• TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Combat Move - Italians
            8 infantry moved from Northern Italy to Southern Italy
    
        Combat - Italians
            Battle in Southern Italy
                Italians attack with 8 infantry
                British defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 8 infantry in Southern Italy, round 2 : 1/8 hits, 1,33 expected hits
                    British roll dice for 1 artillery and 1 infantry in Southern Italy, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Southern Italy
                    Italians roll dice for 7 infantry in Southern Italy, round 3 : 2/7 hits, 1,17 expected hits
                    British roll dice for 1 artillery in Southern Italy, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the British lost in Southern Italy
                Italians win, taking Southern Italy from British with 7 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 infantry
                Casualties for British: 1 artillery and 1 infantry
    
        Non Combat Move - Italians
            1 infantry moved from Bryansk to Rostov
    
        Turn Complete - Italians
            Italians collect 11 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Italians : 0,50
    British : 0,00
    

    Savegame


  • TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 bomber, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 45 Sea Zone to 43 Sea Zone
                  ANZAC take 35 Sea Zone from Japanese
            1 submarine moved from 36 Sea Zone to 37 Sea Zone
    
        Combat - ANZAC
            Battle in 43 Sea Zone
                ANZAC attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 43 Sea Zone
                ANZAC win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 37 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 37 Sea Zone
                    ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                ANZAC win, taking 37 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 bomber moved from Queensland to Caroline Islands
            1 destroyer moved from 54 Sea Zone to 45 Sea Zone
            1 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 infantry placed in New South Wales
            1 bomber placed in Queensland
            1 destroyer and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4
            ANZAC collect 18 PUs; end with 20 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 98 Sea Zone to 99 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -0.33
    

    Savegame


  • TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 10 infantry and 10 mech_infantrys; Remaining resources: 3 PUs; 
    
        Combat Move - Germans
            2 mech_infantrys moved from Smolensk to Urals
            1 fighter moved from Russia to Urals
            1 tactical_bomber moved from Russia to Urals
            2 armour moved from Samara to Novosibirsk
            1 mech_infantry moved from Samara to Novosibirsk
            4 armour moved from Kazakhstan to Turkmenistan
            19 armour and 2 mech_infantrys moved from Caucasus to Northwest Persia
            3 armour moved from Volgograd to Turkmenistan
            2 infantry moved from Normandy Bordeaux to Southern France
            5 mech_infantrys moved from Normandy Bordeaux to Southern France
            1 armour moved from Normandy Bordeaux to Southern France
            3 artilleries moved from Normandy Bordeaux to Southern France
            1 fighter moved from Western Germany to 93 Sea Zone
            1 tactical_bomber moved from Western Germany to 97 Sea Zone
            5 bombers, 2 fighters and 2 tactical_bombers moved from Western Germany to 95 Sea Zone
    
        Combat - Germans
            Battle in 97 Sea Zone
                Germans attack with 1 tactical_bomber
                British defend with 2 transports
                    2 transports owned by the British lost in 97 Sea Zone
                Germans win with 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for British: 2 transports
            Battle in 93 Sea Zone
                Germans attack with 1 fighter
                Americans defend with 3 transports
                    3 transports owned by the Americans lost in 93 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is 21
                Casualties for Americans: 3 transports
            Battle in 95 Sea Zone
                Germans attack with 5 bombers, 2 fighters and 2 tactical_bombers
                Americans defend with 1 battleship and 1 cruiser
                    Germans roll dice for 5 bombers, 2 fighters and 2 tactical_bombers in 95 Sea Zone, round 2 : 5/9 hits, 5,67 expected hits
                    Americans roll dice for 1 battleship and 1 cruiser in 95 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                    1 cruiser owned by the Americans, 1 tactical_bomber owned by the Germans and 1 battleship owned by the Americans lost in 95 Sea Zone
                Germans win with 5 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 21
                Casualties for Germans: 1 tactical_bomber
                Casualties for Americans: 1 battleship and 1 cruiser
            Battle in Novosibirsk
                Germans attack with 2 armour and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 armour and 1 mech_infantry in Novosibirsk, round 2 : 2/3 hits, 1,17 expected hits
                    Russians roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novosibirsk
                Germans win, taking Novosibirsk from Russians with 2 armour remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Northwest Persia
                Germans attack with 19 armour and 2 mech_infantrys
                British defend with 1 infantry
                    Germans roll dice for 19 armour and 2 mech_infantrys in Northwest Persia, round 2 : 8/21 hits, 9,83 expected hits
                    British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Northwest Persia
                Germans win, taking Northwest Persia from British with 19 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Urals
                Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Urals, round 2 : 2/4 hits, 1,50 expected hits
                    Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Urals
                Germans win, taking Urals from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Turkmenistan
                Germans attack with 7 armour
                British defend with 1 infantry
                    Germans roll dice for 7 armour in Turkmenistan, round 2 : 7/7 hits, 3,50 expected hits
                    Russians roll dice for 1 infantry in Turkmenistan, round 2 : 1/1 hits, 0,33 expected hits
                    1 armour owned by the Germans and 1 infantry owned by the British lost in Turkmenistan
                Germans win, taking Turkmenistan from Russians with 6 armour remaining. Battle score for attacker is -3
                Casualties for Germans: 1 armour
                Casualties for British: 1 infantry
            Battle in Southern France
                Germans attack with 1 armour, 3 artilleries, 2 infantry and 5 mech_infantrys
                Americans defend with 3 artilleries, 1 factory_minor, 1 harbour and 3 infantry
                    Germans roll dice for 1 armour, 3 artilleries, 2 infantry and 5 mech_infantrys in Southern France, round 2 : 2/11 hits, 3,17 expected hits
                    Americans roll dice for 3 artilleries and 3 infantry in Southern France, round 2 : 0/6 hits, 2,00 expected hits
                    2 infantry owned by the Americans lost in Southern France
                    Germans roll dice for 1 armour, 3 artilleries, 2 infantry and 5 mech_infantrys in Southern France, round 3 : 5/11 hits, 3,17 expected hits
                    Americans roll dice for 3 artilleries and 1 infantry in Southern France, round 3 : 0/4 hits, 1,33 expected hits
                    1 infantry owned by the Americans and 3 artilleries owned by the Americans lost in Southern France
                Germans win, taking Southern France from Americans with 1 armour, 3 artilleries, 2 infantry and 5 mech_infantrys remaining. Battle score for attacker is 21
                Casualties for Americans: 3 artilleries and 3 infantry
    
