It has to be a full scramble, reluctantly. I didn’t really think you would not attack there.
Max D.
@AndrewAAGamer Hold of on scramble. I just realized the CV scramble in the med sort of protects Algeria from an invasion and Gibraltar can hold through I1/G2. I’d like to redo this.
TripleA Move Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 1
Combat Move - British
1 fighter moved from United Kingdom to 114 Sea Zone
1 fighter moved from Scotland to 114 Sea Zone
1 bomber moved from United Kingdom to 114 Sea Zone
1 fighter moved from Malta to 98 Sea Zone
1 tactical_bomber moved from 100 Sea Zone to 98 Sea Zone
1 fighter moved from United Kingdom to 114 Sea Zone
Same scramble choice. CVs were already fundamental parts of your fleet, but became even more important in this game.
@trulpen I guess G got “lucky”, maybe makes up for the C1 “attack”. As usual, what the dice gods give, they quickly take away.
@surfer said in L20 PTV-first game! Surfer(L) vs. AndrewAAGamer(X):
Same scramble choice. CVs were already fundamental parts of your fleet, but became even more important in this game.
Wow - I TOTALLY forgot about that new capability! This is really going to be tough to play.
Scramble fighter please…
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 1.0
Game History
Round: 1
Combat Move - British
1 fighter moved from United Kingdom to 114 Sea Zone
1 fighter moved from Scotland to 114 Sea Zone
1 bomber moved from United Kingdom to 114 Sea Zone
1 fighter moved from Malta to 98 Sea Zone
1 tactical_bomber moved from 100 Sea Zone to 98 Sea Zone
1 fighter moved from United Kingdom to 114 Sea Zone
Combat - British
Germans scrambles 1 units out of 115 Sea Zone to defend against the attack in 114 Sea Zone
Battle in 114 Sea Zone
British attack with 1 bomber and 3 fighters
Germans defend with 1 battleship, 1 fighter and 1 submarine
1 submarine owned by the Germans Submerged
British roll dice for 1 bomber and 3 fighters in 114 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Combat Hit Differential Summary :
British : 0.00
@AndrewAAGamer Yep changes the game for sure. I hit 2x…OOL?
@surfer said in L20 PTV-first game! Surfer(L) vs. AndrewAAGamer(X):
@AndrewAAGamer Yep changes the game for sure. I hit 2x…OOL?
Keep the battleship
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 1
Purchase Units - Americans
Americans buy 3 carriers; Remaining resources: 4 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 fighter moved from Davao to Wake Island
1 destroyer and 1 submarine moved from 36 Sea Zone to 55 Sea Zone
2 infantry moved from Hawaiian Islands to 27 Sea Zone
1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 27 Sea Zone to 55 Sea Zone
1 marine moved from Western United States to 11 Sea Zone
1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 marine, 1 tactical_bomber and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 infantry moved from 27 Sea Zone to Hawaiian Islands
1 marine moved from 27 Sea Zone to Hawaiian Islands
1 artillery moved from 27 Sea Zone to Hawaiian Islands
1 bomber moved from Central United States to Eastern United States
1 fighter moved from Western United States to Eastern United States
Place Units - Americans
1 carrier placed in 104 Sea Zone
2 carriers placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 57 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
4 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 0/5 hits, 1.17 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 3 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 4 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 4 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 5 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 5 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 6 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 6 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 7 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 7 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Yunnan
Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -19
Casualties for Chinese: 1 fighter and 4 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
2 infantry moved from Szechwan to Tsinghai
2 infantry moved from Hopei to Tsinghai
2 infantry moved from Inner Mongolia to Tsinghai
3 infantry moved from Kansu to Tsinghai
1 infantry moved from Eastern Sinkiang to Tsinghai
Place Units - Chinese
4 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Purchase Units - British
British buy 1 airfield, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from United Kingdom to 114 Sea Zone
1 fighter moved from Scotland to 114 Sea Zone
1 bomber moved from United Kingdom to 114 Sea Zone
1 fighter moved from Malta to 98 Sea Zone
1 tactical_bomber moved from 100 Sea Zone to 98 Sea Zone
1 fighter moved from United Kingdom to 114 Sea Zone
Combat - British
Germans scrambles 1 units out of 115 Sea Zone to defend against the attack in 114 Sea Zone
Battle in 114 Sea Zone
British attack with 1 bomber and 3 fighters
