• @scousemart yes, I know, otherwise we could have just edited your plane back into the game. All 3 subs hit on the first attack, so all boats would’ve been out of the game anyhow. I’m all for you editing your fighter back into Morocco if you wish.


  • @Makalakalane No, you can leave it as it is.


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Anhwe to Kweichow
            2 mech_infantrys moved from Jehol to Kweichow
            1 fighter moved from Kiangsu to Kweichow
            1 tactical_bomber moved from Kiangsu to Kweichow
            1 mech_infantry moved from Hunan to Shan State
            1 mech_infantry moved from Hunan to Shan State
            1 fighter moved from Yunnan to Shan State
            1 tactical_bomber moved from Yunnan to Shan State
            1 fighter moved from Yunnan to Shan State
            1 tactical_bomber moved from Yunnan to Shan State
            1 artillery moved from French Indo China to 36 Sea Zone
            1 artillery and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            1 artillery moved from 43 Sea Zone to Borneo
            2 bombers moved from Kwangtung to India
            1 infantry moved from Amur to Siberia
                  Japanese take Siberia from Russians
            1 mech_infantry moved from Jehol to Buyant-Uhaa
                  Japanese take Buyant-Uhaa from Russians
            1 artillery moved from Amur to Ulaanbaatar
                  Japanese take Ulaanbaatar from Russians
    
        Combat - Japanese
            Strategic bombing raid in India
                    AA fire in India : 0/2 hits, 0.33 expected hits
                Bombing raid in India rolls: 6,7 and causes: 13 damage to unit: factory_major
                Bombing raid in India causes 13 damage total. 
            Battle in Borneo
            Battle in Kweichow
                Japanese attack with 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Kweichow, round 2 : 1/6 hits, 1.83 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Borneo from UK_Pacific, taking Kweichow from Chinese with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Shan State
                Japanese attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                British defend with 1 mech_infantry
                    Japanese roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Shan State, round 2 : 1/6 hits, 2.67 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 mech_infantry
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Japanese
            2 bombers moved from India to Yunnan
            2 fighters moved from Shan State to Yunnan
            2 tactical_bombers moved from Shan State to Yunnan
            1 tactical_bomber moved from Kweichow to Yunnan
            1 fighter moved from Kweichow to Yunnan
            2 tactical_bombers moved from Japan to Jehol
            1 fighter moved from Japan to Jehol
            2 tactical_bombers moved from Japan to Jehol
            1 submarine moved from 36 Sea Zone to 39 Sea Zone
            1 submarine moved from 44 Sea Zone to 37 Sea Zone
            1 destroyer moved from 36 Sea Zone to 55 Sea Zone
            2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 2 submarines and 5 transports moved from 36 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            2 armour and 1 mech_infantry placed in Kiangsu
            3 infantry placed in French Indo China
            3 mech_infantrys placed in Kwangtung
    
        Turn Complete - Japanese
            Japanese collect 43 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.67
    UK_Pacific : 0.67
    AA fire in India : : -0.33
    Japanese : -2.50
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 artillery, 2 destroyers, 2 fighters, 4 infantry, 1 mech_infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour moved from Eastern United States to 101 Sea Zone
            1 artillery moved from Eastern United States to 101 Sea Zone
            2 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour moved from 91 Sea Zone to Gibraltar
            2 infantry moved from 91 Sea Zone to Gibraltar
            1 artillery moved from 91 Sea Zone to Gibraltar
            1 transport moved from 101 Sea Zone to 88 Sea Zone
            2 infantry moved from French Guiana to 88 Sea Zone
            2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Gibraltar
            2 fighters moved from Morocco to Gibraltar
            1 artillery moved from French West Africa to 87 Sea Zone
            1 mech_infantry moved from French West Africa to 87 Sea Zone
            2 infantry moved from French West Africa to 87 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 87 Sea Zone to 91 Sea Zone
            1 mech_infantry moved from 91 Sea Zone to Gibraltar
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 artillery moved from 91 Sea Zone to Gibraltar
            1 battleship moved from 87 Sea Zone to 91 Sea Zone
            1 cruiser moved from 87 Sea Zone to 91 Sea Zone
            2 carriers moved from 87 Sea Zone to 91 Sea Zone
            1 armour moved from Tunisia to Tobruk
                  Americans take Libya from Italians
                  Americans take Tobruk from Italians
            1 mech_infantry moved from Tunisia to Libya
            1 infantry moved from Algeria to Tunisia
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            1 destroyer moved from 87 Sea Zone to 104 Sea Zone
    
