Use latest map please.
Wizmark (X) vs Adam514 (L+3) BM3 G1
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 1 destroyer, 1 fighter, 3 infantry, 13 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Western Germany to Holland Belgium Germans take Holland Belgium from British 1 destroyer moved from 113 Sea Zone to 114 Sea Zone 1 carrier moved from 113 Sea Zone to 114 Sea Zone 1 mech_infantry moved from Persia to West India Germans take West India from UK_Pacific 2 infantry moved from Caucasus to Rostov 1 infantry moved from Novgorod to Belarus Germans take Belarus from Russians 1 fighter and 1 tactical_bomber moved from Iraq to Anglo Egyptian Sudan 5 mech_infantrys moved from Trans-Jordan to Anglo Egyptian Sudan 2 bombers moved from Western Germany to Anglo Egyptian Sudan 1 fighter and 1 tactical_bomber moved from Caucasus to Rostov 1 tactical_bomber moved from Germany to 114 Sea Zone 1 infantry moved from Novgorod to Archangel 1 fighter moved from Novgorod to Archangel 1 fighter moved from Germany to 114 Sea Zone 2 fighters moved from Western Germany to 114 Sea Zone 1 bomber moved from Western Germany to Archangel Combat - Germans Battle in 114 Sea Zone Germans attack with 1 carrier, 1 destroyer, 3 fighters and 1 tactical_bomber Russians defend with 1 submarine Germans roll dice for 1 carrier, 1 destroyer, 3 fighters and 1 tactical_bomber in 114 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 114 Sea Zone Germans win with 1 carrier, 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Anglo Egyptian Sudan Germans attack with 2 bombers, 1 fighter, 5 mech_infantrys and 1 tactical_bomber British defend with 1 artillery and 4 infantry Germans roll dice for 2 bombers, 1 fighter, 5 mech_infantrys and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 3/9 hits, 3.33 expected hits British roll dice for 1 artillery and 4 infantry in Anglo Egyptian Sudan, round 2 : 1/5 hits, 1.67 expected hits 1 mech_infantry owned by the Germans and 3 infantry owned by the British lost in Anglo Egyptian Sudan Germans roll dice for 2 bombers, 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Anglo Egyptian Sudan, round 3 : 3/8 hits, 3.17 expected hits British roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 3 : 0/2 hits, 0.67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Anglo Egyptian Sudan Germans win, taking Anglo Egyptian Sudan from British with 2 bombers, 1 fighter, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Germans: 1 mech_infantry Casualties for British: 1 artillery and 4 infantry Battle in Rostov Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 1 bomber, 1 fighter and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Archangel, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 mech_infantry moved from Trans-Jordan to Egypt 2 bombers, 1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt 3 aaGuns, 9 artilleries and 10 infantry moved from Ukraine to Bessarabia 2 mech_infantrys moved from Karelia to Baltic States 2 artilleries moved from Poland to Eastern Poland 1 mech_infantry moved from Germany to Eastern Poland 9 infantry moved from Germany to Poland 10 mech_infantrys moved from Western Germany to Poland 5 mech_infantrys moved from Western Germany to Southern Italy 1 infantry moved from Northern Italy to Southern Italy 1 fighter moved from Western Germany to Southern Italy 1 submarine moved from 113 Sea Zone to 125 Sea Zone 1 bomber moved from Archangel to Novgorod 1 fighter moved from Archangel to Germany 3 fighters moved from 114 Sea Zone to Western Germany 1 tactical_bomber moved from 114 Sea Zone to Western Germany 2 mech_infantrys moved from Trans-Jordan to Egypt 9 armour and 12 mech_infantrys moved from Trans-Jordan to Northwest Persia 3 armour and 2 mech_infantrys moved from Iraq to Northwest Persia 2 mech_infantrys moved from Persia to Northwest Persia 3 armour moved from Caucasus to Northwest Persia 1 fighter and 1 tactical_bomber moved from Rostov to Bessarabia Place Units - Germans 3 mech_infantrys placed in Persia 3 infantry placed in Novgorod 10 mech_infantrys placed in Western Germany 1 fighter placed in Germany 1 destroyer and 1 submarine placed in 113 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,5,4 Germans collect 60 PUs; end with 60 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 65 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 72 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 76 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 86 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Novgorod: 2 infantry EDIT: Removing units owned by Germans from Western Germany: 2 mech_infantrys EDIT: Adding units owned by Germans to Novgorod: 2 mech_infantrys EDIT: Adding units owned by Germans to Germany: 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -1.83 British : -1.33 Russians : -0.83
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@Adam514 please use 2nd file…slight placement change
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Nenetsia to Archangel 1 infantry moved from Smolensk to Archangel 1 fighter moved from Russia to Archangel 1 infantry moved from Volgograd to Caucasus Russians take Caucasus from Germans 1 artillery and 2 infantry moved from Samara to Novosibirsk 1 artillery and 3 infantry moved from Volgograd to Rostov 1 infantry moved from Volgograd to Rostov 1 infantry moved from Smolensk to Belarus 1 fighter and 1 tactical_bomber moved from Russia to Belarus 1 armour moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 1 armour moved from Western Ukraine to Bryansk 1 infantry moved from Bryansk to Ukraine Russians take Ukraine from Germans 1 artillery moved from Volgograd to Rostov Combat - Russians Battle in Novosibirsk Russians attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Novosibirsk, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Novosibirsk Russians win, taking Novosibirsk from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Archangel Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Rostov Russians attack with 2 artilleries and 4 infantry