Scrambelst Du in SZ109 und/oder in SZ110, und falls ja, wie jeweils genau?
42106 OOB Round 01 - Germany - combat.tsvg
Scramble.jpg
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Italians
Italians buy 3 bombers; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 5 infantry moved from Alexandria to Egypt
1 armour and 1 mech_infantry moved from Tobruk to Egypt
1 transport moved from 98 Sea Zone to 99 Sea Zone
2 infantry moved from Cyprus to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
1 infantry moved from Tunisia to Algeria
Italians take Algeria from British
1 armour moved from Rostov to Tambov
Italians take Tambov from Russians
1 armour moved from Tambov to Russia
1 mech_infantry moved from Rostov to Caucasus
2 tactical_bombers moved from Ukraine to Caucasus
Combat - Italians
Battle in Egypt
Italians attack with 1 armour, 1 artillery, 7 infantry and 1 mech_infantry
British defend with 1 airfield, 1 factory_minor, 1 harbour, 1 infantry, 1 marine and 1 mech_infantry
Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 2/2 hits, 1.17 expected hits
Italians roll dice for 1 armour, 1 artillery, 7 infantry and 1 mech_infantry in Egypt, round 2 : 3/10 hits, 2.33 expected hits
British roll dice for 1 infantry, 1 marine and 1 mech_infantry in Egypt, round 2 : 0/3 hits, 1.00 expected hits
1 mech_infantry owned by the British, 1 marine owned by the British and 1 infantry owned by the British lost in Egypt
Italians win, taking Egypt from British with 1 armour, 1 artillery, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 12
Casualties for British: 1 infantry, 1 marine and 1 mech_infantry
Battle in Caucasus
Italians attack with 1 mech_infantry and 2 tactical_bombers
British defend with 1 infantry
Italians roll dice for 1 mech_infantry and 2 tactical_bombers in Caucasus, round 2 : 2/3 hits, 1.17 expected hits
British roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Caucasus
Italians win, taking Caucasus from British with 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
2 tactical_bombers moved from Caucasus to Rostov
1 submarine moved from 95 Sea Zone to 92 Sea Zone
4 fighters moved from Gibraltar to 98 Sea Zone
1 fighter moved from Gibraltar to Southern Italy
2 transports moved from 98 Sea Zone to 95 Sea Zone
1 infantry moved from Holland Belgium to Western Germany
1 artillery moved from France to Northern Italy
1 fighter and 1 tactical_bomber moved from France to Western Germany
2 mech_infantrys moved from Northern Italy to Romania
3 fighters and 2 tactical_bombers moved from Gibraltar to Western Germany
Place Units - Italians
3 bombers placed in Southern Italy
Turn Complete - Italians
Italians collect 26 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 34 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs
Combat Hit Differential Summary :
Italians : 2.33
British : -1.33
alright, i finally got around to installing the old version of triplea on my new laptop, so it’ll be more convenient for me to play at a more regular pace.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
Combat - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 50 Sea Zone to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
Place Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,5,5,1
ANZAC collect 7 PUs (3 lost to blockades); end with 7 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
Combat - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 50 Sea Zone to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
Place Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,5,5,1
ANZAC collect 7 PUs (3 lost to blockades); end with 7 PUs
Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 26 Sea Zone: 1 submarine
EDIT: Adding units owned by ANZAC to 22 Sea Zone: 1 submarine
EDIT: Removing units owned by Japanese from 22 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 carriers, 3 destroyers and 6 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Russia to Samara
Germans take Samara from Russians
1 infantry moved from Vologda to Urals
Germans take Urals from Russians
1 bomber moved from Alexandria to 81 Sea Zone
1 bomber moved from Alexandria to Iraq
Combat - Germans
Strategic bombing raid in Iraq
AA fire in Iraq : 0/1 hits, 0.17 expected hits
Bombing raid in Iraq rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Iraq causes 3 damage total.
Battle in 81 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 81 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Non Combat Move - Germans
2 fighters and 2 tactical_bombers moved from 98 Sea Zone to Western Germany
2 marines moved from Finland to 115 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 marines, 1 submarine and 2 transports moved from 115 Sea Zone to 113 Sea Zone
2 marines moved from 113 Sea Zone to Western Germany
1 infantry moved from Normandy Bordeaux to France
1 aaGun and 2 infantry moved from Finland to Vyborg
1 aaGun and 2 infantry moved from Novgorod to Vyborg
1 submarine moved from 126 Sea Zone to 127 Sea Zone
1 infantry moved from Russia to Tambov
27 artilleries moved from Bryansk to Rostov
1 aaGun, 2 armour and 4 mech_infantrys moved from Ukraine to Rostov
10 mech_infantrys moved from Bryansk to Rostov
1 aaGun moved from Bryansk to Rostov
3 bombers moved from Bryansk to Western Germany
1 bomber moved from 81 Sea Zone to Southern Italy
4 fighters and 2 tactical_bombers moved from Gibraltar to Western Germany
6 fighters moved from Western Germany to 113 Sea Zone
2 bombers moved from Rostov to Western Germany
2 tactical_bombers moved from Alexandria to 98 Sea Zone
2 mech_infantrys moved from Tunisia to Tobruk
1 transport moved from 98 Sea Zone to 99 Sea Zone
2 infantry moved from Crete to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
1 fighter moved from Alexandria to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from Rostov to 98 Sea Zone
1 bomber moved from Iraq to Egypt
Place Units - Germans
2 carriers, 3 destroyers and 5 submarines placed in 113 Sea Zone
1 submarine placed in 113 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from 98 Sea Zone: 1 tactical_bomber
EDIT: Adding units owned by Germans to Egypt: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,6
Germans collect 53 PUs (2 lost to blockades); end with 53 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Combat Hit Differential Summary :
AA fire in Iraq : : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Combat Move - Russians
3 armour, 17 artilleries, 41 infantry and 1 mech_infantry moved from Volgograd to Rostov
2 bombers, 8 fighters and 3 tactical_bombers moved from Northwest Persia to Rostov
Combat - Russians
Battle in Rostov
Russians attack with 3 armour, 17 artilleries, 2 bombers, 8 fighters, 41 infantry, 1 mech_infantry and 3 tactical_bombers
Germans defend with 2 aaGuns, 11 armour, 27 artilleries and 32 mech_infantrys; Italians defend with 2 armour and 2 tactical_bombers
AA fire in Rostov : 1/6 hits, 1.00 expected hits
1 fighter owned by the Russians lost in Rostov
Russians roll dice for 3 armour, 17 artilleries, 2 bombers, 7 fighters, 41 infantry, 1 mech_infantry and 3 tactical_bombers in Rostov, round 2 : 21/74 hits, 23.83 expected hits
Italians roll dice for 2 aaGuns, 13 armour, 27 artilleries, 32 mech_infantrys and 2 tactical_bombers in Rostov, round 2 : 17/74 hits, 27.17 expected hits
17 infantry owned by the Russians, 2 aaGuns owned by the Germans and 19 mech_infantrys owned by the Germans lost in Rostov
Russians roll dice for 3 armour, 17 artilleries, 2 bombers, 7 fighters, 24 infantry, 1 mech_infantry and 3 tactical_bombers in Rostov, round 3 : 20/57 hits, 21.00 expected hits
Italians roll dice for 13 armour, 27 artilleries, 13 mech_infantrys and 2 tactical_bombers in Rostov, round 3 : 22/55 hits, 20.83 expected hits
22 infantry owned by the Russians, 7 artilleries owned by the Germans and 13 mech_infantrys owned by the Germans lost in Rostov
Russians roll dice for 3 armour, 17 artilleries, 2 bombers, 7 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers in Rostov, round 4 : 10/35 hits, 15.00 expected hits
Italians roll dice for 13 armour, 20 artilleries and 2 tactical_bombers in Rostov, round 4 : 15/35 hits, 14.17 expected hits
1 mech_infantry owned by the Russians, 2 infantry owned by the Russians, 10 artilleries owned by the Germans and 12 artilleries owned by the Russians lost in Rostov
Russians roll dice for 3 armour, 5 artilleries, 2 bombers, 7 fighters and 3 tactical_bombers in Rostov, round 5 : 10/20 hits, 10.00 expected hits
Italians roll dice for 13 armour, 10 artilleries and 2 tactical_bombers in Rostov, round 5 : 12/25 hits, 10.83 expected hits
4 fighters owned by the Russians, 3 armour owned by the Russians, 10 artilleries owned by the Germans and 5 artilleries owned by the Russians lost in Rostov
retreated to Rostov
Italians win with 13 armour and 2 tactical_bombers remaining. Battle score for attacker is -17
Casualties for Russians: 3 armour, 17 artilleries, 5 fighters, 41 infantry and 1 mech_infantry
Casualties for Germans: 2 aaGuns, 27 artilleries and 32 mech_infantrys
Non Combat Move - Russians
2 bombers, 3 fighters and 3 tactical_bombers moved from Rostov to Northwest Persia
Turn Complete - Russians
Combat Hit Differential Summary :
AA fire in Rostov : : 0.00
Italians : -7.00
Russians : -8.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 8 fighters and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 bomber moved from Japan to 3 Sea Zone
1 infantry moved from Siberia to Soviet Far East
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from Yenisey to Timguska
Japanese take Timguska from Russians
1 mech_infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 mech_infantry moved from Kweichow to Tsinghai
Japanese take Tsinghai from Chinese
1 mech_infantry moved from Kazakhstan to Eastern Persia
Japanese take Eastern Persia from British
5 mech_infantrys moved from Sikang to Volgograd
1 fighter and 1 tactical_bomber moved from Sikang to Volgograd
5 bombers moved from Yunnan to Volgograd
2 infantry moved from Shan State to Burma
2 fighters moved from Yunnan to Burma
1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 37 Sea Zone to 74 Sea Zone
1 destroyer moved from 36 Sea Zone to 22 Sea Zone
2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 22 Sea Zone
1 fighter moved from 33 Sea Zone to 17 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
1 fighter moved from Hopei to Burma
1 infantry moved from Tsagaan Olom to Olgiy
Japanese take Olgiy from Russians
5 bombers moved from Yakut S.S.R. to Volgograd
1 destroyer moved from 33 Sea Zone to 16 Sea Zone
1 bomber moved from Japan to 16 Sea Zone
3 bombers moved from Japan to Soviet Far East
Combat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 3 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 3 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Soviet Far East
Japanese attack with 3 bombers and 1 infantry
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 3 bombers and 1 infantry in Soviet Far East, round 2 : 2/4 hits, 2.17 expected hits
Americans roll dice for 1 artillery and 1 infantry in Soviet Far East, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Soviet Far East
Japanese win with 3 bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in 16 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
Americans defend with 1 submarine
Japanese roll dice for 1 bomber and 1 destroyer in 16 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 16 Sea Zone
Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 74 Sea Zone
Japanese attack with 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 2 destroyers
Japanese roll dice for 1 submarine in 74 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 74 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
British roll dice for 2 destroyers in 74 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
2 destroyers owned by the British and 1 submarine owned by the Japanese lost in 74 Sea Zone
Japanese win with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Japanese: 1 submarine
Casualties for British: 2 destroyers
Battle in 22 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 22 Sea Zone, round 2 : 5/7 hits, 3.83 expected hits
ANZAC roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 22 Sea Zone
Japanese win with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Volgograd
Japanese attack with 10 bombers, 1 fighter, 5 mech_infantrys and 1 tactical_bomber
British defend with 1 armour, 7 fighters and 1 tactical_bomber; Russians defend with 4 aaGuns and 1 factory_minor
AA fire in Volgograd : 2/12 hits, 2.00 expected hits
1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in Volgograd
Japanese roll dice for 10 bombers and 5 mech_infantrys in Volgograd, round 2 : 8/15 hits, 7.50 expected hits
Russians roll dice for 4 aaGuns, 1 armour, 7 fighters and 1 tactical_bomber in Volgograd, round 2 : 6/9 hits, 5.67 expected hits
5 mech_infantrys owned by the Japanese, 1 bomber owned by the Japanese, 1 tactical_bomber owned by the British, 4 aaGuns owned by the Russians, 2 fighters owned by the British and 1 armour owned by the British lost in Volgograd
Japanese roll dice for 9 bombers in Volgograd, round 3 : 8/9 hits, 6.00 expected hits
Russians roll dice for 5 fighters in Volgograd, round 3 : 3/5 hits, 3.33 expected hits
3 bombers owned by the Japanese and 5 fighters owned by the British lost in Volgograd
Japanese win with 6 bombers remaining. Battle score for attacker is 18
Casualties for Japanese: 4 bombers, 1 fighter, 5 mech_infantrys and 1 tactical_bomber
Casualties for British: 1 armour, 7 fighters and 1 tactical_bomber
Casualties for Russians: 4 aaGuns
Battle in Burma
Japanese attack with 3 fighters and 2 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 3 fighters and 2 infantry in Burma, round 2 : 1/5 hits, 1.83 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Burma
Japanese win, taking Burma from UK_Pacific with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
5 bombers moved from Volgograd to Russia
1 bomber moved from Volgograd to Rostov
1 infantry moved from Suiyuyan to Kansu
1 mech_infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Anhwe to Szechwan
1 mech_infantry moved from Szechwan to Kazakhstan
1 mech_infantry moved from Kiangsu to Chahar
1 mech_infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Kiangsu to Kweichow
1 mech_infantry moved from Shensi to Hopei
1 armour and 2 mech_infantrys moved from Shensi to Kazakhstan
3 fighters moved from Burma to Yunnan
1 fighter moved from Yunnan to French Indo China
3 infantry moved from French Indo China to Yunnan
1 infantry moved from Yunnan to Szechwan
1 fighter moved from Yunnan to French Indo China
2 artilleries moved from Shan State to Yunnan
1 carrier moved from 36 Sea Zone to 33 Sea Zone
3 fighters and 3 tactical_bombers moved from 22 Sea Zone to 33 Sea Zone
1 transport moved from 36 Sea Zone to 21 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 36 Sea Zone to 45 Sea Zone
1 artillery moved from Dutch New Guinea to 45 Sea Zone
1 artillery and 1 transport moved from 45 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
3 bombers moved from Soviet Far East to Japan
1 bomber moved from 3 Sea Zone to Amur
1 bomber moved from 16 Sea Zone to Japan
1 fighter moved from 17 Sea Zone to 33 Sea Zone
Place Units - Japanese
1 submarine placed in 6 Sea Zone
8 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 74 PUs; end with 74 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 77 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :
British : 0.33
AA fire in Volgograd : : 0.00
Americans : 0.17
ANZAC : -0.17
UK_Pacific : 0.67
Russians : -0.00
Japanese : 3.83
Good game on your part. The Axis ipc advantage is such they can do anything they want. I don’t see much point in continuing. Thanks for another interesting lesson.
@ArtofWar1947
Just checked and found we have played only 2 games this year. Let me know if you’d be interested in playing a PTV game.
@ArtofWar1947 said in axis-dominion vs artofwar (allies+18) bm3:
Good game on your part. The Axis ipc advantage is such they can do anything they want. I don’t see much point in continuing. Thanks for another interesting lesson.
Good game, and good call. Axis grew too powerful here.
@ArtofWar1947 said in axis-dominion vs artofwar (allies+18) bm3:
@ArtofWar1947
Just checked and found we have played only 2 games this year. Let me know if you’d be interested in playing a PTV game.
Thanks for the offer, but at this time I’m just sticking to balanced mod. I may take up ptv at some point, just not for me right now.