        Combat - Americans
            Battle in 104 Sea Zone
                Americans attack with 1 destroyer
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Americans lost in 104 Sea Zone
                Germans win with 1 submarine remaining. Battle score for attacker is -8
                Casualties for Americans: 1 destroyer
            Battle in Gibraltar
                Americans attack with 1 armour, 2 artilleries, 2 fighters, 6 infantry and 1 mech_infantry
                Germans defend with 1 fighter; Italians defend with 3 armour, 3 artilleries, 1 harbour and 2 infantry
                    Americans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/2 hits, 1.17 expected hits
                    Americans roll dice for 1 armour, 2 artilleries, 2 fighters, 6 infantry and 1 mech_infantry in Gibraltar, round 2 : 2/12 hits, 3.67 expected hits
                    Italians roll dice for 3 armour, 3 artilleries, 1 fighter and 2 infantry in Gibraltar, round 2 : 3/9 hits, 3.83 expected hits
                    3 infantry owned by the Americans, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Gibraltar
                    Americans roll dice for 1 armour, 2 artilleries, 2 fighters, 3 infantry and 1 mech_infantry in Gibraltar, round 3 : 5/9 hits, 3.17 expected hits
                    Italians roll dice for 3 armour, 2 artilleries and 1 fighter in Gibraltar, round 3 : 2/6 hits, 2.83 expected hits
                    2 infantry owned by the Americans, 2 artilleries owned by the Italians and 3 armour owned by the Italians lost in Gibraltar
                    Americans roll dice for 1 armour, 2 artilleries, 2 fighters, 1 infantry and 1 mech_infantry in Gibraltar, round 4 : 2/7 hits, 2.83 expected hits
                    Italians roll dice for 1 fighter in Gibraltar, round 4 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Germans and 1 infantry owned by the Americans lost in Gibraltar
                Americans win, taking Gibraltar from Italians with 1 armour, 2 artilleries, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 28
                Casualties for Americans: 6 infantry
                Casualties for Italians: 3 armour, 3 artilleries and 2 infantry
                Casualties for Germans: 1 fighter
            Battle in 55 Sea Zone
                Americans attack with 1 destroyer
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 55 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is -8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Americans
            1 infantry moved from Queensland to 54 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 artillery moved from 26 Sea Zone to Hawaiian Islands
            1 artillery moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
            1 artillery and 1 infantry moved from 4 Sea Zone to Soviet Far East
            1 artillery and 1 mech_infantry moved from Midway to 25 Sea Zone
            2 infantry moved from Midway to 25 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 25 Sea Zone to 30 Sea Zone
            1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 25 Sea Zone to 30 Sea Zone
            1 submarine moved from 18 Sea Zone to 20 Sea Zone
            2 destroyers moved from 101 Sea Zone to 91 Sea Zone
            2 fighters moved from Gibraltar to 91 Sea Zone
            1 artillery moved from Algeria to Morocco
    
        Place Units - Americans
            2 fighters placed in Eastern United States
            1 transport placed in 10 Sea Zone
            2 destroyers and 2 transports placed in 101 Sea Zone
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry placed in Eastern United States
            1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Hopei to Anhwe
                  Chinese take Anhwe from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            1 infantry moved from Suiyuyan to Hopei
    
        Place Units - Chinese
            1 infantry placed in Shensi
            1 infantry placed in Sikang
            1 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 11 PUs
    
        Purchase Units - British
            British buy 1 artillery, 2 destroyers, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 6x factory_major; Remaining resources: 8 PUs; 
            UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 destroyer moved from 106 Sea Zone to 104 Sea Zone
            1 bomber moved from United Kingdom to 104 Sea Zone
    
        Combat - British
            Battle in 104 Sea Zone
                British attack with 1 bomber and 1 destroyer
                Germans defend with 1 submarine
                    British roll dice for 1 bomber and 1 destroyer in 104 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 104 Sea Zone
                British win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
    
        Non Combat Move - British
            1 bomber moved from 104 Sea Zone to United Kingdom
            1 artillery moved from Persia to 80 Sea Zone
            1 artillery moved from Iraq to 80 Sea Zone
            1 armour moved from Iraq to 80 Sea Zone
            3 infantry moved from Iraq to 80 Sea Zone
            1 armour, 2 artilleries, 3 infantry and 3 transports moved from 80 Sea Zone to 81 Sea Zone
            1 armour moved from 81 Sea Zone to Egypt
            2 artilleries moved from 81 Sea Zone to Egypt
            3 infantry moved from 81 Sea Zone to Egypt
            1 mech_infantry moved from Iraq to Egypt
            1 fighter moved from Persia to India
            1 armour moved from Persia to Northwest Persia
            1 infantry moved from Persia to Northwest Persia
            1 mech_infantry moved from Northwest Persia to Caucasus
            1 mech_infantry moved from Persia to Turkmenistan
            1 armour moved from Persia to Turkmenistan
            1 fighter moved from 81 Sea Zone to Egypt
            1 tactical_bomber moved from 81 Sea Zone to Egypt
    
        Place Units - British
            1 destroyer placed in 80 Sea Zone
            1 destroyer placed in 106 Sea Zone
            1 infantry and 1 mech_infantry placed in Persia
            1 artillery and 1 infantry placed in Iraq
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
    
        Place Units - UK_Pacific
            2 artilleries placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,1
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,2
            UK_Pacific collect 5 PUs (4 lost to blockades); end with 5 PUs
            Some Units in India change ownership: 2 artilleries
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Italians : -1.33
    British : 1.00
    Americans : -1.50
    Japanese : 0.67
    

    Savegame


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 3 destroyers and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery moved from Northern Italy to 95 Sea Zone
            1 infantry moved from Northern Italy to 95 Sea Zone
            1 artillery moved from Northern Italy to 95 Sea Zone
            1 infantry moved from Northern Italy to 95 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone
            2 artilleries moved from 98 Sea Zone to Trans-Jordan
            2 infantry moved from 98 Sea Zone to Trans-Jordan
    
        Combat - Italians
            Battle in Trans-Jordan
                Italians attack with 2 artilleries and 2 infantry
                British defend with 1 infantry
                    Italians roll dice for 2 artilleries and 2 infantry in Trans-Jordan, round 2 : 0/4 hits, 1,33 expected hits
                    British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 2 artilleries and 2 infantry in Trans-Jordan, round 3 : 1/4 hits, 1,33 expected hits
                    British roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Trans-Jordan
                Italians win, taking Trans-Jordan from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 cruiser moved from 92 Sea Zone to 95 Sea Zone
            1 battleship moved from 92 Sea Zone to 95 Sea Zone
            1 fighter moved from Southern France to Southern Italy
            6 transports moved from 92 Sea Zone to 95 Sea Zone
            1 infantry moved from Eastern Poland to Western Ukraine
            1 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            3 destroyers and 1 submarine placed in 95 Sea Zone
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Italians : -1,67
    British : -0,67
    

    Savegame


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 2 artilleries, 2 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from 54 Sea Zone to 43 Sea Zone
            1 fighter moved from 54 Sea Zone to 55 Sea Zone
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
    
