I want to clarify a few things before we start:
Are we using battle calculators? Are we sending the files to each other here or over email? The play by email function is broken (technical issues) on my end, so we can’t use that (we’ll just have to use the local game function and I’ll track dice to ensure neither of us are cheating). I hope this is okay. Are we using research and development/tech rules?L20 PTV-first game! Surfer(L) vs. AndrewAAGamer(X)
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TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 transport moved from 55 Sea Zone to 38 Sea Zone 1 infantry moved from Malaya to 38 Sea Zone 1 infantry moved from 38 Sea Zone to Sumatra ANZAC take Sumatra from Dutch 2 aaGuns and 3 infantry moved from Queensland to New South Wales 1 artillery moved from Queensland to New South Wales Place Units - ANZAC 1 artillery and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 transport moved from 55 Sea Zone to 38 Sea Zone 1 infantry moved from Malaya to 38 Sea Zone 1 infantry moved from 38 Sea Zone to Sumatra ANZAC take Sumatra from Dutch 2 aaGuns and 3 infantry moved from Queensland to New South Wales 1 artillery moved from Queensland to New South Wales Place Units - ANZAC 1 artillery and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Combat Move - French 1 infantry moved from Nigeria to French Equatorial Africa 1 infantry moved from Trans-Jordan to Syria Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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@AndrewAAGamer Yeah. The Russians are gonna make it rain!!
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Or become a massive bank account for the Germans…that’s what the Chinese did for Japan
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TripleA Move Summary: Germans round 3
TripleA Move Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 destroyer, 1 fighter, 3 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 submarine moved from 115 Sea Zone to 117 Sea Zone 1 destroyer moved from 115 Sea Zone to 113 Sea Zone 1 fighter and 1 tactical_bomber moved from 115 Sea Zone to 113 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 113 Sea Zone 1 tactical_bomber moved from Western Germany to 113 Sea Zone 1 fighter and 2 tactical_bombers moved from Western Germany to 117 Sea Zone 2 bombers moved from Western Germany to 100 Sea Zone 1 fighter moved from Southern Italy to 100 Sea Zone 2 armour moved from Poland to Eastern Poland Germans take Eastern Poland from Russians 2 armour moved from Eastern Poland to Bessarabia 3 artilleries and 12 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 1 infantry moved from Finland to Karelia 1 infantry moved from Finland to Vyborg -
Scramble SZ113?
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No thanks.
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 destroyer, 1 fighter, 3 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 submarine moved from 115 Sea Zone to 117 Sea Zone 1 destroyer moved from 115 Sea Zone to 113 Sea Zone 1 fighter and 1 tactical_bomber moved from 115 Sea Zone to 113 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 113 Sea Zone 1 tactical_bomber moved from Western Germany to 113 Sea Zone 1 fighter and 2 tactical_bombers moved from Western Germany to 117 Sea Zone 2 bombers moved from Western Germany to 100 Sea Zone 1 fighter moved from Southern Italy to 100 Sea Zone 2 armour moved from Poland to Eastern Poland Germans take Eastern Poland from Russians 2 armour moved from Eastern Poland to Bessarabia 3 artilleries and 12 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 1 infantry moved from Finland to Karelia 1 infantry moved from Finland to Vyborg Combat - Germans Battle in 113 Sea Zone Germans attack with 1 destroyer, 2 fighters and 3 tactical_bombers British defend with 1 submarine Germans roll dice for 1 destroyer, 2 fighters and 3 tactical_bombers in 113 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits British roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the British lost in 113 Sea Zone Germans win with 1 destroyer, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Battle in 117 Sea Zone Germans attack with 1 fighter, 1 submarine and 2 tactical_bombers Russians defend with 1 cruiser Germans roll dice for 1 submarine in 117 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter and 2 tactical_bombers in 117 