Just a reminder
Scousesmart vs Makalakalane
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@scousemart Shouldøve survived Egypt with 8-9 units. Survived with 4.
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@scousemart let’s proceed, but there’s absolutely 0 chance of victory like this.
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@Makalakalane Sure
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes ANZAC take Celebes from Dutch 1 fighter moved from New South Wales to Queensland 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 fighter placed in Queensland 1 destroyer and 1 submarine placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 21 PUs; end with 21 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour and 3 submarines; Remaining resources: 4 PUs; Combat Move - Germans 1 armour moved from Novgorod to Bryansk 1 mech_infantry moved from Novgorod to Bryansk 10 armour, 5 artilleries and 16 infantry moved from Ukraine to Bryansk 1 mech_infantry moved from Bessarabia to Bryansk 8 mech_infantrys moved from Eastern Poland to Bryansk 1 mech_infantry moved from Eastern Poland to Bryansk 10 armour moved from Eastern Poland to Bryansk 2 infantry moved from Novgorod to Archangel 1 infantry moved from Novgorod to Belarus 2 fighters and 1 tactical_bomber moved from Poland to Archangel 1 submarine moved from 125 Sea Zone to 119 Sea Zone 1 submarine moved from 105 Sea Zone to 91 Sea Zone 1 submarine moved from 92 Sea Zone to 91 Sea Zone 2 submarines moved from 105 Sea Zone to 119 Sea Zone 5 bombers moved from Western Germany to 119 Sea Zone 1 infantry moved from Ukraine to Western Ukraine 1 infantry moved from Bessarabia to Western Ukraine 2 tactical_bombers moved from Western Germany to Western Ukraine 2 fighters moved from Western Germany to Western Ukraine 1 tactical_bomber moved from Western Germany to Western Ukraine Combat - GermansCombat Hit Differential Summary :
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@scousemart scramble near Scotland?
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@Makalakalane Definitely… 😉
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour and 3 submarines; Remaining resources: 4 PUs; Combat Move - Germans 1 armour moved from Novgorod to Bryansk 1 mech_infantry moved from Novgorod to Bryansk 10 armour, 5 artilleries and 16 infantry moved from Ukraine to Bryansk 1 mech_infantry moved from Bessarabia to Bryansk 8 mech_infantrys moved from Eastern Poland to Bryansk 1 mech_infantry moved from Eastern Poland to Bryansk 10 armour moved from Eastern Poland to Bryansk 2 infantry moved from Novgorod to Archangel 1 infantry moved from Novgorod to Belarus 2 fighters and 1 tactical_bomber moved from Poland to Archangel 1 submarine moved from 125 Sea Zone to 119 Sea Zone 1 submarine moved from 105 Sea Zone to 91 Sea Zone 1 submarine moved from 92 Sea Zone to 91 Sea Zone 2 submarines moved from 105 Sea Zone to 119 Sea Zone 5 bombers moved from Western Germany to 119 Sea Zone 1 infantry moved from Ukraine to Western Ukraine 1 infantry moved from Bessarabia to Western Ukraine 2 tactical_bombers moved from Western Germany to Western Ukraine 2 fighters moved from Western Germany to Western Ukraine 1 tactical_bomber moved from Western Germany to Western Ukraine Combat - Germans British scrambles 3 units out of Scotland to defend against the attack in 119 Sea Zone Battle in 91 Sea Zone Germans attack with 2 submarines Americans defend with 1 destroyer and 4 transports Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 destroyer and 4 transports in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 submarines in 91 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 destroyer and 4 transports in 91 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 submarines in 91 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 destroyer and 4 transports in 91 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 91 Sea Zone 4 transports owned by the Americans lost in 91 Sea Zone Germans roll dice for 2 submarines in 91 Sea Zone, round 5 : 0/2 hits, 0.67 expected hits Germans win with 2 submarines remaining. Battle score for attacker is 36 Casualties for Americans: 1 destroyer and 4 transports Battle in 119 Sea Zone Germans attack with 5 bombers and 3 submarines British defend with 2 destroyers, 3 fighters and 2 transports Germans roll dice for 3 submarines in 119 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Germans roll dice for 5 bombers in 119 Sea Zone, round 2 : 5/5 hits, 3.33 expected hits British roll dice for 2 destroyers, 3 fighters and 2 transports in 119 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits 2 destroyers owned by the British, 1 transport owned by the British, 3 submarines owned by the Germans, 1 bomber owned by the Germans and 3 fighters owned by the British lost in 119 Sea Zone 1 transport owned by the British lost in 119 Sea Zone Germans win with 4 bombers remaining. Battle score for attacker is 30 Casualties for Germans: 1 bomber and 3 submarines Casualties for British: 2 destroyers, 3 fighters and 2 transports Battle in Bryansk Germans attack with 21 armour, 5 artilleries, 16 infantry and 11 mech_infantrys Russians defend with 2 infantry Germans roll dice for 21 armour, 5 artilleries, 16 infantry and 11 mech_infantrys in Bryansk, round 2 : 18/53 hits, 17.50 expected hits Russians roll dice for 2 infantry in Bryansk, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 21 armour, 5 artilleries, 14 infantry and 11 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Battle in Western Ukraine Germans attack with 2 fighters, 2 infantry and 3 tactical_bombers Russians defend with 2 infantry Germans roll dice for 2 fighters, 2 infantry and 3 tactical_bombers in Western Ukraine, round 2 : 1/7 hits, 3.17 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans roll dice for 2 fighters, 2 infantry and 3 tactical_bombers in Western Ukraine, round 3 : 2/7 hits, 3.17 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 2 infantry Casualties for Germans: 1 infantry Battle in Archangel Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 2/5 hits, 2.00 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 fighters moved from Archangel to Novgorod 1 tactical_bomber moved from Archangel to Novgorod 3 tactical_bombers moved from Western Ukraine to Ukraine 2 fighters moved from Western Ukraine to Ukraine 1 armour moved from Germany to Eastern Poland 4 bombers moved from 119 Sea Zone to Western Germany Place Units - Germans 3 armour placed in Ukraine 3 armour placed in Novgorod 3 submarines placed in 105 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6 Germans collect 50 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUsCombat Hit Differential Summary :
Germans : -2.83 British : 1.33 Americans : -1.00 Russians : 1.00 -
@scousemart fuck I made a big mistake of not moving my troops fmor France to Germany… Is it ok we edit that?
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@scousemart everything form France to Germany. I need to protect my bombers of course.
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Russians Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Smolensk to Belarus 3 fighters moved from Smolensk to Belarus 1 tactical_bomber moved from Smolensk to Belarus 1 infantry moved from Smolensk to Belarus Combat - Russians Battle in Belarus Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 3/6 hits, 2.50 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 3 aaGuns, 4 armour, 3 artilleries and 27 infantry moved from Smolensk to Russia 1 infantry moved from Russia to Smolensk 3 fighters moved from Belarus to Russia 1 tactical_bomber moved from Belarus to Russia 1 infantry moved from Yenisey to Evenkiyskiy 1 infantry moved from Dzavhan to Yenisey Place Units - Russians 1 artillery and 8 infantry placed in Russia Turn Complete - Russians Russians collect 23 PUs; end with 23 PUsCombat Hit Differential Summary :
Germans : -0.33 Russians : 0.50 -
@scousemart or did it have any effect on how you played Russia?
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@Makalakalane You can move them if you wish.
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Japanese Turning on Edit Mode EDIT: Adding units owned by Germans to Western Germany: 1 aaGun, 3 artilleries and 3 infantry EDIT: Removing units owned by Germans from France: 1 aaGun, 3 artilleries and 3 infantry EDIT: Turning off Edit Mode Japanese buy 1 destroyer, 1 harbour and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Jehol to Anhwe 1 tactical_bomber moved from Manchuria to Anhwe 1 fighter moved from Manchuria to Anhwe 1 armour moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific 1 armour moved from Shan State to Yunnan 2 mech_infantrys moved from French Indo China to Hunan 2 fighters moved from Yunnan to Hunan 2 tactical_bombers moved from Yunnan to Hunan 1 submarine moved from 35 Sea Zone to 44 Sea Zone Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Hunan Japanese attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Hunan, round 2 : 5/6 hits, 2.67 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Anhwe Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Anhwe, round 2 : 1/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 3 mech_infantrys moved from Kiangsu to Jehol 1 artillery moved from Buryatia to Amur 1 infantry moved from Sakha to Amur 2 transports moved from 19 Sea Zone to 36 Sea Zone 1 artillery moved from Siam to French Indo China 2 battleships, 1 carrier, 2 cruisers and 1 transport moved from 38 Sea Zone to 36 Sea Zone 2 carriers, 3 destroyers, 3 submarines and 1 transport moved from 35 Sea Zone to 36 Sea Zone 4 fighters moved from Kwangtung to Japan 4 tactical_bombers moved from Kwangtung to Japan 2 tactical_bombers moved from Hunan to Yunnan 2 fighters moved from Hunan to Yunnan 2 bombers moved from Yunnan to Kwangtung 1 fighter moved from Anhwe to Kiangsu 1 tactical_bomber moved from Anhwe to Kiangsu Place Units - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from 36 Sea Zone: 2 destroyers EDIT: Adding units owned by Japanese to 18 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 1 destroyer placed in 6 Sea Zone 5 infantry placed in Japan Turning on Edit Mode EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 1 harbour placed in Hainan Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6 Japanese collect 37 PUs; end with 37 PUsCombat Hit Differential Summary :
Chinese : -0.67 Japanese : 2.50 -
@scousemart thanks. Did it in Japans turn.
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@Makalakalane :+1:
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 airfield, 1 armour, 2 artilleries, 2 destroyers, 2 infantry and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 6 Sea Zone to 18 Sea Zone 3 fighters moved from 17 Sea Zone to 18 Sea Zone 1 tactical_bomber moved from 17 Sea Zone to 18 Sea Zone 1 armour and 1 mech_infantry moved from Morocco to Tunisia Americans take Algeria from Italians Americans take Tunisia from Italians 1 destroyer moved from 86 Sea Zone to 91 Sea Zone 2 fighters moved from 86 Sea Zone to 91 Sea Zone 2 fighters moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 bomber moved from Gibraltar to 91 Sea Zone Combat - Americans Americans creates battle in territory 17 Sea Zone Battle in 91 Sea Zone Americans attack with 1 bomber, 2 destroyers and 4 fighters Germans defend with 2 submarines Americans roll dice for 1 bomber, 2 destroyers and 4 fighters in 91 Sea Zone, round 2 : 3/7 hits, 3.33 expected hits Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 2 submarines owned by the Germans lost in 91 Sea Zone Americans win, taking 17 Sea Zone from Japanese with 1 bomber, 2 destroyers and 4 fighters remaining. Battle score for attacker is 12 Casualties for Germans: 2 submarines Battle in 18 Sea Zone Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters and 1 tactical_bomber in 18 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 18 Sea Zone Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 3 fighters and 1 tactical_bomber moved from 18 Sea Zone to 25 Sea Zone 1 mech_infantry moved from Iwo Jima to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 17 Sea Zone to 25 Sea Zone 1 infantry moved from 25 Sea Zone to Midway 1 mech_infantry moved from 25 Sea Zone to Midway 1 artillery moved from Iwo Jima to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 25 Sea Zone 1 infantry moved from 25 Sea Zone to Midway 1 artillery moved from 25 Sea Zone to Midway 1 battleship, 2 carriers, 2 cruisers and 3 destroyers moved from 17 Sea Zone to 25 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 artillery moved from 54 Sea Zone to Queensland 1 submarine moved from 10 Sea Zone to 25 Sea Zone 1 bomber moved from 91 Sea Zone to Gibraltar 3 fighters moved from 91 Sea Zone to Morocco 1 fighter moved from 91 Sea Zone to Gibraltar 1 mech_infantry moved from Brazil to 86 Sea Zone 1 infantry moved from Brazil to 86 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 mech_infantry moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco 2 artilleries moved from Morocco to Algeria 2 infantry moved from Morocco to Algeria 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 87 Sea Zone 1 mech_infantry moved from 87 Sea Zone to French West Africa 2 infantry moved from 87 Sea Zone to French West Africa 1 artillery moved from 87 Sea Zone to French West Africa 1 battleship moved from 86 Sea Zone to 87 Sea Zone 1 cruiser moved from 86 Sea Zone to 87 Sea Zone 1 carrier moved from 86 Sea Zone to 87 Sea Zone 2 infantry moved from Brazil to French Guiana 2 infantry moved from Eastern United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 destroyer moved from 101 Sea Zone to 87 Sea Zone 1 carrier moved from 101 Sea Zone to 87 Sea Zone Place Units - Americans 1 airfield placed in Morocco 2 destroyers and 2 transports placed in 101 Sea Zone 1 armour, 1 artillery and 2 infantry placed in Eastern United States 2 transports placed in 10 Sea Zone 1 artillery placed in Western United States Americans undo move 4. 1 transport placed in 10 Sea Zone 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Combat - Chinese Place Units - Chinese 2 infantry placed in Sikang 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 9 PUs; end with 11 PUs Purchase Units - British British buy 2 armour, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from United Kingdom to Normandy Bordeaux 1 mech_infantry moved from India to Shan State UK_Pacific take Shan State from Japanese Combat - British Strategic bombing raid in Normandy Bordeaux AA fire in Normandy Bordeaux : 0/1 hits, 0.17 expected hits Bombing raid in Normandy Bordeaux rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Normandy Bordeaux causes 6 damage total. Non Combat Move - British 1 bomber moved from Normandy Bordeaux to United Kingdom 1 artillery moved from Burma to India 1 mech_infantry moved from West India to Burma 1 mech_infantry moved from West India to India 1 infantry moved from Northwest Persia to Persia 1 mech_infantry moved from Iraq to Northwest Persia 1 infantry moved from Northwest Persia to Iraq 3 transports moved from 81 Sea Zone to 80 Sea Zone 1 mech_infantry moved from Persia to Northwest Persia Place Units - British 1 fighter placed in Persia 1 armour and 1 mech_infantry placed in Persia 1 armour, 1 infantry and 1 mech_infantry placed in Iraq Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,1,2 British collect 30 PUs (1 lost to blockades); end with 30 PUs Place Units - UK_Pacific 2 artilleries and 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 14 PUs; end with 14 PUs Some Units in India change ownership: 2 artilleries and 2 infantryCombat Hit Differential Summary :
Germans : -0.33 Americans : 0.17 AA fire in Normandy Bordeaux : : -0.17 Japanese : -0.33 -
TripleA Manual Gamesave Post: Italians round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Italians Italians buy 2 artilleries, 1 carrier and 2 infantry; Remaining resources: 1 PUs; Combat Move - Italians 2 armour moved from Egypt to 98 Sea Zone 1 artillery moved from Egypt to 98 Sea Zone 1 artillery moved from Alexandria to 98 Sea Zone 2 infantry moved from Alexandria to 98 Sea Zone 2 armour, 2 artilleries, 1 battleship, 2 cruisers, 2 infantry and 6 transports moved from 98 Sea Zone to 92 Sea Zone 1 submarine moved from 92 Sea Zone to 91 Sea Zone 1 armour moved from Northern Italy to 95 Sea Zone 1 artillery moved from Northern Italy to 95 Sea Zone 2 infantry moved from Northern Italy to 95 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone 1 fighter moved from Southern Italy to 92 Sea Zone 3 armour, 3 artilleries and 4 infantry moved from 92 Sea Zone to GibraltarCombat Hit Differential Summary :
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@scousemart do you want to scramble east and/or west of Gibraltar? It can be a little hard to see it, but there’s a Fighter joining the seabattle on the east side of Gibraltar.
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@Makalakalane Hmm, interesting move by Italy.
I’ll scramble all Fighters to SZ91 (against the Italian Sub) 😉





