• TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 11 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Russians
            1 infantry moved from Bryansk to Western Ukraine
            2 infantry moved from Bryansk to Belarus
            1 tactical_bomber moved from Bryansk to Belarus
            3 fighters moved from Bryansk to Belarus
            1 infantry moved from Buyant-Uhaa to Jehol
                  Chinese take Jehol from Japanese
    
        Combat - Russians
            Russians creates battle in territory 125 Sea Zone
            Battle in Western Ukraine
                Russians attack with 1 infantry
                Germans defend with 1 aaGun
                    1 aaGun owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 1 infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 1 aaGun
            Battle in Belarus
                Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 armour and 1 mech_infantry
                    Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 2/6 hits, 2.50 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Belarus, round 2 : 2/2 hits, 0.83 expected hits
                    2 infantry owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Belarus
                Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 armour and 1 mech_infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            1 infantry moved from Ulaanbaatar to Buryatia
            1 infantry moved from Dzavhan to Yakut S.S.R.
            1 infantry moved from Buyant-Uhaa to Central Mongolia
            1 infantry moved from Olgiy to Yenisey
            1 infantry moved from Olgiy to Dzavhan
            1 tactical_bomber moved from Belarus to Bryansk
            2 fighters moved from Belarus to Bryansk
            1 infantry moved from Bryansk to Western Ukraine
            1 infantry moved from Bryansk to Rostov
            1 fighter moved from Belarus to Smolensk
            3 aaGuns, 4 armour, 3 artilleries, 2 fighters, 22 infantry and 1 tactical_bomber moved from Bryansk to Smolensk
            1 infantry moved from Russia to Bryansk
            1 infantry moved from Russia to Bryansk
            7 infantry moved from Russia to Smolensk
    
        Place Units - Russians
            1 infantry placed in Volgograd
            10 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 28 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.17
    Russians : -0.50
    

    Savegame


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 factory_minor and 5 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
            2 infantry moved from Anhwe to Jehol
            1 infantry moved from Amur to Sakha
                  Japanese take Sakha from Russians
            2 artilleries moved from Amur to Buryatia
            1 armour, 5 artilleries, 7 infantry and 1 mech_infantry moved from Yunnan to Burma
            1 artillery moved from Kwangtung to 20 Sea Zone
            1 artillery and 1 transport moved from 20 Sea Zone to 36 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
            1 artillery moved from 38 Sea Zone to Burma
            1 infantry moved from 38 Sea Zone to Burma
            1 infantry moved from French Indo China to Siam
            1 artillery moved from French Indo China to Siam
            1 bomber, 2 fighters and 2 tactical_bombers moved from French Indo China to Burma
            1 cruiser moved from 37 Sea Zone to 38 Sea Zone
            1 battleship moved from 37 Sea Zone to 38 Sea Zone
            2 fighters moved from 42 Sea Zone to Burma
            1 carrier moved from 37 Sea Zone to 38 Sea Zone
            2 submarines moved from 6 Sea Zone to 35 Sea Zone
            1 destroyer moved from 37 Sea Zone to 35 Sea Zone
            1 destroyer moved from 42 Sea Zone to 35 Sea Zone
            1 cruiser moved from 42 Sea Zone to 38 Sea Zone
            1 carrier moved from 37 Sea Zone to 35 Sea Zone
            1 carrier moved from 42 Sea Zone to 35 Sea Zone
            1 battleship moved from 42 Sea Zone to 38 Sea Zone
            1 destroyer moved from 42 Sea Zone to 35 Sea Zone
            1 bomber moved from Manchuria to Burma
            1 tactical_bomber moved from Manchuria to Buryatia
            1 fighter moved from Manchuria to Buryatia
            1 fighter moved from Manchuria to Jehol
            1 tactical_bomber moved from Manchuria to Jehol
            2 fighters moved from Manchuria to Jehol
            2 tactical_bombers moved from Manchuria to Jehol
            1 tactical_bomber moved from Manchuria to Jehol
            1 fighter moved from Manchuria to Jehol
    