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits Russians roll dice for 1 cruiser in 117 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Russians lost in 117 Sea Zone Germans win with 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 11 Casualties for Russians: 1 cruiser Battle in 100 Sea Zone Germans attack with 2 bombers and 1 fighter British defend with 1 destroyer Germans roll dice for 2 bombers and 1 fighter in 100 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits British roll dice for 1 destroyer in 100 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 fighter owned by the Germans lost in 100 Sea Zone Germans win with 2 bombers remaining. Battle score for attacker is -2 Casualties for Germans: 1 fighter Casualties for British: 1 destroyer Non Combat Move - Germans 2 bombers moved from 100 Sea Zone to Crete 1 aaGun, 1 armour, 4 artilleries and 19 infantry moved from Romania to Bessarabia 3 mech_infantrys moved from Germany to Romania 3 armour and 3 mech_infantrys moved from Germany to Baltic States 1 aaGun moved from Poland to Baltic States 1 submarine moved from 122 Sea Zone to 128 Sea Zone 1 carrier, 1 cruiser and 1 transport moved from 115 Sea Zone to 116 Sea Zone 1 infantry moved from Holland Belgium to Normandy Bordeaux 1 infantry moved from Western Germany to Holland Belgium 1 mech_infantry moved from Normandy Bordeaux to Western Germany 1 fighter moved from 117 Sea Zone to 116 Sea Zone 1 tactical_bomber moved from 117 Sea Zone to 116 Sea Zone 1 tactical_bomber moved from 117 Sea Zone to Western Germany 1 tactical_bomber moved from 113 Sea Zone to Western Germany 1 artillery moved from Southern France to Normandy Bordeaux 1 armour and 1 mech_infantry moved from Germany to Romania 1 armour and 1 mech_infantry moved from Germany to Romania 1 armour and 1 mech_infantry moved from Germany to Baltic States 1 armour moved from Germany to Romania 1 armour moved from Germany to Baltic States 1 fighter and 1 tactical_bomber moved from 113 Sea Zone to France 1 tactical_bomber moved from 113 Sea Zone to France 1 fighter moved from 113 Sea Zone to Western Germany 1 aaGun moved from Western Germany to France Place Units - Germans 1 destroyer and 1 transport placed in 116 Sea Zone 1 fighter placed in Western Germany 1 artillery and 3 infantry placed in Western Germany 3 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 5,6 Germans collect 45 PUs; end with 45 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 56 PUsCombat Hit Differential Summary :
Germans : 1.33 British : 0.50 Russians : -0.50 -
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 3 Purchase Units - Russians Russians buy 1 artillery and 14 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 submarine moved from 128 Sea Zone to 113 Sea Zone 1 submarine moved from 118 Sea Zone to 116 Sea Zone Combat - Russians Germans scrambles 3 units out of Western Germany to defend against the attack in 116 Sea Zone Battle in 116 Sea Zone Russians attack with 1 submarine Germans defend with 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 2 tactical_bombers and 2 transports Russians roll dice for 1 submarine in 116 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 2 tactical_bombers and 2 transports in 116 Sea Zone, round 2 : 5/8 hits, 4.17 expected hits 1 submarine owned by the Russians lost in 116 Sea Zone Germans win with 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is -6 Casualties for Russians: 1 submarine Battle in 113 Sea Zone Russians attack with 1 submarine Germans defend with 1 destroyer Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 113 Sea Zone Russians win with 1 submarine remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Moving scrambled unit from 116 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 116 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 116 Sea Zone back to originating territory: Western Germany Non Combat Move - Russians 1 aaGun, 1 artillery and 6 infantry moved from Leningrad to Novgorod 1 aaGun, 1 artillery and 14 infantry moved from Northern Belarus to Novgorod 2 armour, 3 artilleries, 9 infantry and 2 mech_infantrys moved from Ukraine to Kursk 2 infantry moved from Rostov to Kursk 2 aaGuns, 1 armour, 4 infantry and 1 mech_infantry moved from Bryansk to Kursk 1 artillery and 5 infantry moved from Russia to Bryansk 2 fighters moved from Leningrad to Bryansk 1 tactical_bomber moved from Ukraine to Kursk Place Units - Russians 1 infantry placed in Ukraine 1 artillery and 2 infantry placed in Stalingrad 10 infantry placed in Russia 1 infantry placed in Urals Turn Complete - Russians Russians collect 43 PUs; end with 43 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 46 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUsCombat Hit Differential Summary :