        Non Combat Move - Germans
            2 fighters moved from 95 Sea Zone to Southern Italy
            1 fighter moved from 93 Sea Zone to Southern Italy
            1 tactical_bomber moved from 97 Sea Zone to Southern Italy
            1 tactical_bomber moved from 95 Sea Zone to Southern Italy
            5 bombers moved from 95 Sea Zone to Southern Italy
            1 aaGun and 15 infantry moved from Western Germany to France
            2 mech_infantrys moved from Germany to Romania
            3 mech_infantrys moved from Ukraine to Romania
            1 infantry moved from Germany to Western Germany
            3 infantry moved from Holland Belgium to France
            1 tactical_bomber moved from Urals to Volgograd
            1 fighter moved from Urals to Volgograd
            1 aaGun moved from Samara to Novosibirsk
            1 aaGun moved from Rostov to Ukraine
    
        Place Units - Germans
            10 infantry placed in Western Germany
            10 mech_infantrys placed in Germany
            3 armour placed in Volgograd
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,5
            Germans collect 69 PUs; end with 72 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 79 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 99 PUs
    

    Combat Hit Differential Summary :

    Germans : 3,00
    British : -0,33
    Americans : -3,50
    Russians : 1,00
    

    Savegame


  • TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Combat Move - Russians
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 2 fighters and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            8 mech_infantrys moved from Yunnan to Burma
            3 infantry moved from Yunnan to Burma
            2 infantry moved from Shan State to Burma
            1 mech_infantry moved from Kwangsi to Burma
            1 mech_infantry moved from Jehol to Anhwe
            3 mech_infantrys moved from Kiangsu to Anhwe
            1 tactical_bomber moved from Shantung to Anhwe
            1 fighter moved from Shantung to Anhwe
            3 mech_infantrys moved from French Indo China to Burma
            2 armour moved from Siam to Burma
            1 mech_infantry moved from Siam to Burma
            2 bombers moved from Kwangsi to India
    
