@simon33 I mean, reasonable people can disagree about whether an army could have crossed the Western Sahara in the 1940s. In terms of both rainfall and population density, the Rio de Oro area is actually less desolate than northern Sudan, where the game does allow you to cross.


That said, I’m primarily relying on the TripleA map here. You can see that Rio de Oro is clearly adjacent to both Morocco and French West Africa. If the map designers want that area to be impassible, then I believe it should be marked as such in the basic map, not just after you apply the graphical overlay.

As far as your second question, I have no idea why people have stopped playing this game. I enjoy it and I plan to continue playing, even though the developers have ignored my bug reports for the last year.
Moreover, I do not agree that dividing SZ38 is a mistake. The sailing distance from Bangkok (in SZ 132) through Singapore (in SZ38) to Calcutta (in SZ40) is about 3,000 miles. This is also roughly the sailing distance from New York to France. The standard Global map models the NY-France trip as requiring a naval move of 4 spaces. I see no excuse for treating that trip as 4 spaces wide while treating the Bangkok-Calcutta route as only 2 spaces wide. Any invasion of India would have required some staging grounds on the western coast of the Malayan peninsula – it would have been totally unrealistic to try to attack India using forces based out of Bangkok or Saigon, yet this is exactly what Global encourages players to do. I am thrilled that the Path to Victory map corrects this problem; it is one of the main reasons that I find the map interesting.