@cwglee51 said in L25 G40 OOB cwglee51 (L+44) v BobbaRossa (X) Round 2:
@BobbaRossa - flat out forgot to move the mech and armor from yun to szech
No worries. Their graves were moved to Szechwan. Please inform the next of kin.
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 artilleries and 14 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
2 aaGuns, 3 armour, 4 artilleries, 16 infantry, 3 mech_infantrys and 1 tactical_bomber moved from Kursk to Tambov
1 tactical_bomber moved from Tambov to Stalingrad
2 armour and 2 mech_infantrys moved from Tambov to Stalingrad
1 mech_infantry moved from Tambov to Stalingrad
1 armour moved from Tambov to Stalingrad
1 tactical_bomber moved from Stalingrad to Tambov
2 aaGuns, 2 artilleries and 20 infantry moved from Novgorod to Smolensk
1 artillery and 5 infantry moved from Bryansk to Russia
2 fighters moved from Bryansk to Russia
8 infantry moved from Russia to Samara
1 infantry moved from Urals to Samara
4 infantry moved from Buryatia to Yakut S.S.R.
3 infantry moved from Siberia to Sakha
4 infantry moved from Buryatia to Yakut S.S.R.
Place Units - Russians
1 artillery and 2 infantry placed in Stalingrad
1 artillery and 9 infantry placed in Russia
3 infantry placed in Urals
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Combat Hit Differential Summary :
Ok thanks. It was an involved switch so to be sure everything was right, I just replayed the move.
Re: SZ56. If you do the same, no scramble.
Did you see the latest post on PTV thread
Yeah carriers can scramble to sea zones, and land territories that have at least 1 defending unit. Notes will be changed in the next update.
Kinda big deal!
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 artillery, 2 carriers, 1 factory_minor, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Tsinghai to Eastern Sinkiang
Japanese take Eastern Sinkiang from Chinese
3 fighters and 1 tactical_bomber moved from 38 Sea Zone to 56 Sea Zone
3 fighters and 1 tactical_bomber moved from 36 Sea Zone to 56 Sea Zone
1 destroyer moved from 38 Sea Zone to 43 Sea Zone
1 destroyer moved from 36 Sea Zone to 45 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Kwangsi to 43 Sea Zone
1 fighter moved from Yunnan to Kwangsi
1 bomber, 1 fighter and 1 tactical_bomber moved from Kwangsi to 45 Sea Zone
Combat - Japanese
Battle in 56 Sea Zone
Japanese attack with 6 fighters and 2 tactical_bombers
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 56 Sea Zone
Japanese win with 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 45 Sea Zone
Japanese win, taking 45 Sea Zone from Americans with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 43 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 43 Sea Zone
Japanese win with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 45 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 38 Sea Zone
6 fighters and 2 tactical_bombers moved from 56 Sea Zone to 36 Sea Zone
1 bomber moved from 43 Sea Zone to Davao
1 tactical_bomber moved from 45 Sea Zone to 36 Sea Zone
1 bomber moved from 45 Sea Zone to Davao
1 armour moved from Malaya to Yunnan
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Burma to Yunnan
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Hunan to Hopei
1 mech_infantry moved from Kwangtung to Yunnan
1 artillery and 1 infantry moved from Kwangtung to Hunan
1 infantry moved from Kiangsi to Hopei
1 infantry moved from Anhwe to Honan
1 infantry moved from Anhwe to Shansi
2 artilleries and 2 infantry moved from Inner Mongolia to Tsinghai
1 infantry moved from Shansi to Inner Mongolia
1 infantry moved from Honan to Tsinghai
1 infantry moved from Hopei to Tsinghai
1 artillery moved from Hopei to Tsinghai
1 infantry moved from Szechwan to Tsinghai
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsu to Anhwe
3 tactical_bombers moved from Yunnan to Szechwan
2 fighters and 1 tactical_bomber moved from Hopei to Szechwan
1 infantry moved from Borneo to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
2 infantry moved from Sumatra to 38 Sea Zone
3 infantry moved from 38 Sea Zone to Shan State
1 artillery and 1 infantry moved from Manilla to Davao
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 aaGun moved from Caroline Islands to 35 Sea Zone
1 aaGun and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 aaGun moved from 36 Sea Zone to Davao
1 marine moved from Guam to 22 Sea Zone
1 cruiser and 1 marine moved from 22 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to Davao
1 marine moved from Malaya to Shan State
1 submarine moved from 38 Sea Zone to 36 Sea Zone
1 carrier moved from 38 Sea Zone to 36 Sea Zone
2 carriers and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 marine moved from Malaya to 38 Sea Zone
2 cruisers and 1 marine moved from 38 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to Davao
1 marine moved from Malaya to Shan State
1 infantry moved from Yunnan to Kweichow
Place Units - Japanese
1 factory_minor placed in French Indo China
3 infantry placed in Kiangsu
1 artillery and 1 fighter placed in Japan
2 carriers and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans : -0.33
Japanese : 0.00
Sorry about the edit. Rushing through it the second time I apparently used the wrong plane from the mainland and messed up the distance. All the planes were capable of making the carriers if used properly.
@surfer said in L20 PTV-first game! Surfer(L) vs. AndrewAAGamer(X):
Did you see the latest post on PTV thread
Yeah carriers can scramble to sea zones, and land territories that have at least 1 defending unit. Notes will be changed in the next update.
Kinda big deal!
Geez - carriers are vastly more useful. They really want to promote Fleets. Going to take time to figure out how to use them most effectively.
Ugh. I playtested a move and forgot that I was using the online version. I wanted to see if your CV would stop my invasion. apparently it works in adjoining spaces.
However, it will show I was attacking Java which is not intended.
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 carriers and 4 fighters; Remaining resources: 2 PUs;
Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
2 carriers moved from 11 Sea Zone to 27 Sea Zone
2 fighters moved from Western United States to 27 Sea Zone
1 carrier moved from 52 Sea Zone to 27 Sea Zone
1 marine moved from Queensland to 55 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 1 marine, 1 tactical_bomber and 1 transport moved from 55 Sea Zone to 27 Sea Zone
1 bomber moved from Queensland to Hawaiian Islands
2 infantry moved from Queensland to South Australia
1 artillery and 1 infantry moved from Brazil to 88 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Morocco
2 infantry moved from Brazil to 88 Sea Zone
1 mech_infantry moved from Central United States to 104 Sea Zone
1 infantry moved from Eastern United States to 104 Sea Zone
Place Units - Americans
2 carriers placed in 11 Sea Zone
3 fighters placed in Western United States
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
16 infantry moved from Northern Sinkiang to Western Sinkiang
Place Units - Chinese
1 infantry placed in Western Sinkiang
Turn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 carriers and 4 fighters; Remaining resources: 2 PUs;
Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
2 carriers moved from 11 Sea Zone to 27 Sea Zone
2 fighters moved from Western United States to 27 Sea Zone
1 carrier moved from 52 Sea Zone to 27 Sea Zone
1 marine moved from Queensland to 55 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 1 marine, 1 tactical_bomber and 1 transport moved from 55 Sea Zone to 27 Sea Zone
1 bomber moved from Queensland to Hawaiian Islands
2 infantry moved from Queensland to South Australia
1 artillery and 1 infantry moved from Brazil to 88 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Morocco
2 infantry moved from Brazil to 88 Sea Zone
1 mech_infantry moved from Central United States to 104 Sea Zone
1 infantry moved from Eastern United States to 104 Sea Zone
Place Units - Americans
2 carriers placed in 11 Sea Zone
3 fighters placed in Western United States
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
16 infantry moved from Northern Sinkiang to Western Sinkiang
Place Units - Chinese
1 infantry placed in Western Sinkiang
Turn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs
Purchase Units - British
British buy 1 artillery, 1 destroyer, 2 fighters and 1 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - British
2 infantry moved from Union of South Africa to 73 Sea Zone
2 infantry and 1 transport moved from 73 Sea Zone to 78 Sea Zone
2 infantry moved from 78 Sea Zone to British Somaliland
1 infantry moved from Anglo-Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 bomber moved from Egypt to British Somaliland
1 cruiser moved from 83 Sea Zone to 78 Sea Zone
1 infantry moved from Baluchistan to 82 Sea Zone
1 artillery moved from Southern Persia to 82 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 82 Sea Zone to 78 Sea Zone
1 artillery and 1 infantry moved from 78 Sea Zone to British Somaliland
1 infantry moved from Eastern India to Burma
UK_Pacific take Burma from Japanese
Combat - British
Battle in British Somaliland
British attack with 1 artillery, 1 bomber and 3 infantry
Italians defend with 1 artillery and 3 infantry
British roll dice for 1 cruiser in British Somaliland, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 artillery, 1 bomber and 3 infantry in British Somaliland, round 2 : 1/5 hits, 1.50 expected hits
Italians roll dice for 1 artillery and 3 infantry in British Somaliland, round 2 : 2/4 hits, 1.33 expected hits
1 infantry owned by the Italians and 2 infantry owned by the British lost in British Somaliland
British roll dice for 1 artillery, 1 bomber and 1 infantry in British Somaliland, round 3 : 0/3 hits, 1.17 expected hits
Italians roll dice for 1 artillery and 2 infantry in British Somaliland, round 3 : 1/3 hits, 1.00 expected hits
1 infantry owned by the British lost in British Somaliland
1 bomber owned by the British retreated
British roll dice for 1 artillery in British Somaliland, round 4 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery and 2 infantry in British Somaliland, round 4 : 1/3 hits, 1.00 expected hits
1 artillery owned by the British lost in British Somaliland
Italians win with 1 artillery and 2 infantry remaining. Battle score for attacker is -10
Casualties for British: 1 artillery and 3 infantry
Casualties for Italians: 1 infantry
Non Combat Move - British
1 bomber moved from British Somaliland to Egypt
1 infantry moved from Anglo-Egyptian Sudan to Ethiopia
1 artillery moved from Anglo-Egyptian Sudan to Ethiopia
1 infantry moved from Baluchistan to Central India
1 fighter moved from Syria to Southern Persia
1 mech_infantry moved from Syria to Southern Persia
1 armour moved from Egypt to Ethiopia
1 battleship moved from 55 Sea Zone to 27 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 93 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
1 carrier moved from 94 Sea Zone to 93 Sea Zone
2 fighters moved from 94 Sea Zone to 93 Sea Zone
1 cruiser moved from 94 Sea Zone to 93 Sea Zone
1 destroyer moved from 83 Sea Zone to 78 Sea Zone
Place Units - British
1 destroyer placed in 109 Sea Zone
1 fighter placed in United Kingdom
1 artillery, 1 fighter and 1 infantry placed in Southern Persia
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Place Units - UK_Pacific
3 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in Eastern India change ownership: 3 infantry
Combat Hit Differential Summary :
British : -2.50
Italians : 0.67
Wow. The IJN is a nightmare. I can’t even hangout in Queensland. IDK how I’m supposed to move you out of the killer position you have in the Philippines. With your income, you can hang out 1-2 rds build up then destroy India and then Australia. I’m not sure how to stop.
That is funny. That is exactly how I feel about Russia. LOL
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 3 infantry and 1 submarine; Remaining resources: 2 PUs;
Combat Move - Italians
2 armour moved from Bessarabia to Rostov
Italians take Rostov from Russians
Combat - Italians
Non Combat Move - Italians
1 aaGun moved from Bessarabia to Ukraine
2 infantry moved from Southern France to Normandy Bordeaux
1 aaGun moved from Southern France to Northern Italy
Place Units - Italians
2 infantry placed in Northern Italy
1 infantry placed in Southern Italy
1 submarine placed in 99 Sea Zone
Turn Complete - Italians
Italians collect 15 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 55 Sea Zone to 64 Sea Zone
2 aaGuns, 2 artilleries, 3 fighters and 5 infantry moved from Queensland to South Australia
1 infantry moved from Northern Australia to South Australia
1 transport moved from 64 Sea Zone to 55 Sea Zone
1 infantry moved from New Guinea to 55 Sea Zone
1 cruiser, 1 infantry and 1 transport moved from 55 Sea Zone to 64 Sea Zone
1 infantry moved from 64 Sea Zone to New South Wales
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 55 Sea Zone to 64 Sea Zone
2 aaGuns, 2 artilleries, 3 fighters and 5 infantry moved from Queensland to South Australia
1 infantry moved from Northern Australia to South Australia
1 transport moved from 64 Sea Zone to 55 Sea Zone
1 infantry moved from New Guinea to 55 Sea Zone
1 cruiser, 1 infantry and 1 transport moved from 55 Sea Zone to 64 Sea Zone
1 infantry moved from 64 Sea Zone to New South Wales
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo-Egyptian Sudan to Egypt
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 1 factory_minor, 1 fighter, 5 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - Germans
1 armour moved from Ukraine to Kursk
Germans take Kursk from Russians
1 armour moved from Kursk to Rostov
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
2 armour, 4 artilleries and 17 infantry moved from Leningrad to Novgorod
Germans take Novgorod from Russians
3 mech_infantrys moved from Baltic States to Novgorod
Combat - Germans
Non Combat Move - Germans
1 infantry moved from Archangel to Leningrad
3 armour and 4 mech_infantrys moved from Western Ukraine to Rostov
5 armour, 4 artilleries, 18 infantry and 5 mech_infantrys moved from Ukraine to Rostov
1 fighter and 4 tactical_bombers moved from Eastern Poland to Ukraine
2 infantry moved from Western Germany to 115 Sea Zone
2 infantry and 1 transport moved from 115 Sea Zone to 117 Sea Zone
2 transports moved from 118 Sea Zone to 117 Sea Zone
2 artilleries and 2 infantry moved from Germany to 117 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 117 Sea Zone to 118 Sea Zone
2 artilleries and 4 infantry moved from 118 Sea Zone to Leningrad
1 mech_infantry moved from Poland to Western Ukraine
1 armour and 1 mech_infantry moved from Germany to Eastern Poland
1 submarine moved from 115 Sea Zone to 113 Sea Zone
2 bombers moved from Western Germany to Leningrad
1 tactical_bomber moved from 113 Sea Zone to Slovakia Hungary
Place Units - Germans
1 transport placed in 117 Sea Zone
1 fighter placed in 113 Sea Zone
1 factory_minor placed in Ukraine
1 armour, 3 artilleries and 5 infantry placed in Germany
1 armour placed in Western Germany
Turn Complete - Germans
Germans collect 55 PUs; end with 56 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 67 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 4 artilleries and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
2 aaGuns, 4 artilleries, 16 infantry and 1 tactical_bomber moved from Tambov to Stalingrad
9 infantry moved from Samara to Stalingrad
8 infantry moved from Yakut S.S.R. to Buryatia
1 infantry moved from Sakha to Buryatia
2 infantry moved from Sakha to Buryatia
3 infantry moved from Urals to Samara
2 aaGuns, 2 artilleries and 20 infantry moved from Smolensk to Russia
Place Units - Russians
3 infantry placed in Stalingrad
2 artilleries placed in Siberia
2 artilleries and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 1.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 4 artilleries and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
2 aaGuns, 4 artilleries, 16 infantry and 1 tactical_bomber moved from Tambov to Stalingrad
9 infantry moved from Samara to Stalingrad
8 infantry moved from Yakut S.S.R. to Buryatia
1 infantry moved from Sakha to Buryatia
2 infantry moved from Sakha to Buryatia
3 infantry moved from Urals to Samara
2 aaGuns, 2 artilleries and 20 infantry moved from Smolensk to Russia
Place Units - Russians
3 infantry placed in Stalingrad
2 artilleries placed in Siberia
2 artilleries and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Stalingrad: 1 infantry
EDIT: Adding units owned by Russians to Northern Caucasus: 1 infantry
Combat Hit Differential Summary :
Yeah. I should be able to retreat to Moscow in good order, but I don’t know how I’m going to make any progress on territory! My only victories have been sea battles.