@Blackychan I don’t believe your Italian attacks were legal moves for this set up. If you look at the game notes it states that Italy cannot attack any game spaces containing French or British units until Paris has fallen.
Look at the game notes and let me know your interpretation of those rules.
“Italy, while not at war may move naval units out of the Mediterranean Use Edit. They may declare war at any time, however unless Paris has fallen their combat moves may not include attacks on any game space occupied by French or British units. This is Player Enforced”
Alannah's Game
-
TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 armour and 1 infantry moved from Queensland to 54 Sea Zone 1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 armour and 1 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Celebes Non Combat Move - ANZAC 1 aaGun and 1 artillery moved from Queensland to New South Wales Place Units - ANZAC 1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Persia to India Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Move Summary: Germans round 8
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 3 artilleries, 4 bombers and 1 mech_infantry; Remaining resources: 2 PUs; Combat Move - Germans 1 mech_infantry moved from Tambov to Volgograd 2 mech_infantrys moved from Bryansk to Volgograd 1 bomber moved from Bryansk to Volgograd 2 bombers and 1 fighter moved from Bryansk to Volgograd 1 infantry moved from Smolensk to Vologda Germans take Vologda from Russians 1 mech_infantry moved from Bryansk to Samara Germans take Samara from Russians -
TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 3 artilleries, 4 bombers and 1 mech_infantry; Remaining resources: 2 PUs; Combat Move - Germans 1 mech_infantry moved from Tambov to Volgograd 2 mech_infantrys moved from Bryansk to Volgograd 1 bomber moved from Bryansk to Volgograd 2 bombers and 1 fighter moved from Bryansk to Volgograd 1 infantry moved from Smolensk to Vologda Germans take Vologda from Russians 1 mech_infantry moved from Bryansk to Samara Germans take Samara from Russians Combat - Germans Battle in Volgograd Germans attack with 3 bombers, 1 fighter and 3 mech_infantrys Russians defend with 1 armour, 1 factory_minor, 1 infantry and 1 mech_infantry Germans roll dice for 3 bombers, 1 fighter and 3 mech_infantrys in Volgograd, round 2 : 4/7 hits, 3.00 expected hits Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Volgograd, round 2 : 1/3 hits, 1.17 expected hits 1 mech_infantry owned by the Russians, 1 infantry owned by the Russians, 1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 3 bombers, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 9 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 armour, 1 infantry and 1 mech_infantry Non Combat Move - Germans 3 bombers and 1 fighter moved from Volgograd to Bryansk 1 bomber moved from Bryansk to Southern Italy 3 bombers moved from Western Germany to Southern Italy 2 infantry moved from Belarus to Bryansk 1 armour moved from Smolensk to Bryansk 1 artillery moved from Ukraine to Bryansk 1 infantry moved from Bryansk to Tambov 2 armour and 1 mech_infantry moved from Novgorod to Bryansk 1 tactical_bomber moved from Southern Italy to Western Germany Place Units - Germans 3 artilleries placed in Ukraine 2 armour and 1 mech_infantry placed in Novgorod 4 bombers placed in Western Germany Turn Complete - Germans Germans collect 58 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUsCombat Hit Differential Summary :
Germans : 1.00 Russians : -0.17 -
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Russians Russians repair damage of 2x factory_major; Remaining resources: 10 PUs; Russians buy 2 aaGuns; Remaining resources: 0 PUs; Combat Move - Russians 6 fighters and 1 tactical_bomber moved from Russia to Ukraine 1 infantry moved from Russia to Samara Combat - Russians Battle in Samara Russians attack with 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 mech_infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Germans win with 1 mech_infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Ukraine Russians attack with 6 fighters and 1 tactical_bomber Germans defend with 3 artilleries and 1 factory_minor Russians roll dice for 6 fighters and 1 tactical_bomber in Ukraine, round 2 : 4/7 hits, 3.67 expected hits Germans roll dice for 3 artilleries in Ukraine, round 2 : 0/3 hits, 1.00 expected hits 3 artilleries owned by the Germans lost in Ukraine Russians win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Germans: 3 artilleries Non Combat Move - Russians 6 fighters and 1 tactical_bomber moved from Ukraine to Russia Place Units - Russians 2 aaGuns placed in Russia Turn Complete - Russians Russians collect 6 PUs; end with 6 PUsCombat Hit Differential Summary :
