone to Kwangtung 1 aaGun moved from Jehol to Buyant-Uhaa Place Units - Japanese 1 artillery and 2 infantry placed in Kwangtung 4 destroyers placed in 6 Sea Zone 1 armour and 2 mech_infantrys placed in Kiangsu Turn Complete - Japanese Japanese collect 48 PUs; end with 50 PUsCombat Hit Differential Summary :
British : -0.33 ANZAC : 0.67 Americans : -0.67 Chinese : 0.33 Japanese : 5.67 -
TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 2 artilleries, 1 destroyer, 4 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Yunnan to 42 Sea Zone 1 fighter moved from 54 Sea Zone to 42 Sea Zone 3 fighters moved from Eastern United States to 101 Sea Zone 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Gibraltar to 91 Sea Zone 1 fighter moved from Gibraltar to 91 Sea Zone 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone 1 bomber moved from French Central Africa to 91 Sea Zone Combat - Americans Battle in 16 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 91 Sea Zone Americans attack with 1 bomber, 1 carrier, 1 destroyer, 5 fighters and 1 transport Italians defend with 1 submarine Americans roll dice for 1 bomber, 1 carrier, 1 destroyer, 5 fighters and 1 transport in 91 Sea Zone, round 2 : 4/7 hits, 3.50 expected hits Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Italians lost in 91 Sea Zone Americans win with 1 bomber, 1 carrier, 1 destroyer, 5 fighters and 1 transport remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in 42 Sea Zone Americans attack with 1 bomber and 1 fighter Japanese defend with 1 destroyer Americans roll dice for 1 bomber and 1 fighter in 42 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Morocco Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 bomber moved from 91 Sea Zone to Gibraltar 2 fighters moved from Gibraltar to Egypt 5 fighters moved from 91 Sea Zone to Gibraltar 1 artillery moved from Western United States to 10 Sea Zone 1 artillery and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Hawaiian Islands to Midway 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Midway 1 fighter moved from 42 Sea Zone to 54 Sea Zone 1 bomber moved from 42 Sea Zone to India Place Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 1 carrier EDIT: Adding units owned by Americans to 101 Sea Zone: 1 carrier EDIT: Turning off Edit Mode 4 fighters placed in Eastern United States 2 artilleries and 2 infantry placed in Central United States Americans undo move 2. 1 artillery and 1 infantry placed in Central United States 2 transports placed in 101 Sea Zone 1 destroyer placed in 10 Sea Zone Americans undo move 3. 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUsCombat Hit Differential Summary :
Italians : -0.17 Americans : 0.83 Japanese : 0.33 -
TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kweichow to Anhwe Chinese take Anhwe from Japanese 1 infantry moved from Kweichow to Hunan 1 artillery and 1 infantry moved from Yunnan to Hunan 1 fighter moved from Yunnan to Hunan 1 infantry moved from Yunnan to Hunan Combat - Chinese Battle in Hunan Chinese attack with 1 artillery, 1 fighter and 3 infantry Japanese defend with 1 armour and 1 mech_infantry Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Hunan, round 2 : 0/5 hits, 1.50 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Hunan, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Chinese lost in Hunan Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Hunan, round 3 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Hunan, round 3 : 1/2 hits, 0.83 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Hunan, round 4 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 armour in Hunan, round 4 : 1/1 hits, 0.50 expected hits 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Chinese win, taking Hunan from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 1 Casualties for Chinese: 3 infantry Casualties for Japanese: 1 armour and 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Kweichow 1 artillery and 1 infantry moved from Szechwan to Kweichow 1 artillery moved from Yunnan to Kweichow 1 artillery and 1 infantry moved from Suiyuyan to Hopei Place Units - Chinese 1 infantry placed in Kweichow 2 artilleries and 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 13 PUs; end with 13 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUsCombat Hit Differential Summary :
Chinese : -2.00 Japanese : 0.83 -
TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 2 artilleries, 1 destroyer, 4 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Yunnan to 42 Sea Zone 1 fighter moved from 54 Sea Zone to 42 Sea Zone 3 fighters moved from Eastern United States to 101 Sea Zone 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Gibraltar to 91 Sea Zone 1 fighter moved from Gibraltar to 91 Sea Zone 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone 1 bomber moved from French Central Africa to 91 Sea Zone Combat - Americans Battle in 16 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 91 Sea Zone Americans attack with 1 bomber, 1 carrier, 1 destroyer, 5 fighters and 1 transport Italians defend with 1 submarine Americans roll dice for 1 bomber, 1 carrier, 1 destroyer, 5 fighters and 1 transport in 91 Sea Zone, round 2 : 4/7 hits, 3.50 