        Combat - Japanese
            Battle in 35 Sea Zone
                Japanese attack with 2 carriers, 3 destroyers and 2 submarines
                Americans defend with 1 submarine
                    Japanese roll dice for 2 submarines in 35 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    1 submarine owned by the Americans lost in 35 Sea Zone
                Japanese win with 2 carriers, 3 destroyers and 2 submarines remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Buryatia
                Japanese attack with 2 artilleries, 1 fighter and 1 tactical_bomber
                Russians defend with 1 infantry
                    Japanese roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Buryatia, round 2 : 0/4 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Buryatia, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Buryatia
                    Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Buryatia, round 3 : 1/3 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Buryatia, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Buryatia
                Japanese win, taking Buryatia from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 artillery
                Casualties for Russians: 1 infantry
            Battle in Siam
                Japanese attack with 1 artillery and 1 infantry
                British defend with 1 mech_infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Siam, round 2 : 1/2 hits, 0.67 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in Siam, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Siam
                Japanese win, taking Siam from UK_Pacific with 1 artillery remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 mech_infantry
            Battle in Jehol
                Japanese attack with 4 fighters, 2 infantry and 4 tactical_bombers
                Russians defend with 1 infantry
                    Japanese roll dice for 4 fighters, 2 infantry and 4 tactical_bombers in Jehol, round 2 : 5/10 hits, 5.00 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Jehol
                Japanese win, taking Jehol from Chinese with 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Burma
                Japanese attack with 1 armour, 6 artilleries, 2 bombers, 4 fighters, 8 infantry, 1 mech_infantry and 2 tactical_bombers
                British defend with 1 aaGun, 3 artilleries, 2 fighters, 9 infantry and 1 tactical_bomber; ANZAC defend with 3 fighters
                    AA fire in Burma : 1/3 hits, 0.50 expected hits
                    1 fighter owned by the Japanese lost in Burma
                    Japanese roll dice for 2 battleships in Burma, round 2 : 2/2 hits, 1.33 expected hits
                    Japanese roll dice for 1 armour, 6 artilleries, 2 bombers, 3 fighters, 8 infantry, 1 mech_infantry and 2 tactical_bombers in Burma, round 2 : 8/23 hits, 9.17 expected hits
                    UK_Pacific roll dice for 1 aaGun, 3 artilleries, 5 fighters, 9 infantry and 1 tactical_bomber in Burma, round 2 : 10/18 hits, 7.83 expected hits
                    8 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 1 aaGun owned by the British and 9 infantry owned by the British lost in Burma
                    Japanese roll dice for 1 armour, 4 artilleries, 2 bombers, 3 fighters, 1 mech_infantry and 2 tactical_bombers in Burma, round 3 : 7/13 hits, 6.33 expected hits
                    UK_Pacific roll dice for 3 artilleries, 5 fighters and 1 tactical_bomber in Burma, round 3 : 5/9 hits, 4.83 expected hits
                    4 artilleries owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 fighter owned by the ANZAC, 1 tactical_bomber owned by the British, 3 artilleries owned by the British and 2 fighters owned by the British lost in Burma
                    Japanese roll dice for 1 armour, 2 bombers, 3 fighters and 2 tactical_bombers in Burma, round 4 : 3/8 hits, 4.67 expected hits
                    UK_Pacific roll dice for 2 fighters in Burma, round 4 : 1/2 hits, 1.33 expected hits
                    1 fighter owned by the Japanese and 2 fighters owned by the ANZAC lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 armour, 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 33
                Casualties for Japanese: 6 artilleries, 2 fighters, 8 infantry and 1 mech_infantry
                Casualties for British: 1 aaGun, 3 artilleries, 2 fighters, 9 infantry and 1 tactical_bomber
                Casualties for ANZAC: 3 fighters
    
        Non Combat Move - Japanese
            1 bomber moved from Burma to Yunnan
            2 fighters moved from Burma to Yunnan
            2 tactical_bombers moved from Burma to Yunnan
            1 bomber moved from Burma to Yunnan
            4 fighters moved from Jehol to Kwangtung
            4 tactical_bombers moved from Jehol to Kwangtung
            1 aaGun moved from Manchuria to Jehol
            1 fighter moved from Buryatia to Manchuria
            1 tactical_bomber moved from Buryatia to Manchuria
            2 transports moved from 5 Sea Zone to 19 Sea Zone
            1 destroyer moved from 19 Sea Zone to 16 Sea Zone
            2 transports moved from 37 Sea Zone to 36 Sea Zone
            1 transport moved from 37 Sea Zone to 35 Sea Zone
            2 submarines moved from 43 Sea Zone to 35 Sea Zone
    