Germans : 0.50 Russians : 0.33 -
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 2 carriers, 3 infantry and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Americans Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Japanese takes Political Action: Political Action Japanese To War With British And ANZAC Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese takes Political Action: Political Action Japanese To War With French Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 2 infantry moved from Kwangsi to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone 2 infantry moved from 38 Sea Zone to Sumatra 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Sumatra 2 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone 2 infantry moved from 45 Sea Zone to Celebes 2 infantry moved from 43 Sea Zone to Java 2 infantry moved from Japan to 7 Sea Zone 2 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Borneo 1 fighter and 1 tactical_bomber moved from Kwangsi to Borneo 2 artilleries and 2 infantry moved from Japan to 7 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 7 Sea Zone to 36 Sea Zone 1 artillery moved from 36 Sea Zone to Davao 1 artillery moved from 36 Sea Zone to Manilla 1 infantry moved from 36 Sea Zone to Davao 1 infantry moved from 36 Sea Zone to Manilla 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 armour moved from Yunnan to Shan State Japanese take Shan State from UK_Pacific 1 armour moved from Shan State to Malaya 1 infantry moved from Kwangsi to French Indo China Japanese take French Indo China from French 1 infantry moved from Szechwan to Tsinghai 1 infantry moved from Hopei to Tsinghai 1 fighter and 1 tactical_bomber moved from Anhwe to Tsinghai 1 mech_infantry moved from Anhwe to Kwangtung 1 infantry moved from Kiangsi to Kwangtung 1 artillery moved from Hunan to Kwangtung 1 carrier moved from 37 Sea Zone to 38 Sea Zone 1 carrier moved from 35 Sea Zone to 38 Sea Zone 1 cruiser and 1 marine moved from 35 Sea Zone to 22 Sea Zone 1 marine moved from 22 Sea Zone to Guam 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Davao 1 battleship, 1 cruiser and 2 marines moved from 35 Sea Zone to 38 Sea Zone 1 cruiser and 1 marine moved from 37 Sea Zone to 38 Sea Zone 3 marines moved from 38 Sea Zone to Malaya 1 carrier moved from 35 Sea Zone to 36 Sea Zone 1 carrier moved from 7 Sea Zone to 36 Sea Zone 1 destroyer moved from 37 Sea Zone to 38 Sea Zone 1 submarine moved from 35 Sea Zone to 38 Sea Zone 1 fighter moved from 7 Sea Zone to Kwangtung 1 fighter moved from 7 Sea Zone to Manilla 1 battleship moved from 35 Sea Zone to 36 Sea Zone 2 destroyers and 1 submarine moved from 35 Sea Zone to 36 Sea Zone 1 destroyer moved from 35 Sea Zone to 38 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to Malaya 1 fighter and 1 tactical_bomber moved from Anhwe to Kwangtung 1 tactical_bomber moved from Yunnan to Malaya 1 bomber moved from Kwangsi to Sumatra 1 bomber moved from Kwangsi to Borneo 1 fighter moved from Yunnan to Tsinghai 1 fighter moved from 35 Sea Zone to Manilla 1 tactical_bomber moved from 35 Sea Zone to Kwangtung Combat - Japanese Battle in Java Battle in Guam Battle in Celebes Battle in Malaya Japanese attack with 1 armour, 1 fighter, 3 marines and 2 tactical_bombers British defend with 3 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 battleship and 2 cruisers in Malaya, round 2 : 2/3 hits, 1.67 expected hits Japanese roll dice for 1 armour, 1 fighter, 3 marines and 2 tactical_bombers in Malaya, round 2 : 4/7 hits, 3.33 expected hits UK_Pacific roll dice for 3 infantry in Malaya, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the British lost in Malaya Japanese win, taking Java from Dutch, taking Guam from Americans, taking Celebes from Dutch, taking Malaya from UK_Pacific with 1 armour, 1 fighter, 3 marines and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for British: 3 infantry Battle in Davao Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Davao, round 2 : 2/4 hits, 1.83 expected hits Americans roll dice for 1 infantry