Germans : -0.33 Russians : 0.17 -
TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 2 destroyers, 1 factory_minor and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 units repaired. 1 infantry moved from Evenkiyskiy to Timguska Japanese take Timguska from Russians 1 artillery and 1 infantry moved from Chahar to Anhwe 2 mech_infantrys moved from Kiangsu to Anhwe 2 infantry moved from Kwangtung to Kwangsi 1 infantry moved from Kwangtung to Kiangsi 1 bomber moved from Kwangtung to Anhwe 1 fighter and 1 tactical_bomber moved from Kwangtung to Anhwe 1 fighter moved from Kwangtung to Anhwe 1 fighter moved from Kwangtung to Kiangsi 1 fighter moved from Japan to Shantung 1 fighter moved from 37 Sea Zone to 44 Sea Zone 1 fighter and 2 tactical_bombers moved from 37 Sea Zone to Borneo 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Kwangsi 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Borneo 1 artillery and 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 artillery moved from 43 Sea Zone to Borneo 2 battleships moved from 37 Sea Zone to 43 Sea Zone 2 destroyers moved from 6 Sea Zone to 16 Sea Zone 1 armour moved from Kiangsu to Anhwe 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Shantung 1 fighter moved from Shantung to Anhwe Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 16 Sea Zone Japanese attack with 2 destroyers Americans defend with 1 destroyer Japanese roll dice for 2 destroyers in 16 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 16 Sea Zone Japanese win with 2 destroyers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Kwangsi Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 1 airfield, 1 artillery and 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kwangsi, round 2 : 4/6 hits, 2.67 expected hits Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kwangsi Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 1 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 artillery and 1 infantry Battle in Kiangsi Japanese attack with 1 fighter and 1 infantry British defend with 1 infantry Japanese roll dice for 1 fighter and 1 infantry in Kiangsi, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kiangsi Japanese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Shantung Japanese attack with 1 artillery and 1 infantry British defend with 1 mech_infantry Japanese roll dice for 1 artillery and 1 infantry in Shantung, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 mech_infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Shantung, round 3 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 mech_infantry in Shantung, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Shantung, round 4 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 mech_infantry in Shantung, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Shantung, round 5 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 mech_infantry in Shantung, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Shantung, round 6 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 mech_infantry in Shantung, round 6 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Shantung Japanese win, taking Shantung from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Borneo Japanese attack with 1 artillery, 2 fighters and 3 tactical_bombers British defend with 2 infantry Japanese roll dice for 1 battleship in Borneo, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 artillery, 2 fighters and 3 tactical_bombers in Borneo, round 2 : 3/6 hits, 3.17 expected hits UK_Pacific roll dice for 2 infantry in Borneo, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Borneo Japanese win, taking Borneo from UK_Pacific with 1 artillery, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Anhwe Japanese attack with 1 armour, 1 artillery, 1 bomber, 3 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber British defend with 1 aaGun and 3 infantry; Chinese defend with 2 artilleries and 4 infantry AA fire in Anhwe : 1/3 hits, 0.50 expected hits 1 fighter owned by the Japanese lost in Anhwe Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Anhwe, round 2 : 5/9 hits, 3.83 expected hits Chinese roll dice for 1 aaGun, 2 artilleries and 7 infantry in Anhwe, round 2 : 4/9 hits, 3.00 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 2 mech_infantrys