Germans defend with 2 infantry Russians roll dice for 2 artilleries and 4 infantry in Rostov, round 2 : 1/6 hits, 1.67 expected hits Germans roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Rostov Russians roll dice for 2 artilleries and 4 infantry in Rostov, round 3 : 2/6 hits, 1.67 expected hits Germans roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 2 artilleries and 4 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Belarus Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Belarus to Russia 1 fighter moved from Archangel to Russia 1 aaGun, 1 artillery and 2 infantry moved from Volgograd to Kazakhstan 2 infantry moved from Volgograd to Rostov 10 artilleries and 15 infantry moved from Bryansk to Rostov 1 armour and 1 mech_infantry moved from Russia to Bryansk 2 artilleries moved from Bryansk to Rostov 4 infantry moved from Russia to Smolensk 6 infantry moved from Russia to Bryansk 1 artillery moved from Bryansk to Rostov 2 infantry moved from Bryansk to Rostov 1 infantry moved from Bryansk to Rostov 2 aaGuns and 14 infantry moved from Manchuria to Jehol 1 submarine moved from 92 Sea Zone to 97 Sea Zone Place Units - Russians 1 infantry placed in Volgograd 9 infantry placed in Russia Turn Complete - Russians Russians collect 31 PUs; end with 32 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans : -0.67 Russians : 0.67 Japanese : 0.67
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TripleA Move Summary: Japanese round 11
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 artillery, 3 destroyers, 4 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 infantry moved from Siberia to Sakha Japanese take Sakha from Russians 1 infantry moved from Korea to Manchuria Japanese take Manchuria from Chinese 2 marines moved from Korea to 6 Sea Zone 3 mech_infantrys moved from Shantung to Jehol 1 infantry moved from Anhwe to Jehol 1 infantry moved from Chahar to Jehol 2 cruisers and 2 marines moved from 6 Sea Zone to 19 Sea Zone 2 marines moved from 19 Sea Zone to Jehol 5 fighters and 3 tactical_bombers moved from Korea to Jehol 4 fighters and 4 tactical_bombers moved from 6 Sea Zone to Jehol 2 artilleries moved from Korea to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 3 infantry moved from Korea to 6 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone 3 artilleries and 3 infantry moved from 19 Sea Zone to Jehol 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Korea to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Jehol 1 bomber moved from French Indo China to Jehol 1 artillery moved from French Indo China to 36 Sea Zone 1 artillery and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 destroyer and 1 submarine moved from 36 Sea Zone to 43 Sea Zone 1 fighter moved from Philippines to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Borneo 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 bomber moved from French Indo China to Jehol 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 destroyer and 1 submarine moved from 6 Sea Zone to 16 Sea Zone
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 artillery, 3 destroyers, 4 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 infantry moved from Siberia to Sakha Japanese take Sakha from Russians 1 infantry moved from Korea to Manchuria Japanese take Manchuria from Chinese 2 marines moved from Korea to 6 Sea Zone 3 mech_infantrys moved from Shantung to Jehol 1 infantry moved from Anhwe to Jehol 1 infantry moved from Chahar to Jehol 2 cruisers and 2 marines moved from 6 Sea Zone to 19 Sea Zone 2 marines moved from 19 Sea Zone to Jehol 5 fighters and 3 tactical_bombers moved from Korea to Jehol 4 fighters and 4 tactical_bombers moved from 6 Sea Zone to Jehol 2 artilleries moved from Korea to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 3 infantry moved from Korea to 6 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone 3 artilleries and 3 infantry moved from 19 Sea Zone to Jehol 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Korea to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Jehol 1 bomber moved from French Indo China to Jehol 1 artillery moved from French Indo China to 36 Sea Zone 1 artillery and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 destroyer and 1 submarine moved from 36 Sea Zone to 43 Sea Zone 1 fighter moved from Philippines to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Borneo 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 bomber moved from French Indo China to Jehol 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 destroyer and 1 submarine moved from 6 Sea Zone to 16 Sea Zone Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 transport ANZAC defend with 1 submarine and 1 transport Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer, 1 fighter and 1 transport in 43 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 43 Sea Zone 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese roll dice for 1 submarine in 43 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Japanese win, taking 43 Sea Zone from ANZAC with 1 destroyer, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 13 Casualties for ANZAC: 1 submarine and 1 transport Battle in 16 Sea Zone Japanese attack with 1 destroyer and 1 submarine Americans defend with 1 submarine Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 16 Sea Zone Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Borneo Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 1 artillery Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 1/4 hits, 1.83 expected hits UK_Pacific roll dice for 1 artillery in Borneo, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Borneo Japanese win, taking Borneo from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 artillery Battle in Jehol Japanese attack with 4 artilleries, 2 bombers, 9 fighters, 6 infantry, 2 marines, 3 mech_infantrys and 7 tactical_bombers Americans defend with 1 artillery and 1 infantry; Chinese defend with 1 fighter and 5 infantry; Russians defend with 2 aaGuns and 14 infantry AA fire in Jehol : 0/6 hits, 1.00 expected hits Japanese roll dice for 2 cruisers in Jehol, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 4 artilleries, 2 bombers, 9 fighters, 6 infantry, 2 marines, 3 mech_infantrys and 7 tactical_bombers in Jehol, round 2 : 16/33 hits, 14.67 expected hits Chinese roll dice for 2 aaGuns, 1 artillery, 1 fighter and 20 infantry in Jehol, round 2 : 9/22 hits, 7.67 expected hits 6 infantry owned by the Japanese, 14 infantry owned by the Russians, 3 mech_infantrys owned by the Japanese, 2 aaGuns owned by the Russians and 1 infantry owned by the Chinese lost in Jehol Japanese roll dice for 4 artilleries, 2 bombers, 9 fighters, 2 marines and 7 tactical_bombers in Jehol, round 3 : 15/24 hits, 12.50 expected hits Chinese roll dice for 1 artillery, 1 fighter and 5 infantry in Jehol, round 3 : 1/7 hits, 2.67 expected hits 1 artillery owned by the Japanese, 1 infantry owned by the Americans, 1 artillery owned by the Americans, 4 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 3 artilleries, 2 bombers, 9 fighters, 2 marines and 7 tactical_bombers remaining. Battle score for attacker is 50 Casualties for Japanese: 1 artillery, 6 infantry and 3 mech_infantrys Casualties for Russians: 2 aaGuns and 14 infantry Casualties for Chinese: 1 fighter and 5 infantry Casualties for Americans: 1 artillery and 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Borneo to 36 Sea Zone 1 fighter moved from 43 Sea Zone to 36 Sea Zone 1 submarine moved from 35 Sea Zone to 36 Sea Zone 2 infantry moved from Malaya to Shan State 1 infantry moved from Shan State to Yunnan 1 infantry moved from Kwangsi to Hunan 1 infantry moved from Hunan to Anhwe 1 infantry moved from Yunnan to Kweichow 1 infantry moved from Kweichow to Hopei 1 infantry moved from Hopei to Chahar 9 fighters moved from Jehol to 6 Sea Zone 5 tactical_bombers moved from Jehol to 6 Sea Zone 2 tactical_bombers moved from Jehol to Shantung 2 bombers moved from Jehol to Shantung Place Units - Japanese 2 destroyers placed in 36 Sea Zone 1 transport placed in 36 Sea Zone 1 submarine placed in 37 Sea Zone 1 artillery and 1 infantry placed in Malaya 1 destroyer and 1 submarine placed in 6 Sea Zone 3 infantry placed in Shantung Turn Complete - Japanese Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,3 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,3 Japanese collect 54 PUs (7 lost to blockades); end with 54 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs
Combat Hit Differential Summary :
AA fire in Jehol : : -1.00 ANZAC : -0.17 Chinese : -0.33 UK_Pacific : -0.33 Japanese : 4.17
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@Adam514 Finally killed off those pesky chinese and friends!
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@wizmark NO!
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 destroyer and 1 submarine moved from 92 Sea Zone to 94 Sea Zone 2 fighters moved from 92 Sea Zone to 94 Sea Zone 1 armour moved from Algeria to Tunisia Americans take Tunisia from Italians 1 armour moved from Tunisia to Algeria 2 fighters moved from 26 Sea Zone to 16 Sea Zone 1 destroyer and 1 submarine moved from 26 Sea Zone to 16 Sea Zone 2 infantry moved from Normandy Bordeaux to Southern France 1 fighter moved from Gibraltar to Southern France 2 fighters moved from Normandy Bordeaux to Holland Belgium 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 tactical_bomber moved from Normandy Bordeaux to Southern France 1 bomber moved from Gibraltar to 94 Sea Zone Combat - Americans Battle in Caroline Islands Battle in 16 Sea Zone Americans attack with 1 destroyer, 2 fighters and 1 submarine Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 16 Sea Zone Americans win, taking Caroline Islands from Japanese with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 14 Casualties for Japanese: 1 destroyer and 1 submarine Battle in Holland Belgium Americans attack with 2 fighters and 1 infantry Germans defend with 1 mech_infantry Americans roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Holland Belgium Americans win with 2 fighters remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Germans: 1 mech_infantry Battle in 94 Sea Zone Americans attack with 1 bomber, 1 destroyer, 2 fighters and 1 submarine Italians defend with 1 destroyer and 1 submarine Americans roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 94 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians and 1 submarine owned by the Italians lost in 94 Sea Zone Americans win with 1 bomber, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 14 Casualties for Italians: 1 destroyer and 1 submarine Battle in Southern France Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber Italians defend with 1 factory_minor, 1 harbour and 2 mech_infantrys Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Southern France, round 2 : 1/4 hits, 1.50 expected hits Italians roll dice for 2 mech_infantrys in Southern France, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Italians lost in Southern France Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Southern France, round 3 : 3/4 hits, 1.50 expected hits Italians roll dice for 1 mech_infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Italians: 2 mech_infantrys Non Combat Move - Americans 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 8 carriers, 1 cruiser, 6 destroyers, 13 fighters, 1 infantry, 10 submarines, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone 1 fighter moved from Hawaiian Islands to 33 Sea Zone 2 fighters moved from 16 Sea Zone to Midway 2 marines moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 2 marines, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 marines moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from Algeria to 92 Sea Zone 1 artillery moved from Gibraltar to 92 Sea Zone 1 mech_infantry moved from Morocco to 91 Sea Zone 2 infantry moved from Gibraltar to 91 Sea Zone 1 aaGun moved from Gibraltar to 91 Sea Zone 1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone 1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 2 cruisers moved from 92 Sea Zone to 110 Sea Zone 1 battleship, 1 carrier and 1 submarine moved from 92 Sea Zone to 110 Sea Zone 1 submarine moved from 92 Sea Zone to 97 Sea Zone 2 fighters moved from Holland Belgium to 110 Sea Zone 2 fighters moved from 94 Sea Zone to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from Southern France to Normandy Bordeaux 1 bomber moved from 94 Sea Zone to Normandy Bordeaux 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from Morocco to Algeria 1 artillery and 3 infantry moved from Central United States to 101 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery moved from 91 Sea Zone to Morocco 2 infantry moved from 91 Sea Zone to Gibraltar 1 infantry moved from 91 Sea Zone to Morocco 1 aaGun moved from Western United States to Central United States 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands Place Units - Americans 3 infantry placed in Normandy Bordeaux 1 artillery and 1 infantry placed in Central United States 1 destroyer and 1 transport placed in 101 Sea Zone 1 carrier and 2 submarines placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 64 PUs; end with 65 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUs Purchase Units - British British buy 1 artillery, 1 destroyer, 1 fighter, 2 infantry, 1 marine and 1 submarine; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Normandy Bordeaux to Holland Belgium British take Holland Belgium from Germans 1 armour moved from Holland Belgium to Normandy Bordeaux 1 destroyer and 1 submarine moved from 92 Sea Zone to 96 Sea Zone 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 96 Sea Zone 1 fighter and 2 mech_infantrys moved from Ethiopia to Anglo Egyptian Sudan 1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan 2 fighters and 2 infantry moved from India to West India 7 artilleries and 25 infantry moved from India to Burma 1 fighter moved from India to West India Combat - British Battle in 96 Sea Zone British attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Italians defend with 1 destroyer and 1 submarine British roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians and 1 submarine owned by the Italians lost in 96 Sea Zone British win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Italians: 1 destroyer and 1 submarine Battle in West India British attack with 3 fighters and 2 infantry Germans defend with 1 mech_infantry British roll dice for 3 fighters and 2 infantry in West India, round 2 : 2/5 hits, 1.83 expected hits Germans roll dice for 1 mech_infantry in West India, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in West India British win, taking West India from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Burma British attack with 7 artilleries and 25 infantry Japanese defend with 1 infantry British roll dice for 7 artilleries and 25 infantry in Burma, round 2 : 5/32 hits, 7.67 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 7 artilleries and 24 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Anglo Egyptian Sudan British attack with 1 fighter and 5 mech_infantrys Germans defend with 4 mech_infantrys British roll dice for 1 fighter and 5 mech_infantrys in Anglo Egyptian Sudan, round 2 : 1/6 hits, 1.33 expected hits Germans roll dice for 4 mech_infantrys in Anglo Egyptian Sudan, round 2 : 1/4 hits, 1.33 expected hits 1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Anglo Egyptian Sudan British roll dice for 1 fighter and 4 mech_infantrys in Anglo Egyptian Sudan, round 3 : 2/5 hits, 1.17 expected hits Germans roll dice for 3 mech_infantrys in Anglo Egyptian Sudan, round 3 : 2/3 hits, 1.00 expected hits 2 mech_infantrys owned by the British and 2 mech_infantrys owned by the Germans lost in Anglo Egyptian Sudan British roll dice for 1 fighter and 2 mech_infantrys in Anglo Egyptian Sudan, round 4 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 4 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Anglo Egyptian Sudan British win, taking Anglo Egyptian Sudan from Germans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for British: 3 mech_infantrys Casualties for Germans: 4 mech_infantrys Non Combat Move - British 1 fighter moved from Anglo Egyptian Sudan to Belgian Congo 1 artillery and 2 infantry moved from Rhodesia to Belgian Congo 3 infantry moved from Union of South Africa to Rhodesia 1 destroyer moved from 80 Sea Zone to 39 Sea Zone 3 fighters moved from West India to India 1 aaGun moved from India to West India 2 infantry moved from India to West India 1 infantry moved from India to West India 1 aaGun, 1 artillery and 1 infantry moved from India to Burma 2 marines moved from Algeria to 92 Sea Zone 1 battleship, 2 carriers, 3 cruisers, 2 marines and 2 transports moved from 92 Sea Zone to 110 Sea Zone 2 marines moved from 110 Sea Zone to Normandy Bordeaux 1 aaGun moved from Normandy Bordeaux to Southern France 1 infantry moved from Normandy Bordeaux to Southern France 4 infantry moved from United Kingdom to 110 Sea Zone 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 tactical_bombers moved from Gibraltar to Normandy Bordeaux 2 fighters moved from Gibraltar to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Algeria 1 infantry moved from Algeria to Tunisia 1 fighter moved from United Kingdom to Gibraltar 1 fighter moved from United Kingdom to Gibraltar Place Units - British 1 destroyer and 1 submarine placed in 110 Sea Zone 1 fighter and 1 marine placed in United Kingdom 1 artillery and 2 infantry placed in Union of South Africa Turn Complete - British British collect 32 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Germans : 1.67 Italians : -2.00 British : -1.67 Americans : 2.83 Japanese : 0.17
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TripleA Move Summary: Italians round 11
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Italians Italians buy 1 factory_minor and 6 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 artilleries and 2 infantry moved from Egypt to 98 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 98 Sea Zone to 81 Sea Zone 2 artilleries and 2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan 2 fighters moved from 98 Sea Zone to Anglo Egyptian Sudan 1 battleship and 2 cruisers moved from 98 Sea Zone to 81 Sea Zone 1 bomber and 1 fighter moved from Southern Italy to Caucasus 1 submarine moved from 97 Sea Zone to 81 Sea Zone
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Italians Italians buy 1 factory_minor and 6 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 artilleries and 2 infantry moved from Egypt to 98 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 98 Sea Zone to 81 Sea Zone 2 artilleries and 2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan 2 fighters moved from 98 Sea Zone to Anglo Egyptian Sudan 1 battleship and 2 cruisers moved from 98 Sea Zone to 81 Sea Zone 1 bomber and 1 fighter moved from Southern Italy to Caucasus 1 submarine moved from 97 Sea Zone to 81 Sea Zone Combat - Italians Battle in Anglo Egyptian Sudan Italians attack with 2 artilleries, 2 fighters and 2 infantry British defend with 2 mech_infantrys Italians roll dice for 1 battleship and 2 cruisers in Anglo Egyptian Sudan, round 2 : 1/3 hits, 1.67 expected hits Italians roll dice for 2 artilleries, 2 fighters and 2 infantry in Anglo Egyptian Sudan, round 2 : 0/6 hits, 2.33 expected hits British roll dice for 2 mech_infantrys in Anglo Egyptian Sudan, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan Italians roll dice for 2 artilleries, 2 fighters and 1 infantry in Anglo Egyptian Sudan, round 3 : 3/5 hits, 2.00 expected hits British roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Anglo Egyptian Sudan Italians win, taking Anglo Egyptian Sudan from British with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 5 Casualties for Italians: 1 infantry Casualties for British: 2 mech_infantrys Battle in Caucasus Italians attack with 1 bomber and 1 fighter Russians defend with 1 infantry Italians roll dice for 1 bomber and 1 fighter in Caucasus, round 2 : 1/2 hits, 1.17 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 fighter owned by the Italians lost in Caucasus Italians win with 1 bomber remaining. Battle score for attacker is -7 Casualties for Italians: 1 fighter Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Caucasus to Persia 3 artilleries moved from Southern Italy to Northern Italy 1 mech_infantry moved from Southern Italy to Western Germany 1 carrier and 3 transports moved from 98 Sea Zone to 81 Sea Zone 2 fighters moved from Anglo Egyptian Sudan to 81 Sea Zone 1 artillery moved from Tobruk to Alexandria 3 artilleries, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt 1 artillery moved from Bessarabia to Eastern Poland 1 aaGun moved from Bessarabia to Eastern Poland Place Units - Italians 1 factory_minor placed in Egypt 3 infantry placed in Southern Italy 3 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,2,6 Italians collect 12 PUs (5 lost to blockades); end with 12 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 14 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians : -2.17 British : 0.00 Russians : 0.67
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 42 Sea Zone to 43 Sea Zone 3 fighters moved from Java to 43 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands 1 submarine moved from 37 Sea Zone to 43 Sea Zone Combat - ANZAC Battle in Marshall Islands Battle in 43 Sea Zone ANZAC attack with 1 destroyer, 3 fighters and 1 submarine Japanese defend with 1 destroyer, 1 submarine and 1 transport ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer and 3 fighters in 43 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese, 1 submarine owned by the Japanese and 1 submarine owned by the ANZAC lost in 43 Sea Zone 1 transport owned by the Japanese lost in 43 Sea Zone ANZAC win, taking Marshall Islands from Japanese, taking 43 Sea Zone from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 15 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer, 1 submarine and 1 transport Non Combat Move - ANZAC Turning on Edit Mode EDIT: Removing units owned by ANZAC from 43 Sea Zone: 1 destroyer EDIT: Adding units owned by ANZAC to 43 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 3 fighters moved from 43 Sea Zone to Java 1 destroyer moved from 54 Sea Zone to 23 Sea Zone 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 artillery and 1 infantry placed in Queensland 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Non Combat Move - French 1 fighter moved from French West Africa to Gibraltar Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.17 Japanese : 0.50
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TripleA Move Summary: Germans round 12
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber, 1 fighter, 4 infantry and 13 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Egypt to French Equatorial Africa Germans take French Equatorial Africa from British 1 mech_infantry moved from Egypt to Ethiopia Italians take Ethiopia from ANZAC 1 mech_infantry moved from Persia to Turkmenistan Germans take Turkmenistan from Russians 1 armour and 1 mech_infantry moved from Northwest Persia to Volgograd Germans take Caucasus from Russians 14 armour and 14 mech_infantrys moved from Northwest Persia to Kazakhstan 1 bomber moved from Novgorod to Volgograd 2 infantry moved from Bessarabia to Ukraine 2 bombers moved from Egypt to Ukraine 1 infantry moved from Bessarabia to Western Ukraine Germans take Western Ukraine from Russians 1 infantry moved from Novgorod to Archangel 1 artillery and 1 infantry moved from Novgorod to Belarus 1 fighter and 1 tactical_bomber moved from Bessarabia to Archangel 1 infantry moved from Novgorod to Archangel 1 mech_infantry moved from Western Germany to Holland Belgium Germans take Holland Belgium from British 5 mech_infantrys moved from Southern Italy to Southern France 1 fighter moved from Germany to Belarus 2 bombers moved from Western Germany to Southern France 3 fighters and 1 tactical_bomber moved from Western Germany to Southern France 1 fighter moved from Southern Italy to Southern France
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber, 1 fighter, 4 infantry and 13 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Egypt to French Equatorial Africa Germans take French Equatorial Africa from British 1 mech_infantry moved from Egypt to Ethiopia Italians take Ethiopia from ANZAC 1 mech_infantry moved from Persia to Turkmenistan Germans take Turkmenistan from Russians 1 armour and 1 mech_infantry moved from Northwest Persia to Volgograd Germans take Caucasus from Russians 14 armour and 14 mech_infantrys moved from Northwest Persia to Kazakhstan 1 bomber moved from Novgorod to Volgograd 2 infantry moved from Bessarabia to Ukraine 2 bombers moved from Egypt to Ukraine 1 infantry moved from Bessarabia to Western Ukraine Germans take Western Ukraine from Russians 1 infantry moved from Novgorod to Archangel 1 artillery and 1 infantry moved from Novgorod to Belarus 1 fighter and 1 tactical_bomber moved from Bessarabia to Archangel 1 infantry moved from Novgorod to Archangel 1 mech_infantry moved from Western Germany to Holland Belgium Germans take Holland Belgium from British 5 mech_infantrys moved from Southern Italy to Southern France 1 fighter moved from Germany to Belarus 2 bombers moved from Western Germany to Southern France 3 fighters and 1 tactical_bomber moved from Western Germany to Southern France 1 fighter moved from Southern Italy to Southern France Combat - Germans Battle in Ukraine Germans attack with 2 bombers and 2 infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 2 bombers and 2 infantry in Ukraine, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Volgograd Germans attack with 1 armour, 1 bomber and 1 mech_infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Volgograd, round 2 : 3/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 3/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Kazakhstan Germans attack with 14 armour and 14 mech_infantrys Russians defend with 1 aaGun, 1 artillery and 3 infantry Germans roll dice for 14 armour and 14 mech_infantrys in Kazakhstan, round 2 : 11/28 hits, 9.33 expected hits Russians roll dice for 1 aaGun, 1 artillery and 3 infantry in Kazakhstan, round 2 : 1/4 hits, 1.33 expected hits 3 infantry owned by the Russians, 1 artillery owned by the Russians, 1 aaGun owned by the Russians and 1 mech_infantry owned by the Germans lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 14 armour and 13 mech_infantrys remaining. Battle score for attacker is 14 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 aaGun, 1 artillery and 3 infantry Battle in Belarus Germans attack with 1 artillery, 1 fighter and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Belarus, round 2 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Southern France Germans attack with 2 bombers, 4 fighters, 5 mech_infantrys and 1 tactical_bomber British defend with 1 aaGun and 1 infantry; Americans defend with 1 factory_minor, 1 harbour and 2 infantry AA fire in Southern France : 1/3 hits, 0.50 expected hits 1 fighter owned by the Germans lost in Southern France Germans roll dice for 2 bombers, 3 fighters, 5 mech_infantrys and 1 tactical_bomber in Southern France, round 2 : 3/11 hits, 4.33 expected hits Americans roll dice for 1 aaGun and 3 infantry in Southern France, round 2 : 1/3 hits, 1.00 expected hits 1 aaGun owned by the British, 2 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Southern France Germans roll dice for 2 bombers, 3 fighters, 4 mech_infantrys and 1 tactical_bomber in Southern France, round 3 : 6/10 hits, 4.17 expected hits Americans roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Southern France Germans win, taking Southern France from Americans with 2 bombers, 3 fighters, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 fighter and 1 mech_infantry Casualties for Americans: 2 infantry Casualties for British: 1 aaGun and 1 infantry Non Combat Move - Germans 1 carrier and 1 destroyer moved from 114 Sea Zone to 113 Sea Zone 3 aaGuns, 9 artilleries and 7 infantry moved from Bessarabia to Western Ukraine 2 artilleries, 8 infantry and 1 mech_infantry moved from Eastern Poland to Western Ukraine 10 mech_infantrys moved from Poland to Western Ukraine 2 mech_infantrys moved from Baltic States to Western Ukraine 1 fighter moved from Belarus to Novgorod 1 fighter moved from Archangel to Novgorod 1 tactical_bomber moved from Archangel to Novgorod 2 bombers moved from Ukraine to Eastern Poland 2 infantry moved from Poland to Germany 7 infantry moved from Poland to Eastern Poland 2 bombers, 3 fighters and 1 tactical_bomber moved from Southern France to Western Germany 1 fighter moved from Egypt to Southern Italy 1 tactical_bomber moved from Egypt to Southern Italy 1 mech_infantry moved from Northwest Persia to Kazakhstan 1 bomber moved from Volgograd to Tsinghai 1 mech_infantry moved from Persia to Iraq 1 mech_infantry moved from Persia to Turkmenistan 2 mech_infantrys moved from Novgorod to Eastern Poland 2 bombers moved from Western Germany to Eastern Poland Place Units - Germans 1 bomber and 9 mech_infantrys placed in Western Germany 1 fighter and 4 infantry placed in Germany 3 mech_infantrys placed in Persia 1 mech_infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,5,2 Germans collect 58 PUs (4 lost to blockades); end with 58 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 70 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 74 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 89 PUs
Combat Hit Differential Summary :
Germans : 6.50 Americans : -0.33 AA fire in Southern France : : 0.50 Russians : -0.67
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber, 1 fighter, 4 infantry and 13 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Egypt to French Equatorial Africa Germans take French Equatorial Africa from British 1 mech_infantry moved from Egypt to Ethiopia Italians take Ethiopia from ANZAC 1 mech_infantry moved from Persia to Turkmenistan Germans take Turkmenistan from Russians 1 armour and 1 mech_infantry moved from Northwest Persia to Volgograd Germans take Caucasus from Russians 14 armour and 14 mech_infantrys moved from Northwest Persia to Kazakhstan 1 bomber moved from Novgorod to Volgograd 2 infantry moved from Bessarabia to Ukraine 2 bombers moved from Egypt to Ukraine 1 infantry moved from Bessarabia to Western Ukraine Germans take Western Ukraine from Russians 1 infantry moved from Novgorod to Archangel 1 artillery and 1 infantry moved from Novgorod to Belarus 1 fighter and 1 tactical_bomber moved from Bessarabia to Archangel 1 infantry moved from Novgorod to Archangel 1 mech_infantry moved from Western Germany to Holland Belgium Germans take Holland Belgium from British 5 mech_infantrys moved from Southern Italy to Southern France 1 fighter moved from Germany to Belarus 2 bombers moved from Western Germany to Southern France 3 fighters and 1 tactical_bomber moved from Western Germany to Southern France 1 fighter moved from Southern Italy to Southern France Combat - Germans Battle in Ukraine Germans attack with 2 bombers and 2 infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 2 bombers and 2 infantry in Ukraine, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Volgograd Germans attack with 1 armour, 1 bomber and 1 mech_infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Volgograd, round 2 : 3/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 3/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Kazakhstan Germans attack with 14 armour and 14 mech_infantrys Russians defend with 1 aaGun, 1 artillery and 3 infantry Germans roll dice for 14 armour and 14 mech_infantrys in Kazakhstan, round 2 : 11/28 hits, 9.33 expected hits Russians roll dice for 1 aaGun, 1 artillery and 3 infantry in Kazakhstan, round 2 : 1/4 hits, 1.33 expected hits 3 infantry owned by the Russians, 1 artillery owned by the Russians, 1 aaGun owned by the Russians and 1 mech_infantry owned by the Germans lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 14 armour and 13 mech_infantrys remaining. Battle score for attacker is 14 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 aaGun, 1 artillery and 3 infantry Battle in Belarus Germans attack with 1 artillery, 1 fighter and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Belarus, round 2 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Southern France Germans attack with 2 bombers, 4 fighters, 5 mech_infantrys and 1 tactical_bomber British defend with 1 aaGun and 1 infantry; Americans defend with 1 factory_minor, 1 harbour and 2 infantry AA fire in Southern France : 1/3 hits, 0.50 expected hits 1 fighter owned by the Germans lost in Southern France Germans roll dice for 2 bombers, 3 fighters, 5 mech_infantrys and 1 tactical_bomber in Southern France, round 2 : 3/11 hits, 4.33 expected hits Americans roll dice for 1 aaGun and 3 infantry in Southern France, round 2 : 1/3 hits, 1.00 expected hits 1 aaGun owned by the British, 2 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Southern France Germans roll dice for 2 bombers, 3 fighters, 4 mech_infantrys and 1 tactical_bomber in Southern France, round 3 : 6/10 hits, 4.17 expected hits Americans roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Southern France Germans win, taking Southern France from Americans with 2 bombers, 3 fighters, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 fighter and 1 mech_infantry Casualties for Americans: 2 infantry Casualties for British: 1 aaGun and 1 infantry Non Combat Move - Germans 1 carrier and 1 destroyer moved from 114 Sea Zone to 113 Sea Zone 3 aaGuns, 9 artilleries and 7 infantry moved from Bessarabia to Western Ukraine 2 artilleries, 8 infantry and 1 mech_infantry moved from Eastern Poland to Western Ukraine 10 mech_infantrys moved from Poland to Western Ukraine 2 mech_infantrys moved from Baltic States to Western Ukraine 1 fighter moved from Belarus to Novgorod 1 fighter moved from Archangel to Novgorod 1 tactical_bomber moved from Archangel to Novgorod 2 bombers moved from Ukraine to Eastern Poland 2 infantry moved from Poland to Germany 7 infantry moved from Poland to Eastern Poland 2 bombers, 3 fighters and 1 tactical_bomber moved from Southern France to Western Germany 1 fighter moved from Egypt to Southern Italy 1 tactical_bomber moved from Egypt to Southern Italy 1 mech_infantry moved from Northwest Persia to Kazakhstan 1 bomber moved from Volgograd to Tsinghai 1 mech_infantry moved from Persia to Iraq 1 mech_infantry moved from Persia to Turkmenistan 2 mech_infantrys moved from Novgorod to Eastern Poland 2 bombers moved from Western Germany to Eastern Poland Place Units - Germans 1 bomber and 9 mech_infantrys placed in Western Germany 1 fighter and 4 infantry placed in Germany 3 mech_infantrys placed in Persia 1 mech_infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,5,2 Germans collect 58 PUs (4 lost to blockades); end with 58 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 70 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 74 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 89 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Tsinghai: 1 bomber EDIT: Adding units owned by Germans to Sikang: 1 bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 6.50 Americans : -0.33 AA fire in Southern France : : 0.50 Russians : -0.67
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@Adam514 slight ncm change…please use 2nd folder
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 5 PUs; Combat Move - Russians 1 infantry moved from Rostov to Caucasus Russians take Caucasus from Germans 2 infantry moved from Rostov to Ukraine 1 artillery moved from Rostov to Ukraine 2 infantry moved from Rostov to Volgograd 1 fighter moved from Russia to Volgograd 1 fighter moved from Russia to Archangel 3 infantry moved from Smolensk to Archangel 1 artillery and 1 infantry moved from Smolensk to Belarus 1 tactical_bomber moved from Russia to Belarus Combat - Russians Battle in Ukraine Russians attack with 1 artillery and 2 infantry Germans defend with 1 factory_minor and 2 infantry Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 artillery remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Germans: 2 infantry Battle in Volgograd Russians attack with 1 fighter and 2 infantry Germans defend with 1 armour and 1 factory_minor Russians roll dice for 1 fighter and 2 infantry in Volgograd, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 armour in Volgograd, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour Battle in Archangel Russians attack with 1 fighter and 3 infantry Germans defend with 2 infantry Russians roll dice for 1 fighter and 3 infantry in Archangel, round 2 : 2/4 hits, 1.00 expected hits Germans roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Belarus Russians attack with 1 artillery, 1 infantry and 1 tactical_bomber Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 0/3 hits, 1.17 expected hits Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Belarus 1 artillery owned by the Russians retreated to Smolensk Germans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Non Combat Move - Russians 1 artillery moved from Smolensk to Bryansk 1 infantry moved from Novosibirsk to Samara 1 infantry moved from Russia to Samara 1 fighter moved from Archangel to Russia 1 fighter moved from Volgograd to Russia 1 tactical_bomber moved from Belarus to Russia 1 artillery moved from Novosibirsk to Vologda 1 infantry moved from Russia to Samara 14 artilleries and 17 infantry moved from Rostov to Bryansk 2 infantry moved from Rostov to Tambov 6 artilleries moved from Bryansk to Russia 3 infantry moved from Bryansk to Russia 1 artillery moved from Bryansk to Russia Place Units - Russians 10 infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 30 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans : 1.17 Russians : 0.50
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TripleA Move Summary: Japanese round 12
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Japanese Japanese buy 2 artilleries, 1 destroyer, 2 fighters, 1 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Tsinghai to Novosibirsk Japanese take Novosibirsk from Russians 1 infantry moved from Manchuria to Amur Japanese take Amur from Russians 1 infantry moved from Sakha to Amur 1 destroyer and 1 submarine moved from 36 Sea Zone to 41 Sea Zone 1 destroyer moved from 36 Sea Zone to 43 Sea Zone 2 fighters and 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone 1 destroyer and 1 submarine moved from 6 Sea Zone to 16 Sea Zone 2 bombers moved from Shantung to 16 Sea Zone
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Japanese Japanese buy 2 artilleries, 1 destroyer, 2 fighters, 1 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Tsinghai to Novosibirsk Japanese take Novosibirsk from Russians 1 infantry moved from Manchuria to Amur Japanese take Amur from Russians 1 infantry moved from Sakha to Amur 1 destroyer and 1 submarine moved from 36 Sea Zone to 41 Sea Zone 1 destroyer moved from 36 Sea Zone to 43 Sea Zone 2 fighters and 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone 1 destroyer and 1 submarine moved from 6 Sea Zone to 16 Sea Zone 2 bombers moved from Shantung to 16 Sea Zone Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 43 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from ANZAC with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 16 Sea Zone Japanese attack with 2 bombers, 1 destroyer and 1 submarine Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 bombers and 1 destroyer in 16 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 16 Sea Zone Japanese win with 2 bombers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer and 1 submarine Battle in 41 Sea Zone Japanese attack with 1 destroyer and 1 submarine ANZAC defend with 1 submarine Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 41 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 submarine in 41 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 41 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 41 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 1 infantry moved from Shan State to Yunnan 1 infantry moved from Yunnan to Kweichow 1 infantry moved from Kweichow to Shensi 1 infantry moved from Shensi to Kansu 1 artillery moved from Kansu to Tsinghai 2 marines moved from Jehol to 19 Sea Zone 3 artilleries moved from Jehol to 19 Sea Zone 1 infantry moved from Shantung to 19 Sea Zone 3 artilleries, 2 cruisers, 1 infantry, 2 marines and 4 transports moved from 19 Sea Zone to 35 Sea Zone 3 artilleries, 1 infantry and 2 marines moved from 35 Sea Zone to Philippines 2 fighters and 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone 2 carriers and 1 transport moved from 36 Sea Zone to 35 Sea Zone 2 aaGuns, 3 artilleries and 17 infantry moved from Shan State to French Indo China 1 tactical_bomber moved from Shantung to 35 Sea Zone 1 tactical_bomber moved from Shantung to Philippines 2 battleships, 7 carriers, 3 destroyers, 9 fighters, 3 submarines and 5 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 37 Sea Zone to 35 Sea Zone 1 infantry moved from Soviet Far East to Siberia 2 bombers moved from 16 Sea Zone to Japan Place Units - Japanese 1 destroyer and 1 submarine placed in 6 Sea Zone 1 artillery and 2 mech_infantrys placed in Shantung 1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China 2 fighters placed in Japan Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
Combat Hit Differential Summary :
ANZAC : -0.67 Americans : -0.50 Japanese : -2.00
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TripleA Move Summary: British round 12
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 destroyer moved from 39 Sea Zone to 41 Sea Zone 3 fighters moved from India to 41 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 1 destroyer and 1 submarine moved from 110 Sea Zone to 113 Sea Zone 1 fighter moved from United Kingdom to 113 Sea Zone 8 fighters and 2 tactical_bombers moved from Normandy Bordeaux to 113 Sea Zone 2 fighters moved from Gibraltar to 113 Sea Zone 1 artillery, 1 fighter and 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
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@wizmark Scramble sz113?