        Combat - ANZAC
            Battle in 43 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 43 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 55 Sea Zone
                ANZAC attack with 1 destroyer and 1 fighter
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 destroyer and 1 fighter in 55 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                ANZAC win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 carrier moved from 54 Sea Zone to 42 Sea Zone
            1 fighter moved from 55 Sea Zone to 42 Sea Zone
            1 fighter moved from 43 Sea Zone to 42 Sea Zone
            1 cruiser moved from 54 Sea Zone to 42 Sea Zone
            1 destroyer moved from 54 Sea Zone to 42 Sea Zone
            1 submarine moved from 54 Sea Zone to 37 Sea Zone
            1 infantry moved from New South Wales to Queensland
            1 artillery moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 transport placed in 54 Sea Zone
            1 artillery and 1 infantry placed in New South Wales
            1 artillery and 1 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 21 PUs; end with 21 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
    
        Combat Move - French
            1 infantry moved from Egypt to Alexandria
                  British take Alexandria from Italians
    
        Combat - French
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0.17
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 destroyer, 10 infantry and 11 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Archangel to Smolensk
            2 armour moved from Belarus to Smolensk
            1 armour moved from Belarus to Rostov
            1 infantry moved from Bryansk to Rostov
            3 armour moved from Ukraine to Tambov
                  Germans take Tambov from Russians
            1 armour moved from Russia to Urals
                  Germans take Vologda from Russians
                  Germans take Urals from Russians
            19 armour moved from Russia to Volgograd
            1 submarine moved from 105 Sea Zone to 104 Sea Zone
            1 bomber moved from Western Germany to 104 Sea Zone
            4 tactical_bombers moved from Ukraine to Rostov
            1 fighter moved from Ukraine to Rostov
            1 armour moved from Russia to Samara
                  Germans take Samara from Russians
            1 armour moved from Samara to Volgograd
            4 bombers moved from Bryansk to Rostov
    
        Combat - Germans
            Battle in 104 Sea Zone
                Germans attack with 1 bomber and 1 submarine
                British defend with 1 destroyer
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Germans lost in 104 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 2
                Casualties for Germans: 1 submarine
                Casualties for British: 1 destroyer
            Battle in Volgograd
                Germans attack with 20 armour
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 20 armour in Volgograd, round 2 : 9/20 hits, 10,00 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 20 armour remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Rostov
                Germans attack with 1 armour, 4 bombers, 1 fighter, 1 infantry and 4 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour, 4 bombers, 1 fighter, 1 infantry and 4 tactical_bombers in Rostov, round 2 : 3/11 hits, 6,17 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 1 armour, 4 bombers, 1 fighter, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Germans attack with 2 armour and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 armour and 1 infantry in Smolensk, round 2 : 0/3 hits, 1,17 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 2 armour and 1 infantry in Smolensk, round 3 : 0/3 hits, 1,17 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                    Germans roll dice for 2 armour in Smolensk, round 4 : 0/2 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 4 : 1/1 hits, 0,33 expected hits
                    1 armour owned by the Germans lost in Smolensk
                    Germans roll dice for 1 armour in Smolensk, round 5 : 0/1 hits, 0,50 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 5 : 1/1 hits, 0,33 expected hits
                    1 armour owned by the Germans lost in Smolensk
                Russians win with 1 infantry remaining. Battle score for attacker is -15
                Casualties for Germans: 2 armour and 1 infantry
    
        Non Combat Move - Germans
            1 aaGun moved from Bryansk to Russia
            4 bombers moved from Rostov to Western Germany
            3 artilleries moved from Western Germany to France
            3 infantry moved from Western Germany to France
            1 fighter moved from Bryansk to Germany
            4 tactical_bombers moved from Rostov to Novgorod
            1 fighter moved from Rostov to Novgorod
            1 bomber moved from 104 Sea Zone to Western Germany
            2 submarines moved from 105 Sea Zone to 112 Sea Zone
    
        Place Units - Germans
            3 mech_infantrys placed in Russia
            3 mech_infantrys placed in Ukraine
            1 armour, 4 infantry and 5 mech_infantrys placed in Western Germany
            6 infantry placed in Germany
            1 destroyer placed in 110 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4
            Germans collect 58 PUs (3 lost to blockades); end with 58 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Germans : -7,33
    British : 0,67
    Russians : 1,00
    

    Savegame


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Combat Move - Russians
            1 infantry moved from Yakut S.S.R. to Buryatia
                  Russians take Buryatia from Japanese
    
        Combat - Russians
    
        Non Combat Move - Russians
            1 infantry moved from Yenisey to Timguska
            1 infantry moved from Central Mongolia to Chahar
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: Japanese round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 fighter, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            2 infantry moved from 5 Sea Zone to Soviet Far East
            1 infantry moved from Siberia to Soviet Far East
            2 fighters moved from Japan to Soviet Far East
            1 fighter moved from Japan to 4 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            3 infantry and 4 transports moved from 6 Sea Zone to 19 Sea Zone
            1 armour moved from Kiangsu to 19 Sea Zone
            1 armour moved from Kiangsu to 19 Sea Zone
            1 mech_infantry moved from Kiangsu to 19 Sea Zone
            2 armour, 3 infantry, 1 mech_infantry and 4 transports moved from 19 Sea Zone to 35 Sea Zone
            2 armour moved from 35 Sea Zone to Philippines
            3 infantry moved from 35 Sea Zone to Philippines
            1 mech_infantry moved from 35 Sea Zone to Philippines
            1 mech_infantry moved from Buyant-Uhaa to Buryatia
            1 artillery moved from Ulaanbaatar to Buryatia
            1 tactical_bomber moved from Jehol to Buryatia
            3 mech_infantrys moved from Kwangtung to Anhwe
            2 bombers moved from Yunnan to India
            1 destroyer moved from 6 Sea Zone to 20 Sea Zone
            1 tactical_bomber moved from Jehol to Anhwe
            1 tactical_bomber moved from Jehol to 20 Sea Zone
            1 submarine moved from 39 Sea Zone to 80 Sea Zone
            2 mech_infantrys moved from Kweichow to Anhwe
            1 battleship moved from 6 Sea Zone to 35 Sea Zone
            1 cruiser moved from 6 Sea Zone to 35 Sea Zone
            1 battleship moved from 6 Sea Zone to 20 Sea Zone
            1 cruiser moved from 6 Sea Zone to 20 Sea Zone
            1 fighter moved from Yunnan to 20 Sea Zone
    
