ANZAC:
Sea zone 37: +1 swing
France:
Holland Belgium: -1.81 swing
Total for round 1: +2.24 in favor of the Allies
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 factory_minor; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 cruiser moved from 54 Sea Zone to 41 Sea Zone
1 transport moved from 42 Sea Zone to 55 Sea Zone
2 infantry moved from Northern Territory to 55 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 infantry moved from Egypt to Alexandria
Place Units - ANZAC
1 factory_minor placed in Queensland
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
Non Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Trans-Jordan to Egypt
1 destroyer moved from 76 Sea Zone to 80 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
Turn Complete - French
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 bomber and 8 mech_infantrys; Remaining resources: 1 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Germans
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 infantry moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
1 armour moved from Poland to Novgorod
Germans take Baltic States from Russians
Germans take Novgorod from Russians
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 destroyer and 1 submarine moved from 112 Sea Zone to 125 Sea Zone
4 bombers moved from Western Germany to 91 Sea Zone
1 bomber moved from Southern France to 91 Sea Zone
1 cruiser moved from 112 Sea Zone to 91 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 bomber and 8 mech_infantrys; Remaining resources: 1 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Germans
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 infantry moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
1 armour moved from Poland to Novgorod
Germans take Baltic States from Russians
Germans take Novgorod from Russians
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 destroyer and 1 submarine moved from 112 Sea Zone to 125 Sea Zone
4 bombers moved from Western Germany to 91 Sea Zone
1 bomber moved from Southern France to 91 Sea Zone
1 cruiser moved from 112 Sea Zone to 91 Sea Zone
Combat - Germans
Battle in 91 Sea Zone
Germans attack with 5 bombers and 1 cruiser
British defend with 1 transport
1 transport owned by the British lost in 91 Sea Zone
Germans win with 5 bombers and 1 cruiser remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 125 Sea Zone
Germans attack with 1 destroyer and 1 submarine
Russians defend with 1 submarine
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Russians lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Non Combat Move - Germans
5 bombers moved from 91 Sea Zone to Southern France
7 infantry moved from Finland to Karelia
1 infantry moved from Poland to Baltic States
5 aaGuns, 1 armour, 3 artilleries and 12 infantry moved from Poland to Eastern Poland
1 armour, 2 artilleries and 12 infantry moved from Romania to Eastern Poland
1 aaGun moved from Germany to Poland
7 armour and 11 mech_infantrys moved from Germany to Eastern Poland
2 mech_infantrys moved from Western Germany to Poland
1 artillery and 1 infantry moved from Holland Belgium to Western Germany
1 fighter moved from Western Germany to Southern Italy
Place Units - Germans
1 armour and 8 mech_infantrys placed in Germany
1 bomber placed in Western Germany
Turn Complete - Germans
Germans collect 46 PUs; end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Germans : 0.33
Russians : -0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
1 artillery and 1 infantry moved from Belarus to Novgorod
2 fighters moved from Belarus to Novgorod
2 infantry moved from Buyant-Uhaa to Chahar
Combat - Russians
Battle in Chahar
Russians attack with 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 infantry in Chahar, round 2 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Russians win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Novgorod
Russians attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Novgorod, round 2 : 1/4 hits, 1.67 expected hits
Germans roll dice for 1 armour in Novgorod, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
2 fighters moved from Novgorod to Bryansk
2 aaGuns and 13 infantry moved from Belarus to Bryansk
2 aaGuns, 2 artilleries and 11 infantry moved from Western Ukraine to Bryansk
5 infantry moved from Russia to Bryansk
4 infantry moved from Ukraine to Bryansk
2 fighters and 1 tactical_bomber moved from Ukraine to Bryansk
1 mech_infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 armour moved from Volgograd to Bryansk
3 infantry moved from Belarus to Bryansk
1 infantry moved from Ulaanbaatar to Buryatia
3 infantry moved from Yakut S.S.R. to Buryatia
2 infantry moved from Olgiy to Kansu
2 aaGuns and 9 infantry moved from Yakut S.S.R. to Yenisey
6 infantry moved from Yenisey to Timguska
1 infantry moved from Dzavhan to Tsagaan Olom
Place Units - Russians
1 fighter and 9 infantry placed in Russia
Turn Complete - Russians
Russians collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans : 0.50
Russians : 0.00
Japanese : -0.33
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 bomber, 1 carrier, 1 cruiser and 1 destroyer; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 artillery and 2 infantry moved from Hunan to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 mech_infantry moved from Hunan to French Indo China
Japanese take French Indo China from French
1 infantry moved from Kiangsi to Kwangtung
1 artillery moved from Kwangsi to Kwangtung
