I want to clarify a few things before we start:
Are we using battle calculators? Are we sending the files to each other here or over email? The play by email function is broken (technical issues) on my end, so we can’t use that (we’ll just have to use the local game function and I’ll track dice to ensure neither of us are cheating). I hope this is okay. Are we using research and development/tech rules?L20 PTV-first game! Surfer(L) vs. AndrewAAGamer(X)
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TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 38 Sea Zone to 56 Sea Zone Non Combat Move - ANZAC 1 infantry moved from Dutch New Guinea to 56 Sea Zone 1 infantry moved from 56 Sea Zone to Northern Australia 1 fighter moved from New South Wales to 55 Sea Zone 2 aaGuns, 2 artilleries and 5 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 artillery and 1 infantry placed in New South Wales 1 transport placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 38 Sea Zone to 56 Sea Zone Non Combat Move - ANZAC 1 infantry moved from Dutch New Guinea to 56 Sea Zone 1 infantry moved from 56 Sea Zone to Northern Australia 1 fighter moved from New South Wales to 55 Sea Zone 2 aaGuns, 2 artilleries and 5 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 artillery and 1 infantry placed in New South Wales 1 transport placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French 1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 2 artilleries, 1 carrier, 5 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 infantry moved from Karelia to Archangel Germans take Archangel from Russians 1 infantry moved from Karelia to Archangel 2 infantry moved from Vyborg to Leningrad Germans take Leningrad from Russians 1 armour moved from Baltic States to Northern Belarus Germans take Northern Belarus from Russians 1 armour moved from Northern Belarus to Leningrad 3 artilleries and 12 infantry moved from Baltic States to Leningrad 1 artillery and 3 infantry moved from Western Germany to 116 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 116 Sea Zone to 118 Sea Zone 1 artillery and 3 infantry moved from 118 Sea Zone to Leningrad 1 submarine moved from 128 Sea Zone to 113 Sea Zone 1 carrier, 1 cruiser and 1 destroyer moved from 116 Sea Zone to 113 Sea Zone 1 fighter and 1 tactical_bomber moved from France to 113 Sea Zone 1 armour moved from Bessarabia to Western Ukraine Germans take Western Ukraine from Russians 1 armour moved from Western Ukraine to Ukraine 2 armour, 4 artilleries and 19 infantry moved from Bessarabia to Ukraine 3 armour and 5 mech_infantrys moved from Romania to Ukraine 1 fighter moved from 116 Sea Zone to 113 Sea Zone 1 fighter moved from Western Germany to 113 Sea Zone Combat - Germans Battle in 113 Sea Zone Germans attack with 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber Russians defend with 1 submarine Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Russians lost in 113 Sea Zone Germans win with 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Ukraine Germans attack with 6 armour, 4 artilleries, 19 infantry and 5 mech_infantrys Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 6 armour, 4 artilleries, 19 infantry and 5 mech_infantrys in Ukraine, round 2 : 12/34 hits, 9.83 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 6 armour, 4 artilleries, 18 infantry and 5 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad Trigger Germans Destroy Factories Ukraine: has removed 1 factory_minor owned by Germans in Ukraine Non Combat Move - Germans Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans 1 submarine moved from 117 Sea Zone to 115 Sea Zone 1 tactical_bomber moved from 116 Sea Zone to Eastern Poland 1 fighter and 2 tactical_bombers moved from Western Germany to Eastern Poland 1 tactical_bomber moved from France to Eastern Poland 1 infantry moved from Holland Belgium to Normandy Bordeaux 3 armour and 4 mech_infantrys moved from Baltic States to Western Ukraine 1 armour moved from Baltic States to Leningrad 3 mech_infantrys moved from Germany to Baltic States 1 mech_infantry moved from Western Germany to Poland 2 bombers moved from Crete to Western Germany 1 aaGun moved from Baltic States to Leningrad 1 aaGun moved from Bessarabia to Eastern Poland Place Units - Germans 1 carrier placed in 113 Sea Zone 1 transport placed in 115 Sea Zone 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry placed in Germany 2 infantry placed in Western Germany 1 infantry placed in Normandy Bordeaux Turn Complete - Germans Germans collect 52 PUs; end with 52 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 63 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUsCombat Hit Differential Summary :
