@Stucifer Thanks for letting me know. Hmm I was thinking about a big transport shuck into Western Germany or France but seems like that won’t quite work. Well know the british take then the Americans land planes that’s how it works now.
Wizmark (X) vs Adam514 (L+3) BM3 G1
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers, 7 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Hopei to Shensi 2 bombers and 1 fighter moved from Yunnan to Shensi Combat - Japanese Battle in Shensi Japanese attack with 2 bombers, 1 fighter and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers, 1 fighter and 2 infantry in Shensi, round 2 : 2/5 hits, 2.17 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 bombers and 1 fighter moved from Shensi to Yunnan 2 bombers moved from Yunnan to French Indo China 1 artillery and 1 infantry moved from Shan State to Yunnan 1 armour and 5 infantry moved from Kweichow to Yunnan 1 infantry moved from Hopei to Kweichow 1 infantry moved from Anhwe to Kweichow 1 mech_infantry moved from Hunan to Yunnan 1 mech_infantry moved from Shantung to Hunan 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Shantung to Anhwe 1 aaGun and 1 infantry moved from French Indo China to Yunnan 1 fighter and 1 tactical_bomber moved from French Indo China to 6 Sea Zone 1 transport moved from 35 Sea Zone to 19 Sea Zone 1 infantry moved from Jehol to 19 Sea Zone 1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Japan 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 2 battleships, 5 carriers, 1 cruiser, 1 destroyer, 6 fighters, 1 infantry, 4 submarines, 4 tactical_bombers and 2 transports moved from 35 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 tactical_bomber moved from French Indo China to Yunnan 1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone Place Units - Japanese 3 infantry placed in French Indo China 3 infantry placed in Shantung 1 infantry placed in Japan 1 carrier, 2 destroyers and 3 submarines placed in 6 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,3 Japanese collect 58 PUs (3 lost to blockades); end with 58 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Chinese : -0.33 Japanese : -0.17
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 1 battleship, 3 fighters, 2 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from United Kingdom to France 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands Combat - Americans Strategic bombing raid in France AA fire in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in France causes 5 damage total. Battle in Caroline Islands Non Combat Move - Americans 2 marines moved from Gibraltar to 91 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 artillery, 2 cruisers, 2 infantry, 2 marines, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 105 Sea Zone 1 artillery, 2 infantry, 2 marines and 1 mech_infantry moved from 105 Sea Zone to Normandy Bordeaux 1 carrier, 2 destroyers and 2 submarines moved from 91 Sea Zone to 105 Sea Zone 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 bomber moved from France to Gibraltar 2 fighters moved from Western United States to 91 Sea Zone 1 fighter moved from Gibraltar to 105 Sea Zone 1 fighter moved from Gibraltar to 105 Sea Zone 1 destroyer and 2 submarines moved from 30 Sea Zone to 33 Sea Zone 1 submarine moved from 26 Sea Zone to 33 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 2 infantry, 3 submarines, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 carrier moved from 10 Sea Zone to 30 Sea Zone Place Units - Americans 1 fighter and 1 tactical_bomber placed in Eastern United States 1 battleship placed in 105 Sea Zone 2 infantry placed in Normandy Bordeaux 2 fighters placed in Western United States 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Kansu to Suiyuyan 1 infantry moved from Kansu to Shensi 7 infantry moved from Sikang to Shensi Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 8 infantry Japanese defend with 2 infantry Chinese roll dice for 8 infantry in Shensi, round 2 : 0/8 hits, 1.33 expected hits Japanese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 8 infantry in Shensi, round 3 : 0/8 hits, 1.33 expected hits Japanese roll dice for 2 infantry in Shensi, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 7 infantry in Shensi, round 4 : 2/7 hits, 1.17 expected hits Japanese roll dice for 2 infantry in Shensi, round 4 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 7 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Kansu Place Units - Chinese 1 infantry placed in Kansu 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Purchase Units - British British buy 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Normandy Bordeaux to Southern France 5 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Southern France 2 fighters moved from United Kingdom to Southern France 2 infantry moved from Persia to Iraq 1 infantry moved from Trans-Jordan to Syria British take Syria from Italians 2 fighters moved from Egypt to Iraq 1 tactical_bomber moved from Persia to Iraq 1 mech_infantry moved from Belgian Congo to Kenya British take Kenya from Italians 1 mech_infantry moved from French Equatorial Africa to French West Africa British take French West Africa from Neutral_Axis Combat - British Battle in Iraq British attack with 2 fighters, 2 infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Iraq, round 2 : 4/5 hits, 