1 armour, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from 43 Sea Zone to 45 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 submarine moved from 43 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 fighter moved from 37 Sea Zone to Java
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 fighter moved from 43 Sea Zone to Malaya
1 carrier moved from 37 Sea Zone to 35 Sea Zone
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
1 battleship and 1 cruiser moved from 43 Sea Zone to 35 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kwangsi to Yunnan
2 fighters moved from 37 Sea Zone to 41 Sea Zone
1 fighter moved from 37 Sea Zone to Java
2 bombers moved from Kwangsi to Sumatra
2 infantry moved from Anhwe to Kweichow
2 tactical_bombers moved from Kwangsi to Kweichow
1 infantry moved from Suiyuyan to Chahar
2 infantry moved from Jehol to Chahar
1 destroyer moved from 43 Sea Zone to 42 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 bomber, 1 carrier, 1 cruiser and 1 destroyer; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 artillery and 2 infantry moved from Hunan to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 mech_infantry moved from Hunan to French Indo China
Japanese take French Indo China from French
1 infantry moved from Kiangsi to Kwangtung
1 artillery moved from Kwangsi to Kwangtung
1 armour, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from 43 Sea Zone to 45 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 submarine moved from 43 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 fighter moved from 37 Sea Zone to Java
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 fighter moved from 43 Sea Zone to Malaya
1 carrier moved from 37 Sea Zone to 35 Sea Zone
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
1 battleship and 1 cruiser moved from 43 Sea Zone to 35 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kwangsi to Yunnan
2 fighters moved from 37 Sea Zone to 41 Sea Zone
1 fighter moved from 37 Sea Zone to Java
2 bombers moved from Kwangsi to Sumatra
2 infantry moved from Anhwe to Kweichow
2 tactical_bombers moved from Kwangsi to Kweichow
1 infantry moved from Suiyuyan to Chahar
2 infantry moved from Jehol to Chahar
1 destroyer moved from 43 Sea Zone to 42 Sea Zone
Combat - Japanese
Battle in Borneo
Battle in Celebes
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win, taking Borneo from UK_Pacific, taking Celebes from Dutch with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kweichow
Japanese attack with 2 infantry and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 2 infantry and 2 tactical_bombers in Kweichow, round 2 : 0/4 hits, 1.33 expected hits
Chinese roll dice for 3 infantry in Kweichow, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Kweichow
Japanese roll dice for 1 infantry and 2 tactical_bombers in Kweichow, round 3 : 0/3 hits, 1.17 expected hits
Chinese roll dice for 3 infantry in Kweichow, round 3 : 2/3 hits, 1.00 expected hits
1 tactical_bomber owned by the Japanese and 1 infantry owned by the Japanese lost in Kweichow
retreated to Kweichow
Chinese win with 3 infantry remaining. Battle score for attacker is -17
Casualties for Japanese: 2 infantry and 1 tactical_bomber
Battle in Java
Japanese attack with 1 armour, 2 fighters and 1 infantry
ANZAC defend with 2 infantry
Japanese roll dice for 1 armour, 2 fighters and 1 infantry in Java, round 2 : 2/4 hits, 1.67 expected hits
ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 armour and 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in Philippines
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 2/2 hits, 1.17 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Kwangtung, round 2 : 1/6 hits, 3.00 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangtung
Japanese roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Kwangtung, round 3 : 4/5 hits, 2.67 expected hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Chahar
Japanese attack with 3 infantry
Russians defend with 2 infantry
Japanese roll dice for 3 infantry in Chahar, round 2 : 0/3 hits, 0.50 expected hits
Chinese roll dice for 2 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Chahar
2 infantry owned by the Japanese retreated to Jehol
Chinese win with 2 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 destroyer and 2 transports
ANZAC defend with 1 destroyer
Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer and 2 transports in 37 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 destroyer and 2 transports remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 41 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 transport
ANZAC defend with 1 cruiser
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in Sumatra
Japanese attack with 1 artillery, 2 bombers and 1 infantry
British defend with 2 infantry
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Sumatra, round 2 : 3/4 hits, 2.00 expected hits
UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Shan State
Battle in Malaya
Japanese attack with 1 artillery, 1 fighter and 1 infantry
ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Malaya, round 2 : 1/3 hits, 1.17 expected hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Shan State from UK_Pacific, taking Malaya from UK_Pacific with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 fighters, 3 infantry and 3 tactical_bombers
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 3 tactical_bombers in Yunnan, round 2 : 3/9 hits, 3.83 expected hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 3 tactical_bombers in Yunnan, round 3 : 3/8 hits, 3.67 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for Chinese: 4 infantry