Germans defend with 1 battleship, 1 fighter and 1 submarine
1 submarine owned by the Germans Submerged
British roll dice for 1 bomber and 3 fighters in 114 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Units damaged: 1 battleship owned by the Germans
Germans roll dice for 1 battleship and 1 fighter in 114 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
1 fighter owned by the Germans and 1 fighter owned by the British lost in 114 Sea Zone
British roll dice for 1 bomber and 2 fighters in 114 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
Germans roll dice for 1 battleship in 114 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
1 battleship owned by the Germans lost in 114 Sea Zone
British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 18
Casualties for British: 1 fighter
Casualties for Germans: 1 battleship and 1 fighter
Battle in 98 Sea Zone
British attack with 1 fighter and 1 tactical_bomber
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
Italians roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 3 : 0/2 hits, 1.17 expected hits
Italians roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 4 : 1/2 hits, 1.17 expected hits
Italians roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 98 Sea Zone
1 transport owned by the Italians lost in 98 Sea Zone
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Italians: 1 destroyer and 1 transport
Non Combat Move - British
1 artillery moved from Egypt to 100 Sea Zone
1 artillery and 1 transport moved from 100 Sea Zone to 82 Sea Zone
1 artillery moved from 82 Sea Zone to Southern Persia
British take Southern Persia from Neutral_Allies
1 infantry moved from Anglo-Egyptian Sudan to Egypt
1 battleship moved from 38 Sea Zone to 55 Sea Zone
1 cruiser and 1 destroyer moved from 40 Sea Zone to 78 Sea Zone
1 destroyer moved from 73 Sea Zone to 78 Sea Zone
1 infantry moved from Western India to Eastern India
1 fighter and 1 infantry moved from Burma to Eastern India
1 transport moved from 40 Sea Zone to 74 Sea Zone
1 infantry moved from Burma to Eastern India
1 bomber moved from 114 Sea Zone to United Kingdom
1 fighter moved from 114 Sea Zone to Gibraltar
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_Allies
1 aaGun and 2 infantry moved from Scotland to United Kingdom
1 transport moved from 112 Sea Zone to 109 Sea Zone
1 destroyer moved from 112 Sea Zone to 94 Sea Zone
1 cruiser moved from 93 Sea Zone to 94 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 100 Sea Zone to 94 Sea Zone
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 94 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Alexandria to Egypt
1 fighter moved from 114 Sea Zone to United Kingdom
1 artillery and 1 infantry moved from Ontario to Quebec
Place Units - British
1 airfield placed in Gibraltar
1 fighter and 1 infantry placed in United Kingdom
Turn Complete - British
British collect 30 PUs; end with 30 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 36 PUs
Place Units - UK_Pacific
4 infantry and 1 mech_infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Some Units in Eastern India change ownership: 4 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Germans : -1.00
British : -3.00
Italians : -1.00
Chinese : -3.83
Japanese : 0.33
Well that turn was about as hard to decide as any I’ve done before. I haven’t lost Yunnan ever before. My fault, I was playing too close to the edge–I was focused on this possible new dynamic of developing an interior China force that would be a threat for awhile. Of course, I should have just overwhelmed it and lost the inf next round, but losing it now is critical in a way I hadn’t appreciated.
Also, I really didn’t want to leave the UK so open, but with the added 10 IPCs for Russia. SeaLion was always non-optimal, but I would guess not even really an option considering how large the Russians could become.
TripleA Move Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
1 cruiser and 1 submarine moved from 97 Sea Zone to 95 Sea Zone
2 fighters moved from Southern Italy to 95 Sea Zone
1 bomber moved from Northern Italy to 95 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
1 artillery moved from Northern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
2 infantry moved from Southern Italy to 99 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 3 infantry moved from 99 Sea Zone to Greece
1 armour and 2 infantry moved from Albania to Greece
1 infantry moved from Northern Italy to Yugoslavia
1 artillery and 1 infantry moved from Libya to Tunisia
1 armour and 1 mech_infantry moved from Tobruk to Tunisia
1 artillery and 2 infantry moved from Ethiopia to British Somaliland
Italians take British Somaliland from British
1 infantry moved from Italian Somaliland to British Somaliland
@surfer said in L20 PTV-first game! Surfer(L) vs. AndrewAAGamer(X):
Also, I really didn’t want to leave the UK so open, but with the added 10 IPCs for Russia. SeaLion was always non-optimal, but I would guess not even really an option considering how large the Russians could become.