in Davao, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Davao Japanese win, taking Davao from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Tsinghai Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Tsinghai, round 2 : 2/5 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Manilla Japanese attack with 1 artillery, 2 fighters and 1 infantry Americans defend with 1 infantry Japanese roll dice for 1 battleship in Manilla, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 infantry in Manilla, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Manilla Japanese win, taking Manilla from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Sumatra Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Sumatra, round 2 : 1/5 hits, 2.00 expected hits ANZAC roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from ANZAC with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Kwangtung Japanese attack with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Kwangtung, round 2 : 3/7 hits, 3.17 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Borneo Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Borneo, round 2 : 1/5 hits, 2.00 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Borneo Japanese win, taking Borneo from UK_Pacific with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Changing ownership of Kansu from Chinese to Japanese EDIT: Turning off Edit Mode 1 infantry moved from Inner Mongolia to Kansu 1 artillery and 2 infantry moved from Shansi to Inner Mongolia 1 artillery moved from Shansi to Inner Mongolia 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kiangsu to Kiangsi 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Hunan to Szechwan 1 artillery and 1 infantry moved from Hunan to Hopei 2 fighters moved from Manilla to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Davao to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Sumatra to 38 Sea Zone 1 fighter moved from Malaya to 38 Sea Zone 1 fighter moved from Borneo to 38 Sea Zone 1 tactical_bomber moved from Borneo to Kwangsi 2 tactical_bombers moved from Malaya to Yunnan 1 bomber moved from Sumatra to Kwangsi 1 bomber moved from Borneo to Kwangsi 2 fighters moved from Kwangtung to Kwangsi 2 tactical_bombers moved from Kwangtung to Kwangsi 1 fighter moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Tsinghai to Hopei 1 fighter moved from Tsinghai to Hopei 1 tactical_bomber moved from Kwangsi to Yunnan Place Units - Japanese 3 infantry placed in Kiangsu 2 carriers and 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 64 PUs; end with 65 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUsCombat Hit Differential Summary :
Americans : -0.67 ANZAC : -0.33 Chinese : -0.33 UK_Pacific : -1.00 Japanese : -0.67 -
Had a Forgotten Move edit for Kansu.
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Interesting Turn. The way you had your fleet it was very difficult to take all the objecties and protect my fleet. Finally figured it out. Will lose 2 transports and a cruiser but I think that is about the best I could do. Great rolling; only lost one unit. That helps. :)
Japan is actually collecting more than the US. That is different than BM3. I kind of like this version so far. Of course I forgot the bombers only attacked at 3. :)
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 3 Purchase Units - Americans Americans buy 2 carriers and 2 fighters; Remaining resources: 2 PUs; Politics - Americans Americans takes Political Action: Political Action Americans To War With Germans Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War Americans takes Political Action: Political Action Americans To War With Italians Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War Trigger Russians Allied Americans 6: Changing Relationship for Russians and Americans from Neutrality to Allied Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 submarine moved from 55 Sea Zone to 45 Sea Zone 1 submarine moved from 55 Sea Zone to 43 Sea Zone Combat - Americans Battle in 43 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win with 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in 45 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 45 Sea Zone Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans win, taking 45 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Non Combat Move - Americans 1 bomber moved from Western United States to Queensland 