2.00 expected hits Italians roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Iraq British win, taking Iraq from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in Southern France British attack with 7 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor, 1 harbour and 3 infantry British roll dice for 7 fighters, 2 infantry and 1 tactical_bomber in Southern France, round 2 : 4/10 hits, 4.50 expected hits Germans roll dice for 3 infantry in Southern France, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Germans and 1 infantry owned by the British lost in Southern France British win, taking Southern France from Germans with 7 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Germans: 3 infantry Non Combat Move - British 2 fighters moved from Southern France to Gibraltar 5 fighters and 1 tactical_bomber moved from Southern France to Normandy Bordeaux 1 artillery moved from Gibraltar to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone 1 artillery and 1 infantry moved from 105 Sea Zone to Normandy Bordeaux 1 carrier, 2 cruisers, 1 destroyer and 2 fighters moved from 91 Sea Zone to 105 Sea Zone 1 submarine moved from 109 Sea Zone to 105 Sea Zone 1 battleship moved from 83 Sea Zone to 91 Sea Zone 1 marine moved from French Equatorial Africa to 82 Sea Zone 1 cruiser and 1 marine moved from 82 Sea Zone to 87 Sea Zone 1 marine moved from 87 Sea Zone to French West Africa 2 mech_infantrys moved from Belgian Congo to Egypt 2 infantry moved from Egypt to Trans-Jordan 1 tactical_bomber moved from Iraq to West India 2 fighters moved from Iraq to Eastern Persia 2 aaGuns, 4 artilleries and 17 infantry moved from Burma to India 1 infantry moved from Persia to Eastern Persia Place Units - British 3 infantry placed in Persia 1 mech_infantry placed in Union of South Africa 1 fighter and 1 tactical_bomber placed in United Kingdom Turn Complete - British British collect 40 PUs; end with 40 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : 0.00 British : 1.50 Italians : 0.67 AA fire in France : : -0.17 Chinese : -1.67 Japanese : -1.33
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TripleA Move Summary: Italians round 5
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Italians Italians buy 1 artillery, 1 fighter, 1 marine and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Tunisia to Morocco Italians take Algeria from French Italians take Morocco from British 1 artillery moved from Southern Italy to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Alexandria 1 battleship and 1 cruiser moved from 97 Sea Zone to 98 Sea Zone Italians take 98 Sea Zone from French 2 fighters moved from 97 Sea Zone to Trans-Jordan 1 bomber moved from Southern Italy to Trans-Jordan 1 mech_infantry moved from Nenetsia to Evenkiyskiy Italians take Evenkiyskiy from Russians 2 armour, 1 artillery and 1 infantry moved from Belarus to Bryansk
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Italians Italians buy 1 artillery, 1 fighter, 1 marine and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Tunisia to Morocco Italians take Algeria from French Italians take Morocco from British 1 artillery moved from Southern Italy to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Alexandria 1 battleship and 1 cruiser moved from 97 Sea Zone to 98 Sea Zone Italians take 98 Sea Zone from French 2 fighters moved from 97 Sea Zone to Trans-Jordan 1 bomber moved from Southern Italy to Trans-Jordan 1 mech_infantry moved from Nenetsia to Evenkiyskiy Italians take Evenkiyskiy from Russians 2 armour, 1 artillery and 1 infantry moved from Belarus to Bryansk Combat - Italians Battle in Alexandria Battle in Bryansk Italians attack with 2 armour, 1 artillery and 1 infantry Russians defend with 1 infantry Italians roll dice for 2 armour, 1 artillery and 1 infantry in Bryansk, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Italians win, taking Alexandria from British, taking Bryansk from Russians with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Trans-Jordan Italians attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry British defend with 2 infantry Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Trans-Jordan, round 2 : 3/5 hits, 2.33 expected hits British roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for British: 2 infantry Non Combat Move - Italians 1 bomber moved from Trans-Jordan to Tobruk 2 artilleries and 3 infantry moved from Libya to Tobruk 1 mech_infantry moved from Tunisia to Tobruk 2 infantry moved from Tunisia to Libya 1 carrier moved from 97 Sea Zone to 98 Sea Zone 2 fighters moved from Trans-Jordan to 98 Sea Zone 1 destroyer moved from 97 Sea Zone to 98 Sea Zone 1 mech_infantry moved from Slovakia Hungary to Western Ukraine 1 aaGun moved from Belarus to Bryansk Place Units - Italians 1 transport placed in 97 Sea Zone 1 artillery, 1 fighter and 1 marine placed in Southern Italy Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians : 0.83 British : 0.33 Russians : -0.33
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Celebes Non Combat Move - ANZAC 1 submarine moved from 44 Sea Zone to 42 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 cruiser, 2 destroyers, 1 infantry, 3 submarines and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 destroyer moved from 62 Sea Zone to 33 Sea Zone 2 fighters moved from Queensland to Caroline Islands 1 aaGun and 1 infantry moved from Queensland to South Australia Place Units - ANZAC 1 artillery, 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French Non Combat Move - French Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 infantry moved from Ethiopia to Anglo Egyptian Sudan Turn Complete - French