Yeah - this is the first time I have ever built a carrier on G1. However I think taking Moscow is going to be next to impossible so I am hunkering down to protect my sea lanes instead.
Scramble from CV in SZ 94 for SZ 95 battle?
To me, it looks like they built this as a long term money game instead of a VC game.
Yes scramble but kill ftr last
Are you noticing the game responds slowly? I have had mulitple Java Heap Error crashes. I see that time to time in other games but only if the game has been up for many days.
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
1 cruiser and 1 submarine moved from 97 Sea Zone to 95 Sea Zone
2 fighters moved from Southern Italy to 95 Sea Zone
1 bomber moved from Northern Italy to 95 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
1 artillery moved from Northern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
2 infantry moved from Southern Italy to 99 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 3 infantry moved from 99 Sea Zone to Greece
1 armour and 2 infantry moved from Albania to Greece
1 infantry moved from Northern Italy to Yugoslavia
1 artillery and 1 infantry moved from Libya to Tunisia
1 armour and 1 mech_infantry moved from Tobruk to Tunisia
1 artillery and 2 infantry moved from Ethiopia to British Somaliland
Italians take British Somaliland from British
1 infantry moved from Italian Somaliland to British Somaliland
Combat - Italians
French scrambles 1 units out of 94 Sea Zone to defend against the attack in 95 Sea Zone
Battle in 95 Sea Zone
Italians attack with 1 bomber, 1 cruiser, 2 fighters and 1 submarine
British defend with 1 fighter; French defend with 1 cruiser and 1 destroyer
Italians roll dice for 1 submarine in 95 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 bomber, 1 cruiser and 2 fighters in 95 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
French roll dice for 1 cruiser, 1 destroyer and 1 fighter in 95 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
1 destroyer owned by the French, 1 cruiser owned by the French, 1 cruiser owned by the Italians, 1 fighter owned by the Italians, 1 submarine owned by the Italians and 1 fighter owned by the British lost in 95 Sea Zone
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
Casualties for Italians: 1 cruiser, 1 fighter and 1 submarine
Casualties for French: 1 cruiser and 1 destroyer
Casualties for British: 1 fighter
Battle in Tunisia
Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
French defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 2/4 hits, 1.50 expected hits
French roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Tunisia
Italians win, taking Tunisia from French with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for French: 1 infantry
Battle in Yugoslavia
Italians attack with 1 armour, 1 artillery and 2 infantry
Neutral_Allies defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Yugoslavia, round 2 : 2/4 hits, 1.33 expected hits
Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Allies lost in Yugoslavia
Italians win, taking Yugoslavia from Neutral_Allies with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Allies: 1 infantry
Battle in Greece
Italians attack with 1 armour, 1 artillery and 5 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 1 battleship and 1 cruiser in Greece, round 2 : 1/2 hits, 1.17 expected hits
Italians roll dice for 1 armour, 1 artillery and 5 infantry in Greece, round 2 : 2/7 hits, 1.83 expected hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits
3 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
Italians roll dice for 1 armour, 1 artillery and 4 infantry in Greece, round 3 : 1/6 hits, 1.67 expected hits
Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
Italians win, taking Greece from Neutral_Allies with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Casualties for Neutral_Allies: 4 infantry
Non Combat Move - Italians
1 bomber and 1 fighter moved from 95 Sea Zone to 99 Sea Zone
1 fighter moved from 99 Sea Zone to Southern Italy
1 bomber moved from 99 Sea Zone to Southern Italy
3 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
1 artillery and 3 infantry moved from Tobruk to Libya
1 aaGun moved from Northern Italy to Yugoslavia
Place Units - Italians
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians : 1.17
French : 2.17