2 carriers, 1 fighter and 1 tactical_bomber moved from 27 Sea Zone to 55 Sea Zone 1 fighter moved from Hawaiian Islands to 55 Sea Zone 2 infantry moved from 55 Sea Zone to Queensland 1 marine moved from 55 Sea Zone to Queensland 1 infantry and 1 mech_infantry moved from Western United States to 11 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 infantry and 1 mech_infantry moved from 27 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to 11 Sea Zone 1 carrier and 1 fighter moved from 11 Sea Zone to 27 Sea Zone 1 fighter moved from 27 Sea Zone to Hawaiian Islands 1 carrier moved from 104 Sea Zone to 52 Sea Zone 1 artillery moved from Eastern United States to 104 Sea Zone 1 artillery and 1 transport moved from 104 Sea Zone to 88 Sea Zone 1 artillery moved from 88 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 armour and 1 infantry moved from Central United States to 104 Sea Zone 1 armour, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 1 armour and 1 infantry moved from 93 Sea Zone to Morocco 1 carrier, 1 cruiser and 2 fighters moved from 105 Sea Zone to 93 Sea Zone 1 destroyer moved from 104 Sea Zone to 93 Sea Zone Place Units - Americans 2 carriers placed in 11 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUsCombat Hit Differential Summary :
Americans : 0.33 -
TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Combat - Chinese Non Combat Move - Chinese 14 infantry moved from Eastern Sinkiang to Northern Sinkiang Place Units - Chinese 2 infantry placed in Northern Sinkiang Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 3 Purchase Units - Americans Americans buy 2 carriers and 2 fighters; Remaining resources: 2 PUs; Politics - Americans Americans takes Political Action: Political Action Americans To War With Germans Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War Americans takes Political Action: Political Action Americans To War With Italians Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War Trigger Russians Allied Americans 6: Changing Relationship for Russians and Americans from Neutrality to Allied Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 submarine moved from 55 Sea Zone to 45 Sea Zone 1 submarine moved from 55 Sea Zone to 43 Sea Zone Combat - Americans Battle in 43 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win with 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in 45 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 45 Sea Zone Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans win, taking 45 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Non Combat Move - Americans 1 bomber moved from Western United States to Queensland 2 carriers, 1 fighter and 1 tactical_bomber moved from 27 Sea Zone to 55 Sea Zone 1 fighter moved from Hawaiian Islands to 55 Sea Zone 2 infantry moved from 55 Sea Zone to Queensland 1 marine moved from 55 Sea Zone to Queensland 1 infantry and 1 mech_infantry moved from Western United States to 11 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 infantry and 1 mech_infantry moved from 27 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to 11 Sea Zone 1 carrier and 1 fighter moved from 11 Sea Zone to 27 Sea Zone 1 fighter moved from 27 Sea Zone to Hawaiian Islands 1 carrier moved from 104 Sea Zone to 52 Sea Zone 1 artillery moved from Eastern United States to 104 Sea Zone 1 artillery and 1 transport moved from 104 Sea Zone to 88 Sea Zone 1 artillery moved from 88 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 armour and 1 infantry moved from Central United States to 104 Sea Zone 1 armour, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 1 armour and 1 infantry moved from 93 Sea Zone to Morocco 1 carrier, 1 cruiser and 2 fighters moved from 105 Sea Zone to 93 Sea Zone 1 destroyer moved from 104 Sea Zone to 93 Sea Zone Place Units - Americans 2 carriers placed in 11 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Combat - Chinese Non Combat Move - Chinese 14 infantry moved from Eastern Sinkiang to Northern Sinkiang Place Units - Chinese 2 infantry placed in Northern Sinkiang Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs Purchase Units - British British buy 1 armour, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 6 infantry; Remaining resources: 1 PUs; Combat Move - British 1 bomber and 2 fighters moved from Gibraltar to 94 Sea Zone 1 fighter moved from 94 Sea Zone to 101 Sea Zone 