Combat Hit Differential Summary :
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TripleA Move Summary: Germans round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans repair damage of 5x factory_minor; Remaining resources: 60 PUs; Germans buy 3 artilleries, 1 bomber, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Urals to Evenkiyskiy 1 mech_infantry moved from Evenkiyskiy to Yenisey Germans take Yenisey from Russians 1 mech_infantry moved from Ukraine to Rostov Germans take Rostov from Russians 2 infantry moved from Belarus to Smolensk 1 submarine moved from 110 Sea Zone to 104 Sea Zone 3 fighters and 1 tactical_bomber moved from 110 Sea Zone to 104 Sea Zone 2 infantry moved from France to Southern France 1 bomber and 1 fighter moved from Western Germany to Southern France 3 bombers moved from Novgorod to Smolensk 2 mech_infantrys moved from Novgorod to Vologda 2 fighters and 2 tactical_bombers moved from Belarus to Vologda 1 fighter moved from Belarus to Smolensk 1 tactical_bomber moved from Belarus to Smolensk
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans repair damage of 5x factory_minor; Remaining resources: 60 PUs; Germans buy 3 artilleries, 1 bomber, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Urals to Evenkiyskiy 1 mech_infantry moved from Evenkiyskiy to Yenisey Germans take Yenisey from Russians 1 mech_infantry moved from Ukraine to Rostov Germans take Rostov from Russians 2 infantry moved from Belarus to Smolensk 1 submarine moved from 110 Sea Zone to 104 Sea Zone 3 fighters and 1 tactical_bomber moved from 110 Sea Zone to 104 Sea Zone 2 infantry moved from France to Southern France 1 bomber and 1 fighter moved from Western Germany to Southern France 3 bombers moved from Novgorod to Smolensk 2 mech_infantrys moved from Novgorod to Vologda 2 fighters and 2 tactical_bombers moved from Belarus to Vologda 1 fighter moved from Belarus to Smolensk 1 tactical_bomber moved from Belarus to Smolensk Combat - Germans Battle in 104 Sea Zone Germans attack with 3 fighters, 1 submarine and 1 tactical_bomber Americans defend with 2 destroyers Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 3 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 : 4/4 hits, 2.17 expected hits Americans roll dice for 2 destroyers in 104 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits 2 destroyers owned by the Americans lost in 104 Sea Zone Germans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 16 Casualties for Americans: 2 destroyers Battle in Southern France Germans attack with 1 bomber, 1 fighter and 2 infantry British defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Southern France, round 2 : 2/4 hits, 1.50 expected hits British roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Southern France Germans win, taking Southern France from British with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Battle in Smolensk Germans attack with 3 bombers, 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 3 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 5/7 hits, 3.50 expected hits Russians roll dice for 2 infantry in Smolensk, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk Germans win with 3 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Battle in Vologda Germans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers Russians defend with 2 infantry Germans roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Vologda, round 2 : 2/6 hits, 2.67 expected hits Russians roll dice for 2 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Germans 1 submarine moved from 110 Sea Zone to 125 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 110 Sea Zone to 113 Sea Zone 1 fighter moved from Southern France to Western Germany 2 fighters moved from 104 Sea Zone to Western Germany 1 fighter moved from 104 Sea Zone to 113 Sea Zone 1 tactical_bomber moved from 104 Sea Zone to Western Germany 1 bomber moved from Southern France to Western Germany 3 bombers moved from Smolensk to Western Germany 2 fighters and 2 tactical_bombers moved from Vologda to Bryansk 1 fighter and 1 tactical_bomber moved from Smolensk to Bryansk 3 aaGuns, 9 armour, 5 artilleries, 23 infantry and 15 mech_infantrys moved from Belarus to Bryansk 4 mech_infantrys moved from Eastern Poland to Bryansk 1 mech_infantry moved from Novgorod to Bryansk 2 aaGuns, 1 artillery and 2 mech_infantrys moved from Holland Belgium to France 1 infantry moved from Southern Italy to Northern Italy Place Units - Germans 2 artilleries and 1 infantry placed in France 3 mech_infantrys placed in Ukraine 3 mech_infantrys placed in Novgorod 1 artillery, 1 bomber and 3 infantry placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Holland Belgium: 1 infantry EDIT: Adding units owned by Germans to France: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 56 PUs; end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Germans : 2.83 British : 0.67 Americans : -0.67 Russians : 0.67