Neutral_Allies : 0.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 64 Sea Zone
1 cruiser moved from 65 Sea Zone to 55 Sea Zone
2 aaGuns and 1 infantry moved from New South Wales to Queensland
1 destroyer moved from 64 Sea Zone to 55 Sea Zone
1 infantry and 1 transport moved from 64 Sea Zone to 65 Sea Zone
1 infantry moved from New Zealand to 65 Sea Zone
2 infantry and 1 transport moved from 65 Sea Zone to 55 Sea Zone
2 infantry moved from 55 Sea Zone to New Guinea
2 fighters moved from New Zealand to Queensland
Place Units - ANZAC
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 64 Sea Zone
1 cruiser moved from 65 Sea Zone to 55 Sea Zone
2 aaGuns and 1 infantry moved from New South Wales to Queensland
1 destroyer moved from 64 Sea Zone to 55 Sea Zone
1 infantry and 1 transport moved from 64 Sea Zone to 65 Sea Zone
1 infantry moved from New Zealand to 65 Sea Zone
2 infantry and 1 transport moved from 65 Sea Zone to 55 Sea Zone
2 infantry moved from 55 Sea Zone to New Guinea
2 fighters moved from New Zealand to Queensland
Place Units - ANZAC
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Combat Move - French
Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3
1 destroyer moved from 74 Sea Zone to 83 Sea Zone
1 infantry moved from Algeria to Morocco
Non Combat Move - French
1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux
1 fighter moved from United Kingdom to Gibraltar
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from French West Africa to Nigeria
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 destroyer, 1 fighter, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
2 artilleries moved from France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 mech_infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Southern France
Germans take Southern France from French
2 fighters and 4 tactical_bombers moved from Western Germany to Normandy Bordeaux
1 fighter moved from Southern Italy to Normandy Bordeaux
1 tactical_bomber moved from 115 Sea Zone to Normandy Bordeaux
2 bombers moved from Western Germany to Normandy Bordeaux
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 2 artilleries, 2 bombers, 3 fighters, 1 infantry, 1 mech_infantry and 5 tactical_bombers
French defend with 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 2 artilleries, 2 bombers, 3 fighters, 1 infantry, 1 mech_infantry and 5 tactical_bombers in Normandy Bordeaux, round 2 : 7/14 hits, 6.83 expected hits
French roll dice for 2 artilleries and 2 infantry in Normandy Bordeaux, round 2 : 3/4 hits, 1.33 expected hits
2 artilleries owned by the Germans, 1 infantry owned by the Germans, 2 infantry owned by the French and 2 artilleries owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 2 bombers, 3 fighters, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 2 artilleries and 1 infantry
Casualties for French: 2 artilleries and 2 infantry
Non Combat Move - Germans
Trigger Germans Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
1 fighter moved from Normandy Bordeaux to 115 Sea Zone
1 tactical_bomber moved from Normandy Bordeaux to 115 Sea Zone
1 fighter moved from Normandy Bordeaux to Southern Italy
1 fighter and 4 tactical_bombers moved from Normandy Bordeaux to Western Germany
1 aaGun moved from France to Normandy Bordeaux
2 bombers moved from Normandy Bordeaux to Western Germany
1 aaGun and 1 infantry moved from Western Germany to Holland Belgium
6 armour and 3 mech_infantrys moved from France to Germany
5 infantry moved from Bulgaria to Romania
2 armour moved from Romania to Poland
2 artilleries and 2 infantry moved from Germany to Poland
3 infantry moved from Slovakia Hungary to Poland
1 artillery moved from Slovakia Hungary to Poland
2 artilleries moved from Slovakia Hungary to Romania
1 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Slovakia Hungary to Romania
3 infantry moved from Slovakia Hungary to Poland
3 infantry moved from Slovakia Hungary to Romania
1 aaGun moved from Slovakia Hungary to Romania
1 aaGun moved from Slovakia Hungary to Poland
1 submarine moved from 114 Sea Zone to 122 Sea Zone
Place Units - Germans
1 fighter placed in Western Germany
1 destroyer and 1 submarine placed in 115 Sea Zone
2 armour and 6 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 42 PUs; end with 42 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
Germans : 0.17
French : 1.67