owned by the Japanese, 1 aaGun owned by the British and 4 infantry owned by the Chinese lost in Anhwe Japanese roll dice for 1 armour, 1 bomber, 2 fighters and 1 tactical_bomber in Anhwe, round 3 : 5/5 hits, 2.83 expected hits Chinese roll dice for 2 artilleries and 3 infantry in Anhwe, round 3 : 1/5 hits, 1.67 expected hits 1 armour owned by the Japanese, 3 infantry owned by the British and 2 artilleries owned by the Chinese lost in Anhwe Japanese win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 armour, 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys Casualties for British: 1 aaGun and 3 infantry Casualties for Chinese: 2 artilleries and 4 infantry Non Combat Move - Japanese 1 infantry moved from Amur to Manchuria 1 aaGun moved from Chahar to Jehol 1 fighter moved from 44 Sea Zone to 43 Sea Zone 2 fighters moved from Borneo to 43 Sea Zone 3 tactical_bombers moved from Borneo to 43 Sea Zone 2 fighters and 2 tactical_bombers moved from Kwangsi to 43 Sea Zone 5 carriers and 2 destroyers moved from 37 Sea Zone to 43 Sea Zone 1 fighter moved from Kiangsi to Kwangtung 1 bomber, 2 fighters and 1 tactical_bomber moved from Anhwe to Kwangtung 3 destroyers moved from 20 Sea Zone to 35 Sea Zone 2 destroyers moved from 43 Sea Zone to 35 Sea Zone Place Units - Japanese 3 infantry placed in Kwangtung 3 infantry placed in Kiangsu 1 factory_minor placed in Manchuria 2 destroyers placed in 6 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 45 PUs; end with 45 PUsCombat Hit Differential Summary :
Americans : -0.33 Chinese : 0.67 AA fire in Anhwe : : 0.50 UK_Pacific : -0.67 Japanese : 2.17 -
TripleA Move Summary: Americans round 8
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 fighters, 4 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Persia to Volgograd 3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 26 Sea Zone to 16 Sea Zone 1 carrier moved from 26 Sea Zone to 16 Sea Zone 1 bomber moved from India to Kiangsu -
TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 fighters, 4 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Persia to Volgograd 3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 26 Sea Zone to 16 Sea Zone 1 carrier moved from 26 Sea Zone to 16 Sea Zone 1 bomber moved from India to Kiangsu Combat - Americans Strategic bombing raid in Kiangsu AA fire in Kiangsu : 0/1 hits, 0.17 expected hits Bombing raid in Kiangsu rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Kiangsu causes 6 damage total. Strategic bombing raid in Volgograd AA fire in Volgograd : 0/1 hits, 0.17 expected hits Bombing raid in Volgograd rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Volgograd causes 6 damage total. Battle in 16 Sea Zone Americans attack with 1 battleship, 1 carrier, 1 cruiser and 1 destroyer Japanese defend with 2 destroyers Americans roll dice for 1 battleship, 1 carrier, 1 cruiser and 1 destroyer in 16 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 2 destroyers in 16 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans roll dice for 1 battleship, 1 carrier, 1 cruiser and 1 destroyer in 16 Sea Zone, round 3 : 0/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Units damaged: 1 carrier owned by the Americans Americans roll dice for 1 battleship, 1 carrier, 1 cruiser and 1 destroyer in 16 Sea Zone, round 4 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 battleship, 1 carrier, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 16 Casualties for Japanese: 2 destroyers Battle in 6 Sea Zone Americans attack with 3 fighters and 1 tactical_bomber Japanese defend with 3 destroyers Americans roll dice for 3 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits Japanese roll dice for 3 destroyers in 6 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans roll dice for 3 fighters and 1 tactical_bomber in 6 Sea Zone, round 3 : 3/4 hits, 2.17 expected hits Japanese roll dice for 2 destroyers in 6 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits 2 destroyers owned by the Japanese lost in 6 Sea Zone Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 24 Casualties for Japanese: 3 destroyers Non Combat Move - Americans 3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone 2 carriers moved from 26 Sea Zone to 16 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 bomber moved from Kiangsu to Hunan 1 bomber moved from Volgograd to Persia 2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone 1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone 1 aaGun, 2 artilleries, 2 carriers, 3 infantry and 3 transports moved from 101 Sea Zone to 89 Sea Zone 1 aaGun, 2 artilleries, 3 carriers, 3 infantry and 3 transports moved from 89 Sea Zone to 91 Sea Zone 1 aaGun, 2 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar 4 fighters moved from Gibraltar to 91 Sea Zone 2 fighters moved from Eastern United States to 91 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 2 fighters moved from Gibraltar to Egypt 2 fighters moved from Persia to Russia Place Units - Americans 1 artillery and 1 infantry placed in Western United States 2 fighters and 3 infantry placed in Eastern United States 1 carrier and 2 transports placed in 101 Sea Zone 1 transport placed in 10 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from 10 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 26 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUsCombat Hit Differential Summary :
AA fire in Volgograd : : -0.17 Americans : -1.83 AA fire in Kiangsu : : -0.17 Japanese : -2.00 -
TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 2 artilleries, 1 fighter and 2 infantry moved from Hunan to Anhwe Place Units - Chinese 2 artilleries and 2 infantry placed in Anhwe 1 artillery placed in Yunnan Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 fighters, 4 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Persia to Volgograd 3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 26 Sea Zone to 16 Sea Zone 1 carrier moved from 26 Sea Zone to 16 Sea Zone 1 bomber moved from India to Kiangsu Combat - Americans Strategic bombing raid in Kiangsu AA fire in Kiangsu : 0/1 hits, 0.17 expected hits Bombing raid in Kiangsu rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Kiangsu causes 6 damage total. Strategic bombing raid in Volgograd AA fire in Volgograd : 0/1 hits, 0.17 expected hits Bombing raid in Volgograd rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Volgograd causes 6 damage total. Battle in 16 Sea Zone Americans attack with 1 battleship, 1 carrier, 1 cruiser and 1 destroyer Japanese defend with 2 destroyers Americans roll dice for 1 battleship, 1 carrier, 1 cruiser and 1 destroyer in 16 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 2 destroyers in 16 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans roll dice for 1 battleship, 1 carrier, 1 cruiser and 1 destroyer in 16 Sea Zone, round 3 : 0/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Units damaged: 1 carrier owned by the Americans Americans roll dice for 1 battleship, 1 carrier, 1 cruiser and 1 destroyer in 16 Sea Zone, round 4 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 battleship, 1 carrier, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 16 Casualties for Japanese: 2 destroyers Battle in 6 Sea Zone Americans attack with 3 fighters and 1 tactical_bomber Japanese defend with 3 destroyers Americans roll dice for 3 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits Japanese roll dice for 3 destroyers in 6 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans roll dice for 3 fighters and 1 tactical_bomber in 6 Sea Zone, round 3 : 3/4 hits, 2.17 expected hits Japanese roll dice for 2 destroyers in 6 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits 2 destroyers owned by the Japanese lost in 6 Sea Zone Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 24 Casualties for Japanese: 3 destroyers Non Combat Move - Americans 3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone 2 carriers moved from 26 Sea Zone to 16 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 bomber moved from Kiangsu to Hunan 1 bomber moved from Volgograd to Persia 2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone 1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone 1 aaGun, 2 artilleries, 2 carriers, 3 infantry and 3 transports moved from 101 Sea Zone to 89 Sea Zone 1 aaGun, 2 artilleries, 3 carriers, 3 infantry and 3 transports moved from 89 Sea Zone to 91 Sea Zone 1 aaGun, 2 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar 4 fighters moved from Gibraltar to 91 Sea Zone 2 fighters moved from Eastern United States to 91 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 2 fighters moved from Gibraltar to Egypt 2 fighters moved from Persia to Russia Place Units - Americans 1 artillery and 1 infantry placed in Western United States 2 fighters and 3 infantry placed in Eastern United States 1 carrier and 2 transports placed in 101 Sea Zone 1 transport placed in 10 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from 10 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 26 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 2 artilleries, 1 fighter and 2 infantry moved from Hunan to Anhwe Place Units - Chinese 2 artilleries and 2 infantry placed in Anhwe 1 artillery placed in Yunnan Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs Purchase Units - British British buy 1 factory_minor and 2 fighters; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Northwest Persia to Caucasus Russians take Caucasus from Italians Combat - British Non Combat Move - British Turning on Edit Mode EDIT: Changing ownership of Malaya from Japanese to British EDIT: Adding units owned by British to Malaya: 1 mech_infantry EDIT: Turning off Edit Mode 1 armour and 1 mech_infantry moved from Yunnan to Anhwe 1 aaGun, 1 artillery and 4 infantry moved from Hunan to Anhwe 1 aaGun and 3 infantry moved from Yunnan to Hunan 3 mech_infantrys moved from India to Yunnan 1 armour moved from India to Yunnan 1 tactical_bomber moved from India to Yunnan 1 artillery and 1 infantry moved from West India to India 1 artillery and 6 infantry moved from India to Burma 1 artillery and 2 infantry moved from Persia to Northwest Persia 3 armour moved from Persia to Northwest Persia 3 fighters moved from Persia to Russia 1 armour moved from Iraq to Egypt 1 armour moved from Tanganyika Territory to 72 Sea Zone 1 armour and 1 transport moved from 72 Sea Zone to 80 Sea Zone 1 armour moved from 80 Sea Zone to Iraq 1 fighter moved from Gibraltar to Egypt 1 destroyer moved from 106 Sea Zone to 91 Sea Zone Place Units - British 2 fighters placed in Persia 1 factory_minor placed in Egypt Turn Complete - British British collect 36 PUs; end with 37 PUs Place Units - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by British from Anhwe: 1 mech_infantry EDIT: Turning off Edit Mode 4 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 14 PUs; end with 14 PUs Some Units in India change ownership: 4 mech_infantrysCombat Hit Differential Summary :
AA fire in Volgograd : : -0.17 Americans : -1.83 AA fire in Kiangsu : : -0.17 Japanese : -2.00 -
TripleA Move Summary: Italians round 8
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Italians Italians buy 2 fighters and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 submarine moved from 95 Sea Zone to 91 Sea Zone 2 bombers and 2 fighters moved from Southern Italy to 91 Sea Zone 1 armour moved from Bryansk to Caucasus 1 armour moved from Tsinghai to Kansu Italians take Kansu from Chinese 1 armour moved from Kansu to Novosibirsk Italians take Novosibirsk from Russians -
TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Italians Italians buy 2 fighters and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 submarine moved from 95 Sea Zone to 91 Sea Zone 2 bombers and 2 fighters moved from Southern Italy to 91 Sea Zone 1 armour moved from Bryansk to Caucasus 1 armour moved from Tsinghai to Kansu Italians take Kansu from Chinese 1 armour moved from Kansu to Novosibirsk Italians take Novosibirsk from Russians Combat - Italians Americans scrambles 3 units out of Gibraltar to defend against the attack in 91 Sea Zone Battle in Caucasus Italians attack with 1 armour British defend with 1 infantry Italians roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 armour owned by the Italians lost in Caucasus Russians win with no units remaining. Battle score for attacker is -3 Casualties for Italians: 1 armour Casualties for British: 1 infantry Battle in 91 Sea Zone Italians attack with 2 bombers, 2 fighters and 1 submarine British defend with 2 destroyers; Americans defend with 3 carriers, 9 fighters and 3 transports Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 bombers and 2 fighters in 91 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits Units damaged: 1 carrier owned by the Americans Americans roll dice for 3 carriers, 2 destroyers, 9 fighters and 3 transports in 91 Sea Zone, round 2 : 6/14 hits, 7.67 expected hits 2 destroyers owned by the British, 2 bombers owned by the Italians, 1 submarine owned by the Italians and 2 fighters owned by the Italians lost in 91 Sea Zone Americans win with 3 carriers, 9 fighters and 3 transports remaining. Battle score for attacker is -34 Casualties for Italians: 2 bombers, 2 fighters and 1 submarine Casualties for British: 2 destroyers Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar 2 fighters owned by the Americans forced to land in Gibraltar Non Combat Move - Italians 2 aaGuns moved from Northern Italy to Southern Italy 2 artilleries moved from Northern Italy to Southern Italy 4 infantry moved from Southern France to Northern Italy 2 aaGuns moved from Bryansk to Ukraine 1 carrier and 1 destroyer moved from 97 Sea Zone to 92 Sea Zone Place Units - Italians 2 fighters and 1 infantry placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 21 PUs; end with 21 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUsCombat Hit Differential Summary :
Italians : 0.83 Americans : -1.67 Russians : 0.67 -
TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC Place Units - ANZAC 1 submarine placed in 62 Sea Zone 1 fighter and 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC Place Units - ANZAC 1 submarine placed in 62 Sea Zone 1 fighter and 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs Combat Move - French Non Combat Move - French 1 fighter moved from India to Anhwe 1 destroyer moved from 39 Sea Zone to 80 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 74 PUs; Germans buy 2 armour, 4 artilleries, 3 bombers, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 13 bombers moved from Southern Italy to 91 Sea Zone 4 bombers moved from Western Germany to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 91 Sea Zone 1 destroyer moved from 112 Sea Zone to 91 Sea Zone 1 infantry moved from Vologda to Urals Germans take Urals from Russians 1 infantry moved from Smolensk to Vologda 1 infantry moved from Bryansk to Smolensk 1 mech_infantry moved from Samara to Bryansk 1 mech_infantry moved from Volgograd to Caucasus Germans take Caucasus from Russians 1 infantry moved from Tambov to Samara 1 infantry moved from Bryansk to Tambov Combat - Germans Americans scrambles 3 units out of Gibraltar to defend against the attack in 91 Sea Zone Battle in 91 Sea Zone Germans attack with 17 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 3 carriers, 7 fighters and 3 transports Germans roll dice for 17 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 2 : 11/20 hits, 12.83 expected hits Americans roll dice for 3 carriers, 7 fighters and 3 transports in 91 Sea Zone, round 2 : 3/10 hits, 5.67 expected hits 1 destroyer owned by the Germans, 1 fighter owned by the Germans, 3 carriers owned by the Americans, 6 fighters owned by the Americans and 1 tactical_bomber owned by the Germans lost in 91 Sea Zone Germans roll dice for 17 bombers in 91 Sea Zone, round 3 : 11/17 hits, 11.33 expected hits Americans roll dice for 1 fighter and 3 transports in 91 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Americans and 3 transports owned by the Americans lost in 91 Sea Zone Germans win with 17 bombers remaining. Battle score for attacker is 110 Casualties for Germans: 1 destroyer, 1 fighter and 1 tactical_bomber Casualties for Americans: 3 carriers, 7 fighters and 3 transports Non Combat Move - Germans 17 bombers moved from 91 Sea Zone to Southern France 1 tactical_bomber moved from Western Germany to 92 Sea Zone 1 infantry moved from Normandy Bordeaux to Southern France 1 mech_infantry moved from Volgograd to Bryansk 2 armour and 1 mech_infantry moved from Novgorod to Bryansk Place Units - Germans 2 armour and 1 mech_infantry placed in Novgorod 1 artillery and 2 infantry placed in Volgograd 3 artilleries placed in Ukraine 3 bombers placed in Western Germany Turn Complete - Germans Germans collect 61 PUs; end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUsCombat Hit Differential Summary :
Germans : -2.17 Americans : -3.33 -
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Russians Russians buy 1 armour; Remaining resources: 0 PUs; Combat Move - Russians Combat - Russians Place Units - Russians 1 armour placed in Russia Turn Complete - Russians Russians collect 3 PUs; end with 3 PUsCombat Hit Differential Summary :
-
Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 2:35:42 PM
Savegame -
TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 15 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Kwangtung to Kwangsi Japanese take Kwangsi from Chinese 1 infantry moved from Kwangtung to Kiangsi Japanese take Kiangsi from Chinese 1 artillery moved from Borneo to 43 Sea Zone 1 artillery and 1 transport moved from 43 Sea Zone to 41 Sea Zone 1 artillery moved from 41 Sea Zone to Sumatra 2 fighters and 2 tactical_bombers moved from 43 Sea Zone to Sumatra Combat - Japanese Battle in Sumatra Japanese attack with 1 artillery, 2 fighters and 2 tactical_bombers British defend with 1 artillery Japanese roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Sumatra, round 2 : 3/5 hits, 2.67 expected hits UK_Pacific roll dice for 1 artillery in Sumatra, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 artillery owned by the British lost in Sumatra Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -6 Casualties for Japanese: 1 fighter Casualties for British: 1 artillery Non Combat Move - Japanese 2 carriers moved from 43 Sea Zone to 41 Sea Zone 2 tactical_bombers moved from Sumatra to 41 Sea Zone 1 fighter moved from Sumatra to 41 Sea Zone 1 fighter moved from 43 Sea Zone to 41 Sea Zone 1 destroyer moved from 35 Sea Zone to 6 Sea Zone 1 aaGun moved from Jehol to Manchuria 1 infantry moved from Timguska to Kansu 1 infantry moved from Kiangsu to 19 Sea Zone 1 artillery moved from Shantung to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 battleship moved from 43 Sea Zone to 35 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 41 Sea Zone 1 fighter moved from Kwangtung to Japan 2 carriers moved from 43 Sea Zone to 41 Sea Zone 1 battleship moved from 43 Sea Zone to 35 Sea Zone 1 destroyer moved from 35 Sea Zone to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Philippines 1 tactical_bomber moved from 43 Sea Zone to Kwangtung 1 infantry moved from Shantung to Jehol 1 infantry moved from Kiangsu to Shantung Place Units - Japanese 3 infantry placed in Manchuria 10 infantry placed in Japan Japanese undo move 2. 9 infantry placed in Japan 3 infantry placed in Kwangtung Turn Complete - Japanese Japanese collect 48 PUs; end with 48 PUsCombat Hit Differential Summary :
UK_Pacific : 0.67 Japanese : 0.33 -
TripleA Move Summary: Americans round 9
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Americans Americans buy 2 destroyers, 5 fighters and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 artilleries moved from Hawaiian Islands to 26 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone 3 fighters and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone 2 artilleries and 2 infantry moved from 6 Sea Zone to Korea 1 bomber moved from Hunan to Manchuria 1 bomber moved from Persia to Volgograd -
TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Americans Americans buy 2 destroyers, 5 fighters and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 artilleries moved from Hawaiian Islands to 26 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone 3 fighters and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone 2 artilleries and 2 infantry moved from 6 Sea Zone to Korea 1 bomber moved from Hunan to Manchuria 1 bomber moved from Persia to Volgograd Combat - Americans Strategic bombing raid in Manchuria AA fire in Manchuria : 0/1 hits, 0.17 expected hits Bombing raid in Manchuria rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Manchuria causes 6 damage total. Strategic bombing raid in Volgograd AA fire in Volgograd : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Volgograd causes 0 damage total. Battle in 6 Sea Zone Americans attack with 3 fighters, 1 tactical_bomber and 2 transports Japanese defend with 1 destroyer Americans roll dice for 3 fighters, 1 tactical_bomber and 2 transports in 6 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans win with 3 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Korea Non Combat Move - Americans 1 bomber moved from Manchuria to Anhwe 2 fighters moved from Gibraltar to Egypt 2 fighters moved from Egypt to Northwest Persia 2 fighters moved from Eastern United States to Gibraltar 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 armour and 3 mech_infantrys moved from Western United States to Central United States 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 carrier moved from 16 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 battleship, 2 carriers, 1 cruiser and 1 destroyer moved from 16 Sea Zone to 26 Sea Zone 3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone Place Units - Americans 1 destroyer and 1 transport placed in 101 Sea Zone 5 fighters placed in Eastern United States 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUsCombat Hit Differential Summary :
AA fire in Volgograd : : 0.83 Americans : 0.83 AA fire in Manchuria : : -0.17 Japanese : -0.33 -
TripleA Move Summary: Chinese round 9
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 1 infantry moved from Yunnan to Kwangsi 1 artillery and 1 infantry moved from Anhwe to Kiangsi 1 infantry moved from Anhwe to Chahar Chinese take Chahar from Japanese 1 artillery and 1 infantry moved from Anhwe to Kiangsu 1 fighter moved from Anhwe to Kiangsu 1 artillery and 1 infantry moved from Anhwe to Shantung 1 artillery moved from Anhwe to Kiangsu