        Place Units - Japanese
            1 armour and 2 mech_infantrys placed in French Indo China
            1 factory_minor placed in Kwangtung
            3 mech_infantrys placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 38 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    AA fire in Burma : : 0.50
    Chinese : -0.33
    UK_Pacific : 2.67
    Russians : 0.33
    Japanese : -3.17
    

    Savegame


  • @scousemart well, hit rate keeps killing me. Pacific fight is nearly over. I should’ve statistically had survived that battle with 10-11 units, instead you 1 aa gun hits another plane and I’m forced to take another plane as casualty to get the territory - not sure if I had to do that, but I did.
    It was a 99% victory chance but it was way to expensive. I don’t know. Unless Germany are extremely effective (= lucky with the dice), this game is over soon.


  • TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 destroyers, 2 fighters, 4 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
            1 armour moved from Eastern United States to 101 Sea Zone
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 artillery moved from Eastern United States to 101 Sea Zone
            3 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 2 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour moved from 91 Sea Zone to Morocco
            3 infantry moved from 91 Sea Zone to Morocco
            2 artilleries moved from 91 Sea Zone to Morocco
            1 bomber moved from Eastern United States to Morocco
            1 fighter moved from Hawaiian Islands to 16 Sea Zone
            3 fighters moved from 26 Sea Zone to 16 Sea Zone
            1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 17 Sea Zone
            1 artillery moved from 17 Sea Zone to Iwo Jima
            1 mech_infantry moved from 17 Sea Zone to Iwo Jima
            2 infantry moved from 17 Sea Zone to Iwo Jima
    
        Combat - Americans
            Battle in Morocco
                Americans attack with 1 armour, 2 artilleries, 1 bomber and 3 infantry
                Italians defend with 1 armour, 1 artillery and 1 mech_infantry
                    Americans roll dice for 1 armour, 2 artilleries, 1 bomber and 3 infantry in Morocco, round 2 : 3/7 hits, 2.67 expected hits
                    Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Morocco, round 2 : 2/3 hits, 1.17 expected hits
                    1 mech_infantry owned by the Italians, 2 infantry owned by the Americans, 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Morocco
                Americans win, taking Morocco from Italians with 1 armour, 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 8
                Casualties for Americans: 2 infantry
                Casualties for Italians: 1 armour, 1 artillery and 1 mech_infantry
            Battle in 16 Sea Zone
                Americans attack with 4 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 4 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 16 Sea Zone
                Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 destroyer
            Battle in Iwo Jima
                Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Iwo Jima, round 2 : 2/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Iwo Jima
                Americans win, taking Iwo Jima from Japanese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 tactical_bomber moved from 16 Sea Zone to 17 Sea Zone
            3 fighters moved from 16 Sea Zone to 17 Sea Zone
            1 battleship, 2 carriers, 2 cruisers and 3 destroyers moved from 26 Sea Zone to 17 Sea Zone
            1 submarine moved from 8 Sea Zone to 6 Sea Zone
            1 artillery moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 artillery moved from 26 Sea Zone to Hawaiian Islands
            1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
            1 mech_infantry moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 bomber moved from Morocco to Gibraltar
            1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 mech_infantry moved from 91 Sea Zone to Morocco
            1 infantry moved from 91 Sea Zone to Morocco
            1 carrier moved from 101 Sea Zone to 86 Sea Zone
            2 fighters moved from 101 Sea Zone to 86 Sea Zone
            1 destroyer moved from 101 Sea Zone to 86 Sea Zone
            1 cruiser moved from 101 Sea Zone to 86 Sea Zone
            1 battleship moved from 101 Sea Zone to 86 Sea Zone
    
