@dawgoneit pretty good opening for Germany…
Erinmores (Allies +14) vs jim010 (Axis) global OOB
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I’m probably going to concede
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@jim010 WHAT !?!
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Don’t worry, I’ll play out the rounds until the decisive battle. But my odds of that battle are dropping out of my favour. And my pacific play is no good.
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@jim010 sounds like you are saying, “trying to win both sides.” That is very difficult in a well played match. imho, you can “win” on one side if Allies are forced to spend on both sides. Are you saying you think your Tank strat is doomed? Because provided you force Allies to spend in Pacific, it is a shit ton of armor. and I’ve had to back up more than I normally would.
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Oh I think that my German moves are solid. Italy needs work, and the Pacific is a disaster. I play Europe mostly. Rarely do I play global, which is proving to be quite different.
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 mech_infantrys moved from Russia to Archangel 1 fighter and 1 tactical_bomber moved from Russia to Archangel 3 fighters moved from Russia to Archangel Combat - Russians Battle in Archangel Russians attack with 4 fighters, 2 mech_infantrys and 1 tactical_bomber Italians defend with 1 armour Russians roll dice for 4 fighters, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 5/7 hits, 3.00 expected hits Italians roll dice for 1 armour in Archangel, round 2 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the Russians and 1 armour owned by the Italians lost in Archangel Russians win, taking Archangel from Italians with 4 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Russians: 1 mech_infantry Casualties for Italians: 1 armour Non Combat Move - Russians 3 fighters and 1 tactical_bomber moved from Archangel to Russia 1 fighter moved from Archangel to Russia 1 infantry moved from Samara to Novosibirsk 1 armour and 1 mech_infantry moved from Russia to Novosibirsk 1 infantry moved from Shensi to Szechwan 3 mech_infantrys moved from Volgograd to Russia 1 infantry moved from Samara to Russia Place Units - Russians 10 infantry placed in Russia Turn Complete - Russians Russians collect 18 PUs; end with 18 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians : 0.50 Russians : 2.00
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 3 fighters, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery, 2 infantry and 1 mech_infantry moved from Kweichow to Yunnan 6 infantry moved from Kwangsi to Yunnan 2 artilleries moved from Kwangsi to Yunnan 1 infantry moved from Kwangsi to 36 Sea Zone 1 artillery moved from Kwangsi to 36 Sea Zone 1 bomber moved from Kwangsi to Philippines 1 submarine moved from 36 Sea Zone to 43 Sea Zone 1 fighter moved from Kwangsi to 43 Sea Zone 1 tactical_bomber moved from Kwangsi to 43 Sea Zone 1 tactical_bomber moved from Kwangsi to 37 Sea Zone 1 fighter moved from Kwangsi to 37 Sea Zone 1 infantry moved from Sakha to Buryatia 1 tactical_bomber moved from Kwangsi to 43 Sea Zone 1 fighter moved from Kwangsi to 43 Sea Zone 1 tactical_bomber moved from Kwangsi to 37 Sea Zone 1 fighter moved from Kwangsi to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 artillery moved from 35 Sea Zone to Philippines 1 infantry moved from 35 Sea Zone to Philippines 2 battleships moved from 6 Sea Zone to 35 Sea Zone 2 cruisers moved from 6 Sea Zone to 35 Sea Zone 2 destroyers moved from 6 Sea Zone to 35 Sea Zone 4 submarines moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from 6 Sea Zone to 25 Sea Zone 1 destroyer moved from 6 Sea Zone to 25 Sea Zone Combat - Japanese Battle in 43 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 cruiser and 1 transport Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the Americans lost in 43 Sea Zone Japanese roll dice for 2 fighters and 2 tactical_bombers in 43 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits 1 transport owned by the Americans lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from Neutral with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 19 Casualties for Americans: 1 cruiser and 1 transport Battle in 37 Sea Zone Japanese attack with 2 fighters and 2 tactical_bombers ANZAC defend with 1 cruiser Japanese roll dice for 2 fighters and 2 tactical_bombers in 37 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits ANZAC roll dice for 1 cruiser in 37 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the ANZAC lost in 37 Sea Zone Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for ANZAC: 1 cruiser Battle in 35 Sea Zone Japanese attack with 2 battleships, 2 cruisers, 2 destroyers, 4 submarines and 1 transport ANZAC defend with 1 destroyer Japanese roll dice for 4 