        Combat - Japanese
            Strategic bombing raid in India
                    AA fire in India : 0/2 hits, 0,33 expected hits
                Bombing raid in India rolls: 3,7 and causes: 10 damage to unit: factory_major
                Bombing raid in India causes 10 damage total. 
            Battle in Burma
                Japanese attack with 2 armour, 5 infantry and 13 mech_infantrys
                British defend with 1 infantry
                    Japanese roll dice for 2 armour, 5 infantry and 13 mech_infantrys in Burma, round 2 : 1/20 hits, 4,00 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 2 armour, 5 infantry and 13 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Anhwe
                Japanese attack with 1 fighter, 4 mech_infantrys and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Anhwe, round 2 : 1/6 hits, 1,83 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 1 fighter, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            3 fighters moved from Japan to 35 Sea Zone
            2 fighters moved from Shantung to 35 Sea Zone
            1 fighter moved from 44 Sea Zone to 35 Sea Zone
            1 fighter moved from Anhwe to 35 Sea Zone
            1 fighter moved from 35 Sea Zone to Philippines
            1 fighter moved from 35 Sea Zone to Philippines
            1 fighter moved from Yunnan to 35 Sea Zone
            3 tactical_bombers moved from 44 Sea Zone to French Indo China
            1 mech_infantry moved from Celebes to 44 Sea Zone
            1 infantry moved from Celebes to 44 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone
            1 transport moved from 19 Sea Zone to 35 Sea Zone
            2 battleships, 3 carriers, 2 cruisers, 2 submarines and 1 transport moved from 44 Sea Zone to 35 Sea Zone
            1 destroyer moved from 16 Sea Zone to 6 Sea Zone
            1 destroyer moved from 42 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from Anhwe to French Indo China
            1 tactical_bomber moved from Shantung to French Indo China
            2 tactical_bombers moved from Yunnan to French Indo China
            1 infantry moved from Siam to French Indo China
            1 aaGun moved from Kiangsi to Kwangtung
            1 infantry moved from 20 Sea Zone to Kiangsi
            1 mech_infantry moved from 20 Sea Zone to Kiangsi
            1 mech_infantry moved from Yakut S.S.R. to Amur
            1 artillery moved from Yakut S.S.R. to Buryatia
            2 bombers moved from India to French Indo China
    
        Place Units - Japanese
            6 infantry placed in Japan
            3 infantry placed in Kwangtung
            2 fighters placed in French Indo China
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,6
            Japanese collect 44 PUs (5 lost to blockades); end with 44 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0,33
    UK_Pacific : -0,33
    AA fire in India : : -0,33
    Japanese : -3,83
    

    Savegame


  • TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 2 armour, 1 artillery, 1 bomber, 3 infantry, 2 mech_infantrys and 5 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery moved from Western United States to 10 Sea Zone
            1 mech_infantry moved from Western United States to 10 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 4 Sea Zone
            1 mech_infantry moved from 4 Sea Zone to Soviet Far East
            2 infantry moved from 4 Sea Zone to Soviet Far East
            1 artillery moved from 4 Sea Zone to Soviet Far East
            1 artillery moved from Caroline Islands to 33 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery moved from 6 Sea Zone to Korea
            1 fighter moved from 33 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
            3 infantry moved from 6 Sea Zone to Korea
            1 submarine moved from 33 Sea Zone to 6 Sea Zone
                  Americans take 22 Sea Zone from Japanese
            1 artillery moved from Morocco to 91 Sea Zone
            1 armour moved from Morocco to 91 Sea Zone
            1 artillery moved from Gibraltar to 91 Sea Zone
            3 infantry moved from Morocco to 91 Sea Zone
            1 armour, 2 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
            1 destroyer moved from 91 Sea Zone to 112 Sea Zone
            1 fighter moved from 91 Sea Zone to 112 Sea Zone
            1 tactical_bomber moved from 91 Sea Zone to 112 Sea Zone
            1 carrier moved from 91 Sea Zone to 112 Sea Zone
    
        Combat - Americans
            Battle in Soviet Far East
            Battle in 6 Sea Zone
                Americans attack with 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 fighter, 1 tactical_bomber and 2 transports in 6 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 6 Sea Zone
                Americans win, taking Soviet Far East from Japanese, taking 6 Sea Zone from Japanese with 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Korea
            Battle in 112 Sea Zone
                Americans attack with 1 armour, 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 tactical_bomber and 3 transports
                Germans defend with 1 submarine
                    Americans roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports in 112 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 112 Sea Zone
                Americans win, taking Korea from Japanese with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Changing ownership of Norway from Germans to Americans
            EDIT: Turning off Edit Mode
            1 armour moved from 112 Sea Zone to Norway
            3 infantry moved from 112 Sea Zone to Norway
            2 artilleries moved from 112 Sea Zone to Norway
            1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
            1 fighter moved from Morocco to United Kingdom
            2 infantry moved from Algeria to Morocco
            1 artillery moved from Algeria to Morocco
            1 armour and 2 mech_infantrys moved from Tunisia to Tobruk
            1 armour and 1 mech_infantry moved from Egypt to Iraq
            1 destroyer moved from 33 Sea Zone to 21 Sea Zone
            1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 2 fighters moved from 33 Sea Zone to 6 Sea Zone
            1 destroyer moved from 25 Sea Zone to 6 Sea Zone
    
        Place Units - Americans
            2 transports placed in 10 Sea Zone
            1 armour, 1 artillery and 2 infantry placed in Western United States
            3 transports placed in 101 Sea Zone
            1 armour, 1 infantry and 2 mech_infantrys placed in Eastern United States
            1 bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 64 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.17
    Americans : -0.00
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: Chinese round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Szechwan to Yunnan
                  Chinese take Yunnan from Japanese
            1 infantry moved from Chahar to Jehol
                  Chinese take Jehol from Japanese
            1 infantry moved from Hunan to Kwangsi
                  Chinese take Kwangsi from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            2 infantry moved from Chahar to Jehol
            1 infantry moved from Suiyuyan to Chahar
            1 infantry moved from Shensi to Hopei
            1 infantry moved from Szechwan to Kweichow
            1 infantry moved from Kweichow to Hunan
            1 infantry moved from Szechwan to Kweichow
    
        Place Units - Chinese
            1 infantry placed in Yunnan
            1 infantry placed in Kwangsi
            1 infantry placed in Jehol
    
        Turn Complete - Chinese
            Chinese collect 13 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 2 armour, 1 artillery, 1 bomber, 3 infantry, 2 mech_infantrys and 5 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery moved from Western United States to 10 Sea Zone
            1 mech_infantry moved from Western United States to 10 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 4 Sea Zone
            1 mech_infantry moved from 4 Sea Zone to Soviet Far East
            2 infantry moved from 4 Sea Zone to Soviet Far East
            1 artillery moved from 4 Sea Zone to Soviet Far East
            1 artillery moved from Caroline Islands to 33 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery moved from 6 Sea Zone to Korea
            1 fighter moved from 33 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
            3 infantry moved from 6 Sea Zone to Korea
            1 submarine moved from 33 Sea Zone to 6 Sea Zone
                  Americans take 22 Sea Zone from Japanese
            1 artillery moved from Morocco to 91 Sea Zone
            1 armour moved from Morocco to 91 Sea Zone
            1 artillery moved from Gibraltar to 91 Sea Zone
            3 infantry moved from Morocco to 91 Sea Zone
            1 armour, 2 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
            1 destroyer moved from 91 Sea Zone to 112 Sea Zone
            1 fighter moved from 91 Sea Zone to 112 Sea Zone
            1 tactical_bomber moved from 91 Sea Zone to 112 Sea Zone
            1 carrier moved from 91 Sea Zone to 112 Sea Zone
    
        Combat - Americans
            Battle in Soviet Far East
            Battle in 6 Sea Zone
                Americans attack with 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 fighter, 1 tactical_bomber and 2 transports in 6 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 6 Sea Zone
                Americans win, taking Soviet Far East from Japanese, taking 6 Sea Zone from Japanese with 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Korea
            Battle in 112 Sea Zone
                Americans attack with 1 armour, 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 tactical_bomber and 3 transports
                Germans defend with 1 submarine
                    Americans roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports in 112 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 112 Sea Zone
                Americans win, taking Korea from Japanese with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Changing ownership of Norway from Germans to Americans
            EDIT: Turning off Edit Mode
            1 armour moved from 112 Sea Zone to Norway
            3 infantry moved from 112 Sea Zone to Norway
            2 artilleries moved from 112 Sea Zone to Norway
            1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
            1 fighter moved from Morocco to United Kingdom
            2 infantry moved from Algeria to Morocco
            1 artillery moved from Algeria to Morocco
            1 armour and 2 mech_infantrys moved from Tunisia to Tobruk
            1 armour and 1 mech_infantry moved from Egypt to Iraq
            1 destroyer moved from 33 Sea Zone to 21 Sea Zone
            1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 2 fighters moved from 33 Sea Zone to 6 Sea Zone
            1 destroyer moved from 25 Sea Zone to 6 Sea Zone
    
        Place Units - Americans
            2 transports placed in 10 Sea Zone
            1 armour, 1 artillery and 2 infantry placed in Western United States
            3 transports placed in 101 Sea Zone
            1 armour, 1 infantry and 2 mech_infantrys placed in Eastern United States
            1 bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 64 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Szechwan to Yunnan
                  Chinese take Yunnan from Japanese
            1 infantry moved from Chahar to Jehol
                  Chinese take Jehol from Japanese
            1 infantry moved from Hunan to Kwangsi
                  Chinese take Kwangsi from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            2 infantry moved from Chahar to Jehol
            1 infantry moved from Suiyuyan to Chahar
            1 infantry moved from Shensi to Hopei
            1 infantry moved from Szechwan to Kweichow
            1 infantry moved from Kweichow to Hunan
            1 infantry moved from Szechwan to Kweichow
    
        Place Units - Chinese
            1 infantry placed in Yunnan
            1 infantry placed in Kwangsi
            1 infantry placed in Jehol
    
        Turn Complete - Chinese
            Chinese collect 13 PUs; end with 15 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 1 factory_minor, 1 fighter, 4 infantry and 3 transports; Remaining resources: 2 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 9x factory_major; Remaining resources: 0 PUs; 
            UK_Pacific buy nothing; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Greece to Bulgaria
                  British take Bulgaria from Germans
            1 armour moved from Greece to Albania
                  British take Albania from Italians
            1 armour moved from Albania to Yugoslavia
                  British take Yugoslavia from Italians
            1 artillery moved from Persia to Northwest Persia
            5 armour moved from Persia to Northwest Persia
            1 armour moved from Iraq to Northwest Persia
            3 artilleries moved from Iraq to Northwest Persia
            3 infantry moved from Iraq to Northwest Persia
            2 mech_infantrys moved from Trans-Jordan to Northwest Persia
            1 fighter moved from Trans-Jordan to Northwest Persia
            1 tactical_bomber moved from Trans-Jordan to Northwest Persia
    
        Combat - British
            Battle in Northwest Persia
                British attack with 6 armour, 4 artilleries, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
                Germans defend with 19 armour and 2 mech_infantrys
                    British roll dice for 6 armour, 4 artilleries, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 2 : 5/17 hits, 7.00 expected hits
                    Germans roll dice for 19 armour and 2 mech_infantrys in Northwest Persia, round 2 : 11/21 hits, 10.17 expected hits
                    2 mech_infantrys owned by the British, 3 armour owned by the Germans, 2 mech_infantrys owned by the Germans, 4 artilleries owned by the British, 3 infantry owned by the British and 2 armour owned by the British lost in Northwest Persia
                4 armour owned by the British retreated to Persia
                Germans win with 16 armour remaining. Battle score for attacker is -19
                Casualties for British: 2 armour, 4 artilleries, 3 infantry and 2 mech_infantrys
                Casualties for Germans: 3 armour and 2 mech_infantrys
    
        Non Combat Move - British
            1 infantry moved from Persia to Eastern Persia
            1 fighter moved from Northwest Persia to Trans-Jordan
            1 tactical_bomber moved from Northwest Persia to Trans-Jordan
            1 transport moved from 99 Sea Zone to 98 Sea Zone
            1 artillery moved from Trans-Jordan to 98 Sea Zone
            1 infantry moved from Trans-Jordan to 98 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 artillery moved from 99 Sea Zone to Greece
            1 infantry moved from 99 Sea Zone to Greece
    
        Place Units - British
            1 factory_minor placed in Greece
            3 transports placed in 109 Sea Zone
            1 fighter placed in United Kingdom
            1 artillery and 2 infantry placed in Persia
            1 artillery and 2 infantry placed in Iraq
    
        Turn Complete - British
            British collect 39 PUs; end with 41 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUs
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 8 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    British : -2.00
    Americans : -0.00
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            1 infantry moved from Rostov to Bryansk
            2 aaGuns moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            3 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 8 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 2 destroyers, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 bomber moved from Caroline Islands to Amur
            1 bomber moved from Queensland to French Indo China
            1 infantry moved from Malaya to Shan State
                  UK_Pacific take Shan State from Japanese
            1 submarine moved from 37 Sea Zone to 20 Sea Zone
    
        Combat - ANZAC
            Air Battle in French Indo China
                ANZAC attacks with 1 units heading to French Indo China
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in French Indo China
                    AA fire in French Indo China : 0/1 hits, 0.17 expected hits
                Bombing raid in French Indo China rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in French Indo China causes 6 damage total. 
            Battle in 20 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 20 Sea Zone
                    ANZAC roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                ANZAC win, taking 20 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Amur
                ANZAC attack with 1 bomber
                Japanese defend with 1 mech_infantry
                    ANZAC roll dice for 1 bomber in Amur, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Amur
                ANZAC win with 1 bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Cleaning up after air battles
    
        Non Combat Move - ANZAC
            1 bomber moved from Amur to Korea
            1 destroyer moved from 43 Sea Zone to 20 Sea Zone
            1 destroyer moved from 54 Sea Zone to 34 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 bomber moved from French Indo China to Yunnan
    
        Place Units - ANZAC
            2 destroyers and 1 transport placed in 54 Sea Zone
            1 artillery and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 18 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 1.00
    Japanese : -0.33
    AA fire in French Indo China : : -0.17
    

    Savegame


  • TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 armour, 1 battleship, 2 carriers, 1 destroyer and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            6 armour moved from Turkmenistan to Eastern Persia
            8 armour moved from Northwest Persia to Iraq
            4 armour moved from Northwest Persia to Iraq
            1 armour moved from Northwest Persia to Iraq
            3 armour moved from Northwest Persia to Iraq
            2 mech_infantrys moved from Urals to Novosibirsk
            2 mech_infantrys moved from Novosibirsk to Kansu
            1 armour moved from Novosibirsk to Kansu
            1 armour moved from Novosibirsk to Evenkiyskiy
                  Germans take Timguska from Russians
                  Germans take Evenkiyskiy from Russians
            1 armour moved from Southern France to Yugoslavia
            5 mech_infantrys moved from Southern France to Yugoslavia
            5 mech_infantrys moved from Romania to Bulgaria
            5 bombers moved from Southern Italy to 112 Sea Zone
            2 tactical_bombers moved from Southern Italy to 112 Sea Zone
            3 fighters moved from Southern Italy to 112 Sea Zone
            1 tactical_bomber moved from Volgograd to Bulgaria
            1 fighter moved from Volgograd to Bulgaria
            2 mech_infantrys moved from Germany to Yugoslavia
    
        Combat - Germans
            Battle in Yugoslavia
                Germans attack with 1 armour and 7 mech_infantrys
                British defend with 1 armour
                    Germans roll dice for 1 armour and 7 mech_infantrys in Yugoslavia, round 2 : 2/8 hits, 1,67 expected hits
                    British roll dice for 1 armour in Yugoslavia, round 2 : 1/1 hits, 0,50 expected hits
                    1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Yugoslavia
                Germans win, taking Yugoslavia from British with 1 armour and 6 mech_infantrys remaining. Battle score for attacker is 2
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 armour
            Battle in Kansu
                Germans attack with 1 armour and 2 mech_infantrys
                Chinese defend with 1 infantry
                    Germans roll dice for 1 armour and 2 mech_infantrys in Kansu, round 2 : 0/3 hits, 0,83 expected hits
                    Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 armour and 2 mech_infantrys in Kansu, round 3 : 2/3 hits, 0,83 expected hits
                    Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kansu
                Germans win, taking Kansu from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 112 Sea Zone
                Germans attack with 5 bombers, 3 fighters and 2 tactical_bombers
                Americans defend with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports
                    Germans roll dice for 5 bombers, 3 fighters and 2 tactical_bombers in 112 Sea Zone, round 2 : 4/10 hits, 6,17 expected hits
                    Americans roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports in 112 Sea Zone, round 2 : 1/4 hits, 1,83 expected hits
                    1 destroyer owned by the Americans, 1 tactical_bomber owned by the Americans, 1 carrier owned by the Americans and 1 tactical_bomber owned by the Germans lost in 112 Sea Zone
                    Germans roll dice for 5 bombers, 3 fighters and 1 tactical_bomber in 112 Sea Zone, round 3 : 7/9 hits, 5,50 expected hits
                    Americans roll dice for 1 fighter and 3 transports in 112 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
                    1 bomber owned by the Germans, 1 fighter owned by the Americans and 3 transports owned by the Americans lost in 112 Sea Zone
                Germans win with 4 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 43
                Casualties for Germans: 1 bomber and 1 tactical_bomber
                Casualties for Americans: 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports
            Battle in Eastern Persia
                Germans attack with 6 armour
                British defend with 1 infantry
                    Germans roll dice for 6 armour in Eastern Persia, round 2 : 3/6 hits, 3,00 expected hits
                    British roll dice for 1 infantry in Eastern Persia, round 2 : 1/1 hits, 0,33 expected hits
                    1 armour owned by the Germans and 1 infantry owned by the British lost in Eastern Persia
                Germans win, taking Eastern Persia from British with 5 armour remaining. Battle score for attacker is -3
                Casualties for Germans: 1 armour
                Casualties for British: 1 infantry
            Battle in Iraq
                Germans attack with 16 armour
                British defend with 1 artillery, 1 factory_minor and 2 infantry; Americans defend with 1 armour and 1 mech_infantry
                    Germans roll dice for 16 armour in Iraq, round 2 : 11/16 hits, 8,00 expected hits
                    British roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Iraq, round 2 : 3/5 hits, 1,83 expected hits
                    3 armour owned by the Germans, 1 armour owned by the Americans, 1 artillery owned by the British, 2 infantry owned by the British and 1 mech_infantry owned by the Americans lost in Iraq
                Germans win, taking Iraq from British with 13 armour remaining. Battle score for attacker is 2
                Casualties for Germans: 3 armour
                Casualties for Americans: 1 armour and 1 mech_infantry
                Casualties for British: 1 artillery and 2 infantry
            Battle in Bulgaria
                Germans attack with 1 fighter, 5 mech_infantrys and 1 tactical_bomber
                British defend with 1 infantry
                    Germans roll dice for 1 fighter, 5 mech_infantrys and 1 tactical_bomber in Bulgaria, round 2 : 3/7 hits, 2,00 expected hits
                    British roll dice for 1 infantry in Bulgaria, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Bulgaria
                Germans win, taking Bulgaria from British with 1 fighter, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Germans
            3 armour moved from Volgograd to Caucasus
            1 armour moved from Caucasus to Northwest Persia
            1 fighter moved from Bulgaria to Romania
            1 tactical_bomber moved from Bulgaria to Romania
            4 bombers moved from 112 Sea Zone to Western Germany
            3 artilleries moved from Southern France to Normandy Bordeaux
            2 infantry moved from Southern France to Normandy Bordeaux
            1 infantry moved from France to Normandy Bordeaux
            1 aaGun moved from France to Normandy Bordeaux
            4 infantry moved from Western Germany to Holland Belgium
            1 infantry moved from Western Germany to Holland Belgium
            1 infantry moved from Western Germany to Holland Belgium
            4 mech_infantrys moved from Germany to Baltic States
            1 aaGun moved from Novosibirsk to Kansu
            1 mech_infantry moved from Germany to Baltic States
            3 mech_infantrys moved from Germany to Baltic States
            8 infantry moved from France to Normandy Bordeaux
            9 infantry moved from France to Holland Belgium
            1 aaGun moved from Ukraine to Rostov
            2 infantry moved from Western Germany to Northern Italy
            1 infantry moved from Western Germany to Northern Italy
    
        Place Units - Germans
            1 battleship, 2 carriers and 1 destroyer placed in 112 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Holland Belgium: 15 infantry
            EDIT: Adding units owned by Germans to Western Germany: 15 infantry
            EDIT: Turning off Edit Mode
            3 infantry placed in Western Germany
            2 armour placed in Novgorod
            3 armour placed in Volgograd
    
        Turn Complete - Germans
            Germans collect 73 PUs; end with 73 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 77 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 97 PUs
    

    Combat Hit Differential Summary :

    Germans : 4,00
    British : 3,00
    Americans : -0,50
    Chinese : -0,67
    

    Savegame


  • TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Combat Move - Russians
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 1 battleship, 1 cruiser, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 armour moved from Burma to India
            13 mech_infantrys moved from Burma to India
            1 tactical_bomber moved from French Indo China to India
            1 fighter moved from French Indo China to India
            2 bombers moved from French Indo China to India
            2 tactical_bombers moved from French Indo China to India
            2 infantry moved from Burma to Yunnan
            1 infantry moved from French Indo China to Shan State
            1 infantry moved from Burma to Shan State
            1 infantry moved from Burma to Yunnan
            1 tactical_bomber moved from French Indo China to Yunnan
            1 tactical_bomber moved from French Indo China to Yunnan
            1 infantry moved from Burma to Yunnan
            1 tactical_bomber moved from French Indo China to Shan State
            3 mech_infantrys moved from Kwangtung to Kwangsi
            3 infantry moved from Kwangtung to Kwangsi
            4 mech_infantrys moved from Anhwe to Jehol
            3 fighters moved from Philippines to Jehol
            1 fighter moved from 35 Sea Zone to Jehol
            1 fighter moved from French Indo China to Yunnan
            1 tactical_bomber moved from French Indo China to Kwangsi
            2 fighters moved from 35 Sea Zone to Kwangsi
            1 transport moved from 35 Sea Zone to 43 Sea Zone
            1 armour moved from Borneo to 43 Sea Zone
            1 armour and 1 transport moved from 43 Sea Zone to 36 Sea Zone
            1 armour and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 armour moved from 37 Sea Zone to Shan State
    
        Combat - Japanese
            Battle in Jehol
                Japanese attack with 4 fighters and 4 mech_infantrys
                Chinese defend with 4 infantry
                    Japanese roll dice for 4 fighters and 4 mech_infantrys in Jehol, round 2 : 5/8 hits, 2,67 expected hits
                    Chinese roll dice for 4 infantry in Jehol, round 2 : 3/4 hits, 1,33 expected hits
                    3 mech_infantrys owned by the Japanese and 4 infantry owned by the Chinese lost in Jehol
                Japanese win, taking Jehol from Chinese with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 3 mech_infantrys
                Casualties for Chinese: 4 infantry
            Battle in Yunnan
                Japanese attack with 1 fighter, 4 infantry and 2 tactical_bombers
                ANZAC defend with 1 bomber; Chinese defend with 2 infantry
                    Japanese roll dice for 1 fighter, 4 infantry and 2 tactical_bombers in Yunnan, round 2 : 4/7 hits, 2,33 expected hits
                    Chinese roll dice for 1 bomber and 2 infantry in Yunnan, round 2 : 1/3 hits, 0,83 expected hits
                    1 infantry owned by the Japanese, 1 bomber owned by the ANZAC and 2 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 fighter, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 15
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 bomber
                Casualties for Chinese: 2 infantry
            Battle in Kwangsi
                Japanese attack with 2 fighters, 3 infantry, 3 mech_infantrys and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 fighters, 3 infantry, 3 mech_infantrys and 1 tactical_bomber in Kwangsi, round 2 : 4/9 hits, 2,67 expected hits
                    Chinese roll dice for 2 infantry in Kwangsi, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 2 fighters, 1 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 2 infantry
            Battle in Shan State
                Japanese attack with 1 armour, 2 infantry and 1 tactical_bomber
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 armour, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1,50 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 armour, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in India
                Japanese attack with 2 armour, 2 bombers, 1 fighter, 13 mech_infantrys and 3 tactical_bombers
                British defend with 1 aaGun, 6 artilleries and 7 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    AA fire in India : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 2 armour, 2 bombers, 1 fighter, 13 mech_infantrys and 3 tactical_bombers in India, round 2 : 7/21 hits, 7,00 expected hits
                    UK_Pacific roll dice for 1 aaGun, 6 artilleries and 7 infantry in India, round 2 : 4/13 hits, 4,33 expected hits
                    4 mech_infantrys owned by the Japanese, 1 aaGun owned by the British and 6 infantry owned by the British lost in India
                    Japanese roll dice for 2 armour, 2 bombers, 1 fighter, 9 mech_infantrys and 3 tactical_bombers in India, round 3 : 3/17 hits, 6,33 expected hits
                    UK_Pacific roll dice for 6 artilleries and 1 infantry in India, round 3 : 2/7 hits, 2,33 expected hits
                    2 mech_infantrys owned by the Japanese, 2 artilleries owned by the British and 1 infantry owned by the British lost in India
                    Japanese roll dice for 2 armour, 2 bombers, 1 fighter, 7 mech_infantrys and 3 tactical_bombers in India, round 4 : 6/15 hits, 6,00 expected hits
                    UK_Pacific roll dice for 4 artilleries in India, round 4 : 0/4 hits, 1,33 expected hits
                    4 artilleries owned by the British lost in India
                Japanese captures 8PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese win, taking India from UK_Pacific with 2 armour, 2 bombers, 1 fighter, 7 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 26
                Casualties for Japanese: 6 mech_infantrys
                Casualties for British: 1 aaGun, 6 artilleries and 7 infantry
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 20 Sea Zone: 1 destroyer and 1 submarine
            EDIT: Adding units owned by Japanese to 20 Sea Zone: 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 2 submarines and 1 transport
            EDIT: Removing units owned by Japanese from 35 Sea Zone: 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 2 submarines and 1 transport
            EDIT: Changing unit hit damage for these Japanese owned units to: battleship = 1
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 infantry moved from Kiangsi to Anhwe
            1 mech_infantry moved from Kiangsi to Anhwe
            1 aaGun moved from Kwangtung to Kwangsi
            2 fighters moved from Kwangsi to 20 Sea Zone
            1 fighter moved from Yunnan to 20 Sea Zone
            2 tactical_bombers moved from Yunnan to Kwangtung
            1 fighter moved from India to Burma
            3 tactical_bombers moved from India to Burma
            2 bombers moved from India to Burma
            4 fighters moved from Jehol to Anhwe
            1 tactical_bomber moved from Kwangsi to Kwangtung
            1 tactical_bomber moved from Shan State to Kwangtung
    
        Place Units - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 20 Sea Zone: 2 fighters
            EDIT: Adding units owned by Japanese to Japan: 2 fighters
            EDIT: Removing units owned by Japanese from Kwangtung: 2 tactical_bombers
            EDIT: Adding units owned by Japanese to 20 Sea Zone: 2 tactical_bombers
            EDIT: Turning off Edit Mode
            2 infantry placed in Japan
            1 battleship, 1 cruiser and 1 submarine placed in 20 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6,6,4,3,6,4,3,1,1,5,6,2,1,6
            Japanese collect 40 PUs (8 lost to blockades); end with 48 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Chinese : 3,17
    UK_Pacific : -2,33
    AA fire in India : : -0,50
    Japanese : 2,50
    

    Savegame


  • @scousemart so I had a million attacks with Japan and while undoing and redoing stuff I went ahead doing combat fase without a very important move - that attack in seazone 20. So I edited it and I hope you accept. All in all your defense was pretty good, except from India, but that was a lost cause anyway. I edited seazone 20 and as punishment I tooka hit on a Battleship. You had a 1 and a 2 in defense and I was attacking with my entire fleet.

    If you feel it’s more fair you can throw some dice in real life and if you hit with your sub and your destroyer, I will gladly take another hit on on of the otehr battleships. It’s entirely up to you. I could also replay all the battles, but I don’t think it will make any real difference. I also had to edit a few non combat moves.


  • @Makalakalane Regardless of the editing for Japan, I think I’ll conceed this game. Germany are too strong to prevent them from taking and holding Egypt for the required turn to win.
    Congratulations and well played.
    I think a rematch is compulsory. 😉😎


  • @scousemart fair enough :) Thanks. Sure. Same sides or switch over?

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