        Place Units - Americans
            2 destroyers, 2 fighters and 3 transports placed in 101 Sea Zone
            1 artillery and 3 infantry placed in Eastern United States
            1 infantry placed in Eastern United States
            Americans undo move 3.
            1 infantry placed in Western United States
            1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,5,2,2,4,3,2,3,3,2,4
            Americans collect 54 PUs (2 lost to blockades); end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Hopei to Anhwe
                  Chinese take Anhwe from Japanese
            1 infantry moved from Kweichow to Hunan
                  Chinese take Hunan from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            1 infantry moved from Shensi to Kweichow
            1 infantry moved from Szechwan to Shensi
    
        Place Units - Chinese
            1 infantry placed in Suiyuyan
            2 infantry placed in Shensi
            Chinese undo move 2.
            1 infantry placed in Hopei
            1 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 11 PUs
    
        Purchase Units - British
            British buy 1 armour, 2 artilleries, 1 destroyer, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery moved from India to Burma
            1 infantry moved from India to Burma
            1 infantry moved from Egypt to Alexandria
            1 artillery moved from Egypt to Alexandria
            1 bomber moved from Union of South Africa to Alexandria
    
        Combat - British
            Battle in Burma
                British attack with 1 artillery and 1 infantry
                Japanese defend with 1 armour
                    British roll dice for 1 artillery and 1 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 armour in Burma, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the British lost in Burma
                    British roll dice for 1 artillery in Burma, round 3 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 armour in Burma, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 1 artillery remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 armour
            Battle in Alexandria
                British attack with 1 artillery, 1 bomber and 1 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 artillery, 1 bomber and 1 infantry in Alexandria, round 2 : 1/3 hits, 1.33 expected hits
                    Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Alexandria
                British win, taking Alexandria from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 bomber moved from Alexandria to Egypt
            2 mech_infantrys moved from Persia to West India
            2 artilleries moved from Iraq to 80 Sea Zone
            2 infantry moved from Iraq to 80 Sea Zone
            2 artilleries, 2 infantry and 3 transports moved from 80 Sea Zone to 76 Sea Zone
            1 mech_infantry moved from Italian Somaliland to 76 Sea Zone
            2 artilleries, 2 infantry, 1 mech_infantry and 3 transports moved from 76 Sea Zone to 81 Sea Zone
            1 mech_infantry moved from 81 Sea Zone to Egypt
            2 infantry moved from 81 Sea Zone to Egypt
            2 artilleries moved from 81 Sea Zone to Egypt
            1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 80 Sea Zone to 81 Sea Zone
            1 armour moved from Persia to Northwest Persia
            1 artillery moved from Persia to Northwest Persia
            1 infantry moved from Iraq to Northwest Persia
            1 destroyer moved from 106 Sea Zone to 119 Sea Zone
            1 armour moved from Quebec to 106 Sea Zone
            2 infantry moved from Quebec to 106 Sea Zone
            1 artillery moved from Quebec to 106 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 119 Sea Zone
            1 artillery moved from 119 Sea Zone to Scotland
            1 armour moved from 119 Sea Zone to Scotland
            2 infantry moved from 119 Sea Zone to Scotland
            3 fighters moved from United Kingdom to Scotland
            1 destroyer moved from 106 Sea Zone to 119 Sea Zone
            1 mech_infantry moved from Eire to United Kingdom
    
        Place Units - British
            1 destroyer placed in 106 Sea Zone
            1 armour, 1 artillery and 1 mech_infantry placed in Persia
            1 artillery, 1 infantry and 1 mech_infantry placed in Iraq
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 14 PUs; end with 14 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Italians : 0.50
    British : -0.33
    Americans : 1.67
    Japanese : 0.33
    

    Savegame


  • @Makalakalane There’s no such thing as a sure fire hit! 😉


  • @scousemart I’m just gonna update as my turn with italy evolves… So far 1 Bomber vs 1 destroyer and 4 transports = destroyer wins, no casualty for the us.