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 93 Sea Zone to 94 Sea Zone 1 tactical_bomber moved from Morocco to 94 Sea Zone 1 fighter moved from United Kingdom to 94 Sea Zone Combat - British Battle in 101 Sea Zone British attack with 1 fighter Italians defend with 2 transports 2 transports owned by the Italians lost in 101 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 12 Casualties for Italians: 2 transports Battle in 94 Sea Zone British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 1 tactical_bomber Italians defend with 1 battleship, 1 cruiser and 1 destroyer British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 1 tactical_bomber in 94 Sea Zone, round 2 : 4/8 hits, 4.00 expected hits Italians roll dice for 1 battleship, 1 cruiser and 1 destroyer in 94 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits 1 destroyer owned by the Italians, 1 tactical_bomber owned by the British, 1 destroyer owned by the British, 1 cruiser owned by the Italians and 1 battleship owned by the Italians lost in 94 Sea Zone British win with 1 bomber, 1 carrier, 1 cruiser and 4 fighters remaining. Battle score for attacker is 19 Casualties for British: 1 destroyer and 1 tactical_bomber Casualties for Italians: 1 battleship, 1 cruiser and 1 destroyer Non Combat Move - British 2 fighters moved from 94 Sea Zone to Gibraltar 1 bomber moved from 94 Sea Zone to Egypt 1 fighter moved from 101 Sea Zone to Syria 1 mech_infantry moved from Egypt to Syria 1 infantry moved from Iraq to Northwest Persia British take Northwest Persia from Neutral_Allies 1 artillery moved from Iraq to Southern Persia 2 infantry moved from Union of South Africa to 73 Sea Zone 2 infantry and 1 transport moved from 73 Sea Zone to 82 Sea Zone 2 infantry moved from 82 Sea Zone to Baluchistan 1 armour moved from Iraq to Egypt 1 transport moved from 74 Sea Zone to 73 Sea Zone 1 fighter moved from Southern Persia to Eastern India 1 transport moved from 93 Sea Zone to 88 Sea Zone 1 transport moved from 93 Sea Zone to 104 Sea Zone 1 artillery and 2 infantry moved from Egypt to Anglo-Egyptian Sudan Place Units - British 1 armour, 1 fighter and 1 mech_infantry placed in Southern Persia 2 infantry placed in Union of South Africa 2 infantry placed in United Kingdom Turn Complete - British British collect 32 PUs; end with 32 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs Place Units - UK_Pacific 6 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in Eastern India change ownership: 6 infantryCombat Hit Differential Summary :
British : 0.00 Italians : 0.50 Americans : 0.33 -
Um. Not so undefended as you might think. The CV scramble rule pretty much forced my hand on attacking the transports and ignoring the CA.
Yeah, Japan is already a monster. Some of that has to do with the inept Chinese play…In fact I gave them a break and just let them sit for a turn. :( But really, with several CVs + scramble rule and central location, it will be really hard to beat the Japanese in any game.
I do need the dice gods to help out a little, The Japanese are getting all of it!
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Poor little ANZAC tranny. He lost his way and now there are all these Japanese bullies…
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@surfer said in L20 PTV-first game! Surfer(L) vs. AndrewAAGamer(X):
Poor little ANZAC tranny. He lost his way and now there are all these Japanese bullies…
LOL
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@surfer said in L20 PTV-first game! Surfer(L) vs. AndrewAAGamer(X):
Um. Not so undefended as you might think. The CV scramble rule pretty much forced my hand on attacking the transports and ignoring the CA.
Urrrgh. I keep forgetting about that scramble rule.
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 fighter and 1 infantry; Remaining resources: 2 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians Non Combat Move - Italians 1 artillery and 3 infantry moved from Libya to Tunisia 2 fighters moved from Southern France to Southern Italy 2 infantry moved from Southern France to Normandy Bordeaux 2 infantry moved from Northern Italy to Southern France 1 armour moved from Romania to Bessarabia 1 artillery moved from Romania to Bulgaria 1 aaGun moved from Romania to Bessarabia Place Units - Italians 1 fighter and 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 15 PUs; end with 17 PUsCombat Hit Differential Summary :