Germans : 2.83 Russians : 0.67 -
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 4 Purchase Units - Russians Russians buy 2 artilleries and 14 infantry; Remaining resources: 0 PUs; Combat Move - Russians Combat - Russians Non Combat Move - Russians 2 aaGuns, 2 artilleries and 20 infantry moved from Novgorod to Yaroslavl 2 aaGuns and 16 infantry moved from Kursk to Bryansk 2 armour moved from Kursk to Stalingrad 1 armour and 3 mech_infantrys moved from Kursk to Stalingrad 1 tactical_bomber moved from Kursk to Stalingrad 4 artilleries moved from Kursk to Bryansk 10 infantry moved from Russia to Samara 1 infantry moved from Urals to Samara 2 fighters moved from Bryansk to Stalingrad 8 infantry moved from Buryatia to Yakut S.S.R. 3 infantry moved from Siberia to Sakha Place Units - Russians 1 artillery and 2 infantry placed in Stalingrad 1 artillery and 9 infantry placed in Russia 3 infantry placed in Urals Turn Complete - Russians Russians collect 36 PUs; end with 36 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUsCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Russians round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 1.0
Game History
Round: 4 Purchase Units - Russians Russians buy 2 artilleries and 14 infantry; Remaining resources: 0 PUs; Combat Move - Russians Combat - Russians Non Combat Move - Russians 2 aaGuns, 2 artilleries and 20 infantry moved from Novgorod to Yaroslavl 2 aaGuns and 16 infantry moved from Kursk to Bryansk 2 armour moved from Kursk to Stalingrad 1 armour and 3 mech_infantrys moved from Kursk to Stalingrad 1 tactical_bomber moved from Kursk to Stalingrad 4 artilleries moved from Kursk to Bryansk 10 infantry moved from Russia to Samara 1 infantry moved from Urals to Samara 2 fighters moved from Bryansk to Stalingrad 8 infantry moved from Buryatia to Yakut S.S.R. 3 infantry moved from Siberia to Sakha Place Units - Russians 1 artillery and 2 infantry placed in Stalingrad 1 artillery and 9 infantry placed in Russia 3 infantry placed in Urals Turn Complete - Russians Russians collect 36 PUs; end with 36 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Stalingrad: 2 fighters EDIT: Adding units owned by Russians to Russia: 2 fighters EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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Sorry for the edit but I’d rather leave the Ftrs in Moscow
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Um. I’m wondering if you would let me have a mulligan on the Russian turn. I would like to rethink my defense.
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TripleA Move Summary: Japanese round 4
TripleA Move Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 artillery, 2 carriers, 1 factory_minor, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 fighters and 1 tactical_bomber moved from 38 Sea Zone to 56 Sea Zone 3 fighters and 1 tactical_bomber moved from 36 Sea Zone to 56 Sea Zone 1 destroyer moved from 38 Sea Zone to 43 Sea Zone 1 destroyer moved from 36 Sea Zone to 45 Sea Zone 1 fighter moved from Yunnan to 43 Sea Zone 1 tactical_bomber moved from Kwangsi to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to 45 Sea Zone 1 bomber moved from Kwangsi to 45 Sea Zone 1 bomber moved from Kwangsi to 43 Sea Zone 1 infantry moved from Tsinghai to Eastern Sinkiang Japanese take Eastern Sinkiang from Chinese -
@surfer said in L20 PTV-first game! Surfer(L) vs. AndrewAAGamer(X):
Um. I’m wondering if you would let me have a mulligan on the Russian turn. I would like to rethink my defense.
Sorry, did not see this as I was going. Sure. You can edit it after the Jap Turn or repost Russia. Either way let me know about the scramble in SZ56.
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 4 Purchase Units - Russians Russians buy 2 artilleries and 14 infantry; Remaining resources: 0 PUs; Combat Move - Russians Combat - Russians Non Combat Move - Russians 2 aaGuns, 3 armour, 4 artilleries, 16 infantry, 3 mech_infantrys and 1 tactical_bomber moved from Kursk to Tambov 1 tactical_bomber moved from Tambov to Stalingrad 2 armour and 2 mech_infantrys moved from Tambov to Stalingrad 1 mech_infantry moved from Tambov to Stalingrad 1 armour moved from Tambov to Stalingrad 1 tactical_bomber moved from Stalingrad to Tambov 2 aaGuns, 2 artilleries and 20 infantry moved from Novgorod to Smolensk 1 artillery and 5 infantry moved from Bryansk to Russia 2 fighters moved from Bryansk to Russia 8 infantry moved from Russia to Samara 1 infantry moved from Urals to Samara 4 infantry moved from Buryatia to Yakut S.S.R. 3 infantry moved from Siberia to Sakha 4 infantry moved from Buryatia to Yakut S.S.R. Place Units - Russians 1 artillery and 2 infantry placed in Stalingrad 1 artillery and 9 infantry placed in Russia 3 infantry placed in Urals Turn Complete - Russians Russians collect 36 PUs; end with 36 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUsCombat Hit Differential Summary :
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Ok thanks. It was an involved switch so to be sure everything was right, I just replayed the move.
Re: SZ56. If you do the same, no scramble.
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Did you see the latest post on PTV thread
Yeah carriers can scramble to sea zones, and land territories that have at least 1 defending unit. Notes will be changed in the next update.
Kinda big deal!
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 artillery, 2 carriers, 1 factory_minor, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Tsinghai to Eastern Sinkiang Japanese take Eastern Sinkiang from Chinese 3 fighters and 1 tactical_bomber moved from 38 Sea Zone to 56 Sea Zone 3 fighters and 1 tactical_bomber moved from 36 Sea Zone to 56 Sea Zone 1 destroyer moved from 38 Sea Zone to 43 Sea Zone 1 destroyer moved from 36 Sea Zone to 45 Sea Zone 1 bomber, 1 fighter and 1 tactical_bomber moved from Kwangsi to 43 Sea Zone 1 fighter moved from Yunnan to Kwangsi 1 bomber, 1 fighter and 1 tactical_bomber moved from Kwangsi to 45 Sea Zone Combat - Japanese Battle in 56 Sea Zone Japanese attack with 6 fighters and 2 tactical_bombers ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 56 Sea Zone Japanese win with 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 transport Battle in 45 Sea Zone Japanese attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 45 Sea Zone Japanese win, taking 45 Sea Zone from Americans with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 43 Sea Zone Japanese attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 43 Sea Zone Japanese win with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from 45 Sea Zone: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 fighter EDIT: Turning off Edit Mode 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 38 Sea Zone 6 fighters and 2 tactical_bombers moved from 56 Sea Zone to 36 Sea Zone 1 bomber moved from 43 Sea Zone to Davao 1 tactical_bomber moved from 45 Sea Zone to 36 Sea Zone 1 bomber moved from 45 Sea Zone to Davao 1 armour moved from Malaya to Yunnan 1 infantry moved from French Indo China to Yunnan 1 infantry moved from Burma to Yunnan 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Hunan to Hopei 1 mech_infantry moved from Kwangtung to Yunnan 1 artillery and 1 infantry moved from Kwangtung to Hunan 1 infantry moved from Kiangsi to Hopei 1 infantry moved from Anhwe to Honan 1 infantry moved from Anhwe to Shansi 2 artilleries and 2 infantry moved from Inner Mongolia to Tsinghai 1 infantry moved from Shansi to Inner Mongolia 1 infantry moved from Honan to Tsinghai 1 infantry moved from Hopei to Tsinghai 1 artillery moved from Hopei to Tsinghai 1 infantry moved from Szechwan to Tsinghai 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kiangsu to Kiangsi 1 infantry moved from Kiangsu to Anhwe 3 tactical_bombers moved from Yunnan to Szechwan 2 fighters and 1 tactical_bomber moved from Hopei to Szechwan 1 infantry moved from Borneo to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone 2 infantry moved from Sumatra to 38 Sea Zone 3 infantry moved from 38 Sea Zone to Shan State 1 artillery and 1 infantry moved from Manilla to Davao 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 aaGun moved from Caroline Islands to 35 Sea Zone 1 aaGun and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 aaGun moved from 36 Sea Zone to Davao 1 marine moved from Guam to 22 Sea Zone 1 cruiser and 1 marine moved from 22 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to Davao 1 marine moved from Malaya to Shan State 1 submarine moved from 38 Sea Zone to 36 Sea Zone 1 carrier moved from 38 Sea Zone to 36 Sea Zone 2 carriers and 1 submarine moved from 6 Sea Zone to 36 Sea Zone 1 marine moved from Malaya to 38 Sea Zone 2 cruisers and 1 marine moved from 38 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to Davao 1 marine moved from Malaya to Shan State 1 infantry moved from Yunnan to Kweichow Place Units - Japanese 1 factory_minor placed in French Indo China 3 infantry placed in Kiangsu 1 artillery and 1 fighter placed in Japan 2 carriers and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 65 PUs; end with 65 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUsCombat Hit Differential Summary :
Americans : -0.33 Japanese : 0.00 -
Sorry about the edit. Rushing through it the second time I apparently used the wrong plane from the mainland and messed up the distance. All the planes were capable of making the carriers if used properly.
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@surfer said in L20 PTV-first game! Surfer(L) vs. AndrewAAGamer(X):
Did you see the latest post on PTV thread
Yeah carriers can scramble to sea zones, and land territories that have at least 1 defending unit. Notes will be changed in the next update.
Kinda big deal!Geez - carriers are vastly more useful. They really want to promote Fleets. Going to take time to figure out how to use them most effectively.
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Ugh. I playtested a move and forgot that I was using the online version. I wanted to see if your CV would stop my invasion. apparently it works in adjoining spaces.
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However, it will show I was attacking Java which is not intended.
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 4 Purchase Units - Americans Americans buy 2 carriers and 4 fighters; Remaining resources: 2 PUs; Combat Move - Americans Combat - Americans Non Combat Move - Americans 2 carriers moved from 11 Sea Zone to 27 Sea Zone 2 fighters moved from Western United States to 27 Sea Zone 1 carrier moved from 52 Sea Zone to 27 Sea Zone 1 marine moved from Queensland to 55 Sea Zone 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 1 marine, 1 tactical_bomber and 1 transport moved from 55 Sea Zone to 27 Sea Zone 1 bomber moved from Queensland to Hawaiian Islands 2 infantry moved from Queensland to South Australia 1 artillery and 1 infantry moved from Brazil to 88 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Morocco 2 infantry moved from Brazil to 88 Sea Zone 1 mech_infantry moved from Central United States to 104 Sea Zone 1 infantry moved from Eastern United States to 104 Sea Zone Place Units - Americans 2 carriers placed in 11 Sea Zone 3 fighters placed in Western United States 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Combat - Chinese Non Combat Move - Chinese 16 infantry moved from Northern Sinkiang to Western Sinkiang Place Units - Chinese 1 infantry placed in Western Sinkiang Turn Complete - Chinese Chinese collect 2 PUs; end with 2 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 4 Purchase Units - Americans Americans buy 2 carriers and 4 fighters; Remaining resources: 2 PUs; Combat Move - Americans Combat - Americans Non Combat Move - Americans 2 carriers moved from 11 Sea Zone to 27 Sea Zone 2 fighters moved from Western United States to 27 Sea Zone 1 carrier moved from 52 Sea Zone to 27 Sea Zone 1 marine moved from Queensland to 55 Sea Zone 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 1 marine, 1 tactical_bomber and 1 transport moved from 55 Sea Zone to 27 Sea Zone 1 bomber moved from Queensland to Hawaiian Islands 2 infantry moved from Queensland to South Australia 1 artillery and 1 infantry moved from Brazil to 88 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Morocco 2 infantry moved from Brazil to 88 Sea Zone 1 mech_infantry moved from Central United States to 104 Sea Zone 1 infantry moved from Eastern United States to 104 Sea Zone Place Units - Americans 2 carriers placed in 11 Sea Zone 3 fighters placed in Western United States 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Combat - Chinese Non Combat Move - Chinese 16 infantry moved from Northern Sinkiang to Western Sinkiang Place Units - Chinese 1 infantry placed in Western Sinkiang Turn Complete - Chinese Chinese collect 2 PUs; end with 2 PUs Purchase Units - British British buy 1 artillery, 1 destroyer, 2 fighters and 1 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 1 PUs; Combat Move - British 2 infantry moved from Union of South Africa to 73 Sea Zone 2 infantry and 1 transport moved from 73 Sea Zone to 78 Sea Zone 2 infantry moved from 78 Sea Zone to British Somaliland 1 infantry moved from Anglo-Egyptian Sudan to Ethiopia British take Ethiopia from Italians 1 bomber moved from Egypt to British Somaliland 1 cruiser moved from 83 Sea Zone to 78 Sea Zone 1 infantry moved from Baluchistan to 82 Sea Zone 1 artillery moved from Southern Persia to 82 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 82 Sea Zone to 78 Sea Zone 1 artillery and 1 infantry moved from 78 Sea Zone to British Somaliland 1 infantry moved from Eastern India to Burma UK_Pacific take Burma from Japanese Combat - British Battle in British Somaliland British attack with 1 artillery, 1 bomber and 3 infantry Italians defend with 1 artillery and 3 infantry British roll dice for 1 cruiser in British Somaliland, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 artillery, 1 bomber and 3 infantry in British Somaliland, round 2 : 1/5 hits, 1.50 expected hits Italians roll dice for 1 artillery and 3 infantry in British Somaliland, round 2 : 2/4 hits, 1.33 expected hits 1 infantry owned by the Italians and 2 infantry owned by the British lost in British Somaliland British roll dice for 1 artillery, 1 bomber and 1 infantry in British Somaliland, round 3 : 0/3 hits, 1.17 expected hits Italians roll dice for 1 artillery and 2 infantry in British Somaliland, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the British lost in British Somaliland 1 bomber owned by the British retreated British roll dice for 1 artillery in British Somaliland, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 2 infantry in British Somaliland, round 4 : 1/3 hits, 1.00 expected hits 1 artillery owned by the British lost in British Somaliland Italians win with 1 artillery and 2 infantry remaining. Battle score for attacker is -10 Casualties for British: 1 artillery and 3 infantry Casualties for Italians: 1 infantry Non Combat Move - British 1 bomber moved from British Somaliland to Egypt 1 infantry moved from Anglo-Egyptian Sudan to Ethiopia 1 artillery moved from Anglo-Egyptian Sudan to Ethiopia 1 infantry moved from Baluchistan to Central India 1 fighter moved from Syria to Southern Persia 1 mech_infantry moved from Syria to Southern Persia 1 armour moved from Egypt to Ethiopia 1 battleship moved from 55 Sea Zone to 27 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 93 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 1 carrier moved from 94 Sea Zone to 93 Sea Zone 2 fighters moved from 94 Sea Zone to 93 Sea Zone 1 cruiser moved from 94 Sea Zone to 93 Sea Zone 1 destroyer moved from 83 Sea Zone to 78 Sea Zone Place Units - British 1 destroyer placed in 109 Sea Zone 1 fighter placed in United Kingdom 1 artillery, 1 fighter and 1 infantry placed in Southern Persia Turn Complete - British British collect 33 PUs; end with 33 PUs Place Units - UK_Pacific 3 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs Some Units in Eastern India change ownership: 3 infantryCombat Hit Differential Summary :
British : -2.50 Italians : 0.67





