TripleA Manual Gamesave Post for game: WAW 1940
Game History
Round: 1 Combat Move - GermansCombat Hit Differential Summary :
@Makalakalane There’s no such thing as a sure fire hit! 😉
@scousemart I’m just gonna update as my turn with italy evolves… So far 1 Bomber vs 1 destroyer and 4 transports = destroyer wins, no casualty for the us.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour moved from Greece to 97 Sea Zone
2 artilleries moved from Northern Italy to 97 Sea Zone
2 infantry moved from Greece to 97 Sea Zone
6 infantry moved from Northern Italy to 97 Sea Zone
1 bomber moved from Northern Italy to 91 Sea Zone
1 fighter moved from Tobruk to Egypt
2 armour, 2 artilleries, 8 infantry and 6 transports moved from 97 Sea Zone to 98 Sea Zone
2 armour moved from 98 Sea Zone to Egypt
2 artilleries moved from 98 Sea Zone to Egypt
8 infantry moved from 98 Sea Zone to Egypt
1 artillery, 1 fighter and 2 infantry moved from Tobruk to Alexandria
2 cruisers moved from 97 Sea Zone to 98 Sea Zone
Italians take 98 Sea Zone from British
1 battleship moved from 97 Sea Zone to 98 Sea Zone
Combat - Italians
Battle in 91 Sea Zone
Italians attack with 1 bomber
Americans defend with 1 destroyer and 4 transports
Italians roll dice for 1 bomber in 91 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
Americans roll dice for 1 destroyer and 4 transports in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 bomber owned by the Italians lost in 91 Sea Zone
Americans win with 1 destroyer and 4 transports remaining. Battle score for attacker is -12
Casualties for Italians: 1 bomber
Battle in Egypt
Italians attack with 2 armour, 2 artilleries, 1 fighter and 8 infantry
British defend with 1 armour, 2 artilleries, 1 bomber, 1 harbour, 2 infantry and 2 mech_infantrys; ANZAC defend with 2 infantry
Italians roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 1/3 hits, 1.67 expected hits
Italians roll dice for 2 armour, 2 artilleries, 1 fighter and 8 infantry in Egypt, round 2 : 2/13 hits, 3.83 expected hits
British roll dice for 1 armour, 2 artilleries, 1 bomber, 4 infantry and 2 mech_infantrys in Egypt, round 2 : 4/10 hits, 3.33 expected hits
2 infantry owned by the ANZAC, 1 bomber owned by the British and 4 infantry owned by the Italians lost in Egypt
Italians roll dice for 2 armour, 2 artilleries, 1 fighter and 4 infantry in Egypt, round 3 : 2/9 hits, 3.17 expected hits
British roll dice for 1 armour, 2 artilleries, 2 infantry and 2 mech_infantrys in Egypt, round 3 : 2/7 hits, 2.50 expected hits
2 infantry owned by the British and 2 infantry owned by the Italians lost in Egypt
Italians roll dice for 2 armour, 2 artilleries, 1 fighter and 2 infantry in Egypt, round 4 : 3/7 hits, 2.83 expected hits
British roll dice for 1 armour, 2 artilleries and 2 mech_infantrys in Egypt, round 4 : 2/5 hits, 1.83 expected hits
2 mech_infantrys owned by the British, 1 artillery owned by the British and 2 infantry owned by the Italians lost in Egypt
Italians roll dice for 2 armour, 2 artilleries and 1 fighter in Egypt, round 5 : 1/5 hits, 2.17 expected hits
British roll dice for 1 armour and 1 artillery in Egypt, round 5 : 1/2 hits, 0.83 expected hits
1 artillery owned by the British and 1 artillery owned by the Italians lost in Egypt
Italians roll dice for 2 armour, 1 artillery and 1 fighter in Egypt, round 6 : 1/4 hits, 1.83 expected hits
British roll dice for 1 armour in Egypt, round 6 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in Egypt
Italians win, taking Egypt from British with 2 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 18
Casualties for Italians: 1 artillery and 8 infantry
Casualties for British: 1 armour, 2 artilleries, 1 bomber, 2 infantry and 2 mech_infantrys
Casualties for ANZAC: 2 infantry
Battle in Alexandria
Italians attack with 1 artillery, 1 fighter and 2 infantry
British defend with 1 artillery and 1 infantry
Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Alexandria, round 2 : 0/4 hits, 1.33 expected hits
British roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Alexandria, round 3 : 3/4 hits, 1.33 expected hits
British roll dice for 1 artillery and 1 infantry in Alexandria, round 3 : 0/2 hits, 0.67 expected hits
1 artillery owned by the British and 1 infantry owned by the British lost in Alexandria
Italians win, taking Alexandria from British with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Italians
1 fighter moved from Alexandria to Tobruk
1 fighter moved from Egypt to Tobruk
1 fighter moved from Slovakia Hungary to Southern Italy
Place Units - Italians
2 transports placed in 95 Sea Zone
1 armour, 1 artillery and 2 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from 97 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Italians to 92 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 21 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
Italians : -5.83
British : -1.33
Americans : 0.67
@Makalakalane That sounds shit… 🤔
@scousemart hit rate -5,83. This game is over
@scousemart Shouldøve survived Egypt with 8-9 units. Survived with 4.