submarines in 35 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the ANZAC lost in 35 Sea Zone Japanese win with 2 battleships, 2 cruisers, 2 destroyers, 4 submarines and 1 transport remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 25 Sea Zone Japanese attack with 1 destroyer and 1 fighter Americans defend with 1 destroyer Japanese roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 3 : 2/2 hits, 0.83 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Philippines Japanese attack with 1 artillery, 1 bomber and 1 infantry Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Philippines, round 2 : 1/3 hits, 1.33 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 bomber owned by the Japanese and 1 infantry owned by the Americans lost in Philippines Japanese roll dice for 1 artillery in Philippines, round 3 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 infantry in Philippines, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery remaining. Battle score for attacker is -9 Casualties for Japanese: 1 bomber and 1 infantry Casualties for Americans: 2 infantry Battle in Yunnan Japanese attack with 3 artilleries, 8 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 3 artilleries, 8 infantry and 1 mech_infantry in Yunnan, round 2 : 1/12 hits, 3.00 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 3 artilleries, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 fighter moved from 25 Sea Zone to 6 Sea Zone 2 carriers moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from Kwangsi to 6 Sea Zone 4 transports moved from 36 Sea Zone to 6 Sea Zone 1 aaGun moved from Manchuria to Jehol 2 tactical_bombers moved from 43 Sea Zone to 35 Sea Zone 2 fighters moved from 43 Sea Zone to 35 Sea Zone 2 fighters moved from 37 Sea Zone to Kwangsi 2 tactical_bombers moved from 37 Sea Zone to Kwangsi Place Units - Japanese 3 mech_infantrys placed in Kiangsu 3 fighters placed in Japan 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :
ANZAC : 0.17 Americans : 0.33 Chinese : -0.33 Japanese : -1.67
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 3 fighters, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Gibraltar to Southern France 1 bomber moved from United Kingdom to Normandy Bordeaux 2 fighters moved from 26 Sea Zone to 25 Sea Zone 1 submarine moved from 26 Sea Zone to 25 Sea Zone 1 destroyer moved from 42 Sea Zone to 43 Sea Zone 1 fighter moved from 42 Sea Zone to 43 Sea Zone 1 bomber and 1 fighter moved from Queensland to 43 Sea Zone 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco Combat - Americans Strategic bombing raid in Normandy Bordeaux AA fire in Normandy Bordeaux : 0/1 hits, 0.17 expected hits Bombing raid in Normandy Bordeaux rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Normandy Bordeaux causes 5 damage total. Strategic bombing raid in Southern France AA fire in Southern France : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Southern France causes 0 damage total. Battle in Morocco Battle in 43 Sea Zone Americans attack with 1 bomber, 1 destroyer and 2 fighters Japanese defend with 1 submarine Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 43 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 43 Sea Zone Americans win, taking Morocco from Italians, taking 43 Sea Zone from Japanese with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 25 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 25 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 fighters moved from 25 Sea Zone to 26 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 battleship, 1 carrier, 1 cruiser and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 bomber moved from Queensland to 42 Sea Zone 1 bomber and 2 fighters moved from 43 Sea Zone to 42 Sea Zone 2 bombers, 2 infantry and 1 tactical_bomber moved from 42 Sea Zone to Java 1 bomber moved from Eastern United States to United Kingdom 1 bomber moved from Normandy Bordeaux to United Kingdom 2 fighters moved from Eastern United States to Gibraltar 1 tactical_bomber moved from 86 Sea Zone to Gibraltar 1 fighter moved from Gibraltar to Egypt 1 carrier and 1 destroyer moved from 86 Sea Zone to 89 Sea Zone 1 armour moved from Western United States to Central United States Place Units - Americans 1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone 3 fighters placed in Eastern United States 3 infantry placed in Central United States 1 infantry placed in Western United States 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans : 0.67 AA fire in Southern France : : 0.83 AA fire in Normandy Bordeaux : : -0.17 Japanese : -0.50
