@mikawagunichi Sounds good. What does DM mean? Are you doing the G42 tournaments? If so, which strategies have you used in the past if you have done G42 in the past before. I’m thinking about using a variant of the Middle Earth Strategy that works for G42. I’m just worried it won’t work for a 5-7 round game.
Wizmark (X) vs Adam514 (L+3) BM3 G1
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 2 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Java 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from Siam to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 2 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 marine moved from Japan to 6 Sea Zone 1 cruiser and 1 marine moved from 6 Sea Zone to 21 Sea Zone 1 marine moved from 21 Sea Zone to Guam 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Kweichow to Shensi Japanese take Shensi from Chinese 1 infantry moved from Kwangsi to Kwangtung 1 mech_infantry moved from Hunan to Kwangtung 1 infantry moved from Siam to Shan State 1 infantry moved from Yunnan to Shan State 1 artillery and 1 infantry moved from Yunnan to French Indo China 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines 2 bombers moved from Kwangsi to Philippines 1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines 1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung 1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China 1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State 2 fighters moved from Kwangsi to Kwangtung Combat - Japanese Battle in Borneo Battle in Sumatra Battle in Guam Battle in Celebes Battle in Malaya Battle in Java Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber ANZAC defend with 1 aaGun and 1 infantry AA fire in Java : 1/2 hits, 0.33 expected hits 1 tactical_bomber owned by the Japanese lost in Java Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 2/2 hits, 1.17 expected hits ANZAC roll dice for 1 aaGun and 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 aaGun owned by the ANZAC lost in Java Japanese win, taking Borneo from UK_Pacific, taking Sumatra from Dutch, taking Guam from Americans, taking Celebes from Dutch, taking Malaya from UK_Pacific, taking Java from ANZAC with 1 fighter and 1 infantry remaining. Battle score for attacker is -6 Casualties for Japanese: 1 infantry and 1 tactical_bomber Casualties for ANZAC: 1 aaGun and 1 infantry Battle in Kwangtung Japanese attack with 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 2 : 3/6 hits, 2.50 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Philippines Japanese attack with 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers in Philippines, round 2 : 5/8 hits, 4.33 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Shan State Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1.50 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in French Indo China Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in French Indo China, round 2 : 2/4 hits, 1.83 expected hits UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in French Indo China Japanese win, taking French Indo China from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 fighter moved from Java to 42 Sea Zone 1 fighter moved from Shan State to 42 Sea Zone 1 tactical_bomber moved from Shan State to Kwangsi 1 aaGun moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Kwangtung to 6 Sea Zone 2 fighters and 1 tactical_bomber moved from Caroline Islands to Japan 1 destroyer moved from 33 Sea Zone to 46 Sea Zone 1 battleship and 1 carrier moved from 36 Sea Zone to 35 Sea Zone 1 destroyer moved from 36 Sea Zone to 21 Sea Zone 2 fighters and 2 tactical_bombers moved from Philippines to 35 Sea Zone 2 bombers moved from Philippines to Kwangsi 3 artilleries and 4 infantry moved from Kweichow to Yunnan 1 fighter moved from French Indo China to Yunnan 1 tactical_bomber moved from French Indo China to Kwangsi 2 fighters moved from Kwangtung to Kwangsi 1 artillery moved from Anhwe to Hunan 1 infantry moved from Anhwe to Kweichow 1 aaGun moved from Anhwe to Hunan 4 infantry moved from Anhwe to Hopei 1 armour moved from Jehol to Kweichow 4 infantry moved from Jehol to Anhwe 3 infantry moved from Shantung to Anhwe 1 destroyer moved from 42 Sea Zone to 55 Sea Zone 1 submarine moved from 36 Sea Zone to 35 Sea Zone 1 carrier moved from 6 Sea Zone to 35 Sea Zone 1 infantry moved from Manchuria to Jehol Place Units - Japanese 1 carrier, 1 destroyer and 2 submarines placed in 6 Sea Zone 2 infantry and 1 mech_infantry placed in Shantung Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
ANZAC : 0.67 Americans : -0.67 AA fire in Java : : 0.67 UK_Pacific : -0.33 Japanese : 2.67