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 2 PUs; Combat Move - Russians 2 infantry moved from Tambov to Rostov 1 fighter moved from Russia to Rostov 1 fighter, 2 infantry and 1 tactical_bomber moved from Russia to Vologda Combat - Russians Battle in Rostov Russians attack with 1 fighter and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Vologda Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 2 mech_infantrys Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 2 mech_infantrys in Vologda, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Russians: 1 infantry Casualties for Germans: 2 mech_infantrys Non Combat Move - Russians 1 fighter moved from Rostov to Russia 1 fighter and 1 tactical_bomber moved from Vologda to Russia 1 aaGun, 13 artilleries and 15 infantry moved from Tambov to Russia 1 infantry moved from Volgograd to Samara 1 infantry moved from Russia to Tambov 4 infantry moved from Buryatia to Yakut S.S.R. 1 submarine moved from 91 Sea Zone to 110 Sea Zone Place Units - Russians 10 infantry placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 24 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans : 0.00 Russians : 1.67
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TripleA Move Summary: Japanese round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 6 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 2 tactical_bombers moved from 42 Sea Zone to Celebes 2 fighters moved from 42 Sea Zone to Celebes 1 fighter moved from Philippines to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes 2 battleships, 5 carriers, 1 cruiser, 3 submarines and 1 transport moved from 42 Sea Zone to 35 Sea Zone 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 3 infantry moved from Kweichow to Shensi 1 infantry moved from Hopei to Shensi 1 mech_infantry moved from Hunan to Shensi 1 armour and 2 mech_infantrys moved from Yunnan to Shensi 1 fighter and 1 tactical_bomber moved from Yunnan to Shensi 1 bomber moved from French Indo China to Shensi 2 infantry moved from Yunnan to Burma 1 bomber moved from French Indo China to Burma
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 6 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 2 tactical_bombers moved from 42 Sea Zone to Celebes 2 fighters moved from 42 Sea Zone to Celebes 1 fighter moved from Philippines to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes 2 battleships, 5 carriers, 1 cruiser, 3 submarines and 1 transport moved from 42 Sea Zone to 35 Sea Zone 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 3 infantry moved from Kweichow to Shensi 1 infantry moved from Hopei to Shensi 1 mech_infantry moved from Hunan to Shensi 1 armour and 2 mech_infantrys moved from Yunnan to Shensi 1 fighter and 1 tactical_bomber moved from Yunnan to Shensi 1 bomber moved from French Indo China to Shensi 2 infantry moved from Yunnan to Burma 1 bomber moved from French Indo China to Burma Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 fighter and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Celebes Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers ANZAC defend with 2 infantry Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Celebes, round 2 : 3/8 hits, 4.17 expected hits ANZAC roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 1 artillery, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for ANZAC: 2 infantry Battle in 42 Sea Zone Japanese attack with 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Burma Japanese attack with 1 bomber and 2 infantry British defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Burma, round 2 : 0/3 hits, 1.00 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber and 2 infantry in Burma, round 3 : 2/3 hits, 1.00 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Shensi Japanese attack with 1 armour, 1 bomber, 1 fighter, 4 infantry, 3 mech_infantrys and 1 tactical_bomber Chinese defend with 8 infantry Japanese roll dice for 1 armour, 1 bomber, 1 fighter, 4 infantry, 3 mech_infantrys and 1 tactical_bomber in Shensi, round 2 : 1/11 hits, 3.50 expected hits Chinese roll dice for 8 infantry in Shensi, round 2 : 3/8 hits, 2.67 expected hits 3 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Japanese roll dice for 1 armour, 1 bomber, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Shensi, round 3 : 1/8 hits, 3.00 expected hits Chinese roll dice for 7 infantry in Shensi, round 3 : 1/7 hits, 2.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Japanese roll dice for 1 armour, 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Shensi, round 4 : 3/7 hits, 2.83 expected hits Chinese roll dice for 6 infantry in Shensi, round 4 : 1/6 hits, 2.00 expected hits 1 mech_infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Shensi Japanese roll dice for 1 armour, 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Shensi, round 5 : 3/6 hits, 2.67 expected hits Chinese roll dice for 3 infantry in Shensi, round 5 : 1/3 hits, 1.00 expected hits 1 mech_infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 armour, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 4 infantry and 2 mech_infantrys Casualties for Chinese: 8 infantry Non Combat Move - Japanese 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Kweichow 1 infantry moved from Yunnan to Hunan 1 infantry moved from Anhwe to Hopei 3 infantry moved from Shantung to Anhwe 1 fighter and 1 tactical_bomber moved from Shensi to Yunnan 1 bomber moved from Shensi to French Indo China 1 bomber moved from Burma to French Indo China 3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone 1 fighter moved from 44 Sea Zone to Philippines 3 fighters and 3 tactical_bombers moved from Celebes to 35 Sea Zone 1 marine moved from 6 Sea Zone to Japan 1 tactical_bomber moved from 6 Sea Zone to Japan 1 destroyer moved from 6 Sea Zone to 17 Sea Zone 1 destroyer moved from 6 Sea Zone to 18 Sea Zone 1 artillery and 1 infantry moved from Yunnan to Kweichow 3 infantry moved from French Indo China to Yunnan Place Units - Japanese 1 carrier, 1 destroyer and 2 submarines placed in 6 Sea Zone 1 factory_minor placed in Malaya 3 infantry placed in French Indo China 3 infantry placed in Shantung Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