expected hits Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Italians lost in 91 Sea Zone Americans win with 1 bomber, 1 carrier, 1 destroyer, 5 fighters and 1 transport remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in 42 Sea Zone Americans attack with 1 bomber and 1 fighter Japanese defend with 1 destroyer Americans roll dice for 1 bomber and 1 fighter in 42 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Morocco Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 bomber moved from 91 Sea Zone to Gibraltar 2 fighters moved from Gibraltar to Egypt 5 fighters moved from 91 Sea Zone to Gibraltar 1 artillery moved from Western United States to 10 Sea Zone 1 artillery and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Hawaiian Islands to Midway 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Midway 1 fighter moved from 42 Sea Zone to 54 Sea Zone 1 bomber moved from 42 Sea Zone to India Place Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 1 carrier EDIT: Adding units owned by Americans to 101 Sea Zone: 1 carrier EDIT: Turning off Edit Mode 4 fighters placed in Eastern United States 2 artilleries and 2 infantry placed in Central United States Americans undo move 2. 1 artillery and 1 infantry placed in Central United States 2 transports placed in 101 Sea Zone 1 destroyer placed in 10 Sea Zone Americans undo move 3. 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 28 Sea Zone: 1 carrier and 1 cruiser EDIT: Adding units owned by Americans to 26 Sea Zone: 1 carrier and 1 cruiser EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kweichow to Anhwe Chinese take Anhwe from Japanese 1 infantry moved from Kweichow to Hunan 1 artillery and 1 infantry moved from Yunnan to Hunan 1 fighter moved from Yunnan to Hunan 1 infantry moved from Yunnan to Hunan Combat - Chinese Battle in Hunan Chinese attack with 1 artillery, 1 fighter and 3 infantry Japanese defend with 1 armour and 1 mech_infantry Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Hunan, round 2 : 0/5 hits, 1.50 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Hunan, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Chinese lost in Hunan Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Hunan, round 3 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Hunan, round 3 : 1/2 hits, 0.83 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Hunan, round 4 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 armour in Hunan, round 4 : 1/1 hits, 0.50 expected hits 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Chinese win, taking Hunan from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 1 Casualties for Chinese: 3 infantry Casualties for Japanese: 1 armour and 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Kweichow 1 artillery and 1 infantry moved from Szechwan to Kweichow 1 artillery moved from Yunnan to Kweichow 1 artillery and 1 infantry moved from Suiyuyan to Hopei Place Units - Chinese 1 infantry placed in Kweichow 2 artilleries and 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 13 PUs; end with 13 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs Purchase Units - British British buy 1 armour, 1 artillery, 2 fighters and 1 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from India to 39 Sea Zone 2 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 1 infantry moved from Shan State to Malaya UK_Pacific take Malaya from Japanese 1 mech_infantry moved from Yunnan to Kiangsi Chinese take Kiangsi from Japanese 1 mech_infantry moved from Iraq to Caucasus 1 armour moved from Persia to Caucasus Combat - British Battle in Borneo Battle in Caucasus British attack with 1 armour and 1 mech_infantry Germans defend with 1 mech_infantry British roll dice for 1 armour and 1 mech_infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Caucasus British win, taking Borneo from Japanese, taking Caucasus from Germans with 1 armour remaining. Battle score for attacker is 0 Casualties for British: 1 mech_infantry Casualties for Germans: 1 mech_infantry Non Combat Move - British 3 infantry moved from Iraq to Northwest Persia 3 fighters moved from Persia to Russia 1 fighter moved from Szechwan to Russia 1 aaGun moved from Yunnan to Kweichow 1 aaGun moved from Yunnan to Hunan 4 infantry moved from Yunnan to Hunan 1 mech_infantry moved from Yunnan to Hopei 2 infantry moved from Szechwan to Yunnan 1 tactical_bomber moved from Yunnan to India 4 infantry moved from Burma to India 2 infantry moved from Burma to India 1 aaGun moved from Shan State to Yunnan 1 artillery moved from French Indo China to Yunnan 2 infantry moved from Shan State to Yunnan 3 infantry moved from Shan State to Yunnan 1 infantry moved from Siam to Shan State 1 fighter moved from United Kingdom to Gibraltar 1 fighter moved from Gibraltar to Egypt 1 armour moved from Iraq to Eastern Persia 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia 1 armour moved from Belgian Congo to Egypt Place Units - British 1 artillery and 2 fighters placed in Persia 1 armour placed in Union of South Africa 1 infantry placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 33 PUs Place Units - UK_Pacific 2 infantry and 2 mech_infantrys placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,6,2,2,1,3,5,5,6,1,4,3,5,1,3,2,4,6,5,2,6,6 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,5 UK_Pacific collect 14 PUs (7 lost to blockades); end with 14 PUs Some Units in India change ownership: 2 infantry and 2 mech_infantrysCombat Hit Differential Summary :
Germans : 0.67 Italians : -0.17 British : 0.33 Americans : 0.83 Chinese : -2.00 Japanese : 1.17 -
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Italians Italians buy 1 carrier, 1 destroyer, 1 submarine and 1 transport; Remaining resources: 2 PUs; Combat Move - Italians 1 submarine moved from 95 Sea Zone to 91 Sea Zone 4 bombers moved from Southern Italy to 91 Sea Zone 1 artillery moved from Algeria to Tunisia 2 armour moved from Bryansk to Caucasus Combat - Italians Italians creates battle in territory 97 Sea Zone Americans scrambles 3 units out of Gibraltar to defend against the attack in 91 Sea Zone Battle in Caucasus Italians attack with 2 armour British defend with 1 armour Italians roll dice for 2 armour in Caucasus, round 2 : 2/2 hits, 1.00 expected hits Russians roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Caucasus Italians win, taking Caucasus from Russians with 2 armour remaining. Battle score for attacker is 6 Casualties for British: 1 armour Battle in Tunisia Italians attack with 1 artillery ANZAC defend with 1 infantry Italians roll dice for 1 artillery in Tunisia, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Tunisia Italians win, taking Tunisia from ANZAC with 1 artillery remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in 91 Sea Zone Italians attack with 4 bombers and 1 submarine Americans defend with 1 destroyer, 3 fighters and 1 transport Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 4 bombers in 91 Sea Zone, round 2 : 1/4 hits, 2.67 expected hits Americans roll dice for 1 destroyer, 3 fighters and 1 transport in 91 Sea Zone, round 2 : 4/4 hits, 2.33 expected hits 1 destroyer owned by the Americans, 3 bombers owned by the Italians and 1 submarine owned by the Italians lost in 91 Sea Zone Italians roll dice for 1 bomber in 91 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits Americans roll dice for 3 fighters and 1 transport in 91 Sea Zone, round 3 : 2/3 hits, 2.00 expected hits 1 bomber owned by the Italians and 1 fighter owned by the Americans lost in 91 Sea Zone Americans win with 2 fighters and 1 transport remaining. Battle score for attacker is -36 Casualties for Italians: 4 bombers and 1 submarine Casualties for Americans: 1 destroyer and 1 fighter Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar Non Combat Move - Italians 1 artillery moved from Southern France to Northern Italy 2 aaGuns moved from Northern Italy to Southern France 1 infantry moved from Northern Italy to Southern France 1 transport moved from 97 Sea Zone to 99 Sea Zone 2 infantry moved from Cyprus to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Southern Italy Place Units - Italians 1 carrier, 1 destroyer and 1 transport placed in 97 Sea Zone 1 submarine placed in 95 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Italians from Southern France: 2 aaGuns EDIT: Adding units owned by Italians to Northern Italy: 2 aaGuns EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 20 PUs; end with 22 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUsCombat Hit Differential Summary :
Italians : 0.00 ANZAC : -0.33 Americans : 1.67 Russians : -0.50 -
TripleA Move Summary: ANZAC round 6
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 artillery, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 3 fighters moved from Queensland to 54 Sea Zone 4 fighters and 1 submarine moved from 54 Sea Zone to 37 Sea Zone ANZAC take 42 Sea Zone from Japanese -
TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 artillery, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 3 fighters moved from Queensland to 54 Sea Zone 4 fighters and 1 submarine moved from 54 Sea Zone to 37 Sea Zone ANZAC take 42 Sea Zone from Japanese Combat - ANZAC Battle in 37 Sea Zone ANZAC attack with 4 fighters and 1 submarine Japanese defend with 1 artillery, 2 battleships, 5 carriers, 5 fighters, 1 infantry, 5 tactical_bombers and 1 transport ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 4 fighters in 37 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits Units damaged: 1 battleship owned by the Japanese Japanese roll dice for 5 fighters and 5 tactical_bombers in 37 Sea Zone, round 2 : 6/10 hits, 5.83 expected hits Japanese roll dice for 2 battleships, 5 carriers and 1 transport in 37 Sea Zone, round 2 : 2/7 hits, 3.00 expected hits 4 fighters owned by the ANZAC and 1 submarine owned by the ANZAC lost in 37 Sea Zone Japanese win with 2 battleships, 5 carriers, 5 fighters, 5 tactical_bombers and 1 transport remaining. Battle score for attacker is -46 Casualties for ANZAC: 4 fighters and 1 submarine Non Combat Move - ANZAC Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 infantry placed in Queensland 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUsCombat Hit Differential Summary :
ANZAC : -1.33 Japanese : -0.83 -
TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 artillery, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 3 fighters moved from Queensland to 54 Sea Zone 4 fighters and 1 submarine moved from 54 Sea Zone to 37 Sea Zone ANZAC take 42 Sea Zone from Japanese Combat - ANZAC Battle in 37 Sea Zone ANZAC attack with 4 fighters and 1 submarine Japanese defend with 1 artillery, 2 battleships, 5 carriers, 5 fighters, 1 infantry, 5 tactical_bombers and 1 transport ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 4 fighters in 37 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits Units damaged: 1 battleship owned by the Japanese Japanese roll dice for 5 fighters and 5 tactical_bombers in 37 Sea Zone, round 2 : 6/10 hits, 5.83 expected hits Japanese roll dice for 2 battleships, 5 carriers and 1 transport in 37 Sea Zone, round 2 : 2/7 hits, 3.00 expected hits 4 fighters owned by the ANZAC and 1 submarine owned by the ANZAC lost in 37 Sea Zone Japanese win with 2 battleships, 5 carriers, 5 fighters, 5 tactical_bombers and 1 transport remaining. Battle score for attacker is -46 Casualties for ANZAC: 4 fighters and 1 submarine Non Combat Move - ANZAC Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 infantry placed in Queensland 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Egypt to Persia Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : -1.33 Japanese : -0.83 -
TripleA Move Summary: Germans round 7
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 4 artilleries, 3 bombers, 2 infantry and 1 mech_infantry; Remaining resources: 2 PUs; Combat Move - Germans 1 bomber moved from Western Germany to Russia 6 bombers and 1 fighter moved from Bryansk to Russia 1 mech_infantry moved from Volgograd to Tambov 2 infantry moved from Bryansk to Tambov 1 fighter moved from Western Germany to Belarus 2 infantry moved from Bryansk to Belarus 1 armour and 2 infantry moved from Bryansk to Smolensk 1 armour and 1 mech_infantry moved from Novgorod to Archangel 1 submarine moved from 112 Sea Zone to 91 Sea Zone -
TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 4 artilleries, 3 bombers, 2 infantry and 1 mech_infantry; Remaining resources: 2 PUs; Combat Move - Germans 1 bomber moved from Western Germany to Russia 6 bombers and 1 fighter moved from Bryansk to Russia 1 mech_infantry moved from Volgograd to Tambov 2 infantry moved from Bryansk to Tambov 1 fighter moved from Western Germany to Belarus 2 infantry moved from Bryansk to Belarus 1 armour and 2 infantry moved from Bryansk to Smolensk 1 armour and 1 mech_infantry moved from Novgorod to Archangel 1 submarine moved from 112 Sea Zone to 91 Sea Zone Combat - Germans Air Battle in Russia Germans attacks with 8 units heading to Russia Russians launches 14 interceptors out of Russia Attackers Fire, : 0/8 hits, 1.33 expected hits Defenders Fire, : 3/14 hits, 2.33 expected hits 2 bombers owned by the Germans and 1 fighter owned by the Germans lost in Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia AA fire in Russia : 1/5 hits, 0.83 expected hits 1 bomber killed by AA Bombing raid in Russia rolls: 7,3,7,7 and causes: 13 damage to unit: factory_major Bombing raid in Russia causes 13 damage total. Battle in 91 Sea Zone Germans attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 91 Sea Zone Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Tambov Germans attack with 2 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 2 infantry and 1 mech_infantry in Tambov, round 2 : 0/3 hits, 0.50 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Germans roll dice for 1 infantry and 1 mech_infantry in Tambov, round 3 : 0/2 hits, 0.33 expected hits Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 infantry and 1 mech_infantry in Tambov, round 4 : 0/2 hits, 0.33 expected hits Russians roll dice for 1 infantry in Tambov, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 infantry and 1 mech_infantry in Tambov, round 5 : 1/2 hits, 0.33 expected hits Russians roll dice for 1 infantry in Tambov, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Germans win, taking Tambov from Russians with 1 mech_infantry remaining. Battle score for attacker is -3 Casualties for Germans: 2 infantry Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 1 armour and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 armour and 1 mech_infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Archangel, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 1 armour remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 1 armour and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 armour and 2 infantry in Smolensk, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Cleaning up after air battles Non Combat Move - Germans 1 armour moved from Novgorod to Bryansk 1 fighter moved from Belarus to Bryansk 4 bombers moved from Russia to Bryansk 2 artilleries moved from Ukraine to Bryansk 3 bombers moved from Western Germany to Southern Italy Place Units - Germans 1 artillery and 2 infantry placed in Volgograd 3 artilleries placed in Ukraine 2 armour and 1 mech_infantry placed in Novgorod 3 bombers placed in Western Germany Turn Complete - Germans Germans collect 56 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUsCombat Hit Differential Summary :
AA fire in Russia : : 0.17 Germans : -0.83 Defenders Fire, : : 0.67 Attackers Fire, : : -1.33 Russians : 0.33