@scousemart let’s proceed, but there’s absolutely 0 chance of victory like this.
@Makalakalane Sure
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
1 fighter moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 fighter placed in Queensland
1 destroyer and 1 submarine placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour and 3 submarines; Remaining resources: 4 PUs;
Combat Move - Germans
1 armour moved from Novgorod to Bryansk
1 mech_infantry moved from Novgorod to Bryansk
10 armour, 5 artilleries and 16 infantry moved from Ukraine to Bryansk
1 mech_infantry moved from Bessarabia to Bryansk
8 mech_infantrys moved from Eastern Poland to Bryansk
1 mech_infantry moved from Eastern Poland to Bryansk
10 armour moved from Eastern Poland to Bryansk
2 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Belarus
2 fighters and 1 tactical_bomber moved from Poland to Archangel
1 submarine moved from 125 Sea Zone to 119 Sea Zone
1 submarine moved from 105 Sea Zone to 91 Sea Zone
1 submarine moved from 92 Sea Zone to 91 Sea Zone
2 submarines moved from 105 Sea Zone to 119 Sea Zone
5 bombers moved from Western Germany to 119 Sea Zone
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Bessarabia to Western Ukraine
2 tactical_bombers moved from Western Germany to Western Ukraine
2 fighters moved from Western Germany to Western Ukraine
1 tactical_bomber moved from Western Germany to Western Ukraine
Combat - Germans
Combat Hit Differential Summary :
@scousemart scramble near Scotland?
@Makalakalane Definitely… 😉
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour and 3 submarines; Remaining resources: 4 PUs;
Combat Move - Germans
1 armour moved from Novgorod to Bryansk
1 mech_infantry moved from Novgorod to Bryansk
10 armour, 5 artilleries and 16 infantry moved from Ukraine to Bryansk
1 mech_infantry moved from Bessarabia to Bryansk
8 mech_infantrys moved from Eastern Poland to Bryansk
1 mech_infantry moved from Eastern Poland to Bryansk
10 armour moved from Eastern Poland to Bryansk
2 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Belarus
2 fighters and 1 tactical_bomber moved from Poland to Archangel
1 submarine moved from 125 Sea Zone to 119 Sea Zone
1 submarine moved from 105 Sea Zone to 91 Sea Zone
1 submarine moved from 92 Sea Zone to 91 Sea Zone
2 submarines moved from 105 Sea Zone to 119 Sea Zone
5 bombers moved from Western Germany to 119 Sea Zone
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Bessarabia to Western Ukraine
2 tactical_bombers moved from Western Germany to Western Ukraine
2 fighters moved from Western Germany to Western Ukraine
1 tactical_bomber moved from Western Germany to Western Ukraine
Combat - Germans
British scrambles 3 units out of Scotland to defend against the attack in 119 Sea Zone
Battle in 91 Sea Zone
Germans attack with 2 submarines
Americans defend with 1 destroyer and 4 transports
Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 destroyer and 4 transports in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 submarines in 91 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 destroyer and 4 transports in 91 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 submarines in 91 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 destroyer and 4 transports in 91 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 91 Sea Zone
4 transports owned by the Americans lost in 91 Sea Zone
Germans roll dice for 2 submarines in 91 Sea Zone, round 5 : 0/2 hits, 0.67 expected hits
Germans win with 2 submarines remaining. Battle score for attacker is 36
Casualties for Americans: 1 destroyer and 4 transports
Battle in 119 Sea Zone
Germans attack with 5 bombers and 3 submarines
British defend with 2 destroyers, 3 fighters and 2 transports
Germans roll dice for 3 submarines in 119 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
Germans roll dice for 5 bombers in 119 Sea Zone, round 2 : 5/5 hits, 3.33 expected hits
British roll dice for 2 destroyers, 3 fighters and 2 transports in 119 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
2 destroyers owned by the British, 1 transport owned by the British, 3 submarines owned by the Germans, 1 bomber owned by the Germans and 3 fighters owned by the British lost in 119 Sea Zone
1 transport owned by the British lost in 119 Sea Zone
Germans win with 4 bombers remaining. Battle score for attacker is 30
Casualties for Germans: 1 bomber and 3 submarines
Casualties for British: 2 destroyers, 3 fighters and 2 transports
Battle in Bryansk
Germans attack with 21 armour, 5 artilleries, 16 infantry and 11 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 21 armour, 5 artilleries, 16 infantry and 11 mech_infantrys in Bryansk, round 2 : 18/53 hits, 17.50 expected hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 21 armour, 5 artilleries, 14 infantry and 11 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Germans attack with 2 fighters, 2 infantry and 3 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 2 fighters, 2 infantry and 3 tactical_bombers in Western Ukraine, round 2 : 1/7 hits, 3.17 expected hits
Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans roll dice for 2 fighters, 2 infantry and 3 tactical_bombers in Western Ukraine, round 3 : 2/7 hits, 3.17 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Germans: 1 infantry
Battle in Archangel
Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 2/5 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 fighters moved from Archangel to Novgorod
1 tactical_bomber moved from Archangel to Novgorod
3 tactical_bombers moved from Western Ukraine to Ukraine
2 fighters moved from Western Ukraine to Ukraine
1 armour moved from Germany to Eastern Poland
4 bombers moved from 119 Sea Zone to Western Germany
Place Units - Germans
3 armour placed in Ukraine
3 armour placed in Novgorod
3 submarines placed in 105 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6
Germans collect 50 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Germans : -2.83
British : 1.33
Americans : -1.00
Russians : 1.00
@scousemart fuck I made a big mistake of not moving my troops fmor France to Germany… Is it ok we edit that?
@scousemart everything form France to Germany. I need to protect my bombers of course.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Smolensk to Belarus
3 fighters moved from Smolensk to Belarus
1 tactical_bomber moved from Smolensk to Belarus
1 infantry moved from Smolensk to Belarus
Combat - Russians
Battle in Belarus
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 3/6 hits, 2.50 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
3 aaGuns, 4 armour, 3 artilleries and 27 infantry moved from Smolensk to Russia
1 infantry moved from Russia to Smolensk
3 fighters moved from Belarus to Russia
1 tactical_bomber moved from Belarus to Russia
1 infantry moved from Yenisey to Evenkiyskiy
1 infantry moved from Dzavhan to Yenisey
Place Units - Russians
1 artillery and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
Germans : -0.33
Russians : 0.50
@scousemart or did it have any effect on how you played Russia?
@Makalakalane You can move them if you wish.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Japanese
Turning on Edit Mode
EDIT: Adding units owned by Germans to Western Germany: 1 aaGun, 3 artilleries and 3 infantry
EDIT: Removing units owned by Germans from France: 1 aaGun, 3 artilleries and 3 infantry
EDIT: Turning off Edit Mode
Japanese buy 1 destroyer, 1 harbour and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Jehol to Anhwe
1 tactical_bomber moved from Manchuria to Anhwe
1 fighter moved from Manchuria to Anhwe
1 armour moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 armour moved from Shan State to Yunnan
2 mech_infantrys moved from French Indo China to Hunan
2 fighters moved from Yunnan to Hunan
2 tactical_bombers moved from Yunnan to Hunan
1 submarine moved from 35 Sea Zone to 44 Sea Zone
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Hunan
Japanese attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Hunan, round 2 : 5/6 hits, 2.67 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Anhwe, round 2 : 1/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
3 mech_infantrys moved from Kiangsu to Jehol
1 artillery moved from Buryatia to Amur
1 infantry moved from Sakha to Amur
2 transports moved from 19 Sea Zone to 36 Sea Zone
1 artillery moved from Siam to French Indo China
2 battleships, 1 carrier, 2 cruisers and 1 transport moved from 38 Sea Zone to 36 Sea Zone
2 carriers, 3 destroyers, 3 submarines and 1 transport moved from 35 Sea Zone to 36 Sea Zone
4 fighters moved from Kwangtung to Japan
4 tactical_bombers moved from Kwangtung to Japan
2 tactical_bombers moved from Hunan to Yunnan
2 fighters moved from Hunan to Yunnan
2 bombers moved from Yunnan to Kwangtung
1 fighter moved from Anhwe to Kiangsu
1 tactical_bomber moved from Anhwe to Kiangsu
Place Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 2 destroyers
EDIT: Adding units owned by Japanese to 18 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 destroyer placed in 6 Sea Zone
5 infantry placed in Japan
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 harbour placed in Hainan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6
Japanese collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
Chinese : -0.67
Japanese : 2.50
@scousemart thanks. Did it in Japans turn.