Tough call, but will go ahead and scramble 2 fighters, 1 tac.
OOL: subs, DD, tac, cruiser, fighters
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 artilleries and 14 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
2 aaGuns, 3 armour, 4 artilleries, 16 infantry, 3 mech_infantrys and 1 tactical_bomber moved from Kursk to Tambov
1 tactical_bomber moved from Tambov to Stalingrad
2 armour and 2 mech_infantrys moved from Tambov to Stalingrad
1 mech_infantry moved from Tambov to Stalingrad
1 armour moved from Tambov to Stalingrad
1 tactical_bomber moved from Stalingrad to Tambov
2 aaGuns, 2 artilleries and 20 infantry moved from Novgorod to Smolensk
1 artillery and 5 infantry moved from Bryansk to Russia
2 fighters moved from Bryansk to Russia
8 infantry moved from Russia to Samara
1 infantry moved from Urals to Samara
4 infantry moved from Buryatia to Yakut S.S.R.
3 infantry moved from Siberia to Sakha
4 infantry moved from Buryatia to Yakut S.S.R.
Place Units - Russians
1 artillery and 2 infantry placed in Stalingrad
1 artillery and 9 infantry placed in Russia
3 infantry placed in Urals
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Combat Hit Differential Summary :
Ok thanks. It was an involved switch so to be sure everything was right, I just replayed the move.
Re: SZ56. If you do the same, no scramble.
Did you see the latest post on PTV thread
Yeah carriers can scramble to sea zones, and land territories that have at least 1 defending unit. Notes will be changed in the next update.
Kinda big deal!
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 artillery, 2 carriers, 1 factory_minor, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Tsinghai to Eastern Sinkiang
Japanese take Eastern Sinkiang from Chinese
3 fighters and 1 tactical_bomber moved from 38 Sea Zone to 56 Sea Zone
3 fighters and 1 tactical_bomber moved from 36 Sea Zone to 56 Sea Zone
1 destroyer moved from 38 Sea Zone to 43 Sea Zone
1 destroyer moved from 36 Sea Zone to 45 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Kwangsi to 43 Sea Zone
1 fighter moved from Yunnan to Kwangsi
1 bomber, 1 fighter and 1 tactical_bomber moved from Kwangsi to 45 Sea Zone
Combat - Japanese
Battle in 56 Sea Zone
Japanese attack with 6 fighters and 2 tactical_bombers
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 56 Sea Zone
Japanese win with 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 45 Sea Zone
Japanese win, taking 45 Sea Zone from Americans with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 43 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 43 Sea Zone
Japanese win with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 45 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 38 Sea Zone
6 fighters and 2 tactical_bombers moved from 56 Sea Zone to 36 Sea Zone
1 bomber moved from 43 Sea Zone to Davao
1 tactical_bomber moved from 45 Sea Zone to 36 Sea Zone
1 bomber moved from 45 Sea Zone to Davao
1 armour moved from Malaya to Yunnan
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Burma to Yunnan
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Hunan to Hopei
1 mech_infantry moved from Kwangtung to Yunnan
1 artillery and 1 infantry moved from Kwangtung to Hunan
1 infantry moved from Kiangsi to Hopei
1 infantry moved from Anhwe to Honan
1 infantry moved from Anhwe to Shansi
2 artilleries and 2 infantry moved from Inner Mongolia to Tsinghai
1 infantry moved from Shansi to Inner Mongolia
1 infantry moved from Honan to Tsinghai
1 infantry moved from Hopei to Tsinghai
1 artillery moved from Hopei to Tsinghai
1 infantry moved from Szechwan to Tsinghai
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsu to Anhwe
3 tactical_bombers moved from Yunnan to Szechwan
2 fighters and 1 tactical_bomber moved from Hopei to Szechwan
1 infantry moved from Borneo to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
2 infantry moved from Sumatra to 38 Sea Zone
3 infantry moved from 38 Sea Zone to Shan State
1 artillery and 1 infantry moved from Manilla to Davao
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 aaGun moved from Caroline Islands to 35 Sea Zone
1 aaGun and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 aaGun moved from 36 Sea Zone to Davao
1 marine moved from Guam to 22 Sea Zone
1 cruiser and 1 marine moved from 22 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to Davao
1 marine moved from Malaya to Shan State
1 submarine moved from 38 Sea Zone to 36 Sea Zone
1 carrier moved from 38 Sea Zone to 36 Sea Zone
2 carriers and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 marine moved from Malaya to 38 Sea Zone
2 cruisers and 1 marine moved from 38 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to Davao
1 marine moved from Malaya to Shan State
1 infantry moved from Yunnan to Kweichow
Place Units - Japanese
1 factory_minor placed in French Indo China
3 infantry placed in Kiangsu
1 artillery and 1 fighter placed in Japan
2 carriers and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans : -0.33
Japanese : 0.00
Sorry about the edit. Rushing through it the second time I apparently used the wrong plane from the mainland and messed up the distance. All the planes were capable of making the carriers if used properly.
