Yeah, I definitely didn’t think of things that way. Mostly the AAA just stays in the US the whole time. I’ll give it a try.
What is the most unusual/annoying/strange allied bid
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@freh said in What is the most unusual/annoying/strange allied bid:
That’s about as wacky as I can think of. If the whole bid doesn’t have to be spent up-front, then giving ANZAC enough to buy an IC in round 1 should be pretty advantageous too.
thats a good idea, maybe give the money to the UK to put an IC in egypt UK 1 and spend the remaining 8 on a sub/destroyer in the med to help deal with the italian navy?
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With enough spend, it is possible to reinforce Yunnan with enough force to prevent Japan from retaking it on J2: ground units in Szechwan, Kweichow, Burma, India, Caucasus, Volgorad and Mayala can all reach (25-33 bid). Add in an initial Yunnan infantry, along with two more allied planes that can all reach. Altogether, you need 48-53 bid which is often in the range of OOB bids.
It is easy to add 22-40 extra defensive points in Yunnan, making it virtually impossible for Japan to take and hold until J4 or J5.
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I bid a tac for China in a recent game with @aequitas-et-veritas. It’s not allowed by default, but aev agreed with it. It’s a clear nerf and pretty useless (a fig, also belonging to some other nation, is better), but 'twas fun. :)
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@trulpen said in What is the most unusual/annoying/strange allied bid:
I bid a tac for China in a recent game with @aequitas-et-veritas. It’s not allowed by default, but aev agreed with it. It’s a clear nerf and pretty useless (a fig, also belonging to some other nation, is better), but 'twas fun. :)
@Flying-Tigerz, that’s a bid in your honour. ;)
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To answer the question I think a fig in Scotland, a sub in z98 and perhaps an art in Sudan would be a great bid.
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These are all super interesting, I also think a British transport off India (take 2 of the DEI turn 1) as well as a destroyer with the Malayan BB (in case of J1, or as a later blocker) would both be good! I really like the idea of ANZAC transport in New Zealand @freh @WindowWasher
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If I can get a 40 bid, I build 4 fighters for Russia. Huge on defense. Huge when making counter attacks.
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@DocFav 4 seems excessive to me, even 2 could be a huge swing and still unusual. What if you threw in a SB, that way you can bomb your confiscated factories later?
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Might have to try that. 2 fighters and a bomber for Russia. A destroyer for US in the Atlantic. Hmmmmm.
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Only problem with it is that the bid will not come into effect until earliest turn 4. I would consider that bit of a waste.
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@trulpen I agree as well, but could prove interesting. The planes could be used in Yunaan though.
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@Kvothe said in What is the most unusual/annoying/strange allied bid:
@trulpen I agree as well, but could prove interesting. The planes could be used in Yunaan though.
Now that is something concrete that’s very valuable! :) Then they will come into good use already in turn 2.
Controlling Yunnan will make things hard for Japan, so it’s a good plan. The figs are also very flexible, so will be able to get back home in time were they’re most needed.
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I think you cant go wrong with a Russian battleship
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oh, what be cool on a bid of 26+, a british carrier in 110 and a french fighter on top of it.
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@WindowWasher said in What is the most unusual/annoying/strange allied bid:
oh, what be cool on a bid of 26+, a british carrier in 110 and a french fighter on top of it.
Can’t do it. Atleast not by default. UK and z110 is not the same territory.
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@trulpen what about subs in 98?
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@WindowWasher said in What is the most unusual/annoying/strange allied bid:
@trulpen what about subs in 98?
It’s possible by mutual agreement, but default says 1 unit per territory of the nations’s unit presence.
Not sure about Paris. Maybe it would be possible to put 2 figs there?
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but 110 has british and french ships
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Of course. You’re right! Just woke up. 😁
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Same goes there though. Depends what the rules state, one unit per territory or nation. Think it’s the latter actually.