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 artillery, 2 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 armour moved from Greece to 97 Sea Zone
            2 artilleries moved from Northern Italy to 97 Sea Zone
            2 infantry moved from Greece to 97 Sea Zone
            6 infantry moved from Northern Italy to 97 Sea Zone
            1 bomber moved from Northern Italy to 91 Sea Zone
            1 fighter moved from Tobruk to Egypt
            2 armour, 2 artilleries, 8 infantry and 6 transports moved from 97 Sea Zone to 98 Sea Zone
            2 armour moved from 98 Sea Zone to Egypt
            2 artilleries moved from 98 Sea Zone to Egypt
            8 infantry moved from 98 Sea Zone to Egypt
            1 artillery, 1 fighter and 2 infantry moved from Tobruk to Alexandria
            2 cruisers moved from 97 Sea Zone to 98 Sea Zone
                  Italians take 98 Sea Zone from British
            1 battleship moved from 97 Sea Zone to 98 Sea Zone
    
        Combat - Italians
            Battle in 91 Sea Zone
                Italians attack with 1 bomber
                Americans defend with 1 destroyer and 4 transports
                    Italians roll dice for 1 bomber in 91 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    Americans roll dice for 1 destroyer and 4 transports in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 bomber owned by the Italians lost in 91 Sea Zone
                Americans win with 1 destroyer and 4 transports remaining. Battle score for attacker is -12
                Casualties for Italians: 1 bomber
            Battle in Egypt
                Italians attack with 2 armour, 2 artilleries, 1 fighter and 8 infantry
                British defend with 1 armour, 2 artilleries, 1 bomber, 1 harbour, 2 infantry and 2 mech_infantrys; ANZAC defend with 2 infantry
                    Italians roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 1/3 hits, 1.67 expected hits
                    Italians roll dice for 2 armour, 2 artilleries, 1 fighter and 8 infantry in Egypt, round 2 : 2/13 hits, 3.83 expected hits
                    British roll dice for 1 armour, 2 artilleries, 1 bomber, 4 infantry and 2 mech_infantrys in Egypt, round 2 : 4/10 hits, 3.33 expected hits
                    2 infantry owned by the ANZAC, 1 bomber owned by the British and 4 infantry owned by the Italians lost in Egypt
                    Italians roll dice for 2 armour, 2 artilleries, 1 fighter and 4 infantry in Egypt, round 3 : 2/9 hits, 3.17 expected hits
                    British roll dice for 1 armour, 2 artilleries, 2 infantry and 2 mech_infantrys in Egypt, round 3 : 2/7 hits, 2.50 expected hits
                    2 infantry owned by the British and 2 infantry owned by the Italians lost in Egypt
                    Italians roll dice for 2 armour, 2 artilleries, 1 fighter and 2 infantry in Egypt, round 4 : 3/7 hits, 2.83 expected hits
                    British roll dice for 1 armour, 2 artilleries and 2 mech_infantrys in Egypt, round 4 : 2/5 hits, 1.83 expected hits
                    2 mech_infantrys owned by the British, 1 artillery owned by the British and 2 infantry owned by the Italians lost in Egypt
                    Italians roll dice for 2 armour, 2 artilleries and 1 fighter in Egypt, round 5 : 1/5 hits, 2.17 expected hits
                    British roll dice for 1 armour and 1 artillery in Egypt, round 5 : 1/2 hits, 0.83 expected hits
                    1 artillery owned by the British and 1 artillery owned by the Italians lost in Egypt
                    Italians roll dice for 2 armour, 1 artillery and 1 fighter in Egypt, round 6 : 1/4 hits, 1.83 expected hits
                    British roll dice for 1 armour in Egypt, round 6 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the British lost in Egypt
                Italians win, taking Egypt from British with 2 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 18
                Casualties for Italians: 1 artillery and 8 infantry
                Casualties for British: 1 armour, 2 artilleries, 1 bomber, 2 infantry and 2 mech_infantrys
                Casualties for ANZAC: 2 infantry
            Battle in Alexandria
                Italians attack with 1 artillery, 1 fighter and 2 infantry
                British defend with 1 artillery and 1 infantry
                    Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Alexandria, round 2 : 0/4 hits, 1.33 expected hits
                    British roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Alexandria, round 3 : 3/4 hits, 1.33 expected hits
                    British roll dice for 1 artillery and 1 infantry in Alexandria, round 3 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the British and 1 infantry owned by the British lost in Alexandria
                Italians win, taking Alexandria from British with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
                Casualties for British: 1 artillery and 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Alexandria to Tobruk
            1 fighter moved from Egypt to Tobruk
            1 fighter moved from Slovakia Hungary to Southern Italy
    