        Combat - Japanese
            Japanese creates battle in territory 37 Sea Zone
            Air Battle in India
    

    Combat Hit Differential Summary :

    Savegame


  • @scousemart intercept in India? By the way I forgot to move my Sub near Malaya in Combat Movement, so I will edit him somewhere before doing the battles.


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 fighter, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            2 infantry moved from 5 Sea Zone to Soviet Far East
            1 infantry moved from Siberia to Soviet Far East
            2 fighters moved from Japan to Soviet Far East
            1 fighter moved from Japan to 4 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            3 infantry and 4 transports moved from 6 Sea Zone to 19 Sea Zone
            1 armour moved from Kiangsu to 19 Sea Zone
            1 armour moved from Kiangsu to 19 Sea Zone
            1 mech_infantry moved from Kiangsu to 19 Sea Zone
            2 armour, 3 infantry, 1 mech_infantry and 4 transports moved from 19 Sea Zone to 35 Sea Zone
            2 armour moved from 35 Sea Zone to Philippines
            3 infantry moved from 35 Sea Zone to Philippines
            1 mech_infantry moved from 35 Sea Zone to Philippines
            1 mech_infantry moved from Buyant-Uhaa to Buryatia
            1 artillery moved from Ulaanbaatar to Buryatia
            1 tactical_bomber moved from Jehol to Buryatia
            3 mech_infantrys moved from Kwangtung to Anhwe
            2 bombers moved from Yunnan to India
            1 destroyer moved from 6 Sea Zone to 20 Sea Zone
            1 tactical_bomber moved from Jehol to Anhwe
            1 tactical_bomber moved from Jehol to 20 Sea Zone
            1 submarine moved from 39 Sea Zone to 80 Sea Zone
            2 mech_infantrys moved from Kweichow to Anhwe
            1 battleship moved from 6 Sea Zone to 35 Sea Zone
            1 cruiser moved from 6 Sea Zone to 35 Sea Zone
            1 battleship moved from 6 Sea Zone to 20 Sea Zone
            1 cruiser moved from 6 Sea Zone to 20 Sea Zone
            1 fighter moved from Yunnan to 20 Sea Zone
    
        Combat - Japanese
            Japanese creates battle in territory 37 Sea Zone
            Air Battle in India
                Japanese attacks with 2 units heading to India
                UK_Pacific launches 1 interceptors out of India
                    Attackers Fire,  : 1/2 hits, 0,33 expected hits
                    Defenders Fire,  : 0/1 hits, 0,17 expected hits
                    1 fighter owned by the British lost in India
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in India
                    AA fire in India : 0/2 hits, 0,33 expected hits
                Bombing raid in India rolls: 3,7 and causes: 10 damage to unit: factory_major
                Bombing raid in India causes 10 damage total. 
            Battle in 4 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 4 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 submarine
                EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
            Battle in 80 Sea Zone
                Japanese attack with 1 submarine
                British defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 destroyer in 80 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Japanese lost in 80 Sea Zone
                British win with 1 destroyer remaining. Battle score for attacker is -6
                Casualties for Japanese: 1 submarine
            Battle in Soviet Far East
                Japanese attack with 2 fighters and 3 infantry
                Americans defend with 1 artillery and 1 infantry
                    Japanese roll dice for 2 fighters and 3 infantry in Soviet Far East, round 2 : 0/5 hits, 1,50 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Soviet Far East, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 2 fighters and 3 infantry in Soviet Far East, round 3 : 1/5 hits, 1,50 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Soviet Far East, round 3 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Soviet Far East
                    Japanese roll dice for 2 fighters and 1 infantry in Soviet Far East, round 4 : 0/3 hits, 1,17 expected hits
                    Russians roll dice for 1 artillery in Soviet Far East, round 4 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 fighters and 1 infantry in Soviet Far East, round 5 : 0/3 hits, 1,17 expected hits
                    Russians roll dice for 1 artillery in Soviet Far East, round 5 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 fighters and 1 infantry in Soviet Far East, round 6 : 1/3 hits, 1,17 expected hits
                    Russians roll dice for 1 artillery in Soviet Far East, round 6 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Americans lost in Soviet Far East
                Japanese win, taking Soviet Far East from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Japanese: 2 infantry
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in 20 Sea Zone
                Japanese attack with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 20 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits
                    Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 submarine owned by the Americans lost in 20 Sea Zone
                Japanese win with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Buryatia
                Japanese attack with 1 artillery, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 mech_infantry and 1 tactical_bomber in Buryatia, round 2 : 2/3 hits, 1,17 expected hits
                    Russians roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Buryatia
                Japanese win, taking Buryatia from Russians with 1 artillery, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Philippines
                Japanese attack with 2 armour, 3 infantry and 1 mech_infantry
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 0/2 hits, 1,17 expected hits
                    Japanese roll dice for 2 armour, 3 infantry and 1 mech_infantry in Philippines, round 2 : 1/6 hits, 1,67 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans lost in Philippines
                    Japanese roll dice for 2 armour, 3 infantry and 1 mech_infantry in Philippines, round 3 : 3/6 hits, 1,67 expected hits
                    Americans roll dice for 1 infantry in Philippines, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 2 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
            Battle in Anhwe
                Japanese attack with 5 mech_infantrys and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 5 mech_infantrys and 1 tactical_bomber in Anhwe, round 2 : 0/6 hits, 1,33 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 5 mech_infantrys and 1 tactical_bomber in Anhwe, round 3 : 1/6 hits, 1,33 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Japanese
            1 carrier moved from 6 Sea Zone to 20 Sea Zone
            1 carrier moved from 6 Sea Zone to 35 Sea Zone
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            2 submarines moved from 6 Sea Zone to 35 Sea Zone
            1 carrier moved from 6 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from Anhwe to 35 Sea Zone
            2 bombers moved from India to Yunnan
            1 infantry moved from Kweichow to Yunnan
            1 mech_infantry moved from Shan State to Yunnan
            3 infantry moved from French Indo China to Yunnan
            1 fighter moved from Jehol to Japan
            1 tactical_bomber moved from Jehol to Japan
            1 fighter moved from 4 Sea Zone to Siberia
            2 fighters moved from Soviet Far East to Siberia
            1 aaGun moved from Jehol to Anhwe
            1 tactical_bomber moved from 20 Sea Zone to 35 Sea Zone
            1 fighter moved from Yunnan to 20 Sea Zone
            1 tactical_bomber moved from Buryatia to Amur
    
        Place Units - Japanese
            3 infantry placed in French Indo China
            3 mech_infantrys placed in Kwangtung
            3 mech_infantrys placed in Kiangsu
            1 fighter placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,6
            Japanese collect 46 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Defenders Fire,  : : -0,17
    British : 0,67
    Americans : -0,17
    Chinese : -0,67
    Attackers Fire,  : : 0,67
    AA fire in India : : -0,33
    Russians : -0,67
    Japanese : -5,83
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 armour, 2 artilleries, 2 destroyers, 2 fighters, 4 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            2 infantry moved from Morocco to 91 Sea Zone
            1 mech_infantry moved from Gibraltar to 91 Sea Zone
            1 armour moved from Gibraltar to 91 Sea Zone
            1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            1 armour moved from 110 Sea Zone to Normandy Bordeaux
            1 mech_infantry moved from 110 Sea Zone to Holland Belgium
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 fighter moved from 91 Sea Zone to 110 Sea Zone
            1 fighter moved from 91 Sea Zone to 92 Sea Zone
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 30 Sea Zone to 33 Sea Zone
            1 mech_infantry moved from 33 Sea Zone to Caroline Islands
            1 artillery moved from 33 Sea Zone to Caroline Islands
            2 infantry moved from 33 Sea Zone to Caroline Islands
    
        Combat - Americans
            Battle in 92 Sea Zone
                Americans attack with 1 destroyer and 1 fighter
                Italians defend with 1 cruiser
                    Americans roll dice for 1 destroyer and 1 fighter in 92 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Italians roll dice for 1 cruiser in 92 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 cruiser owned by the Italians and 1 destroyer owned by the Americans lost in 92 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 4
                Casualties for Americans: 1 destroyer
                Casualties for Italians: 1 cruiser
            Battle in 110 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 2 transports
                Germans defend with 1 destroyer
                    Americans roll dice for 1 destroyer, 1 fighter and 2 transports in 110 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans and 1 destroyer owned by the Americans lost in 110 Sea Zone
                Americans win with 1 fighter and 2 transports remaining. Battle score for attacker is 0
                Casualties for Americans: 1 destroyer
                Casualties for Germans: 1 destroyer
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
            Battle in Caroline Islands
                Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Caroline Islands, round 2 : 2/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                    Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Caroline Islands, round 3 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Caroline Islands
                    Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Caroline Islands, round 4 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Caroline Islands, round 5 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Caroline Islands, round 5 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Caroline Islands, round 6 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Caroline Islands, round 6 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Caroline Islands
                Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Caroline Islands from Japanese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 aaGun and 2 infantry
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Americans
            1 destroyer moved from 25 Sea Zone to 8 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 artillery moved from 54 Sea Zone to Queensland
            1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 30 Sea Zone to 26 Sea Zone
            1 fighter moved from 92 Sea Zone to 91 Sea Zone
            1 fighter moved from 110 Sea Zone to United Kingdom
            1 fighter moved from Eastern United States to 91 Sea Zone
            1 fighter moved from Eastern United States to Morocco
            1 armour moved from Eastern United States to 101 Sea Zone
            1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 artillery moved from Eastern United States to 101 Sea Zone
            3 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            3 transports moved from 91 Sea Zone to 101 Sea Zone
            2 destroyers moved from 101 Sea Zone to 91 Sea Zone
            1 mech_infantry moved from 91 Sea Zone to Morocco
            1 armour moved from 91 Sea Zone to Morocco
            1 artillery moved from 91 Sea Zone to Gibraltar
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 infantry moved from 91 Sea Zone to Morocco
            1 infantry moved from 91 Sea Zone to Morocco
            1 mech_infantry moved from Libya to Tobruk
            1 artillery moved from Algeria to Tunisia
            1 infantry moved from Algeria to Tunisia
    
        Place Units - Americans
            2 fighters and 1 tactical_bomber placed in Eastern United States
            1 destroyer and 1 transport placed in 10 Sea Zone
            1 destroyer placed in 101 Sea Zone
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry placed in Eastern United States
            1 artillery and 1 infantry placed in Western United States
            Americans undo move 4.
            1 armour, 1 artillery and 3 infantry placed in Eastern United States
            1 mech_infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 62 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shensi to Kweichow
                  Chinese take Kweichow from Japanese
            1 infantry moved from Chahar to Jehol
                  Chinese take Jehol from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            1 infantry moved from Shensi to Kweichow
            1 infantry moved from Suiyuyan to Chahar
    
        Place Units - Chinese
            2 infantry placed in Chahar
            1 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy nothing; Remaining resources: 5 PUs; 
    
        Combat Move - British
            1 bomber moved from United Kingdom to France
            1 artillery moved from Iraq to Trans-Jordan
            1 infantry moved from Iraq to Trans-Jordan
            1 fighter moved from Egypt to 98 Sea Zone
            1 artillery moved from Egypt to 81 Sea Zone
            1 infantry moved from Egypt to 81 Sea Zone
            1 infantry moved from 81 Sea Zone to Trans-Jordan
            1 artillery moved from 81 Sea Zone to Trans-Jordan
            1 tactical_bomber moved from Egypt to Trans-Jordan
            1 mech_infantry moved from Turkmenistan to Samara
                  British take Samara from Germans
            1 mech_infantry moved from Burma to Shan State
                  UK_Pacific take Shan State from Japanese
    
        Combat - British
            Strategic bombing raid in France
                    AA fire in France : 0/1 hits, 0.17 expected hits
                Bombing raid in France rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in France causes 4 damage total. 
            Battle in 98 Sea Zone
                British attack with 1 fighter
                Italians defend with 2 transports
                    2 transports owned by the Italians lost in 98 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 14
                Casualties for Italians: 2 transports
            Battle in Trans-Jordan
                British attack with 2 artilleries, 2 infantry and 1 tactical_bomber
                Italians defend with 2 artilleries and 2 infantry
                    British roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 2/2 hits, 1.17 expected hits
                    British roll dice for 2 artilleries, 2 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 5/5 hits, 1.83 expected hits
                    Italians roll dice for 2 artilleries and 2 infantry in Trans-Jordan, round 2 : 2/4 hits, 1.33 expected hits
                    2 artilleries owned by the Italians, 2 infantry owned by the Italians and 2 infantry owned by the British lost in Trans-Jordan
                British win, taking Trans-Jordan from Italians with 2 artilleries and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for British: 2 infantry
                Casualties for Italians: 2 artilleries and 2 infantry
    
        Non Combat Move - British
            1 tactical_bomber moved from Trans-Jordan to Iraq
            1 fighter moved from 98 Sea Zone to Iraq
            1 mech_infantry moved from Caucasus to Kazakhstan
            1 mech_infantry moved from Northwest Persia to Caucasus
            1 mech_infantry moved from Persia to Trans-Jordan
            1 infantry moved from Northwest Persia to Iraq
            1 infantry moved from Persia to Eastern Persia
            1 mech_infantry moved from India to Burma
            1 destroyer moved from 80 Sea Zone to 81 Sea Zone
            1 bomber moved from France to United Kingdom
            1 destroyer moved from 106 Sea Zone to 91 Sea Zone
    
        Place Units - British
            1 fighter placed in United Kingdom
            1 armour, 1 infantry and 1 mech_infantry placed in Persia
            1 artillery and 2 infantry placed in Iraq
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 10 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Italians : 1.17
    British : 4.00
    AA fire in France : : -0.17
    Americans : -0.17
    Japanese : -1.00
    

    Savegame


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 7 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            1 destroyer moved from 95 Sea Zone to 98 Sea Zone
    
        Place Units - Italians
            7 infantry placed in Northern Italy
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Western Ukraine: 1 infantry
            EDIT: Adding units owned by Italians to Bryansk: 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 17 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 bomber, 2 destroyers and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery moved from Queensland to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            1 artillery moved from 43 Sea Zone to Borneo
            1 infantry moved from 43 Sea Zone to Borneo
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Siam
            1 artillery moved from 37 Sea Zone to Siam
    
        Combat - ANZAC
            Battle in Siam
            Battle in Borneo
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery
                    ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Borneo, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo
                ANZAC win, taking Siam from Japanese, taking Borneo from Japanese with 1 artillery remaining. Battle score for attacker is 1
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 42 Sea Zone to 54 Sea Zone
            1 destroyer moved from 55 Sea Zone to 45 Sea Zone
            1 submarine moved from 37 Sea Zone to 36 Sea Zone
    
        Place Units - ANZAC
            1 bomber placed in Queensland
            2 destroyers placed in 54 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 22 PUs; end with 22 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs
    
        Combat Move - French
            1 destroyer moved from 81 Sea Zone to 98 Sea Zone
    
        Combat - French
            Battle in 98 Sea Zone
                French attack with 1 destroyer
                Italians defend with 1 destroyer
                    French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 98 Sea Zone
                French win, taking 98 Sea Zone from Italians with 1 destroyer remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
    
        Non Combat Move - French
            1 infantry moved from Alexandria to Egypt
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Italians : -0.33
    French : 0.67
    ANZAC : 1.33
    Japanese : 0.67
    

    Savegame


  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 fighter, 10 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            1 armour moved from Urals to Novosibirsk
                  Germans take Novosibirsk from Russians
            1 armour moved from Novosibirsk to Samara
            2 mech_infantrys moved from Russia to Smolensk
            1 tactical_bomber moved from Novgorod to Smolensk
            1 fighter moved from Novgorod to Smolensk
            1 armour moved from Tambov to Samara
            1 mech_infantry moved from Russia to Samara
            2 armour moved from Tambov to Kazakhstan
            1 armour moved from Volgograd to Kazakhstan
            1 armour and 1 infantry moved from Rostov to Caucasus
            3 mech_infantrys moved from Ukraine to Caucasus
            1 armour moved from Volgograd to Kazakhstan
            18 armour moved from Volgograd to Caucasus
            1 submarine moved from 112 Sea Zone to 110 Sea Zone
            3 artilleries and 3 infantry moved from France to Normandy Bordeaux
            5 mech_infantrys moved from Western Germany to Normandy Bordeaux
            1 armour moved from Western Germany to Normandy Bordeaux
            4 infantry moved from Western Germany to Holland Belgium
            1 bomber moved from Western Germany to Normandy Bordeaux
            1 bomber moved from Western Germany to Normandy Bordeaux
            3 bombers moved from Western Germany to Holland Belgium
            1 fighter moved from Western Germany to Normandy Bordeaux
            1 fighter moved from Germany to Holland Belgium
    
        Combat - Germans
            Battle in 110 Sea Zone
                Germans attack with 1 submarine
                Americans defend with 2 transports
                    2 transports owned by the Americans lost in 110 Sea Zone
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Germans win with 1 submarine remaining. Battle score for attacker is 14
                Casualties for Americans: 2 transports
            Battle in Normandy Bordeaux
                Germans attack with 1 armour, 3 artilleries, 2 bombers, 1 fighter, 3 infantry and 5 mech_infantrys
                Americans defend with 1 armour, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 armour, 3 artilleries, 2 bombers, 1 fighter, 3 infantry and 5 mech_infantrys in Normandy Bordeaux, round 2 : 6/15 hits, 5.17 expected hits
                    Americans roll dice for 1 armour and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Germans, 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 1 armour, 3 artilleries, 2 bombers, 1 fighter, 2 infantry and 5 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 armour and 1 infantry
            Battle in Holland Belgium
                Germans attack with 3 bombers, 1 fighter and 4 infantry
                Americans defend with 1 infantry and 1 mech_infantry
                    Germans roll dice for 3 bombers, 1 fighter and 4 infantry in Holland Belgium, round 2 : 4/8 hits, 3.17 expected hits
                    Americans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 3 bombers, 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 infantry and 1 mech_infantry
            Battle in Smolensk
                Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Smolensk, round 2 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Kazakhstan
                Germans attack with 4 armour
                British defend with 1 mech_infantry
                    Germans roll dice for 4 armour in Kazakhstan, round 2 : 2/4 hits, 2.00 expected hits
                    Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Kazakhstan
                Germans win, taking Kazakhstan from Russians with 4 armour remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in Samara
                Germans attack with 2 armour and 1 mech_infantry
                British defend with 1 mech_infantry
                    Germans roll dice for 2 armour and 1 mech_infantry in Samara, round 2 : 1/3 hits, 1.17 expected hits
                    British roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Samara
                Germans win, taking Samara from British with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in Caucasus
                Germans attack with 19 armour, 1 infantry and 3 mech_infantrys
                British defend with 1 mech_infantry
                    Germans roll dice for 19 armour, 1 infantry and 3 mech_infantrys in Caucasus, round 2 : 8/23 hits, 10.17 expected hits
                    Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Caucasus
                Germans win, taking Caucasus from Russians with 19 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Germans
            1 aaGun moved from Ukraine to Rostov
            1 fighter moved from Smolensk to Russia
            1 tactical_bomber moved from Smolensk to Russia
            3 tactical_bombers moved from Novgorod to Western Germany
            1 fighter moved from Normandy Bordeaux to Western Germany
            1 fighter moved from Holland Belgium to Western Germany
            6 infantry moved from Germany to Western Germany
            3 bombers moved from Holland Belgium to Western Germany
            2 bombers moved from Normandy Bordeaux to Western Germany
            1 aaGun moved from Russia to Samara
    
        Place Units - Germans
            1 fighter and 9 infantry placed in Western Germany
            1 infantry and 2 mech_infantrys placed in Germany
            3 armour placed in Volgograd
            3 mech_infantrys placed in Ukraine
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4
            Germans collect 66 PUs; end with 66 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 91 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.50
    British : -0.33
    Americans : 0.50
    Russians : -1.00
    

    Savegame


  • TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Combat Move - Russians
            1 infantry moved from Timguska to Novosibirsk
                  Russians take Novosibirsk from Germans
            1 infantry moved from Evenkiyskiy to Urals
                  Russians take Urals from Germans
    
        Combat - Russians
    
        Non Combat Move - Russians
            1 infantry moved from Chahar to Jehol
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 fighter and 9 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            2 armour moved from Philippines to 35 Sea Zone
            1 mech_infantry moved from Philippines to 35 Sea Zone
            3 infantry moved from Philippines to 35 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to Celebes
            1 fighter moved from 20 Sea Zone to Celebes
            1 fighter moved from 20 Sea Zone to 43 Sea Zone
            1 tactical_bomber moved from Yunnan to 37 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
            1 armour moved from 37 Sea Zone to Siam
            1 infantry moved from 37 Sea Zone to Siam
            3 infantry moved from French Indo China to Shan State
            1 fighter moved from Yunnan to Siam
            1 tactical_bomber moved from Yunnan to Siam
            1 infantry moved from Yunnan to Burma
            1 bomber moved from Yunnan to Burma
            1 bomber moved from Yunnan to Shan State
            1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 mech_infantry moved from 44 Sea Zone to Celebes
            1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 submarine moved from 35 Sea Zone to 33 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
            1 armour moved from 43 Sea Zone to Borneo
            1 infantry moved from 43 Sea Zone to Borneo
            1 tactical_bomber moved from 35 Sea Zone to Borneo
            1 battleship moved from 35 Sea Zone to 44 Sea Zone
            1 cruiser moved from 35 Sea Zone to 44 Sea Zone
            1 battleship moved from 20 Sea Zone to 44 Sea Zone
            1 cruiser moved from 20 Sea Zone to 44 Sea Zone
            1 destroyer moved from 35 Sea Zone to 42 Sea Zone
            2 fighters moved from Siberia to Jehol
            1 tactical_bomber moved from Amur to Jehol
            1 mech_infantry moved from Buryatia to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            1 artillery moved from Buryatia to Yakut S.S.R.
            1 mech_infantry moved from Kiangsu to Jehol
            1 infantry moved from Soviet Far East to 5 Sea Zone
            1 infantry and 1 transport moved from 5 Sea Zone to 19 Sea Zone
            1 infantry moved from 19 Sea Zone to Jehol
            1 mech_infantry moved from Kiangsu to Jehol
            1 tactical_bomber moved from Japan to Jehol
            1 fighter moved from Siberia to Jehol
            1 armour moved from Yunnan to Siam
            1 mech_infantry moved from Yunnan to Siam
            1 tactical_bomber moved from Yunnan to Burma
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 43 Sea Zone
                Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 33 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 2 transports
                    2 transports owned by the Americans lost in 33 Sea Zone
                    Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese win with 1 submarine remaining. Battle score for attacker is 14
                Casualties for Americans: 2 transports
            Battle in 37 Sea Zone
                Japanese attack with 1 tactical_bomber and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 37 Sea Zone
                Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Borneo
                Japanese attack with 1 armour, 1 infantry and 1 tactical_bomber
                ANZAC defend with 1 artillery
                    Japanese roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 3/3 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 artillery in Borneo, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Borneo
                Japanese win, taking Borneo from UK_Pacific with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 artillery
            Battle in Siam
                Japanese attack with 2 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                ANZAC defend with 1 artillery and 1 infantry
                    Japanese roll dice for 2 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Siam, round 2 : 1/6 hits, 2.50 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Siam, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the ANZAC lost in Siam
                    Japanese roll dice for 2 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Siam, round 3 : 2/6 hits, 2.50 expected hits
                    ANZAC roll dice for 1 artillery in Siam, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the ANZAC lost in Siam
                Japanese win, taking Siam from ANZAC with 2 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 artillery and 1 infantry
            Battle in Jehol
                Japanese attack with 3 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
                Chinese defend with 1 infantry; Russians defend with 1 infantry
                    Japanese roll dice for 3 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in Jehol, round 2 : 4/8 hits, 3.33 expected hits
                    Chinese roll dice for 2 infantry in Jehol, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Russians, 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
                Japanese win, taking Jehol from Chinese with 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 infantry and 1 mech_infantry
                Casualties for Chinese: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Celebes
                Japanese attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                ANZAC defend with 2 infantry
                    Japanese roll dice for 2 battleships and 1 cruiser in Celebes, round 2 : 2/3 hits, 1.83 expected hits
                    ANZAC roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Celebes
                Japanese win, taking Celebes from ANZAC with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 2 infantry
            Battle in Burma
                Japanese attack with 1 bomber, 1 infantry and 1 tactical_bomber
                British defend with 1 mech_infantry
                    Japanese roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Burma, round 2 : 1/3 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Burma
                Japanese win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 mech_infantry
            Battle in Shan State
                Japanese attack with 1 bomber and 3 infantry
                British defend with 1 mech_infantry
                    Japanese roll dice for 1 bomber and 3 infantry in Shan State, round 2 : 1/4 hits, 1.17 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 bomber and 2 infantry remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Japanese
            1 tactical_bomber moved from Burma to Yunnan
            3 mech_infantrys moved from Kwangtung to Yunnan
            1 tactical_bomber moved from Siam to Yunnan
            1 fighter moved from Siam to Yunnan
            1 fighter moved from 43 Sea Zone to Philippines
            2 submarines moved from 35 Sea Zone to 44 Sea Zone
            2 carriers moved from 35 Sea Zone to 44 Sea Zone
            1 fighter moved from Celebes to 44 Sea Zone
            1 tactical_bomber moved from Celebes to 44 Sea Zone
            1 tactical_bomber moved from Borneo to 44 Sea Zone
            1 tactical_bomber moved from 37 Sea Zone to 44 Sea Zone
            1 carrier moved from 20 Sea Zone to 44 Sea Zone
            1 destroyer moved from 20 Sea Zone to 16 Sea Zone
            3 fighters moved from Jehol to Shantung
            2 tactical_bombers moved from Jehol to Shantung
            5 mech_infantrys moved from Anhwe to Yunnan
            1 mech_infantry moved from Kiangsu to Kwangsi
            1 aaGun moved from Anhwe to Kiangsi
            1 bomber moved from Burma to Kwangsi
            1 bomber moved from Shan State to Kwangsi
    
        Place Units - Japanese
            1 fighter placed in Japan
            3 mech_infantrys placed in Kiangsu
            3 mech_infantrys placed in Kwangtung
            3 mech_infantrys placed in French Indo China
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,2
            Japanese collect 47 PUs (2 lost to blockades); end with 47 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.67
    Chinese : 1.33
    UK_Pacific : 2.00
    Japanese : -0.33
    

    Savegame


  • TripleA Manual Gamesave Post: Americans round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 91 Sea Zone to 95 Sea Zone
                  Americans take 93 Sea Zone from Italians
            1 fighter moved from Morocco to 95 Sea Zone
            1 artillery moved from Gibraltar to 91 Sea Zone
            1 artillery moved from Gibraltar to 91 Sea Zone
            1 artillery moved from Morocco to 91 Sea Zone
            3 infantry moved from Morocco to 91 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 artillery moved from 35 Sea Zone to Philippines
            1 destroyer moved from 26 Sea Zone to 33 Sea Zone
            1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
            3 fighters moved from 26 Sea Zone to 33 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 93 Sea Zone
            3 infantry moved from 93 Sea Zone to Southern France
            3 artilleries moved from 93 Sea Zone to Southern France
            1 fighter moved from United Kingdom to 95 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame


  • Scramble Fighter from Italy?


  • By the way, I’ve changed my Invasion of Phillipines, as in I’m not now. Sorry about that. Just realised that I couldn’t without losing my transport. 🙈

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