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 2 destroyers, 5 submarines and 1 transport; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 submarine moved from 54 Sea Zone to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone 1 fighter moved from 26 Sea Zone to 46 Sea Zone 3 fighters moved from Hawaiian Islands to 46 Sea Zone Combat - Americans Battle in 46 Sea Zone Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 5 fighters and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone 1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 2 carriers, 1 destroyer, 3 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 3 infantry moved from 54 Sea Zone to Queensland 1 submarine moved from 10 Sea Zone to 26 Sea Zone 2 marines moved from Central United States to 101 Sea Zone 2 cruisers and 2 marines moved from 101 Sea Zone to 91 Sea Zone 2 marines moved from 91 Sea Zone to Gibraltar 1 armour and 1 infantry moved from Central United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 1 mech_infantry moved from Central United States to 101 Sea Zone 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 mech_infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 carrier and 2 destroyers moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from Eastern United States to 91 Sea Zone 1 bomber moved from Eastern United States to Gibraltar 1 mech_infantry moved from Western United States to Central United States Place Units - Americans 1 destroyer, 2 submarines and 1 transport placed in 101 Sea Zone 1 destroyer and 3 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Suiyuyan to Shensi 1 fighter moved from Sikang to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu 6 infantry moved from Suiyuyan to Kansu 4 infantry moved from Sikang to Tsinghai Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Purchase Units - British British buy 1 fighter, 3 infantry, 1 marine and 3 mech_infantrys; Remaining resources: 3 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Burma to Shan State 1 fighter moved from India to Shan State 1 tactical_bomber moved from India to 41 Sea Zone 1 infantry moved from Persia to Iraq 1 infantry moved from Northwest Persia to Iraq 1 armour and 1 mech_infantry moved from Egypt to Iraq 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 infantry moved from Tanganyika Territory to Belgian Congo 1 marine moved from French Madagascar to 72 Sea Zone 1 cruiser and 1 marine moved from 72 Sea Zone to 70 Sea Zone 1 marine moved from 70 Sea Zone to Belgian Congo 1 fighter moved from Egypt to Iraq 1 fighter moved from Egypt to Belgian Congo 1 fighter moved from Egypt to Iraq Combat - British British creates battle in territory 106 Sea Zone Battle in 41 Sea Zone British attack with 1 tactical_bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone British win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Belgian Congo British attack with 1 fighter, 1 infantry, 1 marine and 2 mech_infantrys Italians defend with 1 artillery and 2 infantry British roll dice for 1 cruiser in Belgian Congo, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 fighter, 1 infantry, 1 marine and 2 mech_infantrys in Belgian Congo, round 2 : 2/5 hits, 1.33 expected hits Italians roll dice for 1 artillery and 2 infantry in Belgian Congo, round 2 : 2/3 hits, 1.00 expected hits 1 mech_infantry owned by the British, 1 artillery owned by the Italians, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Belgian Congo British win, taking Belgian Congo from Italians with 1 fighter, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry and 1 mech_infantry Casualties for Italians: 1 artillery and 2 infantry Battle in Iraq British attack with 1 armour, 2 fighters, 2 infantry and 1 mech_infantry Neutral_Axis defend with 3 infantry British roll dice for 1 armour, 2 fighters, 2 infantry and 1 mech_infantry in Iraq, round 2 : 2/6 hits, 2.00 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British roll dice for 1 armour, 2 fighters, 1 infantry and 1 mech_infantry in Iraq, round 3 : 1/5 hits, 1.83 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British win, taking Iraq from Neutral_Axis with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 2 infantry Casualties for Neutral_Axis: 3 infantry Battle in Shan State British attack with 1 fighter and 2 infantry Japanese defend with 2 infantry British roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 fighter and 2 infantry in Shan State, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Shan State, round 3 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State retreated to Shan State Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for British: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Shan State to India 1 infantry moved from India to Burma 1 tactical_bomber moved from 41 Sea Zone to India 2 fighters moved from Iraq to Egypt 1 fighter moved from Belgian Congo to Egypt 1 battleship moved from 76 Sea Zone to 71 Sea Zone 1 carrier, 2 cruisers and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 aaGun moved from Morocco to 91 Sea Zone 1 aaGun, 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 fighter and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone 1 fighter moved from United Kingdom to Gibraltar 1 mech_infantry moved from Eire to United Kingdom Place Units - British 3 infantry placed in Persia 1 fighter and 1 marine placed in United Kingdom 3 mech_infantrys placed in Union of South Africa Turn Complete - British British collect 32 PUs; end with 35 PUs Place Units - UK_Pacific 1 artillery and 5 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 artillery and 5 infantry
Combat Hit Differential Summary :
British : -0.33 Italians : 1.00 Americans : 0.67 Chinese : -0.67 Neutral_Axis : 0.67 Japanese : 0.67
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TripleA Move Summary: Italians round 3