Non Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 45 Sea Zone to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
2 tactical_bombers moved from Kwangtung to 35 Sea Zone
1 carrier moved from 43 Sea Zone to 35 Sea Zone
1 fighter moved from Kwangtung to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
2 fighters moved from Java to 37 Sea Zone
2 bombers moved from Sumatra to Siam
2 fighters moved from 41 Sea Zone to Siam
1 fighter moved from Malaya to Siam
1 cruiser moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
3 tactical_bombers moved from Yunnan to Kwangsi
2 fighters moved from Yunnan to Kwangsi
1 fighter moved from Kwangtung to Japan
1 tactical_bomber moved from Kweichow to Kwangsi
1 artillery and 1 infantry moved from Manchuria to Amur
1 aaGun moved from Manchuria to Amur
1 infantry moved from Manchuria to Jehol
Place Units - Japanese
1 carrier, 1 cruiser and 1 destroyer placed in 6 Sea Zone
1 bomber placed in Japan
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
ANZAC : 0.00
Americans : -0.67
Chinese : 0.67
UK_Pacific : -1.00
Japanese : -2.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 2 fighters and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from 54 Sea Zone to 43 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
Combat - Americans
Battle in 43 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 16 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in 42 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 transport
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter and 1 transport in 42 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
1 transport owned by the Japanese lost in 42 Sea Zone
Americans roll dice for 1 submarine in 42 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
Americans win, taking 42 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in Java
Americans attack with 2 infantry
Japanese defend with 1 armour
Americans roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 armour in Java, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Americans lost in Java
Americans roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 armour in Java, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Americans lost in Java
Japanese win with 1 armour remaining. Battle score for attacker is -6
Casualties for Americans: 2 infantry
Non Combat Move - Americans
1 fighter moved from 42 Sea Zone to Dutch New Guinea
1 fighter moved from 43 Sea Zone to 42 Sea Zone
1 carrier moved from 54 Sea Zone to 42 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
1 bomber and 1 fighter moved from Hawaiian Islands to Queensland
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 battleship, 1 carrier, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 carrier moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Central United States to 101 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 aaGun and 1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 bomber moved from Eastern United States to United Kingdom
Place Units - Americans
1 carrier and 1 transport placed in 101 Sea Zone
1 bomber and 2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans : -1.00
Japanese : 1.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
6 infantry moved from Szechwan to Yunnan
1 fighter moved from Burma to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 6 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 2 : 1/7 hits, 1.50 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 3 : 1/7 hits, 1.50 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 4 : 0/5 hits, 1.17 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 5 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 5 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Kweichow
Place Units - Chinese
4 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 10 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
Combat Hit Differential Summary :
Chinese : -2.33
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 2 fighters and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from 54 Sea Zone to 43 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
Combat - Americans
Battle in 43 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 16 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in 42 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 transport
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter and 1 transport in 42 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
1 transport owned by the Japanese lost in 42 Sea Zone
Americans roll dice for 1 submarine in 42 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
Americans win, taking 42 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in Java
Americans attack with 2 infantry
Japanese defend with 1 armour
Americans roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 armour in Java, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Americans lost in Java
Americans roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 armour in Java, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Americans lost in Java
Japanese win with 1 armour remaining. Battle score for attacker is -6
Casualties for Americans: 2 infantry
Non Combat Move - Americans
1 fighter moved from 42 Sea Zone to Dutch New Guinea
1 fighter moved from 43 Sea Zone to 42 Sea Zone
1 carrier moved from 54 Sea Zone to 42 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
1 bomber and 1 fighter moved from Hawaiian Islands to Queensland