ANZAC : 0.33 Chinese : -2.00 UK_Pacific : -0.67 Japanese : -4.50
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 armour moved from Normandy Bordeaux to Holland Belgium Americans take Holland Belgium from Germans 1 armour moved from Holland Belgium to Normandy Bordeaux 1 destroyer moved from 105 Sea Zone to 104 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern United States to 104 Sea Zone 1 fighter moved from 105 Sea Zone to 104 Sea Zone 3 fighters moved from 105 Sea Zone to Southern France 1 infantry moved from Normandy Bordeaux to Southern France 1 battleship, 2 cruisers, 1 destroyer and 2 submarines moved from 105 Sea Zone to 110 Sea Zone 1 submarine moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 destroyer and 2 submarines moved from 33 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria 1 bomber moved from Gibraltar to Morocco 1 transport moved from 91 Sea Zone to 88 Sea Zone 2 infantry moved from French Guiana to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 transport moved from 105 Sea Zone to 91 Sea Zone 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 mech_infantry moved from 91 Sea Zone to Morocco Combat - Americans Battle in Manchuria Battle in 42 Sea Zone Americans attack with 1 destroyer, 2 submarines and 1 transport Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 42 Sea Zone Americans roll dice for 1 submarine in 42 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win, taking Manchuria from Japanese, taking 42 Sea Zone from Japanese with 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 8 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer and 1 submarine Battle in 104 Sea Zone Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber Germans defend with 1 submarine Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 104 Sea Zone Americans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 110 Sea Zone Americans attack with 1 battleship, 2 cruisers, 1 destroyer and 3 submarines; Russians loiter and taunt Germans defend with 1 destroyer and 1 submarine Americans roll dice for 3 submarines in 110 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 110 Sea Zone Americans win with 1 battleship, 2 cruisers, 1 destroyer and 3 submarines remaining. Battle score for attacker is 14 Casualties for Germans: 1 destroyer and 1 submarine Battle in Southern France Americans attack with 3 fighters and 1 infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 3 fighters and 1 infantry in Southern France, round 2 : 2/4 hits, 1.67 expected hits Germans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France Americans win with 3 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in Java Battle in Morocco Americans attack with 1 bomber, 2 infantry and 1 mech_infantry Italians defend with 1 armour Americans roll dice for 1 bomber, 2 infantry and 1 mech_infantry in Morocco, round 2 : 1/4 hits, 1.17 expected hits Italians roll dice for 1 armour in Morocco, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Americans and 1 armour owned by the Italians lost in Morocco Americans win, taking Java from Japanese, taking Morocco from Italians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Italians: 1 armour Non Combat Move - Americans 1 bomber moved from Morocco to Normandy Bordeaux 1 carrier moved from 105 Sea Zone to 110 Sea Zone 1 transport moved from 105 Sea Zone to 102 Sea Zone 1 mech_infantry moved from Central United States to Quebec 1 fighter moved from 104 Sea Zone to Gibraltar 1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 110 Sea Zone 2 fighters moved from Southern France to 105 Sea Zone 1 fighter moved from Southern France to Normandy Bordeaux 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 4 submarines and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone 1 carrier moved from 30 Sea Zone to 54 Sea Zone 2 submarines moved from 26 Sea Zone to 54 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 10 Sea Zone to 30 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands Place Units - Americans 3 infantry placed in Normandy Bordeaux 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 artillery, 2 fighters and 1 infantry placed in Western United States Americans undo move 3. Americans undo move 1. 