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Kweichow Chinese take Kweichow from Japanese Combat - Chinese Non Combat Move - Chinese 2 infantry moved from Sikang to Szechwan Place Units - Chinese 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 3 fighters, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Gibraltar to Southern France 1 bomber moved from United Kingdom to Normandy Bordeaux 2 fighters moved from 26 Sea Zone to 25 Sea Zone 1 submarine moved from 26 Sea Zone to 25 Sea Zone 1 destroyer moved from 42 Sea Zone to 43 Sea Zone 1 fighter moved from 42 Sea Zone to 43 Sea Zone 1 bomber and 1 fighter moved from Queensland to 43 Sea Zone 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco Combat - Americans Strategic bombing raid in Normandy Bordeaux AA fire in Normandy Bordeaux : 0/1 hits, 0.17 expected hits Bombing raid in Normandy Bordeaux rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Normandy Bordeaux causes 5 damage total. Strategic bombing raid in Southern France AA fire in Southern France : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Southern France causes 0 damage total. Battle in Morocco Battle in 43 Sea Zone Americans attack with 1 bomber, 1 destroyer and 2 fighters Japanese defend with 1 submarine Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 43 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 43 Sea Zone Americans win, taking Morocco from Italians, taking 43 Sea Zone from Japanese with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 25 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 25 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 fighters moved from 25 Sea Zone to 26 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 battleship, 1 carrier, 1 cruiser and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 bomber moved from Queensland to 42 Sea Zone 1 bomber and 2 fighters moved from 43 Sea Zone to 42 Sea Zone 2 bombers, 2 infantry and 1 tactical_bomber moved from 42 Sea Zone to Java 1 bomber moved from Eastern United States to United Kingdom 1 bomber moved from Normandy Bordeaux to United Kingdom 2 fighters moved from Eastern United States to Gibraltar 1 tactical_bomber moved from 86 Sea Zone to Gibraltar 1 fighter moved from Gibraltar to Egypt 1 carrier and 1 destroyer moved from 86 Sea Zone to 89 Sea Zone 1 armour moved from Western United States to Central United States Place Units - Americans 1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone 3 fighters placed in Eastern United States 3 infantry placed in Central United States 1 infantry placed in Western United States 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Kweichow Chinese take Kweichow from Japanese Combat - Chinese Non Combat Move - Chinese 2 infantry moved from Sikang to Szechwan Place Units - Chinese 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Purchase Units - British British buy 1 armour, 1 artillery, 1 fighter, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 armour, 7 infantry and 2 mech_infantrys moved from Burma to Yunnan 1 bomber and 1 tactical_bomber moved from India to Yunnan 1 mech_infantry moved from Burma to Yunnan 1 mech_infantry moved from India to Yunnan 1 destroyer moved from 92 Sea Zone to 89 Sea Zone Combat - British Battle in Yunnan British attack with 1 armour, 1 bomber, 7 infantry, 4 mech_infantrys and 1 tactical_bomber Japanese defend with 3 artilleries, 8 infantry and 1 mech_infantry British roll dice for 1 armour, 1 bomber, 7 infantry, 4 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 5/14 hits, 3.67 expected hits Japanese roll dice for 3 artilleries, 8 infantry and 1 mech_infantry in Yunnan, round 2 : 7/12 hits, 4.00 expected hits 5 infantry owned by the Japanese and 7 infantry owned by the British lost in Yunnan British roll dice for 1 armour, 1 bomber, 4 mech_infantrys and 1 tactical_bomber in Yunnan, round 3 : 2/7 hits, 2.50 expected hits Japanese roll dice for 3 artilleries, 3 infantry and 1 mech_infantry in Yunnan, round 3 : 1/7 hits, 2.33 expected hits 2 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Yunnan British roll dice for 1 armour, 1 bomber, 3 mech_infantrys and 1 tactical_bomber in Yunnan, round 4 : 2/6 hits, 2.33 expected hits Japanese roll dice for 3 artilleries, 1 infantry and 1 mech_infantry in Yunnan, round 4 : 2/5 hits, 1.67 expected hits 1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 mech_infantrys owned by the British lost in Yunnan British roll dice for 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 5 : 1/4 hits, 2.00 expected hits Japanese roll dice for 3 artilleries in Yunnan, round 5 : 0/3 hits, 1.00 expected hits 1 artillery owned by the Japanese lost in Yunnan British roll dice for 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 6 : 1/4 hits, 2.00 expected hits Japanese roll dice for 2 artilleries in Yunnan, round 6 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Japanese lost in Yunnan British roll dice for 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 7 : 2/4 hits, 2.00 expected hits Japanese roll dice for 1 artillery in Yunnan, round 7 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 7 infantry and 3 mech_infantrys Casualties for Japanese: 3 artilleries, 8 infantry and 1 mech_infantry Non Combat Move - British 1 bomber moved from Yunnan to Java 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 artillery and 3 infantry moved from India to Burma 1 tactical_bomber moved from Yunnan to Burma 1 fighter moved from Eastern Persia to Burma 1 fighter moved from Eastern Persia to Szechwan 2 armour and 1 mech_infantry moved from Eastern Persia to India 1 mech_infantry moved from Iraq to Eastern Persia 3 fighters moved from Persia to Szechwan 1 mech_infantry moved from Egypt to Iraq 1 destroyer moved from 119 Sea Zone to 108 Sea Zone 2 aaGuns and 4 infantry moved from Scotland to United Kingdom 1 fighter moved from Scotland to Gibraltar 1 fighter moved from Gibraltar to Egypt Place Units - British 1 submarine placed in 106 Sea Zone 1 artillery and 1 mech_infantry placed in Egypt 1 armour and 1 mech_infantry placed in Persia 1 fighter placed in United Kingdom 1 mech_infantry placed in Persia Turn Complete - British British collect 33 PUs; end with 33 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs Place Units - UK_Pacific 1 armour, 1 infantry and 3 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 21 PUs; end with 21 PUs Some Units in India change ownership: 1 armour, 1 infantry and 3 mech_infantrys
Combat Hit Differential Summary :
British : -1.50 Americans : 0.67 AA fire in Southern France : : 0.83 AA fire in Normandy Bordeaux : : -0.17 Japanese : -0.50
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@erinmores huh. Odds had me winning Yunnan at 70%. This is a big setback.
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@erinmores said in Erinmores (Allies +14) vs jim010 (Axis) global OOB:
Huh … nevermind. I must have missed something when I ran the odds.
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Huh … didn’t even know you had a destroyer in sz92. Must have been hidden by the icons from the Gibraltar units. Never even saw it there. Something I don’t like about playing Triple A is how hard it is to see units especially when the icons overlap.
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@jim010 I play AA using the Han Solo approach to life. Never tell me the odds. Plus, even if I lost that battle, you would have lost a ton of irreplaceable ground pounders. So Allies have to go for that.
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@jim010 What I’m really trying to figure out is, how do I defend vs that stack of tanks.
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 infantry and 3 submarines; Remaining resources: 0 PUs; Combat Move - Italians 1 submarine moved from 95 Sea Zone to 91 Sea Zone 1 armour moved from Ukraine to Volgograd Italians take Rostov from Russians Italians take Volgograd from Russians Combat - Italians Battle in 91 Sea Zone Italians attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 91 Sea Zone Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Non Combat Move - Italians 1 artillery moved from Algeria to Tunisia 1 armour moved from Libya to Tobruk Place Units - Italians 3 submarines placed in 93 Sea Zone 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 22 PUs; end with 22 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians : -0.33
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@erinmores said in Erinmores (Allies +14) vs jim010 (Axis) global OOB:
@jim010 I play AA using the Han Solo approach to life. Never tell me the odds. Plus, even if I lost that battle, you would have lost a ton of irreplaceable ground pounders. So Allies have to go for that.
Didn’t matter. I ran it again, and obviously I missed something. The odds were not in my favour. Japan is now toast, so this game is almost over.
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@erinmores said in Erinmores (Allies +14) vs jim010 (Axis) global OOB:
@jim010 What I’m really trying to figure out is, how do I defend vs that stack of tanks.
Hopefully for me, you can’t figure it out.
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 harbour; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Egypt to Alexandria 1 fighter moved from Queensland to Java 1 infantry and 1 transport moved from 66 Sea Zone to 63 Sea Zone 1 infantry moved from 63 Sea Zone to New Zealand Place Units - ANZAC 1 harbour placed in Java 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 15 PUs; end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 harbour; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Egypt to Alexandria 1 fighter moved from Queensland to Java 1 infantry and 1 transport moved from 66 Sea Zone to 63 Sea Zone 1 infantry moved from 63 Sea Zone to New Zealand Place Units - ANZAC 1 harbour placed in Java 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 15 PUs; end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 39 Sea Zone to 42 Sea Zone Turn Complete - French
Combat Hit Differential Summary :