        Place Units - Italians
            2 transports placed in 95 Sea Zone
            1 armour, 1 artillery and 2 infantry placed in Northern Italy
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from 97 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Italians to 92 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    
        Turn Complete - Italians
            Italians collect 21 PUs; end with 21 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Italians : -5.83
    British : -1.33
    Americans : 0.67
    

    Savegame


  • @Makalakalane That sounds shit… 🤔


  • @scousemart hit rate -5,83. This game is over


  • @scousemart Shouldøve survived Egypt with 8-9 units. Survived with 4.


  • @scousemart let’s proceed, but there’s absolutely 0 chance of victory like this.



  • TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
                  ANZAC take Celebes from Dutch
            1 fighter moved from New South Wales to Queensland
            1 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 fighter placed in Queensland
            1 destroyer and 1 submarine placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 21 PUs; end with 21 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: Germans round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 armour and 3 submarines; Remaining resources: 4 PUs; 
    
        Combat Move - Germans
            1 armour moved from Novgorod to Bryansk
            1 mech_infantry moved from Novgorod to Bryansk
            10 armour, 5 artilleries and 16 infantry moved from Ukraine to Bryansk
            1 mech_infantry moved from Bessarabia to Bryansk
            8 mech_infantrys moved from Eastern Poland to Bryansk
            1 mech_infantry moved from Eastern Poland to Bryansk
            10 armour moved from Eastern Poland to Bryansk
            2 infantry moved from Novgorod to Archangel
            1 infantry moved from Novgorod to Belarus
            2 fighters and 1 tactical_bomber moved from Poland to Archangel
            1 submarine moved from 125 Sea Zone to 119 Sea Zone
            1 submarine moved from 105 Sea Zone to 91 Sea Zone
            1 submarine moved from 92 Sea Zone to 91 Sea Zone
            2 submarines moved from 105 Sea Zone to 119 Sea Zone
            5 bombers moved from Western Germany to 119 Sea Zone
            1 infantry moved from Ukraine to Western Ukraine
            1 infantry moved from Bessarabia to Western Ukraine
            2 tactical_bombers moved from Western Germany to Western Ukraine
            2 fighters moved from Western Germany to Western Ukraine
            1 tactical_bomber moved from Western Germany to Western Ukraine
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame


  • @scousemart scramble near Scotland?


  • @Makalakalane Definitely… 😉


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 armour and 3 submarines; Remaining resources: 4 PUs; 
    
        Combat Move - Germans
            1 armour moved from Novgorod to Bryansk
            1 mech_infantry moved from Novgorod to Bryansk
            10 armour, 5 artilleries and 16 infantry moved from Ukraine to Bryansk
            1 mech_infantry moved from Bessarabia to Bryansk
            8 mech_infantrys moved from Eastern Poland to Bryansk
            1 mech_infantry moved from Eastern Poland to Bryansk
            10 armour moved from Eastern Poland to Bryansk
            2 infantry moved from Novgorod to Archangel
            1 infantry moved from Novgorod to Belarus
            2 fighters and 1 tactical_bomber moved from Poland to Archangel
            1 submarine moved from 125 Sea Zone to 119 Sea Zone
            1 submarine moved from 105 Sea Zone to 91 Sea Zone
            1 submarine moved from 92 Sea Zone to 91 Sea Zone
            2 submarines moved from 105 Sea Zone to 119 Sea Zone
            5 bombers moved from Western Germany to 119 Sea Zone
            1 infantry moved from Ukraine to Western Ukraine
            1 infantry moved from Bessarabia to Western Ukraine
            2 tactical_bombers moved from Western Germany to Western Ukraine
            2 fighters moved from Western Germany to Western Ukraine
            1 tactical_bomber moved from Western Germany to Western Ukraine
    