1 artillery and 2 infantry placed in Normandy Bordeaux 1 infantry placed in Eastern United States 2 fighters and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 62 PUs; end with 63 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Suiyuyan to Shensi 1 fighter and 1 infantry moved from Kansu to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 armour and 1 mech_infantry Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Shensi, round 2 : 2/2 hits, 0.83 expected hits 1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 armour in Shensi, round 3 : 1/1 hits, 0.50 expected hits 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win with 1 fighter remaining. Battle score for attacker is 1 Casualties for Chinese: 3 infantry Casualties for Japanese: 1 armour and 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs Purchase Units - British British buy 1 carrier, 3 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from Eastern Persia to Trans-Jordan 1 fighter moved from Egypt to Alexandria 1 artillery and 1 infantry moved from Egypt to Alexandria 1 infantry moved from Iraq to Trans-Jordan 1 infantry moved from Syria to Trans-Jordan 1 infantry moved from Normandy Bordeaux to Southern France British take Southern France from Germans 1 mech_infantry moved from French West Africa to French Central Africa British take French Central Africa from Neutral_Axis 4 artilleries and 23 infantry moved from India to Burma Combat - British Battle in Alexandria British attack with 1 artillery, 1 fighter and 1 infantry Italians defend with 2 infantry British roll dice for 1 artillery, 1 fighter and 1 infantry in Alexandria, round 2 : 1/3 hits, 1.17 expected hits Italians roll dice for 2 infantry in Alexandria, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria British roll dice for 1 artillery and 1 fighter in Alexandria, round 3 : 0/2 hits, 0.83 expected hits Italians roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 1 fighter in Alexandria, round 4 : 1/2 hits, 0.83 expected hits Italians roll dice for 1 infantry in Alexandria, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the British and 1 infantry owned by the Italians lost in Alexandria British win with 1 fighter remaining. Battle score for attacker is -1 Casualties for British: 1 artillery and 1 infantry Casualties for Italians: 2 infantry Battle in Burma British attack with 4 artilleries and 23 infantry Japanese defend with 2 infantry British roll dice for 4 artilleries and 23 infantry in Burma, round 2 : 5/27 hits, 5.83 expected hits Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 4 artilleries and 22 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 2 infantry Battle in Trans-Jordan British attack with 1 fighter and 2 infantry Italians defend with 1 artillery British roll dice for 1 fighter and 2 infantry in Trans-Jordan, round 2 : 2/3 hits, 0.83 expected hits Italians roll dice for 1 artillery in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Non Combat Move - British 1 fighter moved from Trans-Jordan to Egypt 1 fighter moved from Alexandria to Egypt 1 marine moved from French West Africa to 87 Sea Zone 1 cruiser and 1 marine moved from 87 Sea Zone to 91 Sea Zone 1 marine moved from 91 Sea Zone to Gibraltar 1 battleship moved from 91 Sea Zone to 110 Sea Zone 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 1 transport moved from 105 Sea Zone to 110 Sea Zone 1 marine moved from United Kingdom to 110 Sea Zone 1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 infantry, 1 marine and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 mech_infantry moved from Kenya to Egypt 1 fighter moved from Eastern Persia to Egypt 1 infantry moved from Eastern Persia to West India 3 infantry moved from Persia to Iraq 1 tactical_bomber moved from West India to Iraq 1 aaGun moved from India to Burma 1 tactical_bomber moved from United Kingdom to Normandy Bordeaux 1 fighter moved from United Kingdom to Gibraltar 1 fighter moved from Gibraltar to Egypt 1 destroyer moved from 80 Sea Zone to 39 Sea Zone Place Units - British 1 carrier and 1 transport placed in 110 Sea Zone 3 infantry placed in Persia 2 mech_infantrys placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,1,5,1,3,2,1 British collect 36 PUs (4 lost to blockades); end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : 0.00 Italians : 0.83 British : -0.50 Americans : 1.83 Chinese : 1.33 Japanese : 2.17
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TripleA Move Summary: Italians round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians buy 1 destroyer, 1 infantry, 2 marines and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 2 armour and 1 infantry moved from Bryansk to Rostov 1 bomber moved from Tobruk to Rostov 1 fighter moved from 98 Sea Zone to Rostov 1 mech_infantry moved from Evenkiyskiy to Timguska Italians take Timguska from Russians
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians buy 1 destroyer, 1 infantry, 2 marines and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 2 armour and 1 infantry moved from Bryansk to Rostov 1 bomber moved from Tobruk to Rostov 1 fighter moved from 98 Sea Zone to Rostov 1 mech_infantry moved from Evenkiyskiy to Timguska Italians take Timguska from Russians Combat - Italians Battle in Rostov Italians attack with 2 armour, 1 bomber, 1 fighter and 1 infantry Russians defend with 2 infantry Italians roll dice for 2 armour, 1 bomber, 1 fighter and 1 infantry in Rostov, round 2 : 4/5 hits, 2.33 expected hits Russians roll dice for 2 infantry in Rostov, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Rostov Italians win, taking Rostov from Russians with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is -3 Casualties for Italians: 1 armour and 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Italians 1 fighter moved from Rostov to Bryansk 1 bomber moved from Rostov to Ukraine 1 mech_infantry moved from Western Ukraine to Bryansk 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 artillery moved from Tobruk to 96 Sea Zone 1 artillery and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 artillery moved from 97 Sea Zone to Southern Italy 1 infantry moved from Greece to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Southern Italy 2 infantry moved from Libya to Tobruk 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport moved from 98 Sea Zone to 97 Sea Zone 1 fighter moved from 97 Sea Zone to Southern Italy Place Units - Italians 1 infantry and 2 marines placed in Southern Italy 1 destroyer and 1 submarine placed in 97 Sea Zone Turn Complete - Italians Italians collect 20 PUs; end with 20 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians : 1.67 Russians : 1.33
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@Adam514 Bloody Russian defence :angry:
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians buy 1 destroyer, 1 infantry, 2 marines and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 2 armour and 1 infantry moved from Bryansk to Rostov 1 bomber moved from Tobruk to Rostov 1 fighter moved from 98 Sea Zone to Rostov 1 mech_infantry moved from Evenkiyskiy to Timguska Italians take Timguska from Russians Combat - Italians Battle in Rostov Italians attack with 2 armour, 1 bomber, 1 fighter and 1 infantry Russians defend with 2 infantry Italians roll dice for 2 armour, 1 bomber, 1 fighter and 1 infantry in Rostov, round 2 : 4/5 hits, 2.33 expected hits Russians roll dice for 2 infantry in Rostov, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Rostov Italians win, taking Rostov from Russians with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is -3 Casualties for Italians: 1 armour and 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Italians 1 fighter moved from Rostov to Bryansk 1 bomber moved from Rostov to Ukraine 1 mech_infantry moved from Western Ukraine to Bryansk 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 artillery moved from Tobruk to 96 Sea Zone 1 artillery and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 artillery moved from 97 Sea Zone to Southern Italy 1 infantry moved from Greece to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Southern Italy 2 infantry moved from Libya to Tobruk 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport moved from 98 Sea Zone to 97 Sea Zone 1 fighter moved from 97 Sea Zone to Southern Italy Place Units - Italians 1 infantry and 2 marines placed in Southern Italy 1 destroyer and 1 submarine placed in 97 Sea Zone Turn Complete - Italians Italians collect 20 PUs; end with 20 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Tobruk: 1 infantry EDIT: Adding units owned by Italians to Alexandria: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 1.67 Russians : 1.33
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 33 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 artillery moved from 44 Sea Zone to Celebes 1 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 submarine and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC win with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Celebes ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Celebes ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 1 artillery and 1 infantry moved from New South Wales to Queensland 1 fighter moved from New South Wales to Queensland 2 fighters moved from Caroline Islands to Queensland 1 cruiser, 3 destroyers and 2 submarines moved from 33 Sea Zone to 54 Sea Zone 1 aaGun and 1 infantry moved from South Australia to Queensland 1 infantry moved from Anglo Egyptian Sudan to Egypt Place Units - ANZAC 1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.00 Japanese : -0.33
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TripleA Move Summary: Germans round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 16 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 113 Sea Zone to 114 Sea Zone 2 infantry moved from France to Southern France 3 bombers moved from Western Germany to Southern France 1 infantry moved from Bryansk to Smolensk Germans take Smolensk from Russians 2 infantry moved from Bryansk to Tambov 1 mech_infantry moved from Novgorod to Vologda 1 fighter and 1 tactical_bomber moved from Bryansk to Vologda 2 fighters and 2 tactical_bombers moved from Bryansk to Tambov 1 mech_infantry moved from Ukraine to Volgograd Germans take Volgograd from Russians 1 mech_infantry moved from Ukraine to Caucasus Germans take Caucasus from Russians 1 mech_infantry moved from Yenisey to Novosibirsk Germans take Novosibirsk from Russians 2 fighters moved from Western Germany to Southern France 1 fighter moved from 113 Sea Zone to 114 Sea Zone 2 bombers and 1 tactical_bomber moved from Western Germany to 114 Sea Zone 1 fighter moved from Western Germany to 114 Sea Zone 1 infantry moved from Western Germany to Holland Belgium Germans take Holland Belgium from Americans