@surfer said in L20 PTV-first game! Surfer(L) vs. AndrewAAGamer(X):
Did you see the latest post on PTV thread
Yeah carriers can scramble to sea zones, and land territories that have at least 1 defending unit. Notes will be changed in the next update.
Kinda big deal!
Geez - carriers are vastly more useful. They really want to promote Fleets. Going to take time to figure out how to use them most effectively.
Ugh. I playtested a move and forgot that I was using the online version. I wanted to see if your CV would stop my invasion. apparently it works in adjoining spaces.
However, it will show I was attacking Java which is not intended.
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 carriers and 4 fighters; Remaining resources: 2 PUs;
Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
2 carriers moved from 11 Sea Zone to 27 Sea Zone
2 fighters moved from Western United States to 27 Sea Zone
1 carrier moved from 52 Sea Zone to 27 Sea Zone
1 marine moved from Queensland to 55 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 1 marine, 1 tactical_bomber and 1 transport moved from 55 Sea Zone to 27 Sea Zone
1 bomber moved from Queensland to Hawaiian Islands
2 infantry moved from Queensland to South Australia
1 artillery and 1 infantry moved from Brazil to 88 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Morocco
2 infantry moved from Brazil to 88 Sea Zone
1 mech_infantry moved from Central United States to 104 Sea Zone
1 infantry moved from Eastern United States to 104 Sea Zone
Place Units - Americans
2 carriers placed in 11 Sea Zone
3 fighters placed in Western United States
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
16 infantry moved from Northern Sinkiang to Western Sinkiang
Place Units - Chinese
1 infantry placed in Western Sinkiang
Turn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 carriers and 4 fighters; Remaining resources: 2 PUs;
Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
2 carriers moved from 11 Sea Zone to 27 Sea Zone
2 fighters moved from Western United States to 27 Sea Zone
1 carrier moved from 52 Sea Zone to 27 Sea Zone
1 marine moved from Queensland to 55 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 1 marine, 1 tactical_bomber and 1 transport moved from 55 Sea Zone to 27 Sea Zone
1 bomber moved from Queensland to Hawaiian Islands
2 infantry moved from Queensland to South Australia
1 artillery and 1 infantry moved from Brazil to 88 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Morocco
2 infantry moved from Brazil to 88 Sea Zone
1 mech_infantry moved from Central United States to 104 Sea Zone
1 infantry moved from Eastern United States to 104 Sea Zone
Place Units - Americans
2 carriers placed in 11 Sea Zone
3 fighters placed in Western United States
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
16 infantry moved from Northern Sinkiang to Western Sinkiang
Place Units - Chinese
1 infantry placed in Western Sinkiang
Turn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs
Purchase Units - British
British buy 1 artillery, 1 destroyer, 2 fighters and 1 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - British
2 infantry moved from Union of South Africa to 73 Sea Zone
2 infantry and 1 transport moved from 73 Sea Zone to 78 Sea Zone
2 infantry moved from 78 Sea Zone to British Somaliland
1 infantry moved from Anglo-Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 bomber moved from Egypt to British Somaliland
1 cruiser moved from 83 Sea Zone to 78 Sea Zone
1 infantry moved from Baluchistan to 82 Sea Zone
1 artillery moved from Southern Persia to 82 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 82 Sea Zone to 78 Sea Zone
1 artillery and 1 infantry moved from 78 Sea Zone to British Somaliland
1 infantry moved from Eastern India to Burma
UK_Pacific take Burma from Japanese
Combat - British
Battle in British Somaliland
British attack with 1 artillery, 1 bomber and 3 infantry
Italians defend with 1 artillery and 3 infantry
British roll dice for 1 cruiser in British Somaliland, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 artillery, 1 bomber and 3 infantry in British Somaliland, round 2 : 1/5 hits, 1.50 expected hits
Italians roll dice for 1 artillery and 3 infantry in British Somaliland, round 2 : 2/4 hits, 1.33 expected hits
1 infantry owned by the Italians and 2 infantry owned by the British lost in British Somaliland
British roll dice for 1 artillery, 1 bomber and 1 infantry in British Somaliland, round 3 : 0/3 hits, 1.17 expected hits
Italians roll dice for 1 artillery and 2 infantry in British Somaliland, round 3 : 1/3 hits, 1.00 expected hits
1 infantry owned by the British lost in British Somaliland
1 bomber owned by the British retreated
British roll dice for 1 artillery in British Somaliland, round 4 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery and 2 infantry in British Somaliland, round 4 : 1/3 hits, 1.00 expected hits
1 artillery owned by the British lost in British Somaliland
Italians win with 1 artillery and 2 infantry remaining. Battle score for attacker is -10
Casualties for British: 1 artillery and 3 infantry
Casualties for Italians: 1 infantry
Non Combat Move - British
1 bomber moved from British Somaliland to Egypt
1 infantry moved from Anglo-Egyptian Sudan to Ethiopia
1 artillery moved from Anglo-Egyptian Sudan to Ethiopia
1 infantry moved from Baluchistan to Central India
1 fighter moved from Syria to Southern Persia
1 mech_infantry moved from Syria to Southern Persia
1 armour moved from Egypt to Ethiopia
1 battleship moved from 55 Sea Zone to 27 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 93 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
1 carrier moved from 94 Sea Zone to 93 Sea Zone
2 fighters moved from 94 Sea Zone to 93 Sea Zone
1 cruiser moved from 94 Sea Zone to 93 Sea Zone
1 destroyer moved from 83 Sea Zone to 78 Sea Zone
Place Units - British
1 destroyer placed in 109 Sea Zone
1 fighter placed in United Kingdom
1 artillery, 1 fighter and 1 infantry placed in Southern Persia
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Place Units - UK_Pacific
3 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in Eastern India change ownership: 3 infantry
Combat Hit Differential Summary :
British : -2.50
Italians : 0.67
Wow. The IJN is a nightmare. I can’t even hangout in Queensland. IDK how I’m supposed to move you out of the killer position you have in the Philippines. With your income, you can hang out 1-2 rds build up then destroy India and then Australia. I’m not sure how to stop.
That is funny. That is exactly how I feel about Russia. LOL
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 3 infantry and 1 submarine; Remaining resources: 2 PUs;
Combat Move - Italians
2 armour moved from Bessarabia to Rostov
Italians take Rostov from Russians
Combat - Italians
Non Combat Move - Italians
1 aaGun moved from Bessarabia to Ukraine
2 infantry moved from Southern France to Normandy Bordeaux
1 aaGun moved from Southern France to Northern Italy
Place Units - Italians
2 infantry placed in Northern Italy
1 infantry placed in Southern Italy
1 submarine placed in 99 Sea Zone
Turn Complete - Italians
Italians collect 15 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 55 Sea Zone to 64 Sea Zone
2 aaGuns, 2 artilleries, 3 fighters and 5 infantry moved from Queensland to South Australia
1 infantry moved from Northern Australia to South Australia
1 transport moved from 64 Sea Zone to 55 Sea Zone
1 infantry moved from New Guinea to 55 Sea Zone
1 cruiser, 1 infantry and 1 transport moved from 55 Sea Zone to 64 Sea Zone
1 infantry moved from 64 Sea Zone to New South Wales
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 55 Sea Zone to 64 Sea Zone
2 aaGuns, 2 artilleries, 3 fighters and 5 infantry moved from Queensland to South Australia
1 infantry moved from Northern Australia to South Australia
1 transport moved from 64 Sea Zone to 55 Sea Zone
1 infantry moved from New Guinea to 55 Sea Zone
1 cruiser, 1 infantry and 1 transport moved from 55 Sea Zone to 64 Sea Zone
1 infantry moved from 64 Sea Zone to New South Wales
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo-Egyptian Sudan to Egypt
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 1 factory_minor, 1 fighter, 5 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - Germans
1 armour moved from Ukraine to Kursk
Germans take Kursk from Russians
1 armour moved from Kursk to Rostov
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
2 armour, 4 artilleries and 17 infantry moved from Leningrad to Novgorod
Germans take Novgorod from Russians
3 mech_infantrys moved from Baltic States to Novgorod
Combat - Germans
Non Combat Move - Germans
1 infantry moved from Archangel to Leningrad
3 armour and 4 mech_infantrys moved from Western Ukraine to Rostov
5 armour, 4 artilleries, 18 infantry and 5 mech_infantrys moved from Ukraine to Rostov
1 fighter and 4 tactical_bombers moved from Eastern Poland to Ukraine
2 infantry moved from Western Germany to 115 Sea Zone
2 infantry and 1 transport moved from 115 Sea Zone to 117 Sea Zone
2 transports moved from 118 Sea Zone to 117 Sea Zone
2 artilleries and 2 infantry moved from Germany to 117 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 117 Sea Zone to 118 Sea Zone
2 artilleries and 4 infantry moved from 118 Sea Zone to Leningrad
1 mech_infantry moved from Poland to Western Ukraine
1 armour and 1 mech_infantry moved from Germany to Eastern Poland
1 submarine moved from 115 Sea Zone to 113 Sea Zone
2 bombers moved from Western Germany to Leningrad
1 tactical_bomber moved from 113 Sea Zone to Slovakia Hungary
Place Units - Germans
1 transport placed in 117 Sea Zone
1 fighter placed in 113 Sea Zone
1 factory_minor placed in Ukraine
1 armour, 3 artilleries and 5 infantry placed in Germany
1 armour placed in Western Germany
Turn Complete - Germans
Germans collect 55 PUs; end with 56 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 67 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 4 artilleries and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
2 aaGuns, 4 artilleries, 16 infantry and 1 tactical_bomber moved from Tambov to Stalingrad
9 infantry moved from Samara to Stalingrad
8 infantry moved from Yakut S.S.R. to Buryatia
1 infantry moved from Sakha to Buryatia
2 infantry moved from Sakha to Buryatia
3 infantry moved from Urals to Samara
2 aaGuns, 2 artilleries and 20 infantry moved from Smolensk to Russia
Place Units - Russians
3 infantry placed in Stalingrad
2 artilleries placed in Siberia
2 artilleries and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 1.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 4 artilleries and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
2 aaGuns, 4 artilleries, 16 infantry and 1 tactical_bomber moved from Tambov to Stalingrad
9 infantry moved from Samara to Stalingrad
8 infantry moved from Yakut S.S.R. to Buryatia
1 infantry moved from Sakha to Buryatia
2 infantry moved from Sakha to Buryatia
3 infantry moved from Urals to Samara
2 aaGuns, 2 artilleries and 20 infantry moved from Smolensk to Russia
Place Units - Russians
3 infantry placed in Stalingrad
2 artilleries placed in Siberia
2 artilleries and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Stalingrad: 1 infantry
EDIT: Adding units owned by Russians to Northern Caucasus: 1 infantry
Combat Hit Differential Summary :
Yeah. I should be able to retreat to Moscow in good order, but I don’t know how I’m going to make any progress on territory! My only victories have been sea battles.