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 battleship, 1 carrier, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 carrier moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Central United States to 101 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 aaGun and 1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 bomber moved from Eastern United States to United Kingdom
Place Units - Americans
1 carrier and 1 transport placed in 101 Sea Zone
1 bomber and 2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
6 infantry moved from Szechwan to Yunnan
1 fighter moved from Burma to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 6 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 2 : 1/7 hits, 1.50 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 3 : 1/7 hits, 1.50 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 4 : 0/5 hits, 1.17 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 5 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 5 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Kweichow
Place Units - Chinese
4 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 10 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
Purchase Units - British
British buy 1 artillery, 1 factory_minor, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by UK_Pacific from 38 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 38 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 fighter moved from United Kingdom to 91 Sea Zone
1 fighter moved from Gibraltar to 91 Sea Zone
1 infantry moved from Union of South Africa to 71 Sea Zone
1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 artillery moved from Kenya to 72 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
3 infantry moved from Persia to Iraq
1 bomber, 2 fighters and 1 tactical_bomber moved from Egypt to Iraq
1 armour and 1 mech_infantry moved from Burma to French Indo China
1 artillery and 2 infantry moved from Burma to Shan State
1 destroyer moved from 38 Sea Zone to 41 Sea Zone
1 fighter moved from Burma to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to Malaya
1 armour moved from India to Shan State
Combat - British
Battle in 91 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 1 cruiser
British roll dice for 1 destroyer and 2 fighters in 91 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 cruiser in 91 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 destroyer owned by the British and 1 cruiser owned by the Germans lost in 91 Sea Zone
British win with 2 fighters remaining. Battle score for attacker is 4
Casualties for British: 1 destroyer
Casualties for Germans: 1 cruiser
Battle in Iraq
British attack with 1 artillery, 1 bomber, 2 fighters, 4 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 cruiser in Iraq, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 artillery, 1 bomber, 2 fighters, 4 infantry and 1 tactical_bomber in Iraq, round 2 : 5/9 hits, 3.50 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 artillery, 1 bomber, 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantry
Battle in 41 Sea Zone
British attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine and 1 transport
British roll dice for 1 destroyer and 1 fighter in 41 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 41 Sea Zone
1 transport owned by the Japanese lost in 41 Sea Zone
British win, taking 41 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 13
Casualties for Japanese: 1 submarine and 1 transport
Battle in Shan State
British attack with 1 armour, 1 artillery and 2 infantry
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 armour, 1 artillery and 2 infantry in Shan State, round 2 : 2/4 hits, 1.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win, taking Shan State from Japanese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in French Indo China
British attack with 1 armour and 1 mech_infantry
Japanese defend with 1 mech_infantry
British roll dice for 1 armour and 1 mech_infantry in French Indo China, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Malaya
British attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 artillery, 1 harbour and 1 infantry
British roll dice for 1 fighter and 1 tactical_bomber in Malaya, round 2 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 tactical_bomber owned by the British lost in Malaya
British win with 1 fighter remaining. Battle score for attacker is -4
Casualties for British: 1 tactical_bomber
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - British
2 aaGuns, 1 artillery and 8 infantry moved from Burma to Yunnan
1 aaGun moved from Burma to India
1 bomber moved from Iraq to India
2 fighters and 1 tactical_bomber moved from Iraq to Eastern Persia
1 fighter moved from Gibraltar to Egypt
2 fighters moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 fighter moved from Malaya to Yunnan
1 mech_infantry moved from Eire to United Kingdom
1 fighter moved from 41 Sea Zone to India
Place Units - British
1 factory_minor placed in Persia
1 fighter placed in United Kingdom
1 artillery placed in Union of South Africa
1 transport placed in 71 Sea Zone
1 infantry placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
Place Units - UK_Pacific
7 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,6,2,4,4,6,1,5,1
UK_Pacific collect 8 PUs (1 lost to blockades); end with 8 PUs
Some Units in India change ownership: 7 infantry
Combat Hit Differential Summary :
Germans : 0.50
British : 3.67
Americans : -1.00
Chinese : -2.33
Neutral_Axis : -1.00
Japanese : 0.83
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 bomber, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Italians