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Italians Italians buy 2 artilleries, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 2 infantry moved from Syria to Iraq 1 bomber moved from Southern Italy to Iraq 1 infantry moved from Cyprus to 99 Sea Zone 1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Malta 2 fighters moved from Greece to Iraq 2 mech_infantrys moved from Romania to Belarus 1 armour moved from Bessarabia to Belarus 1 armour moved from Eastern Poland to Belarus 1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa Italians take French Equatorial Africa from French
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Italians Italians buy 2 artilleries, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 2 infantry moved from Syria to Iraq 1 bomber moved from Southern Italy to Iraq 1 infantry moved from Cyprus to 99 Sea Zone 1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Malta 2 fighters moved from Greece to Iraq 2 mech_infantrys moved from Romania to Belarus 1 armour moved from Bessarabia to Belarus 1 armour moved from Eastern Poland to Belarus 1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa Italians take French Equatorial Africa from French Combat - Italians Battle in Malta Battle in Iraq Italians attack with 1 artillery, 1 bomber, 2 fighters and 2 infantry British defend with 1 armour and 1 mech_infantry Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 2 infantry in Iraq, round 2 : 2/6 hits, 2.50 expected hits British roll dice for 1 armour and 1 mech_infantry in Iraq, round 2 : 0/2 hits, 0.83 expected hits 1 mech_infantry owned by the British and 1 armour owned by the British lost in Iraq Italians win, taking Malta from British, taking Iraq from British with 1 artillery, 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 10 Casualties for British: 1 armour and 1 mech_infantry Battle in Belarus Italians attack with 2 armour and 2 mech_infantrys Russians defend with 1 infantry Italians roll dice for 2 armour and 2 mech_infantrys in Belarus, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Italians win, taking Belarus from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 aaGun, 1 artillery and 1 infantry moved from Romania to Eastern Poland 2 fighters moved from Iraq to Syria 2 infantry moved from Greece to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Syria 1 infantry moved from Alexandria to Tobruk 2 infantry moved from Tunisia to Libya 1 bomber moved from Iraq to Syria Place Units - Italians 2 mech_infantrys placed in Northern Italy 2 artilleries and 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6 Italians collect 21 PUs; end with 21 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 23 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians : 0.17 British : -0.83 Russians : -0.33
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 fighter moved from India to 37 Sea Zone 1 submarine moved from 62 Sea Zone to 55 Sea Zone 2 fighters moved from Queensland to 55 Sea Zone 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians 1 infantry moved from Egypt to Anglo Egyptian Sudan British take Anglo Egyptian Sudan from Italians Combat - ANZAC Battle in 37 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 37 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 44 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 55 Sea Zone ANZAC attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 fighters in 55 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone ANZAC win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 2 fighters moved from 55 Sea Zone to Queensland 2 submarines moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from 37 Sea Zone to Burma Place Units - ANZAC 1 destroyer and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French 1 fighter moved from Egypt to 96 Sea Zone 1 infantry moved from Algeria to Tunisia French take Tunisia from Italians Combat - French Battle in 96 Sea Zone French attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 96 Sea Zone French win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Non Combat Move - French 1 fighter moved from 96 Sea Zone to Egypt Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.33 Japanese : -0.33
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TripleA Move Summary: Germans round 4
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber, 1 fighter, 1 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 4 infantry moved from Bessarabia to Ukraine 1 fighter and 2 tactical_bombers moved from Greece to Ukraine 1 fighter moved from Bessarabia to Ukraine 2 bombers moved from Southern Italy to Ukraine 1 tactical_bomber moved from Eastern Poland to Ukraine 1 infantry moved from Vyborg to Novgorod Germans take Novgorod from Russians 1 mech_infantry moved from Eastern Poland to Archangel Germans take Archangel from Russians
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber, 1 fighter, 1 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 4 infantry moved from Bessarabia to Ukraine 1 fighter and 2 tactical_bombers moved from Greece to Ukraine 1 fighter moved from Bessarabia to Ukraine 2 bombers moved from Southern Italy to Ukraine 1 tactical_bomber moved from Eastern Poland to Ukraine 1 infantry moved from Vyborg to Novgorod Germans take Novgorod from Russians 1 mech_infantry moved from Eastern Poland to Archangel Germans take Archangel from Russians Combat - Germans Battle in Ukraine Germans attack with 2 bombers, 2 fighters, 4 infantry and 3 tactical_bombers Russians defend with 1 factory_minor and 3 infantry Germans roll dice for 2 bombers, 2 fighters, 4 infantry and 3 tactical_bombers in Ukraine, round 2 : 6/11 hits, 4.83 expected hits Russians roll dice for 3 infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 2 bombers, 2 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Russians: 3 infantry Non Combat Move - Germans Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France 3 aaGuns, 9 armour, 5 artilleries, 21 infantry and 14 mech_infantrys moved from Eastern Poland to Belarus 1 infantry moved from Baltic States to Belarus 7 infantry moved from Karelia to Novgorod 2 bombers moved from Ukraine to Greece 1 fighter moved from Syria to Greece 1 fighter and 1 tactical_bomber moved from Ukraine to Greece 1 fighter and 2 tactical_bombers moved from Ukraine to Belarus 1 infantry moved from Crete to 99 Sea Zone 1 artillery moved from France to Southern France Germans take Southern France from Neutral_Axis 1 mech_infantry moved from Germany to Eastern Poland 1 submarine moved from 112 Sea Zone to 110 Sea Zone 1 fighter moved from France to 110 Sea Zone 1 mech_infantry moved from Western Ukraine to Belarus Place Units - Germans 1 bomber and 1 infantry placed in Western Germany 1 fighter and 1 submarine placed in 110 Sea Zone 6 mech_infantrys placed in Germany Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Germans Germans collect 53 PUs; end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Germans : 1.17 Russians : 0.00
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Russians Russians buy 9 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Bryansk to Ukraine 2 fighters and 1 tactical_bomber moved from Russia to Ukraine Combat - Russians Battle in Ukraine Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 3 infantry Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Ukraine, round 2 : 3/6 hits, 2.17 expected hits Germans roll dice for 3 infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 infantry Casualties for Germans: 3 infantry Non Combat Move - Russians 1 aaGun moved from Bryansk to Ukraine 1 aaGun and 2 infantry moved from Smolensk to Russia 1 aaGun moved from Bryansk to Russia 8 artilleries moved from Bryansk to Russia 27 infantry moved from Bryansk to Russia 1 armour moved from Bryansk to Russia 1 infantry moved from Bryansk to Russia 2 fighters and 1 tactical_bomber moved from Ukraine to Russia Place Units - Russians 9 artilleries and 1 infantry placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans : 0.00 Russians : 0.83
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TripleA Move Summary: Japanese round 4
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 2 destroyers, 1 factory_minor, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Shan State to Burma 2 infantry moved from Yunnan to Burma 1 fighter moved from Yunnan to Shensi 1 bomber moved from Kwangsi to Shensi 1 infantry moved from Hopei to Suiyuyan Japanese take Suiyuyan from Chinese 2 infantry moved from Hopei to Shensi 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 bomber, 2 fighters and 2 tactical_bombers moved from Kwangsi to Burma 1 destroyer moved from 21 Sea Zone to 44 Sea Zone 3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 2 destroyers, 1 factory_minor, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Shan State to Burma 2 infantry moved from Yunnan to Burma 1 fighter moved from Yunnan to Shensi 1 bomber moved from Kwangsi to Shensi 1 infantry moved from Hopei to Suiyuyan Japanese take Suiyuyan from Chinese 2 infantry moved from Hopei to Shensi 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 bomber, 2 fighters and 2 tactical_bombers moved from Kwangsi to Burma 1 destroyer moved from 21 Sea Zone to 44 Sea Zone 3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone Combat - Japanese Battle in Burma Japanese attack with 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers British defend with 1 aaGun and 1 infantry; ANZAC defend with 1 fighter AA fire in Burma : 1/3 hits, 0.50 expected hits 1 fighter owned by the Japanese lost in Burma Japanese roll dice for 1 bomber, 1 fighter, 3 infantry and 2 tactical_bombers in Burma, round 2 : 3/7 hits, 2.83 expected hits UK_Pacific roll dice for 1 aaGun, 1 fighter and 1 infantry in Burma, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Japanese, 1 fighter owned by the ANZAC, 1 aaGun owned by the British and 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 5 Casualties for Japanese: 1 fighter and 1 infantry Casualties for British: 1 aaGun and 1 infantry Casualties for ANZAC: 1 fighter Battle in 44 Sea Zone Japanese attack with 1 destroyer, 5 fighters and 3 tactical_bombers ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 5 fighters and 3 tactical_bombers in 44 Sea Zone, round 2 : 5/9 hits, 4.83 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Shensi Japanese attack with 1 bomber, 1 fighter and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in Shensi, round 2 : 1/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 fighter moved from Shensi to Yunnan 1 artillery and 1 infantry moved from Malaya to Shan State 1 artillery moved from French Indo China to Yunnan 1 aaGun moved from Yunnan to French Indo China 1 aaGun and 1 artillery moved from Hunan to Yunnan 1 infantry moved from Kweichow to Szechwan 2 infantry moved from Anhwe to Hopei 5 infantry moved from Anhwe to Kweichow 2 infantry moved from Shantung to Anhwe 1 mech_infantry moved from Shantung to Hunan 1 mech_infantry moved from Kwangtung to Yunnan 1 transport moved from 43 Sea Zone to 44 Sea Zone 2 infantry moved from Celebes to 44 Sea Zone 2 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 5 fighters and 3 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 2 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 marine moved from Guam to 21 Sea Zone 1 cruiser and 1 marine moved from 21 Sea Zone to 6 Sea Zone 1 fighter moved from Japan to Philippines 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone 1 battleship, 2 carriers, 1 cruiser and 1 submarine moved from 42 Sea Zone to 35 Sea Zone 1 bomber moved from Burma to Yunnan 1 bomber moved from Shensi to Yunnan 1 fighter and 2 tactical_bombers moved from Burma to French Indo China Place Units - Japanese 1 factory_minor placed in French Indo China 1 infantry and 1 mech_infantry placed in Shantung 1 artillery placed in Japan 1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
AA fire in Burma : : 0.50 ANZAC : -0.17 Chinese : -0.33 UK_Pacific : 0.00 Japanese : -0.17
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 armour and 1 infantry moved from Morocco to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone 1 armour and 1 infantry moved from 105 Sea Zone to Normandy Bordeaux 1 bomber moved from Gibraltar to Normandy Bordeaux 1 infantry moved from Brazil to French Guiana Americans take French Guiana from Neutral_Axis 1 submarine moved from 46 Sea Zone to 42 Sea Zone 5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone Combat - Americans Battle in 42 Sea Zone Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 5 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Normandy Bordeaux Americans attack with 1 armour, 1 bomber and 1 infantry Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 armour, 1 bomber and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux Americans roll dice for 1 armour, 1 bomber and 1 infantry in Normandy Bordeaux, round 3 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 armour and 1 bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery and 1 infantry Casualties for Americans: 1 infantry Non Combat Move - Americans 1 bomber moved from Normandy Bordeaux to United Kingdom 1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 infantry moved from Brazil to French Guiana 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 artillery, 1 infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 submarine moved from 26 Sea Zone to 54 Sea Zone 5 fighters and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 destroyer and 2 submarines moved from 10 Sea Zone to 30 Sea Zone Place Units - Americans 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone 1 infantry placed in Central United States 1 carrier and 2 submarines placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter and 3 infantry moved from Kansu to Shensi 6 infantry moved from Tsinghai to Sikang Combat - Chinese Battle in Sikang Chinese attack with 6 infantry Japanese defend with 1 infantry Chinese roll dice for 6 infantry in Sikang, round 2 : 2/6 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 6 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 1 fighter and 3 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 2/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Shensi, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 2 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu Place Units - Chinese 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs Purchase Units - British British buy 2 fighters, 3 infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 tactical_bomber moved from India to Iraq 3 infantry moved from Persia to Iraq 2 fighters moved from Egypt to Iraq 1 mech_infantry moved from Belgian Congo to French Equatorial Africa 1 fighter moved from Egypt to French Equatorial Africa 1 marine moved from Belgian Congo to 70 Sea Zone 1 cruiser and 1 marine moved from 70 Sea Zone to 82 Sea Zone 1 marine moved from 82 Sea Zone to French Equatorial Africa 1 bomber and 3 fighters moved from Gibraltar to Southern France 1 fighter moved from United Kingdom to Southern France 1 tactical_bomber moved from 91 Sea Zone to Southern France EDIT: 2 fighters moved from 91 Sea Zone to Gibraltar 4 artilleries and 18 infantry moved from India to Burma Combat - British Battle in French Equatorial Africa British attack with 1 fighter, 1 marine and 1 mech_infantry Italians defend with 1 infantry British roll dice for 1 cruiser in French Equatorial Africa, round 2 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 infantry in French Equatorial Africa, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in French Equatorial Africa British win, taking French Equatorial Africa from Italians with 1 fighter, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Burma British attack with 4 artilleries and 18 infantry Japanese defend with 2 infantry British roll dice for 4 artilleries and 18 infantry in Burma, round 2 : 8/22 hits, 5.00 expected hits Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 4 artilleries and 18 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Southern France British attack with 1 bomber, 4 fighters and 1 tactical_bomber Germans defend with 1 artillery, 1 factory_minor and 1 harbour British roll dice for 1 bomber, 4 fighters and 1 tactical_bomber in Southern France, round 2 : 4/6 hits, 3.33 expected hits Germans roll dice for 1 artillery in Southern France, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans and 1 bomber owned by the British lost in Southern France British win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -8 Casualties for British: 1 bomber Casualties for Germans: 1 artillery Battle in Iraq British attack with 2 fighters, 3 infantry and 1 tactical_bomber Italians defend with 1 artillery and 2 infantry British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 3/6 hits, 2.17 expected hits Italians roll dice for 1 artillery and 2 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits 1 artillery owned by the Italians, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Iraq British win, taking Iraq from Italians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 1 infantry Casualties for Italians: 1 artillery and 2 infantry Non Combat Move - British 1 tactical_bomber moved from Iraq to Persia 2 fighters moved from Iraq to Egypt 1 infantry moved from Egypt to Trans-Jordan 1 fighter moved from French Equatorial Africa to Egypt 1 battleship moved from 71 Sea Zone to 83 Sea Zone 3 mech_infantrys moved from Union of South Africa to Belgian Congo 2 aaGuns moved from India to Burma 4 fighters and 1 tactical_bomber moved from Southern France to Normandy Bordeaux 1 fighter moved from 91 Sea Zone to Normandy Bordeaux 1 aaGun moved from Gibraltar to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone 1 aaGun and 1 infantry moved from 105 Sea Zone to Normandy Bordeaux 1 armour moved from Morocco to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone 1 armour and 1 infantry moved from 105 Sea Zone to Normandy Bordeaux Place Units - British 3 infantry placed in Persia 2 fighters placed in United Kingdom 1 submarine placed in 109 Sea Zone Turn Complete - British British collect 34 PUs; end with 34 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : 0.67 British : 5.00 Italians : -0.33 Americans : -0.17 Chinese : 2.00 Japanese : 1.00
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TripleA Move Summary: Italians round 4
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Italians Italians buy 1 carrier, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Belarus to Nenetsia Italians take Nenetsia from Russians 1 mech_infantry moved from Belarus to Vologda Italians take Vologda from Russians 1 armour moved from Belarus to Smolensk Italians take Smolensk from Russians 1 armour moved from Smolensk to Belarus 1 bomber, 2 fighters and 2 infantry moved from Syria to Iraq 2 infantry moved from Libya to Tunisia 1 armour moved from Tobruk to Tunisia 1 mech_infantry moved from Tobruk to Tunisia
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Italians Italians buy 1 carrier, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Belarus to Nenetsia Italians take Nenetsia from Russians 1 mech_infantry moved from Belarus to Vologda Italians take Vologda from Russians 1 armour moved from Belarus to Smolensk Italians take Smolensk from Russians 1 armour moved from Smolensk to Belarus 1 bomber, 2 fighters and 2 infantry moved from Syria to Iraq 2 infantry moved from Libya to Tunisia 1 armour moved from Tobruk to Tunisia 1 mech_infantry moved from Tobruk to Tunisia Combat - Italians Battle in Iraq Italians attack with 1 bomber, 2 fighters and 2 infantry British defend with 2 infantry Italians roll dice for 1 bomber, 2 fighters and 2 infantry in Iraq, round 2 : 2/5 hits, 2.00 expected hits British roll dice for 2 infantry in Iraq, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the British and 1 infantry owned by the Italians lost in Iraq Italians win, taking Iraq from British with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for British: 2 infantry Battle in Tunisia Italians attack with 1 armour, 2 infantry and 1 mech_infantry French defend with 1 infantry Italians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Tunisia, round 2 : 0/4 hits, 1.00 expected hits French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Tunisia, round 3 : 0/4 hits, 1.00 expected hits French roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Tunisia, round 4 : 1/4 hits, 1.00 expected hits French roll dice for 1 infantry in Tunisia, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Tunisia Italians win, taking Tunisia from French with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Non Combat Move - Italians 2 fighters moved from Iraq to 97 Sea Zone 1 bomber moved from Iraq to Southern Italy 1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 2 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 mech_infantry moved from Northern Italy to Slovakia Hungary 1 mech_infantry moved from Northern Italy to Western Germany 1 infantry moved from 97 Sea Zone to Southern Italy 1 battleship, 2 cruisers and 1 destroyer moved from 99 Sea Zone to 97 Sea Zone 2 artilleries and 3 infantry moved from Tobruk to Libya 1 aaGun, 1 artillery and 1 infantry moved from Eastern Poland to Belarus Place Units - Italians 1 carrier and 1 transport placed in 97 Sea Zone 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6 Italians collect 21 PUs; end with 21 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 23 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians : -2.00 British : 0.33 French : -1.00
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 submarine moved from 55 Sea Zone to 44 Sea Zone Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 44 Sea Zone ANZAC win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC Turning on Edit Mode EDIT: Changing ownership of Ethiopia from Italians to ANZAC EDIT: Turning off Edit Mode 1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 transport moved from 54 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 infantry moved from Anglo Egyptian Sudan to Ethiopia 1 infantry moved from Alexandria to Egypt Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 11 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.00 Japanese : -1.00
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TripleA Move Summary: Germans round 5
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 bomber, 1 fighter, 5 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Bessarabia to Ukraine 1 mech_infantry moved from Eastern Poland to Ukraine 2 bombers moved from Greece to Bryansk 1 bomber moved from Western Germany to Bryansk 1 fighter and 2 tactical_bombers moved from Belarus to Bryansk 1 fighter moved from Greece to Bryansk 4 infantry moved from Belarus to Bryansk 1 mech_infantry moved from Archangel to Urals Germans take Urals from Russians 1 fighter and 1 tactical_bomber moved from Greece to Ukraine 1 fighter moved from Southern Italy to Ukraine 1 fighter moved from 110 Sea Zone to 105 Sea Zone
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 bomber, 1 fighter, 5 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Bessarabia to Ukraine 1 mech_infantry moved from Eastern Poland to Ukraine 2 bombers moved from Greece to Bryansk 1 bomber moved from Western Germany to Bryansk 1 fighter and 2 tactical_bombers moved from Belarus to Bryansk 1 fighter moved from Greece to Bryansk 4 infantry moved from Belarus to Bryansk 1 mech_infantry moved from Archangel to Urals Germans take Urals from Russians 1 fighter and 1 tactical_bomber moved from Greece to Ukraine 1 fighter moved from Southern Italy to Ukraine 1 fighter moved from 110 Sea Zone to 105 Sea Zone Combat - Germans Battle in 105 Sea Zone Germans attack with 1 fighter British defend with 2 transports; Americans defend with 1 transport 2 transports owned by the British and 1 transport owned by the Americans lost in 105 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 21 Casualties for Americans: 1 transport Casualties for British: 2 transports Battle in Bryansk Germans attack with 3 bombers, 2 fighters, 4 infantry and 2 tactical_bombers Russians defend with 1 aaGun and 6 infantry AA fire in Bryansk : 0/3 hits, 0.50 expected hits Germans roll dice for 3 bombers, 2 fighters, 4 infantry and 2 tactical_bombers in Bryansk, round 2 : 7/11 hits, 5.00 expected hits Russians roll dice for 1 aaGun and 6 infantry in Bryansk, round 2 : 2/6 hits, 2.00 expected hits 6 infantry owned by the Russians, 2 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 3 bombers, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 17 Casualties for Germans: 2 infantry Casualties for Russians: 1 aaGun and 6 infantry Battle in Ukraine Germans attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 aaGun, 1 factory_minor and 2 infantry AA fire in Ukraine : 0/3 hits, 0.50 expected hits Germans roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 2 : 2/5 hits, 2.00 expected hits Russians roll dice for 1 aaGun and 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Ukraine Germans roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 3 : 1/4 hits, 1.83 expected hits Russians roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 fighter owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Germans: 1 fighter and 1 infantry Casualties for Russians: 1 aaGun and 2 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Ukraine to Belarus 3 bombers moved from Bryansk to Novgorod 8 infantry moved from Novgorod to Belarus 2 fighters and 2 tactical_bombers moved from Bryansk to Belarus 1 infantry moved from Belarus to Smolensk 1 infantry moved from Western Germany to Holland Belgium 1 aaGun moved from Western Germany to Holland Belgium 1 infantry moved from 97 Sea Zone to Southern Italy 1 fighter moved from 105 Sea Zone to 110 Sea Zone 1 submarine moved from 125 Sea Zone to 110 Sea Zone 1 artillery moved from France to Holland Belgium 1 aaGun moved from France to Holland Belgium 1 aaGun moved from Western Germany to Holland Belgium 2 mech_infantrys moved from Germany to Holland Belgium 4 mech_infantrys moved from Germany to Eastern Poland Place Units - Germans 1 artillery and 2 infantry placed in France 3 infantry placed in Southern France 3 mech_infantrys placed in Germany Germans undo move 3. 3 mech_infantrys placed in Western Germany 1 bomber and 1 fighter placed in Western Germany 3 mech_infantrys placed in Novgorod Turn Complete - Germans Germans collect 53 PUs; end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Germans : 1.17 AA fire in Bryansk : : -0.50 AA fire in Ukraine : : -0.50 Russians : 1.00
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@Adam514 took a bit of a risk with the AA rolls, but got away with it! :relieved:
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 bomber, 1 fighter, 5 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Bessarabia to Ukraine 1 mech_infantry moved from Eastern Poland to Ukraine 2 bombers moved from Greece to Bryansk 1 bomber moved from Western Germany to Bryansk 1 fighter and 2 tactical_bombers moved from Belarus to Bryansk 1 fighter moved from Greece to Bryansk 4 infantry moved from Belarus to Bryansk 1 mech_infantry moved from Archangel to Urals Germans take Urals from Russians 1 fighter and 1 tactical_bomber moved from Greece to Ukraine 1 fighter moved from Southern Italy to Ukraine 1 fighter moved from 110 Sea Zone to 105 Sea Zone Combat - Germans Battle in 105 Sea Zone Germans attack with 1 fighter British defend with 2 transports; Americans defend with 1 transport 2 transports owned by the British and 1 transport owned by the Americans lost in 105 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 21 Casualties for Americans: 1 transport Casualties for British: 2 transports Battle in Bryansk Germans attack with 3 bombers, 2 fighters, 4 infantry and 2 tactical_bombers Russians defend with 1 aaGun and 6 infantry AA fire in Bryansk : 0/3 hits, 0.50 expected hits Germans roll dice for 3 bombers, 2 fighters, 4 infantry and 2 tactical_bombers in Bryansk, round 2 : 7/11 hits, 5.00 expected hits Russians roll dice for 1 aaGun and 6 infantry in Bryansk, round 2 : 2/6 hits, 2.00 expected hits 6 infantry owned by the Russians, 2 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 3 bombers, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 17 Casualties for Germans: 2 infantry Casualties for Russians: 1 aaGun and 6 infantry Battle in Ukraine Germans attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 aaGun, 1 factory_minor and 2 infantry AA fire in Ukraine : 0/3 hits, 0.50 expected hits Germans roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 2 : 2/5 hits, 2.00 expected hits Russians roll dice for 1 aaGun and 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Ukraine Germans roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 3 : 1/4 hits, 1.83 expected hits Russians roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 fighter owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Germans: 1 fighter and 1 infantry Casualties for Russians: 1 aaGun and 2 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Ukraine to Belarus 3 bombers moved from Bryansk to Novgorod 8 infantry moved from Novgorod to Belarus 2 fighters and 2 tactical_bombers moved from Bryansk to Belarus 1 infantry moved from Belarus to Smolensk 1 infantry moved from Western Germany to Holland Belgium 1 aaGun moved from Western Germany to Holland Belgium 1 infantry moved from 97 Sea Zone to Southern Italy 1 fighter moved from 105 Sea Zone to 110 Sea Zone 1 submarine moved from 125 Sea Zone to 110 Sea Zone 1 artillery moved from France to Holland Belgium 1 aaGun moved from France to Holland Belgium 1 aaGun moved from Western Germany to Holland Belgium 2 mech_infantrys moved from Germany to Holland Belgium 4 mech_infantrys moved from Germany to Eastern Poland Place Units - Germans 1 artillery and 2 infantry placed in France 3 infantry placed in Southern France 3 mech_infantrys placed in Germany Germans undo move 3. 3 mech_infantrys placed in Western Germany 1 bomber and 1 fighter placed in Western Germany 3 mech_infantrys placed in Novgorod Turn Complete - Germans Germans collect 53 PUs; end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Holland Belgium: 1 aaGun EDIT: Adding units owned by Germans to Western Germany: 1 aaGun EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 1.17 AA fire in Bryansk : : -0.50 AA fire in Ukraine : : -0.50 Russians : 1.00
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@Adam514 please use 2nd file, changed an AA move
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Russians Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 fighter and 2 infantry moved from Russia to Vologda 1 fighter and 3 infantry moved from Russia to Bryansk 1 tactical_bomber moved from Russia to Smolensk 2 infantry moved from Russia to Smolensk Combat - Russians Battle in Bryansk Russians attack with 1 fighter and 3 infantry Germans defend with 2 infantry Russians roll dice for 1 fighter and 3 infantry in Bryansk, round 2 : 2/4 hits, 1.00 expected hits Germans roll dice for 2 infantry in Bryansk, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Germans: 2 infantry Battle in Smolensk Russians attack with 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Italians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 1 fighter and 2 infantry Italians defend with 1 mech_infantry Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Vologda Russians win, taking Vologda from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Vologda to Russia 1 tactical_bomber moved from Smolensk to Russia 1 fighter moved from Bryansk to Russia 1 aaGun moved from Russia to Tambov 13 artilleries and 17 infantry moved from Russia to Tambov 4 infantry moved from Amur to Buryatia Place Units - Russians 2 artilleries and 8 infantry placed in Russia 1 infantry placed in Volgograd Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans : 1.33 Italians : -0.67 Russians : 1.33