        Combat - Germans
            British scrambles 3 units out of Scotland to defend against the attack in 119 Sea Zone
            Battle in 91 Sea Zone
                Germans attack with 2 submarines
                Americans defend with 1 destroyer and 4 transports
                    Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 destroyer and 4 transports in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 submarines in 91 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 destroyer and 4 transports in 91 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 submarines in 91 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 destroyer and 4 transports in 91 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 91 Sea Zone
                    4 transports owned by the Americans lost in 91 Sea Zone
                    Germans roll dice for 2 submarines in 91 Sea Zone, round 5 : 0/2 hits, 0.67 expected hits
                Germans win with 2 submarines remaining. Battle score for attacker is 36
                Casualties for Americans: 1 destroyer and 4 transports
            Battle in 119 Sea Zone
                Germans attack with 5 bombers and 3 submarines
                British defend with 2 destroyers, 3 fighters and 2 transports
                    Germans roll dice for 3 submarines in 119 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                    Germans roll dice for 5 bombers in 119 Sea Zone, round 2 : 5/5 hits, 3.33 expected hits
                    British roll dice for 2 destroyers, 3 fighters and 2 transports in 119 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
                    2 destroyers owned by the British, 1 transport owned by the British, 3 submarines owned by the Germans, 1 bomber owned by the Germans and 3 fighters owned by the British lost in 119 Sea Zone
                    1 transport owned by the British lost in 119 Sea Zone
                Germans win with 4 bombers remaining. Battle score for attacker is 30
                Casualties for Germans: 1 bomber and 3 submarines
                Casualties for British: 2 destroyers, 3 fighters and 2 transports
            Battle in Bryansk
                Germans attack with 21 armour, 5 artilleries, 16 infantry and 11 mech_infantrys
                Russians defend with 2 infantry
                    Germans roll dice for 21 armour, 5 artilleries, 16 infantry and 11 mech_infantrys in Bryansk, round 2 : 18/53 hits, 17.50 expected hits
                    Russians roll dice for 2 infantry in Bryansk, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
                Germans win, taking Bryansk from Russians with 21 armour, 5 artilleries, 14 infantry and 11 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 2 infantry
                Casualties for Russians: 2 infantry
            Battle in Western Ukraine
                Germans attack with 2 fighters, 2 infantry and 3 tactical_bombers
                Russians defend with 2 infantry
                    Germans roll dice for 2 fighters, 2 infantry and 3 tactical_bombers in Western Ukraine, round 2 : 1/7 hits, 3.17 expected hits
                    Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                    Germans roll dice for 2 fighters, 2 infantry and 3 tactical_bombers in Western Ukraine, round 3 : 2/7 hits, 3.17 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 infantry
            Battle in Archangel
                Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 2/5 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 fighters moved from Archangel to Novgorod
            1 tactical_bomber moved from Archangel to Novgorod
            3 tactical_bombers moved from Western Ukraine to Ukraine
            2 fighters moved from Western Ukraine to Ukraine
            1 armour moved from Germany to Eastern Poland
            4 bombers moved from 119 Sea Zone to Western Germany
    
        Place Units - Germans
            3 armour placed in Ukraine
            3 armour placed in Novgorod
            3 submarines placed in 105 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6
            Germans collect 50 PUs; end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Germans : -2.83
    British : 1.33
    Americans : -1.00
    Russians : 1.00
    

    Savegame


  • @scousemart fuck I made a big mistake of not moving my troops fmor France to Germany… Is it ok we edit that?


  • @scousemart everything form France to Germany. I need to protect my bombers of course.


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Smolensk to Belarus
            3 fighters moved from Smolensk to Belarus
            1 tactical_bomber moved from Smolensk to Belarus
            1 infantry moved from Smolensk to Belarus
    
        Combat - Russians
            Battle in Belarus
                Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 3/6 hits, 2.50 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            3 aaGuns, 4 armour, 3 artilleries and 27 infantry moved from Smolensk to Russia
            1 infantry moved from Russia to Smolensk
            3 fighters moved from Belarus to Russia
            1 tactical_bomber moved from Belarus to Russia
            1 infantry moved from Yenisey to Evenkiyskiy
            1 infantry moved from Dzavhan to Yenisey
    
        Place Units - Russians
            1 artillery and 8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 23 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Russians : 0.50
    

    Savegame

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