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 16 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 113 Sea Zone to 114 Sea Zone 2 infantry moved from France to Southern France 3 bombers moved from Western Germany to Southern France 1 infantry moved from Bryansk to Smolensk Germans take Smolensk from Russians 2 infantry moved from Bryansk to Tambov 1 mech_infantry moved from Novgorod to Vologda 1 fighter and 1 tactical_bomber moved from Bryansk to Vologda 2 fighters and 2 tactical_bombers moved from Bryansk to Tambov 1 mech_infantry moved from Ukraine to Volgograd Germans take Volgograd from Russians 1 mech_infantry moved from Ukraine to Caucasus Germans take Caucasus from Russians 1 mech_infantry moved from Yenisey to Novosibirsk Germans take Novosibirsk from Russians 2 fighters moved from Western Germany to Southern France 1 fighter moved from 113 Sea Zone to 114 Sea Zone 2 bombers and 1 tactical_bomber moved from Western Germany to 114 Sea Zone 1 fighter moved from Western Germany to 114 Sea Zone 1 infantry moved from Western Germany to Holland Belgium Germans take Holland Belgium from Americans Combat - Germans Battle in 114 Sea Zone Germans attack with 2 bombers, 2 fighters, 1 submarine and 1 tactical_bomber Russians defend with 1 cruiser Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 bombers, 2 fighters and 1 tactical_bomber in 114 Sea Zone, round 2 : 4/5 hits, 3.00 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Germans and 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win with 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Casualties for Russians: 1 cruiser Battle in Tambov Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Tambov, round 2 : 3/6 hits, 2.67 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Vologda, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Southern France Germans attack with 3 bombers, 2 fighters and 2 infantry British defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 3 bombers, 2 fighters and 2 infantry in Southern France, round 2 : 3/7 hits, 3.33 expected hits British roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Southern France Germans win, taking Southern France from British with 3 bombers, 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 1 submarine moved from 125 Sea Zone to 113 Sea Zone 2 fighters moved from Southern France to Western Germany 3 bombers moved from Southern France to Western Germany 2 mech_infantrys moved from France to Western Germany 2 infantry moved from Western Germany to Northern Italy 2 aaGuns and 4 artilleries moved from France to Western Germany 1 fighter and 1 tactical_bomber moved from 114 Sea Zone to Western Germany 1 fighter moved from 114 Sea Zone to 113 Sea Zone 2 bombers moved from 114 Sea Zone to Western Germany 2 fighters and 2 tactical_bombers moved from Tambov to Bryansk 1 mech_infantry moved from Ukraine to Bryansk 2 mech_infantrys moved from Novgorod to Bryansk 1 fighter and 1 tactical_bomber moved from Vologda to Bryansk Place Units - Germans 2 artilleries and 1 infantry placed in Ukraine 3 mech_infantrys placed in Novgorod 10 infantry placed in Germany 5 infantry placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 5 bombers EDIT: Adding units owned by Germans to Germany: 5 bombers EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 61 PUs; end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
Combat Hit Differential Summary :
Germans : 1.33 British : -0.33 Russians : -0.17
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 1 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 fighter moved from Russia to Volgograd 1 infantry moved from Samara to Volgograd 1 tactical_bomber moved from Russia to Volgograd 1 fighter and 2 infantry moved from Russia to Vologda 1 infantry moved from Yakut S.S.R. to Yenisey Russians take Yenisey from Germans Combat - Russians Battle in Volgograd Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Vologda Russians attack with 1 fighter and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Vologda, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Vologda to Russia 3 infantry moved from Yakut S.S.R. to Yenisey 1 fighter and 1 tactical_bomber moved from Volgograd to Russia 2 aaGuns and 14 infantry moved from Amur to Manchuria 1 submarine moved from 110 Sea Zone to 112 Sea Zone Place Units - Russians 10 infantry placed in Russia Turn Complete - Russians Russians collect 15 PUs; end with 16 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 19 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Combat Hit Differential Summary :
Germans : -1.00 Russians : -1.00
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TripleA Move Summary: Japanese round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 artillery, 1 destroyer, 1 fighter, 8 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Sikang to Tsinghai Japanese take Tsinghai from Chinese 1 infantry moved from Hopei to Suiyuyan Japanese take Suiyuyan from Chinese 1 fighter moved from 6 Sea Zone to 19 Sea Zone 1 destroyer and 1 submarine moved from 35 Sea Zone to 42 Sea Zone 2 bombers moved from French Indo China to 42 Sea Zone 1 fighter moved from 35 Sea Zone to 44 Sea Zone 2 infantry moved from Philippines to 35 Sea Zone 2 battleships, 5 carriers, 1 cruiser, 1 destroyer, 5 fighters, 2 infantry, 3 submarines, 4 tactical_bombers and 1 transport moved from 35 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 1 marine moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 3 infantry moved from Japan to 6 Sea Zone 1 artillery, 3 carriers, 1 cruiser, 1 destroyer, 3 infantry, 1 marine, 5 submarines and 2 transports moved from 6 Sea Zone to 33 Sea Zone 1 marine moved from 33 Sea Zone to Caroline Islands 1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands