Just a reminder
Scousesmart vs Makalakalane
-
By the way, I’ve changed my Invasion of Phillipines, as in I’m not now. Sorry about that. Just realised that I couldn’t without losing my transport. 🙈
-
TripleA Manual Gamesave Post: Americans round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 91 Sea Zone to 95 Sea Zone Americans take 93 Sea Zone from Italians 1 fighter moved from Morocco to 95 Sea Zone 1 artillery moved from Gibraltar to 91 Sea Zone 1 artillery moved from Gibraltar to 91 Sea Zone 1 artillery moved from Morocco to 91 Sea Zone 3 infantry moved from Morocco to 91 Sea Zone 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone 3 fighters moved from 26 Sea Zone to 33 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 93 Sea Zone 3 infantry moved from 93 Sea Zone to Southern France 3 artilleries moved from 93 Sea Zone to Southern France 1 fighter moved from United Kingdom to 95 Sea ZoneCombat Hit Differential Summary :
-
TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 91 Sea Zone to 95 Sea Zone Americans take 93 Sea Zone from Italians 1 fighter moved from Morocco to 95 Sea Zone 1 artillery moved from Gibraltar to 91 Sea Zone 1 artillery moved from Gibraltar to 91 Sea Zone 1 artillery moved from Morocco to 91 Sea Zone 3 infantry moved from Morocco to 91 Sea Zone 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone 3 fighters moved from 26 Sea Zone to 33 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 93 Sea Zone 3 infantry moved from 93 Sea Zone to Southern France 3 artilleries moved from 93 Sea Zone to Southern France 1 fighter moved from United Kingdom to 95 Sea Zone Combat - Americans Italians scrambles 1 units out of Southern Italy to defend against the attack in 95 Sea Zone Battle in Southern France Battle in 95 Sea Zone Americans attack with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 4 fighters Italians defend with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine and 6 transports Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 4 fighters in 95 Sea Zone, round 2 : 3/8 hits, 3.83 expected hits Italians roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 3 fighters and 6 transports in 95 Sea Zone, round 2 : 2/8 hits, 4.17 expected hits Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans 1 submarine owned by the Italians and 1 carrier owned by the Italians lost in 95 Sea Zone Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 4 fighters in 95 Sea Zone, round 3 : 6/8 hits, 3.83 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 battleship, 1 cruiser, 2 destroyers, 3 fighters and 6 transports in 95 Sea Zone, round 3 : 6/7 hits, 3.83 expected hits 2 destroyers owned by the Italians, 1 cruiser owned by the Italians, 2 destroyers owned by the Americans, 1 carrier owned by the Americans, 3 fighters owned by the Americans and 2 fighters owned by the Italians lost in 95 Sea Zone Americans roll dice for 1 battleship, 1 cruiser and 1 fighter in 95 Sea Zone, round 4 : 2/3 hits, 1.67 expected hits Italians roll dice for 1 battleship, 1 fighter and 6 transports in 95 Sea Zone, round 4 : 1/2 hits, 1.33 expected hits 1 fighter owned by the Americans, 1 fighter owned by the Italians and 1 battleship owned by the Italians lost in 95 Sea Zone 6 transports owned by the Italians lost in 95 Sea Zone Americans win, taking Southern France from Italians with 1 battleship and 1 cruiser remaining. Battle score for attacker is 70 Casualties for Italians: 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine and 6 transports Casualties for Americans: 1 carrier, 2 destroyers and 4 fighters Battle in 33 Sea Zone Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 33 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 33 Sea Zone Americans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 artillery moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery moved from 33 Sea Zone to Caroline Islands 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 8 Sea Zone to 25 Sea Zone 1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 armour and 1 mech_infantry moved from Tobruk to Egypt 1 armour and 2 mech_infantrys moved from Morocco to Tunisia 1 artillery and 2 infantry moved from Tunisia to Algeria 1 armour moved from Eastern United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 3 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 artillery, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 3 infantry moved from 91 Sea Zone to Morocco 1 artillery moved from 91 Sea Zone to Morocco 1 armour moved from 91 Sea Zone to Morocco 1 tactical_bomber moved from Eastern United States to 91 Sea Zone 1 fighter moved from Eastern United States to 91 Sea Zone 1 fighter moved from Eastern United States to Morocco Place Units - Americans 1 transport placed in 10 Sea Zone 1 carrier, 1 cruiser and 2 destroyers placed in 101 Sea Zone 1 fighter and 1 tactical_bomber placed in 101 Sea Zone 1 artillery and 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Hopei to Anhwe Chinese take Anhwe from Japanese 1 infantry moved from Kweichow to Hunan Chinese take Hunan from Japanese 2 infantry moved from Sikang to Szechwan 1 infantry moved from Shensi to Tsinghai 1 infantry moved from Suiyuyan to Kansu Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Chahar 1 infantry placed in Suiyuyan 1 infantry placed in Hopei 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Purchase Units - British British buy 2 armour, 2 artilleries, 1 destroyer and 2 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 9x factory_major; Remaining resources: 6 PUs; UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from United Kingdom to 110 Sea Zone 1 bomber moved from United Kingdom to 110 Sea Zone 1 mech_infantry moved from Persia to Caucasus 1 artillery moved from Northwest Persia to Caucasus 1 armour moved from Northwest Persia to Caucasus 1 transport moved from 81 Sea Zone to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Cyprus 1 armour moved from Egypt to 81 Sea Zone 1 artillery moved from Egypt to 81 Sea Zone 2 infantry moved from Egypt to 81 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 81 Sea Zone to 97 Sea Zone 1 armour moved from 97 Sea Zone to Greece 1 infantry moved from 97 Sea Zone to Greece 1 infantry moved from 97 Sea Zone to Southern Italy 1 artillery moved from 97 Sea Zone to Southern Italy Combat - British Battle in Greece Battle in Cyprus Battle in Southern Italy British attack with 1 artillery and 1 infantry Italians defend with 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour 2 aaGuns owned by the Italians lost in Southern Italy British captures 22PUs while taking Italians capital British win, taking Greece from Italians, taking Cyprus from Italians, taking Southern Italy from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 10 Casualties for Italians: 2 aaGuns Battle in 110 Sea Zone British attack with 1 bomber, 1 destroyer and 1 fighter Germans defend with 1 submarine British roll dice for 1 bomber, 1 destroyer and 1 fighter in 110 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 110 Sea Zone British win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Caucasus British attack with 1 armour, 1 artillery and 1 mech_infantry Germans defend with 19 armour, 1 infantry and 3 mech_infantrys British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Caucasus, round 2 : 2/3 hits, 1.17 expected hits Germans roll dice for 19 armour, 1 infantry and 3 mech_infantrys in Caucasus, round 2 : 13/23 hits, 10.83 expected hits 1 mech_infantry owned by the British, 1 infantry owned by the Germans, 1 mech_infantry owned by the Germans, 1 artillery owned by the British and 1 armour owned by the British lost in Caucasus Germans win with 19 armour and 2 mech_infantrys remaining. Battle score for attacker is -7 Casualties for British: 1 armour, 1 artillery and 1 mech_infantry Casualties for Germans: 1 infantry and 1 mech_infantry Non Combat Move - British 2 armour moved from Northwest Persia to Persia 1 infantry moved from Persia to Northwest Persia 1 armour moved from Turkmenistan to Persia 1 infantry moved from Eastern Persia to Turkmenistan 1 artillery moved from Trans-Jordan to Iraq 1 infantry moved from Iraq to Trans-Jordan 1 mech_infantry moved from Egypt to Trans-Jordan 1 fighter moved from Iraq to Trans-Jordan 1 tactical_bomber moved from Iraq to Trans-Jordan 1 infantry moved from India to Burma 1 bomber moved from 110 Sea Zone to United Kingdom 1 fighter moved from 110 Sea Zone to United Kingdom Place Units - British 1 destroyer placed in 106 Sea Zone 1 armour, 1 artillery and 1 infantry placed in Persia 1 armour, 1 artillery and 1 infantry placed in Iraq Turn Complete - British British collect 38 PUs; end with 60 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 65 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 9 PUs; end with 9 PUs Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
Germans : 2.00 Italians : -0.50 British : 2.33 Americans : 2.17 Japanese : -0.17 -
TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Combat Move - Italians 8 infantry moved from Northern Italy to Southern Italy Combat - Italians Battle in Southern Italy Italians attack with 8 infantry British defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 8 infantry in Southern Italy, round 2 : 1/8 hits, 1,33 expected hits British roll dice for 1 artillery and 1 infantry in Southern Italy, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Southern Italy Italians roll dice for 7 infantry in Southern Italy, round 3 : 2/7 hits, 1,17 expected hits British roll dice for 1 artillery in Southern Italy, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the British lost in Southern Italy Italians win, taking Southern Italy from British with 7 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for British: 1 artillery and 1 infantry Non Combat Move - Italians 1 infantry moved from Bryansk to Rostov Turn Complete - Italians Italians collect 11 PUs; end with 11 PUsCombat Hit Differential Summary :
Italians : 0,50 British : 0,00 -
TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 bomber, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 1 destroyer moved from 45 Sea Zone to 43 Sea Zone ANZAC take 35 Sea Zone from Japanese 1 submarine moved from 36 Sea Zone to 37 Sea Zone Combat - ANZAC Battle in 43 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone ANZAC win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 37 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 37 Sea Zone ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC win, taking 37 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 bomber moved from Queensland to Caroline Islands 1 destroyer moved from 54 Sea Zone to 45 Sea Zone 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 infantry placed in New South Wales 1 bomber placed in Queensland 1 destroyer and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4 ANZAC collect 18 PUs; end with 20 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 98 Sea Zone to 99 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : -0.33 -
TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 10 infantry and 10 mech_infantrys; Remaining resources: 3 PUs; Combat Move - Germans 2 mech_infantrys moved from Smolensk to Urals 1 fighter moved from Russia to Urals 1 tactical_bomber moved from Russia to Urals 2 armour moved from Samara to Novosibirsk 1 mech_infantry moved from Samara to Novosibirsk 4 armour moved from Kazakhstan to Turkmenistan 19 armour and 2 mech_infantrys moved from Caucasus to Northwest Persia 3 armour moved from Volgograd to Turkmenistan 2 infantry moved from Normandy Bordeaux to Southern France 5 mech_infantrys moved from Normandy Bordeaux to Southern France 1 armour moved from Normandy Bordeaux to Southern France 3 artilleries moved from Normandy Bordeaux to Southern France 1 fighter moved from Western Germany to 93 Sea Zone 1 tactical_bomber moved from Western Germany to 97 Sea Zone 5 bombers, 2 fighters and 2 tactical_bombers moved from Western Germany to 95 Sea Zone Combat - Germans Battle in 97 Sea Zone Germans attack with 1 tactical_bomber British defend with 2 transports 2 transports owned by the British lost in 97 Sea Zone Germans win with 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for British: 2 transports Battle in 93 Sea Zone Germans attack with 1 fighter Americans defend with 3 transports 3 transports owned by the Americans lost in 93 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 21 Casualties for Americans: 3 transports Battle in 95 Sea Zone Germans attack with 5 bombers, 2 fighters and 2 tactical_bombers Americans defend with 1 battleship and 1 cruiser Germans roll dice for 5 bombers, 2 fighters and 2 tactical_bombers in 95 Sea Zone, round 2 : 5/9 hits, 5,67 expected hits Americans roll dice for 1 battleship and 1 cruiser in 95 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits 1 cruiser owned by the Americans, 1 tactical_bomber owned by the Germans and 1 battleship owned by the Americans lost in 95 Sea Zone Germans win with 5 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 21 Casualties for Germans: 1 tactical_bomber Casualties for Americans: 1 battleship and 1 cruiser Battle in Novosibirsk Germans attack with 2 armour and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 2 armour and 1 mech_infantry in Novosibirsk, round 2 : 2/3 hits, 1,17 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novosibirsk Germans win, taking Novosibirsk from Russians with 2 armour remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Northwest Persia Germans attack with 19 armour and 2 mech_infantrys British defend with 1 infantry Germans roll dice for 19 armour and 2 mech_infantrys in Northwest Persia, round 2 : 8/21 hits, 9,83 expected hits British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from British with 19 armour and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Urals Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Urals, round 2 : 2/4 hits, 1,50 expected hits Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Urals Germans win, taking Urals from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Turkmenistan Germans attack with 7 armour British defend with 1 infantry Germans roll dice for 7 armour in Turkmenistan, round 2 : 7/7 hits, 3,50 expected hits Russians roll dice for 1 infantry in Turkmenistan, round 2 : 1/1 hits, 0,33 expected hits 1 armour owned by the Germans and 1 infantry owned by the British lost in Turkmenistan Germans win, taking Turkmenistan from Russians with 6 armour remaining. Battle score for attacker is -3 Casualties for Germans: 1 armour Casualties for British: 1 infantry Battle in Southern France Germans attack with 1 armour, 3 artilleries, 2 infantry and 5 mech_infantrys Americans defend with 3 artilleries, 1 factory_minor, 1 harbour and 3 infantry Germans roll dice for 1 armour, 3 artilleries, 2 infantry and 5 mech_infantrys in Southern France, round 2 : 2/11 hits, 3,17 expected hits Americans roll dice for 3 artilleries and 3 infantry in Southern France, round 2 : 0/6 hits, 2,00 expected hits 2 infantry owned by the Americans lost in Southern France Germans roll dice for 1 armour, 3 artilleries, 2 infantry and 5 mech_infantrys in Southern France, round 3 : 5/11 hits, 3,17 expected hits Americans roll dice for 3 artilleries and 1 infantry in Southern France, round 3 : 0/4 hits, 1,33 expected hits 1 infantry owned by the Americans and 3 artilleries owned by the Americans lost in Southern France Germans win, taking Southern France from Americans with 1 armour, 3 artilleries, 2 infantry and 5 mech_infantrys remaining. Battle score for attacker is 21 Casualties for Americans: 3 artilleries and 3 infantry Non Combat Move - Germans 2 fighters moved from 95 Sea Zone to Southern Italy 1 fighter moved from 93 Sea Zone to Southern Italy 1 tactical_bomber moved from 97 Sea Zone to Southern Italy 1 tactical_bomber moved from 95 Sea Zone to Southern Italy 5 bombers moved from 95 Sea Zone to Southern Italy 1 aaGun and 15 infantry moved from Western Germany to France 2 mech_infantrys moved from Germany to Romania 3 mech_infantrys moved from Ukraine to Romania 1 infantry moved from Germany to Western Germany 3 infantry moved from Holland Belgium to France 1 tactical_bomber moved from Urals to Volgograd 1 fighter moved from Urals to Volgograd 1 aaGun moved from Samara to Novosibirsk 1 aaGun moved from Rostov to Ukraine Place Units - Germans 10 infantry placed in Western Germany 10 mech_infantrys placed in Germany 3 armour placed in Volgograd Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,5 Germans collect 69 PUs; end with 72 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 79 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 99 PUsCombat Hit Differential Summary :
Germans : 3,00 British : -0,33 Americans : -3,50 Russians : 1,00 -
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Combat Move - Russians Turn Complete - RussiansCombat Hit Differential Summary :
-
TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 2 fighters and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 8 mech_infantrys moved from Yunnan to Burma 3 infantry moved from Yunnan to Burma 2 infantry moved from Shan State to Burma 1 mech_infantry moved from Kwangsi to Burma 1 mech_infantry moved from Jehol to Anhwe 3 mech_infantrys moved from Kiangsu to Anhwe 1 tactical_bomber moved from Shantung to Anhwe 1 fighter moved from Shantung to Anhwe 3 mech_infantrys moved from French Indo China to Burma 2 armour moved from Siam to Burma 1 mech_infantry moved from Siam to Burma 2 bombers moved from Kwangsi to India Combat - Japanese Strategic bombing raid in India AA fire in India : 0/2 hits, 0,33 expected hits Bombing raid in India rolls: 3,7 and causes: 10 damage to unit: factory_major Bombing raid in India causes 10 damage total. Battle in Burma Japanese attack with 2 armour, 5 infantry and 13 mech_infantrys British defend with 1 infantry Japanese roll dice for 2 armour, 5 infantry and 13 mech_infantrys in Burma, round 2 : 1/20 hits, 4,00 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 2 armour, 5 infantry and 13 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Anhwe Japanese attack with 1 fighter, 4 mech_infantrys and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Anhwe, round 2 : 1/6 hits, 1,83 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 fighter, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 3 fighters moved from Japan to 35 Sea Zone 2 fighters moved from Shantung to 35 Sea Zone 1 fighter moved from 44 Sea Zone to 35 Sea Zone 1 fighter moved from Anhwe to 35 Sea Zone 1 fighter moved from 35 Sea Zone to Philippines 1 fighter moved from 35 Sea Zone to Philippines 1 fighter moved from Yunnan to 35 Sea Zone 3 tactical_bombers moved from 44 Sea Zone to French Indo China 1 mech_infantry moved from Celebes to 44 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone 1 transport moved from 19 Sea Zone to 35 Sea Zone 2 battleships, 3 carriers, 2 cruisers, 2 submarines and 1 transport moved from 44 Sea Zone to 35 Sea Zone 1 destroyer moved from 16 Sea Zone to 6 Sea Zone 1 destroyer moved from 42 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Anhwe to French Indo China 1 tactical_bomber moved from Shantung to French Indo China 2 tactical_bombers moved from Yunnan to French Indo China 1 infantry moved from Siam to French Indo China 1 aaGun moved from Kiangsi to Kwangtung 1 infantry moved from 20 Sea Zone to Kiangsi 1 mech_infantry moved from 20 Sea Zone to Kiangsi 1 mech_infantry moved from Yakut S.S.R. to Amur 1 artillery moved from Yakut S.S.R. to Buryatia 2 bombers moved from India to French Indo China Place Units - Japanese 6 infantry placed in Japan 3 infantry placed in Kwangtung 2 fighters placed in French Indo China Turn Complete - Japanese Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,6 Japanese collect 44 PUs (5 lost to blockades); end with 44 PUsCombat Hit Differential Summary :
Chinese : -0,33 UK_Pacific : -0,33 AA fire in India : : -0,33 Japanese : -3,83 -
TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Americans Americans buy 2 armour, 1 artillery, 1 bomber, 3 infantry, 2 mech_infantrys and 5 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from Western United States to 10 Sea Zone 1 mech_infantry moved from Western United States to 10 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 4 Sea Zone 1 mech_infantry moved from 4 Sea Zone to Soviet Far East 2 infantry moved from 4 Sea Zone to Soviet Far East 1 artillery moved from 4 Sea Zone to Soviet Far East 1 artillery moved from Caroline Islands to 33 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery moved from 6 Sea Zone to Korea 1 fighter moved from 33 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone 3 infantry moved from 6 Sea Zone to Korea 1 submarine moved from 33 Sea Zone to 6 Sea Zone Americans take 22 Sea Zone from Japanese 1 artillery moved from Morocco to 91 Sea Zone 1 armour moved from Morocco to 91 Sea Zone 1 artillery moved from Gibraltar to 91 Sea Zone 3 infantry moved from Morocco to 91 Sea Zone 1 armour, 2 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone 1 destroyer moved from 91 Sea Zone to 112 Sea Zone 1 fighter moved from 91 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from 91 Sea Zone to 112 Sea Zone 1 carrier moved from 91 Sea Zone to 112 Sea Zone Combat - Americans Battle in Soviet Far East Battle in 6 Sea Zone Americans attack with 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter, 1 tactical_bomber and 2 transports in 6 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans win, taking Soviet Far East from Japanese, taking 6 Sea Zone from Japanese with 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Korea Battle in 112 Sea Zone Americans attack with 1 armour, 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 tactical_bomber and 3 transports Germans defend with 1 submarine Americans roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports in 112 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 112 Sea Zone Americans win, taking Korea from Japanese with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Americans Turning on Edit Mode EDIT: Changing ownership of Norway from Germans to Americans EDIT: Turning off Edit Mode 1 armour moved from 112 Sea Zone to Norway 3 infantry moved from 112 Sea Zone to Norway 2 artilleries moved from 112 Sea Zone to Norway 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Morocco to United Kingdom 2 infantry moved from Algeria to Morocco 1 artillery moved from Algeria to Morocco 1 armour and 2 mech_infantrys moved from Tunisia to Tobruk 1 armour and 1 mech_infantry moved from Egypt to Iraq 1 destroyer moved from 33 Sea Zone to 21 Sea Zone 1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 2 fighters moved from 33 Sea Zone to 6 Sea Zone 1 destroyer moved from 25 Sea Zone to 6 Sea Zone Place Units - Americans 2 transports placed in 10 Sea Zone 1 armour, 1 artillery and 2 infantry placed in Western United States 3 transports placed in 101 Sea Zone 1 armour, 1 infantry and 2 mech_infantrys placed in Eastern United States 1 bomber placed in Western United States Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUsCombat Hit Differential Summary :
Germans : -0.17 Americans : -0.00 Japanese : -0.33 -
TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Yunnan Chinese take Yunnan from Japanese 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese 1 infantry moved from Hunan to Kwangsi Chinese take Kwangsi from Japanese Combat - Chinese Non Combat Move - Chinese 2 infantry moved from Chahar to Jehol 1 infantry moved from Suiyuyan to Chahar 1 infantry moved from Shensi to Hopei 1 infantry moved from Szechwan to Kweichow 1 infantry moved from Kweichow to Hunan 1 infantry moved from Szechwan to Kweichow Place Units - Chinese 1 infantry placed in Yunnan 1 infantry placed in Kwangsi 1 infantry placed in Jehol Turn Complete - Chinese Chinese collect 13 PUs; end with 15 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Americans Americans buy 2 armour, 1 artillery, 1 bomber, 3 infantry, 2 mech_infantrys and 5 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from Western United States to 10 Sea Zone 1 mech_infantry moved from Western United States to 10 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 4 Sea Zone 1 mech_infantry moved from 4 Sea Zone to Soviet Far East 2 infantry moved from 4 Sea Zone to Soviet Far East 1 artillery moved from 4 Sea Zone to Soviet Far East 1 artillery moved from Caroline Islands to 33 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery moved from 6 Sea Zone to Korea 1 fighter moved from 33 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone 3 infantry moved from 6 Sea Zone to Korea 1 submarine moved from 33 Sea Zone to 6 Sea Zone Americans take 22 Sea Zone from Japanese 1 artillery moved from Morocco to 91 Sea Zone 1 armour moved from Morocco to 91 Sea Zone 1 artillery moved from Gibraltar to 91 Sea Zone 3 infantry moved from Morocco to 91 Sea Zone 1 armour, 2 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone 1 destroyer moved from 91 Sea Zone to 112 Sea Zone 1 fighter moved from 91 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from 91 Sea Zone to 112 Sea Zone 1 carrier moved from 91 Sea Zone to 112 Sea Zone Combat - Americans Battle in Soviet Far East Battle in 6 Sea Zone Americans attack with 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter, 1 tactical_bomber and 2 transports in 6 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans win, taking Soviet Far East from Japanese, taking 6 Sea Zone from Japanese with 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Korea Battle in 112 Sea Zone Americans attack with 1 armour, 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 tactical_bomber and 3 transports Germans defend with 1 submarine Americans roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports in 112 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 112 Sea Zone Americans win, taking Korea from Japanese with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Americans Turning on Edit Mode EDIT: Changing ownership of Norway from Germans to Americans EDIT: Turning off Edit Mode 1 armour moved from 112 Sea Zone to Norway 3 infantry moved from 112 Sea Zone to Norway 2 artilleries moved from 112 Sea Zone to Norway 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Morocco to United Kingdom 2 infantry moved from Algeria to Morocco 1 artillery moved from Algeria to Morocco 1 armour and 2 mech_infantrys moved from Tunisia to Tobruk 1 armour and 1 mech_infantry moved from Egypt to Iraq 1 destroyer moved from 33 Sea Zone to 21 Sea Zone 1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 2 fighters moved from 33 Sea Zone to 6 Sea Zone 1 destroyer moved from 25 Sea Zone to 6 Sea Zone Place Units - Americans 2 transports placed in 10 Sea Zone 1 armour, 1 artillery and 2 infantry placed in Western United States 3 transports placed in 101 Sea Zone 1 armour, 1 infantry and 2 mech_infantrys placed in Eastern United States 1 bomber placed in Western United States Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Yunnan Chinese take Yunnan from Japanese 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese 1 infantry moved from Hunan to Kwangsi Chinese take Kwangsi from Japanese Combat - Chinese Non Combat Move - Chinese 2 infantry moved from Chahar to Jehol 1 infantry moved from Suiyuyan to Chahar 1 infantry moved from Shensi to Hopei 1 infantry moved from Szechwan to Kweichow 1 infantry moved from Kweichow to Hunan 1 infantry moved from Szechwan to Kweichow Place Units - Chinese 1 infantry placed in Yunnan 1 infantry placed in Kwangsi 1 infantry placed in Jehol Turn Complete - Chinese Chinese collect 13 PUs; end with 15 PUs Purchase Units - British British buy 2 artilleries, 1 factory_minor, 1 fighter, 4 infantry and 3 transports; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 9x factory_major; Remaining resources: 0 PUs; UK_Pacific buy nothing; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Greece to Bulgaria British take Bulgaria from Germans 1 armour moved from Greece to Albania British take Albania from Italians 1 armour moved from Albania to Yugoslavia British take Yugoslavia from Italians 1 artillery moved from Persia to Northwest Persia 5 armour moved from Persia to Northwest Persia 1 armour moved from Iraq to Northwest Persia 3 artilleries moved from Iraq to Northwest Persia 3 infantry moved from Iraq to Northwest Persia 2 mech_infantrys moved from Trans-Jordan to Northwest Persia 1 fighter moved from Trans-Jordan to Northwest Persia 1 tactical_bomber moved from Trans-Jordan to Northwest Persia Combat - British Battle in Northwest Persia British attack with 6 armour, 4 artilleries, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber Germans defend with 19 armour and 2 mech_infantrys British roll dice for 6 armour, 4 artilleries, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 2 : 5/17 hits, 7.00 expected hits Germans roll dice for 19 armour and 2 mech_infantrys in Northwest Persia, round 2 : 11/21 hits, 10.17 expected hits 2 mech_infantrys owned by the British, 3 armour owned by the Germans, 2 mech_infantrys owned by the Germans, 4 artilleries owned by the British, 3 infantry owned by the British and 2 armour owned by the British lost in Northwest Persia 4 armour owned by the British retreated to Persia Germans win with 16 armour remaining. Battle score for attacker is -19 Casualties for British: 2 armour, 4 artilleries, 3 infantry and 2 mech_infantrys Casualties for Germans: 3 armour and 2 mech_infantrys Non Combat Move - British 1 infantry moved from Persia to Eastern Persia 1 fighter moved from Northwest Persia to Trans-Jordan 1 tactical_bomber moved from Northwest Persia to Trans-Jordan 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 artillery moved from Trans-Jordan to 98 Sea Zone 1 infantry moved from Trans-Jordan to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 artillery moved from 99 Sea Zone to Greece 1 infantry moved from 99 Sea Zone to Greece Place Units - British 1 factory_minor placed in Greece 3 transports placed in 109 Sea Zone 1 fighter placed in United Kingdom 1 artillery and 2 infantry placed in Persia 1 artillery and 2 infantry placed in Iraq Turn Complete - British British collect 39 PUs; end with 41 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUs Turn Complete - UK_Pacific UK_Pacific collect 8 PUs; end with 8 PUsCombat Hit Differential Summary :
Germans : 0.67 British : -2.00 Americans : -0.00 Japanese : -0.33 -
TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Italians Non Combat Move - Italians 1 infantry moved from Rostov to Bryansk 2 aaGuns moved from Northern Italy to Southern Italy Place Units - Italians 3 infantry placed in Southern Italy Turn Complete - Italians Italians collect 8 PUs; end with 10 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 artillery, 2 destroyers, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 bomber moved from Caroline Islands to Amur 1 bomber moved from Queensland to French Indo China 1 infantry moved from Malaya to Shan State UK_Pacific take Shan State from Japanese 1 submarine moved from 37 Sea Zone to 20 Sea Zone Combat - ANZAC Air Battle in French Indo China ANZAC attacks with 1 units heading to French Indo China Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in French Indo China AA fire in French Indo China : 0/1 hits, 0.17 expected hits Bombing raid in French Indo China rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in French Indo China causes 6 damage total. Battle in 20 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 20 Sea Zone ANZAC roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC win, taking 20 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Amur ANZAC attack with 1 bomber Japanese defend with 1 mech_infantry ANZAC roll dice for 1 bomber in Amur, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Amur ANZAC win with 1 bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Cleaning up after air battles Non Combat Move - ANZAC 1 bomber moved from Amur to Korea 1 destroyer moved from 43 Sea Zone to 20 Sea Zone 1 destroyer moved from 54 Sea Zone to 34 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 bomber moved from French Indo China to Yunnan Place Units - ANZAC 2 destroyers and 1 transport placed in 54 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : 1.00 Japanese : -0.33 AA fire in French Indo China : : -0.17 -
TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour, 1 battleship, 2 carriers, 1 destroyer and 3 infantry; Remaining resources: 0 PUs; Combat Move - Germans 6 armour moved from Turkmenistan to Eastern Persia 8 armour moved from Northwest Persia to Iraq 4 armour moved from Northwest Persia to Iraq 1 armour moved from Northwest Persia to Iraq 3 armour moved from Northwest Persia to Iraq 2 mech_infantrys moved from Urals to Novosibirsk 2 mech_infantrys moved from Novosibirsk to Kansu 1 armour moved from Novosibirsk to Kansu 1 armour moved from Novosibirsk to Evenkiyskiy Germans take Timguska from Russians Germans take Evenkiyskiy from Russians 1 armour moved from Southern France to Yugoslavia 5 mech_infantrys moved from Southern France to Yugoslavia 5 mech_infantrys moved from Romania to Bulgaria 5 bombers moved from Southern Italy to 112 Sea Zone 2 tactical_bombers moved from Southern Italy to 112 Sea Zone 3 fighters moved from Southern Italy to 112 Sea Zone 1 tactical_bomber moved from Volgograd to Bulgaria 1 fighter moved from Volgograd to Bulgaria 2 mech_infantrys moved from Germany to Yugoslavia Combat - Germans Battle in Yugoslavia Germans attack with 1 armour and 7 mech_infantrys British defend with 1 armour Germans roll dice for 1 armour and 7 mech_infantrys in Yugoslavia, round 2 : 2/8 hits, 1,67 expected hits British roll dice for 1 armour in Yugoslavia, round 2 : 1/1 hits, 0,50 expected hits 1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Yugoslavia Germans win, taking Yugoslavia from British with 1 armour and 6 mech_infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for British: 1 armour Battle in Kansu Germans attack with 1 armour and 2 mech_infantrys Chinese defend with 1 infantry Germans roll dice for 1 armour and 2 mech_infantrys in Kansu, round 2 : 0/3 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 armour and 2 mech_infantrys in Kansu, round 3 : 2/3 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kansu Germans win, taking Kansu from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 112 Sea Zone Germans attack with 5 bombers, 3 fighters and 2 tactical_bombers Americans defend with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports Germans roll dice for 5 bombers, 3 fighters and 2 tactical_bombers in 112 Sea Zone, round 2 : 4/10 hits, 6,17 expected hits Americans roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports in 112 Sea Zone, round 2 : 1/4 hits, 1,83 expected hits 1 destroyer owned by the Americans, 1 tactical_bomber owned by the Americans, 1 carrier owned by the Americans and 1 tactical_bomber owned by the Germans lost in 112 Sea Zone Germans roll dice for 5 bombers, 3 fighters and 1 tactical_bomber in 112 Sea Zone, round 3 : 7/9 hits, 5,50 expected hits Americans roll dice for 1 fighter and 3 transports in 112 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits 1 bomber owned by the Germans, 1 fighter owned by the Americans and 3 transports owned by the Americans lost in 112 Sea Zone Germans win with 4 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 43 Casualties for Germans: 1 bomber and 1 tactical_bomber Casualties for Americans: 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports Battle in Eastern Persia Germans attack with 6 armour British defend with 1 infantry Germans roll dice for 6 armour in Eastern Persia, round 2 : 3/6 hits, 3,00 expected hits British roll dice for 1 infantry in Eastern Persia, round 2 : 1/1 hits, 0,33 expected hits 1 armour owned by the Germans and 1 infantry owned by the British lost in Eastern Persia Germans win, taking Eastern Persia from British with 5 armour remaining. Battle score for attacker is -3 Casualties for Germans: 1 armour Casualties for British: 1 infantry Battle in Iraq Germans attack with 16 armour British defend with 1 artillery, 1 factory_minor and 2 infantry; Americans defend with 1 armour and 1 mech_infantry Germans roll dice for 16 armour in Iraq, round 2 : 11/16 hits, 8,00 expected hits British roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Iraq, round 2 : 3/5 hits, 1,83 expected hits 3 armour owned by the Germans, 1 armour owned by the Americans, 1 artillery owned by the British, 2 infantry owned by the British and 1 mech_infantry owned by the Americans lost in Iraq Germans win, taking Iraq from British with 13 armour remaining. Battle score for attacker is 2 Casualties for Germans: 3 armour Casualties for Americans: 1 armour and 1 mech_infantry Casualties for British: 1 artillery and 2 infantry Battle in Bulgaria Germans attack with 1 fighter, 5 mech_infantrys and 1 tactical_bomber British defend with 1 infantry Germans roll dice for 1 fighter, 5 mech_infantrys and 1 tactical_bomber in Bulgaria, round 2 : 3/7 hits, 2,00 expected hits British roll dice for 1 infantry in Bulgaria, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Bulgaria Germans win, taking Bulgaria from British with 1 fighter, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for British: 1 infantry Non Combat Move - Germans 3 armour moved from Volgograd to Caucasus 1 armour moved from Caucasus to Northwest Persia 1 fighter moved from Bulgaria to Romania 1 tactical_bomber moved from Bulgaria to Romania 4 bombers moved from 112 Sea Zone to Western Germany 3 artilleries moved from Southern France to Normandy Bordeaux 2 infantry moved from Southern France to Normandy Bordeaux 1 infantry moved from France to Normandy Bordeaux 1 aaGun moved from France to Normandy Bordeaux 4 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Western Germany to Holland Belgium 4 mech_infantrys moved from Germany to Baltic States 1 aaGun moved from Novosibirsk to Kansu 1 mech_infantry moved from Germany to Baltic States 3 mech_infantrys moved from Germany to Baltic States 8 infantry moved from France to Normandy Bordeaux 9 infantry moved from France to Holland Belgium 1 aaGun moved from Ukraine to Rostov 2 infantry moved from Western Germany to Northern Italy 1 infantry moved from Western Germany to Northern Italy Place Units - Germans 1 battleship, 2 carriers and 1 destroyer placed in 112 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Germans from Holland Belgium: 15 infantry EDIT: Adding units owned by Germans to Western Germany: 15 infantry EDIT: Turning off Edit Mode 3 infantry placed in Western Germany 2 armour placed in Novgorod 3 armour placed in Volgograd Turn Complete - Germans Germans collect 73 PUs; end with 73 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 77 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 97 PUsCombat Hit Differential Summary :
Germans : 4,00 British : 3,00 Americans : -0,50 Chinese : -0,67 -
TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Combat Move - Russians Turn Complete - RussiansCombat Hit Differential Summary :
-
TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 battleship, 1 cruiser, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 armour moved from Burma to India 13 mech_infantrys moved from Burma to India 1 tactical_bomber moved from French Indo China to India 1 fighter moved from French Indo China to India 2 bombers moved from French Indo China to India 2 tactical_bombers moved from French Indo China to India 2 infantry moved from Burma to Yunnan 1 infantry moved from French Indo China to Shan State 1 infantry moved from Burma to Shan State 1 infantry moved from Burma to Yunnan 1 tactical_bomber moved from French Indo China to Yunnan 1 tactical_bomber moved from French Indo China to Yunnan 1 infantry moved from Burma to Yunnan 1 tactical_bomber moved from French Indo China to Shan State 3 mech_infantrys moved from Kwangtung to Kwangsi 3 infantry moved from Kwangtung to Kwangsi 4 mech_infantrys moved from Anhwe to Jehol 3 fighters moved from Philippines to Jehol 1 fighter moved from 35 Sea Zone to Jehol 1 fighter moved from French Indo China to Yunnan 1 tactical_bomber moved from French Indo China to Kwangsi 2 fighters moved from 35 Sea Zone to Kwangsi 1 transport moved from 35 Sea Zone to 43 Sea Zone 1 armour moved from Borneo to 43 Sea Zone 1 armour and 1 transport moved from 43 Sea Zone to 36 Sea Zone 1 armour and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 armour moved from 37 Sea Zone to Shan State Combat - Japanese Battle in Jehol Japanese attack with 4 fighters and 4 mech_infantrys Chinese defend with 4 infantry Japanese roll dice for 4 fighters and 4 mech_infantrys in Jehol, round 2 : 5/8 hits, 2,67 expected hits Chinese roll dice for 4 infantry in Jehol, round 2 : 3/4 hits, 1,33 expected hits 3 mech_infantrys owned by the Japanese and 4 infantry owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 3 mech_infantrys Casualties for Chinese: 4 infantry Battle in Yunnan Japanese attack with 1 fighter, 4 infantry and 2 tactical_bombers ANZAC defend with 1 bomber; Chinese defend with 2 infantry Japanese roll dice for 1 fighter, 4 infantry and 2 tactical_bombers in Yunnan, round 2 : 4/7 hits, 2,33 expected hits Chinese roll dice for 1 bomber and 2 infantry in Yunnan, round 2 : 1/3 hits, 0,83 expected hits 1 infantry owned by the Japanese, 1 bomber owned by the ANZAC and 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 fighter, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 15 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 bomber Casualties for Chinese: 2 infantry Battle in Kwangsi Japanese attack with 2 fighters, 3 infantry, 3 mech_infantrys and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 2 fighters, 3 infantry, 3 mech_infantrys and 1 tactical_bomber in Kwangsi, round 2 : 4/9 hits, 2,67 expected hits Chinese roll dice for 2 infantry in Kwangsi, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 2 fighters, 1 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Chinese: 2 infantry Battle in Shan State Japanese attack with 1 armour, 2 infantry and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 armour, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1,50 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 armour, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in India Japanese attack with 2 armour, 2 bombers, 1 fighter, 13 mech_infantrys and 3 tactical_bombers British defend with 1 aaGun, 6 artilleries and 7 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour AA fire in India : 0/3 hits, 0,50 expected hits Japanese roll dice for 2 armour, 2 bombers, 1 fighter, 13 mech_infantrys and 3 tactical_bombers in India, round 2 : 7/21 hits, 7,00 expected hits UK_Pacific roll dice for 1 aaGun, 6 artilleries and 7 infantry in India, round 2 : 4/13 hits, 4,33 expected hits 4 mech_infantrys owned by the Japanese, 1 aaGun owned by the British and 6 infantry owned by the British lost in India Japanese roll dice for 2 armour, 2 bombers, 1 fighter, 9 mech_infantrys and 3 tactical_bombers in India, round 3 : 3/17 hits, 6,33 expected hits UK_Pacific roll dice for 6 artilleries and 1 infantry in India, round 3 : 2/7 hits, 2,33 expected hits 2 mech_infantrys owned by the Japanese, 2 artilleries owned by the British and 1 infantry owned by the British lost in India Japanese roll dice for 2 armour, 2 bombers, 1 fighter, 7 mech_infantrys and 3 tactical_bombers in India, round 4 : 6/15 hits, 6,00 expected hits UK_Pacific roll dice for 4 artilleries in India, round 4 : 0/4 hits, 1,33 expected hits 4 artilleries owned by the British lost in India Japanese captures 8PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 2 armour, 2 bombers, 1 fighter, 7 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 26 Casualties for Japanese: 6 mech_infantrys Casualties for British: 1 aaGun, 6 artilleries and 7 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by ANZAC from 20 Sea Zone: 1 destroyer and 1 submarine EDIT: Adding units owned by Japanese to 20 Sea Zone: 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 2 submarines and 1 transport EDIT: Removing units owned by Japanese from 35 Sea Zone: 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 2 submarines and 1 transport EDIT: Changing unit hit damage for these Japanese owned units to: battleship = 1 EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry moved from Kiangsi to Anhwe 1 mech_infantry moved from Kiangsi to Anhwe 1 aaGun moved from Kwangtung to Kwangsi 2 fighters moved from Kwangsi to 20 Sea Zone 1 fighter moved from Yunnan to 20 Sea Zone 2 tactical_bombers moved from Yunnan to Kwangtung 1 fighter moved from India to Burma 3 tactical_bombers moved from India to Burma 2 bombers moved from India to Burma 4 fighters moved from Jehol to Anhwe 1 tactical_bomber moved from Kwangsi to Kwangtung 1 tactical_bomber moved from Shan State to Kwangtung Place Units - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from 20 Sea Zone: 2 fighters EDIT: Adding units owned by Japanese to Japan: 2 fighters EDIT: Removing units owned by Japanese from Kwangtung: 2 tactical_bombers EDIT: Adding units owned by Japanese to 20 Sea Zone: 2 tactical_bombers EDIT: Turning off Edit Mode 2 infantry placed in Japan 1 battleship, 1 cruiser and 1 submarine placed in 20 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6,6,4,3,6,4,3,1,1,5,6,2,1,6 Japanese collect 40 PUs (8 lost to blockades); end with 48 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 53 PUsCombat Hit Differential Summary :
Chinese : 3,17 UK_Pacific : -2,33 AA fire in India : : -0,50 Japanese : 2,50 -
@scousemart so I had a million attacks with Japan and while undoing and redoing stuff I went ahead doing combat fase without a very important move - that attack in seazone 20. So I edited it and I hope you accept. All in all your defense was pretty good, except from India, but that was a lost cause anyway. I edited seazone 20 and as punishment I tooka hit on a Battleship. You had a 1 and a 2 in defense and I was attacking with my entire fleet.
If you feel it’s more fair you can throw some dice in real life and if you hit with your sub and your destroyer, I will gladly take another hit on on of the otehr battleships. It’s entirely up to you. I could also replay all the battles, but I don’t think it will make any real difference. I also had to edit a few non combat moves.
-
@Makalakalane Regardless of the editing for Japan, I think I’ll conceed this game. Germany are too strong to prevent them from taking and holding Egypt for the required turn to win.
Congratulations and well played.
I think a rematch is compulsory. 😉😎 -
@scousemart fair enough :) Thanks. Sure. Same sides or switch over?