1 armour moved from Romania to Belarus
Italians take Belarus from Russians
1 mech_infantry moved from Algeria to Morocco
Italians take Morocco from French
1 transport moved from 95 Sea Zone to 97 Sea Zone
2 infantry moved from Yugoslavia to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Cyprus
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 bomber, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Italians
1 armour moved from Romania to Belarus
Italians take Belarus from Russians
1 mech_infantry moved from Algeria to Morocco
Italians take Morocco from French
1 transport moved from 95 Sea Zone to 97 Sea Zone
2 infantry moved from Yugoslavia to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Cyprus
Combat - Italians
Battle in Cyprus
Non Combat Move - Italians
2 aaGuns moved from Romania to Eastern Poland
1 armour moved from Yugoslavia to Eastern Poland
2 aaGuns and 2 infantry moved from Yugoslavia to Northern Italy
1 fighter moved from Tunisia to Algeria
2 fighters moved from Southern Italy to Algeria
Place Units - Italians
1 transport placed in 97 Sea Zone
1 submarine placed in 95 Sea Zone
1 bomber placed in Southern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from Queensland to 44 Sea Zone
1 infantry moved from Alexandria to Tobruk
ANZAC take Tobruk from Italians
Combat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 armour
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 armour in Java, round 2 : 0/1 hits, 0.50 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 armour in Java, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the ANZAC and 1 armour owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 armour
Non Combat Move - ANZAC
1 fighter moved from 44 Sea Zone to 42 Sea Zone
Place Units - ANZAC
1 fighter placed in Queensland
1 submarine placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
ANZAC : 0.67
Japanese : 0.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from Queensland to 44 Sea Zone
1 infantry moved from Alexandria to Tobruk
ANZAC take Tobruk from Italians
Combat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 armour
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 armour in Java, round 2 : 0/1 hits, 0.50 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 armour in Java, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the ANZAC and 1 armour owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 armour
Non Combat Move - ANZAC
1 fighter moved from 44 Sea Zone to 42 Sea Zone
Place Units - ANZAC
1 fighter placed in Queensland
1 submarine placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Combat Move - French
1 fighter moved from Gibraltar to 99 Sea Zone
Combat - French
Battle in 99 Sea Zone
French attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
French win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Non Combat Move - French
1 fighter moved from 99 Sea Zone to Syria
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.67
Japanese : 0.00
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 bombers and 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 infantry moved from Vyborg to Novgorod
8 infantry moved from Karelia to Novgorod
1 mech_infantry moved from Eastern Poland to Archangel
Germans take Archangel from Russians
1 mech_infantry moved from Eastern Poland to Smolensk
Germans take Smolensk from Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 bombers and 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 infantry moved from Vyborg to Novgorod
8 infantry moved from Karelia to Novgorod
1 mech_infantry moved from Eastern Poland to Archangel
Germans take Archangel from Russians
1 mech_infantry moved from Eastern Poland to Smolensk
Germans take Smolensk from Russians
Combat - Germans
Battle in Novgorod
Germans attack with 9 infantry
Russians defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 9 infantry in Novgorod, round 2 : 1/9 hits, 1.50 expected hits
Russians roll dice for 1 artillery in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 9 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Non Combat Move - Germans
5 aaGuns, 9 armour, 5 artilleries, 24 infantry and 9 mech_infantrys moved from Eastern Poland to Belarus
2 mech_infantrys moved from Poland to Belarus
1 aaGun moved from Poland to Eastern Poland
1 infantry moved from Baltic States to Belarus
1 armour and 8 mech_infantrys moved from Germany to Eastern Poland
1 destroyer and 1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from Western Germany to Southern Italy
5 bombers moved from Southern France to Southern Italy
1 bomber moved from Western Germany to Southern Italy
1 infantry moved from Holland Belgium to Normandy Bordeaux
Place Units - Germans
4 bombers placed in Western Germany
2 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 52 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Germans : -0.50
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 fighter, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Smolensk
1 artillery moved from Bryansk to Western Ukraine
1 fighter moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine
2 fighters moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Smolensk
1 infantry moved from Tsagaan Olom to Suiyuyan
Chinese take Suiyuyan from Japanese
2 infantry moved from Kansu to Shensi
1 infantry moved from Bryansk to Western Ukraine
1 artillery moved from Bryansk to Ukraine
1 mech_infantry moved from Caucasus to Ukraine
1 infantry moved from Russia to Smolensk
Combat - Russians
Battle in Ukraine
Russians attack with 1 artillery, 2 fighters and 1 mech_infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 artillery, 2 fighters and 1 mech_infantry in Ukraine, round 2 : 1/4 hits, 1.67 expected hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 0/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 1/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Shensi
Russians attack with 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Shensi
1 infantry owned by the Russians retreated to Kansu
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Non Combat Move - Russians
2 infantry moved from Chahar to Anhwe
5 infantry moved from Timguska to Novosibirsk
1 infantry moved from Timguska to Kansu
2 aaGuns and 9 infantry moved from Yenisey to Timguska
2 fighters moved from Smolensk to Russia
4 aaGuns, 1 armour and 41 infantry moved from Bryansk to Russia
1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
2 fighters moved from Ukraine to Russia
2 armour and 1 mech_infantry moved from Caucasus to Volgograd
1 mech_infantry moved from Northwest Persia to Trans-Jordan
Place Units - Russians
1 fighter, 5 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans : -1.33
Russians : -4.00
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 destroyers, 2 factory_minors, 1 fighter and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Sakha to Buryatia
1 artillery and 2 infantry moved from Amur to Buryatia
1 bomber moved from Japan to Buryatia
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Shensi to Szechwan
Japanese take Szechwan from Chinese
2 infantry moved from Jehol to Anhwe
2 fighters and 2 tactical_bombers moved from Kwangsi to Anhwe
1 submarine moved from 37 Sea Zone to 41 Sea Zone
1 bomber moved from Siam to 41 Sea Zone
2 fighters moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 3 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
2 fighters moved from 35 Sea Zone to 42 Sea Zone
1 cruiser moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from Kwangsi to French Indo China
1 fighter moved from Japan to Buryatia
1 bomber moved from Siam to Shan State
1 transport moved from 37 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
1 tactical_bomber moved from Kwangsi to French Indo China
1 tactical_bomber moved from Kwangsi to French Indo China
2 fighters moved from Siam to French Indo China
1 fighter moved from Siam to Shan State
1 battleship, 1 carrier and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 carrier and 1 cruiser moved from 6 Sea Zone to 35 Sea Zone
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 bomber and 1 submarine
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the British and 1 submarine owned by the Japanese lost in 41 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for British: 1 destroyer
Battle in Anhwe
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 1 infantry; Russians defend with 2 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Anhwe, round 2 : 5/6 hits, 2.67 expected hits
Chinese roll dice for 3 infantry in Anhwe, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Chinese: 1 infantry
Casualties for Russians: 2 infantry
Battle in Buryatia
Japanese attack with 1 artillery, 1 bomber, 1 fighter and 3 infantry
Russians defend with 4 infantry
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 3 infantry in Buryatia, round 2 : 2/6 hits, 2.17 expected hits
Russians roll dice for 4 infantry in Buryatia, round 2 : 0/4 hits, 1.33 expected hits
2 infantry owned by the Russians lost in Buryatia
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 3 infantry in Buryatia, round 3 : 3/6 hits, 2.17 expected hits
Russians roll dice for 2 infantry in Buryatia, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Buryatia
Japanese win, taking Buryatia from Russians with 1 artillery, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 4 infantry
Casualties for Japanese: 1 infantry
Battle in French Indo China
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 armour and 1 mech_infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in French Indo China, round 2 : 2/5 hits, 2.50 expected hits
UK_Pacific roll dice for 1 armour and 1 mech_infantry in French Indo China, round 2 : 0/2 hits, 0.83 expected hits
1 mech_infantry owned by the British and 1 armour owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for British: 1 armour and 1 mech_infantry
Battle in 42 Sea Zone
Japanese attack with 1 cruiser, 2 destroyers, 5 fighters, 3 tactical_bombers and 1 transport
Americans defend with 1 carrier, 1 fighter, 1 submarine and 1 transport; ANZAC defend with 1 fighter and 1 transport
Japanese roll dice for 1 cruiser, 2 destroyers, 5 fighters, 3 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 5/11 hits, 5.67 expected hits
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 carrier, 2 fighters and 2 transports in 42 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits
1 fighter owned by the ANZAC, 1 submarine owned by the Americans, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 42 Sea Zone
1 transport owned by the ANZAC and 1 transport owned by the Americans lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 1 cruiser, 2 destroyers, 5 fighters, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 56
Casualties for Americans: 1 carrier, 1 fighter, 1 submarine and 1 transport
Casualties for ANZAC: 1 fighter and 1 transport
Battle in Shan State
Japanese attack with 1 bomber, 1 fighter and 2 infantry
British defend with 1 armour, 1 artillery and 1 infantry
Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in Shan State, round 2 : 2/4 hits, 1.50 expected hits
UK_Pacific roll dice for 1 armour, 1 artillery and 1 infantry in Shan State, round 2 : 2/3 hits, 1.17 expected hits
2 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Shan State
Japanese roll dice for 1 bomber and 1 fighter in Shan State, round 3 : 1/2 hits, 1.17 expected hits
UK_Pacific roll dice for 1 armour in Shan State, round 3 : 1/1 hits, 0.50 expected hits
1 fighter owned by the Japanese and 1 armour owned by the British lost in Shan State
Japanese win with 1 bomber remaining. Battle score for attacker is -3
Casualties for Japanese: 1 fighter and 2 infantry
Casualties for British: 1 armour, 1 artillery and 1 infantry
Battle in Java
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 artillery
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
ANZAC roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits, 0.67 expected hits
ANZAC roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Celebes: 2 infantry
EDIT: Adding units owned by Japanese to Celebes: 2 infantry
EDIT: Turning off Edit Mode
5 fighters and 3 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from French Indo China to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from Anhwe to Kiangsi
2 fighters moved from French Indo China to Kiangsi
1 bomber moved from Shan State to Kiangsi
1 bomber moved from 41 Sea Zone to Kiangsi
1 artillery moved from Kwangtung to Kiangsi
1 fighter moved from Buryatia to Amur
1 aaGun moved from Amur to Manchuria
1 bomber moved from Buryatia to Manchuria
Place Units - Japanese
3 destroyers and 1 transport placed in 6 Sea Zone
1 fighter placed in Japan
1 factory_minor placed in Kwangtung
1 factory_minor placed in Kiangsu
Turn Complete - Japanese
Japanese collect 60 PUs; end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
British : 0.67
Americans : -1.83
ANZAC : -0.67
Chinese : -1.00
UK_Pacific : 0.50
Russians : -1.00
Japanese : 2.50
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 destroyer, 3 fighters and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 bomber and 1 fighter moved from Queensland to 42 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 fighter moved from Dutch New Guinea to Java
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 bomber moved from Eastern United States to Morocco
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from United Kingdom to France
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 destroyer, 3 fighters and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 bomber and 1 fighter moved from Queensland to 42 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 fighter moved from Dutch New Guinea to Java
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 bomber moved from Eastern United States to Morocco
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from United Kingdom to France
Combat - Americans
Strategic bombing raid in France
AA fire in France : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in France causes 0 damage total.
Battle in 16 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 42 Sea Zone
Americans attack with 1 bomber, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 transport
Japanese defend with 1 cruiser, 2 destroyers and 1 transport
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber, 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 42 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
Japanese roll dice for 1 cruiser, 2 destroyers and 1 transport in 42 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits
1 submarine owned by the Americans, 2 destroyers owned by the Japanese and 1 cruiser owned by the Japanese lost in 42 Sea Zone
1 transport owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 1 bomber, 1 cruiser, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 29
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 cruiser, 2 destroyers and 1 transport
Battle in Java
Americans attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Java, round 2 : 2/3 hits, 1.17 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Java
Americans win, taking Java from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Morocco
Americans attack with 1 bomber and 2 infantry
Italians defend with 1 mech_infantry
Americans roll dice for 1 bomber and 2 infantry in Morocco, round 2 : 1/3 hits, 1.00 expected hits
Italians roll dice for 1 mech_infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Morocco
Americans win, taking Morocco from Italians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Non Combat Move - Americans
1 bomber moved from Morocco to Gibraltar
1 aaGun and 2 infantry moved from Brazil to French Guiana
1 carrier, 1 cruiser and 1 destroyer moved from 86 Sea Zone to 89 Sea Zone
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
1 fighter moved from Java to 42 Sea Zone
1 bomber moved from 42 Sea Zone to Queensland
1 destroyer moved from 54 Sea Zone to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Hawaiian Islands to Queensland
1 carrier moved from 54 Sea Zone to 42 Sea Zone
Place Units - Americans
1 bomber and 3 fighters placed in Eastern United States
1 destroyer and 1 submarine placed in 10 Sea Zone
1 carrier placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Italians : -0.33
AA fire in France : : 0.83
Americans : 2.17
Japanese : -0.17
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Hunan to Anhwe
1 infantry moved from Hopei to Anhwe
1 infantry moved from Kweichow to Anhwe
1 fighter moved from Kweichow to Anhwe
1 infantry moved from Kweichow to Shensi
Chinese take Shensi from Japanese
3 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese