@Adam514 made an ncm edit on UK and reposted.
Wizmark (X) vs Adam514 (L+3) BM3 G1
-
TripleA Move Summary: Japanese round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 artillery, 1 destroyer, 1 harbour, 7 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from Philippines to 43 Sea Zone 1 infantry moved from Midway to 25 Sea Zone 1 infantry and 1 transport moved from 25 Sea Zone to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Korea 1 submarine moved from 25 Sea Zone to 26 Sea Zone 4 fighters and 3 tactical_bombers moved from 31 Sea Zone to 26 Sea Zone 3 fighters and 3 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Shensi to Kansu 2 infantry moved from Hopei to Suiyuyan 1 bomber moved from Hopei to Kansu 1 bomber moved from French Indo China to Suiyuyan
-
@Adam514 scramble sz26?
-
@wizmark No scramble.
-
TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 artillery, 1 destroyer, 1 harbour, 7 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from Philippines to 43 Sea Zone 1 infantry moved from Midway to 25 Sea Zone 1 infantry and 1 transport moved from 25 Sea Zone to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Korea 1 submarine moved from 25 Sea Zone to 26 Sea Zone 4 fighters and 3 tactical_bombers moved from 31 Sea Zone to 26 Sea Zone 3 fighters and 3 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Shensi to Kansu 2 infantry moved from Hopei to Suiyuyan 1 bomber moved from Hopei to Kansu 1 bomber moved from French Indo China to Suiyuyan Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Korea Battle in Kansu Japanese attack with 1 artillery, 1 bomber and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Kansu, round 2 : 2/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kansu Japanese win, taking Korea from Americans, taking Kansu from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Suiyuyan Japanese attack with 1 bomber and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Suiyuyan, round 2 : 1/3 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in 26 Sea Zone Japanese attack with 7 fighters, 1 submarine and 6 tactical_bombers Americans defend with 1 transport; ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 7 fighters and 6 tactical_bombers in 26 Sea Zone, round 2 : 9/13 hits, 7.50 expected hits Americans roll dice for 1 destroyer and 1 transport in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 transport owned by the Americans lost in 26 Sea Zone Japanese win with 7 fighters, 1 submarine and 6 tactical_bombers remaining. Battle score for attacker is 15 Casualties for ANZAC: 1 destroyer Casualties for Americans: 1 transport Non Combat Move - Japanese 1 artillery and 3 infantry moved from Midway to 25 Sea Zone 1 infantry moved from Szechwan to Shensi 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Anhwe to Hopei 1 bomber moved from Kansu to Hopei 1 bomber moved from Suiyuyan to Hopei 1 infantry moved from Shantung to Anhwe 2 infantry moved from Shantung to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kwangtung 1 destroyer and 1 submarine moved from 6 Sea Zone to 20 Sea Zone 1 submarine moved from 34 Sea Zone to 20 Sea Zone 1 submarine moved from 35 Sea Zone to 20 Sea Zone 1 fighter moved from 43 Sea Zone to Philippines 1 infantry moved from Shan State to French Indo China 1 fighter and 1 tactical_bomber moved from Shantung to Japan 1 marine moved from Wake Island to 31 Sea Zone 1 battleship, 5 carriers, 1 cruiser, 1 destroyer, 1 marine and 1 submarine moved from 31 Sea Zone to 17 Sea Zone 1 carrier moved from 25 Sea Zone to 6 Sea Zone 1 cruiser moved from 25 Sea Zone to 6 Sea Zone 1 artillery, 1 battleship, 2 carriers, 2 destroyers, 3 infantry, 2 submarines and 2 transports moved from 25 Sea Zone to 17 Sea Zone 7 fighters and 6 tactical_bombers moved from 26 Sea Zone to 17 Sea Zone 1 tactical_bomber moved from French Indo China to Philippines Place Units - Japanese 1 harbour placed in Iwo Jima 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone 1 artillery placed in Japan 3 infantry placed in Shantung 3 infantry placed in French Indo China 1 infantry placed in Malaya Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,5 Japanese collect 48 PUs (2 lost to blockades); end with 48 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Americans : -0.33 Chinese : 0.33 Japanese : 2.83
-
TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 3 artilleries, 1 carrier, 2 destroyers, 6 infantry, 2 submarines and 3 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 battleship and 5 submarines moved from 54 Sea Zone to 26 Sea Zone 3 submarines moved from 10 Sea Zone to 26 Sea Zone 5 fighters and 1 tactical_bomber moved from Western United States to 26 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone 2 infantry moved from 25 Sea Zone to Midway 5 fighters moved from Hawaiian Islands to Midway 3 fighters moved from Hawaiian Islands to Midway 3 fighters and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 mech_infantry moved from Normandy Bordeaux to Holland Belgium 1 artillery moved from Normandy Bordeaux to Southern France 1 bomber and 2 fighters moved from Normandy Bordeaux to Southern France Combat - Americans Battle in Midway Americans attack with 8 fighters and 2 infantry Japanese defend with 1 airfield and 1 infantry Americans roll dice for 8 fighters and 2 infantry in Midway, round 2 : 5/10 hits, 4.33 expected hits Japanese roll dice for 1 infantry in Midway, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Midway Americans win, taking Midway from Japanese with 8 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 26 Sea Zone Americans attack with 1 battleship, 1 destroyer, 5 fighters, 8 submarines and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 8 submarines in 26 Sea Zone, round 2 : 2/8 hits, 2.67 expected hits 1 submarine owned by the Japanese lost in 26 Sea Zone Americans win, taking 26 Sea Zone from Japanese with 1 battleship, 1 destroyer, 5 fighters, 8 submarines and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Holland Belgium Americans attack with 3 fighters, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 mech_infantry Americans roll dice for 3 fighters, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/5 hits, 2.33 expected hits Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Battle in Southern France Americans attack with 1 artillery, 1 bomber and 2 fighters Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry Americans roll dice for 1 artillery, 1 bomber and 2 fighters in Southern France, round 2 : 2/4 hits, 2.00 expected hits Germans roll dice for 1 mech_infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Southern France Americans win, taking Southern France from Germans with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Americans 3 fighters and 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone 1 bomber and 2 fighters moved from Southern France to Normandy Bordeaux 1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 mech_infantry moved from Western United States to Central United States 3 carriers and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 8 fighters moved from Midway to 26 Sea Zone 4 carriers, 1 cruiser, 3 destroyers and 2 submarines moved from 54 Sea Zone to 26 Sea Zone Place Units - Americans 1 carrier, 2 destroyers, 2 submarines and 2 transports placed in 10 Sea Zone 1 artillery and 2 infantry placed in Normandy Bordeaux 1 artillery and 2 infantry placed in Western United States 1 transport placed in 101 Sea Zone 1 artillery and 2 infantry placed in Central United States Turn Complete - Americans Americans collect 66 PUs; end with 67 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Combat - Chinese Place Units - Chinese 2 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs Purchase Units - British British buy 1 artillery, 1 fighter, 6 infantry and 2 marines; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Egypt to Trans-Jordan 2 fighters and 1 tactical_bomber moved from Egypt to Trans-Jordan Combat - British Battle in Trans-Jordan British attack with 2 fighters, 2 infantry and 1 tactical_bomber Italians defend with 2 infantry British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 0/5 hits, 2.00 expected hits Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Trans-Jordan, round 3 : 2/5 hits, 2.00 expected hits Italians roll dice for 2 infantry in Trans-Jordan, round 3 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Italians: 2 infantry Non Combat Move - British 1 infantry moved from Alexandria to Egypt 2 fighters and 1 tactical_bomber moved from Trans-Jordan to Egypt 2 mech_infantrys moved from Belgian Congo to Egypt 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 submarine moved from 71 Sea Zone to 80 Sea Zone 4 artilleries moved from Burma to India 1 infantry moved from Eastern Persia to West India 2 fighters moved from Eastern Persia to India 20 infantry moved from Burma to India 1 aaGun and 3 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from 110 Sea Zone to Gibraltar 1 aaGun moved from Burma to India 1 infantry moved from Burma to India Place Units - British 1 artillery and 2 infantry placed in Union of South Africa 1 fighter, 4 infantry and 2 marines placed in United Kingdom Turn Complete - British British collect 32 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : -0.67 British : -2.00 Italians : -0.33 Americans : -1.33 Japanese : -0.33
-
TripleA Move Summary: Italians round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Italians Italians buy 1 artillery, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Northwest Persia to Trans-Jordan 3 artilleries and 3 infantry moved from Syria to Trans-Jordan 1 infantry moved from Tunisia to Algeria Italians take Algeria from Americans 1 bomber moved from Southern Italy to Holland Belgium 1 mech_infantry moved from Western Germany to Holland Belgium
-
TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Italians Italians buy 1 artillery, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Northwest Persia to Trans-Jordan 3 artilleries and 3 infantry moved from Syria to Trans-Jordan 1 infantry moved from Tunisia to Algeria Italians take Algeria from Americans 1 bomber moved from Southern Italy to Holland Belgium 1 mech_infantry moved from Western Germany to Holland Belgium Combat - Italians Battle in Holland Belgium Italians attack with 1 bomber and 1 mech_infantry Americans defend with 1 mech_infantry Italians roll dice for 1 bomber and 1 mech_infantry in Holland Belgium, round 2 : 0/2 hits, 0.83 expected hits Americans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber and 1 mech_infantry in Holland Belgium, round 3 : 2/2 hits, 0.83 expected hits Americans roll dice for 1 mech_infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Holland Belgium Italians win, taking Holland Belgium from Americans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 mech_infantry Battle in Trans-Jordan Italians attack with 1 armour, 3 artilleries and 3 infantry British defend with 1 infantry Italians roll dice for 1 armour, 3 artilleries and 3 infantry in Trans-Jordan, round 2 : 2/7 hits, 2.50 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 1 armour, 3 artilleries and 3 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to Libya 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 3 transports moved from 99 Sea Zone to 97 Sea Zone 3 marines moved from Greece to 97 Sea Zone 3 marines moved from 97 Sea Zone to Southern Italy 1 infantry moved from Northern Italy to Southern Italy 1 fighter moved from Greece to Southern Italy 1 artillery moved from Rostov to Ukraine 1 bomber moved from Holland Belgium to Southern Italy Place Units - Italians 1 submarine and 2 transports placed in 97 Sea Zone 1 artillery placed in Southern Italy Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 21 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians : -0.17 British : -0.33 Americans : -0.67
-
TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from Egypt to Anglo Egyptian Sudan 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from New South Wales to Queensland 1 transport moved from 62 Sea Zone to 54 Sea Zone 3 fighters moved from Hawaiian Islands to Queensland 1 submarine moved from 37 Sea Zone to 39 Sea Zone Place Units - ANZAC 1 factory_minor placed in Queensland 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Egypt to Anglo Egyptian Sudan Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Move Summary: Germans round 10
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries, 6 infantry and 14 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 mech_infantrys moved from Western Germany to Southern France 1 mech_infantry moved from Persia to Eastern Persia Germans take Eastern Persia from British 1 artillery and 1 infantry moved from Caucasus to Kazakhstan 2 infantry moved from Rostov to Volgograd 1 infantry moved from Rostov to Bryansk 1 fighter moved from Caucasus to Kazakhstan 1 tactical_bomber moved from Caucasus to Volgograd 1 fighter moved from Rostov to Volgograd 1 tactical_bomber moved from Rostov to Bryansk 1 fighter moved from Novgorod to Bryansk 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 5 bombers and 3 fighters moved from Western Germany to Southern France
-
TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries, 6 infantry and 14 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 mech_infantrys moved from Western Germany to Southern France 1 mech_infantry moved from Persia to Eastern Persia Germans take Eastern Persia from British 1 artillery and 1 infantry moved from Caucasus to Kazakhstan 2 infantry moved from Rostov to Volgograd 1 infantry moved from Rostov to Bryansk 1 fighter moved from Caucasus to Kazakhstan 1 tactical_bomber moved from Caucasus to Volgograd 1 fighter moved from Rostov to Volgograd 1 tactical_bomber moved from Rostov to Bryansk 1 fighter moved from Novgorod to Bryansk 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 5 bombers and 3 fighters moved from Western Germany to Southern France Combat - Germans Battle in Bryansk Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Volgograd Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Kazakhstan Germans attack with 1 artillery, 1 fighter and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Kazakhstan, round 2 : 0/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Kazakhstan, round 3 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Southern France Germans attack with 5 bombers, 3 fighters and 2 mech_infantrys Americans defend with 1 artillery, 1 factory_minor and 1 harbour Germans roll dice for 5 bombers, 3 fighters and 2 mech_infantrys in Southern France, round 2 : 5/10 hits, 5.17 expected hits Americans roll dice for 1 artillery in Southern France, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Americans and 1 mech_infantry owned by the Germans lost in Southern France Germans win, taking Southern France from Americans with 5 bombers, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 mech_infantry Casualties for Americans: 1 artillery Non Combat Move - Germans 5 bombers and 3 fighters moved from Southern France to Western Germany 2 artilleries moved from Germany to Poland 1 tactical_bomber moved from Novgorod to Western Germany 3 armour moved from Caucasus to Iraq 7 armour moved from Persia to Iraq 2 mech_infantrys moved from Caucasus to Iraq 3 armour moved from Ukraine to Caucasus 2 infantry moved from Rostov to Caucasus 7 mech_infantrys moved from Persia to Iraq 10 mech_infantrys moved from Persia to Trans-Jordan 1 fighter moved from Kazakhstan to Iraq 1 tactical_bomber moved from Volgograd to Iraq 9 armour and 10 mech_infantrys moved from Iraq to Trans-Jordan 3 aaGuns, 6 artilleries and 10 infantry moved from Rostov to Ukraine 1 fighter moved from Volgograd to Caucasus 1 tactical_bomber moved from Bryansk to Caucasus 1 fighter moved from Bryansk to Novgorod 1 infantry moved from Western Germany to Northern Italy Place Units - Germans 3 artilleries placed in Ukraine 10 mech_infantrys placed in Western Germany 1 artillery and 2 infantry placed in Novgorod 3 mech_infantrys placed in Persia 4 infantry and 1 mech_infantry placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 tactical_bomber EDIT: Adding units owned by Germans to Germany: 1 tactical_bomber EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,5,2 Germans collect 59 PUs (2 lost to blockades); end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 70 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
Combat Hit Differential Summary :
Germans : -2.33 Americans : 0.67 Russians : -1.33
-
TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 fighter moved from Russia to Archangel 2 infantry moved from Smolensk to Archangel 2 infantry moved from Novosibirsk to Kazakhstan 1 fighter and 1 tactical_bomber moved from Russia to Kazakhstan 2 artilleries and 10 infantry moved from Tambov to Volgograd 1 infantry moved from Tambov to Rostov Russians take Rostov from Italians 1 armour moved from Smolensk to Belarus Russians take Belarus from Italians 1 armour moved from Belarus to Bryansk 1 artillery moved from Tambov to Volgograd 7 infantry moved from Russia to Bryansk 1 artillery moved from Smolensk to Bryansk 1 infantry moved from Urals to Nenetsia Russians take Nenetsia from Italians Combat - Russians Battle in Bryansk Russians attack with 1 armour, 1 artillery and 7 infantry Germans defend with 1 infantry Russians roll dice for 1 armour, 1 artillery and 7 infantry in Bryansk, round 2 : 3/9 hits, 2.17 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 armour, 1 artillery and 7 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Archangel, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Volgograd Russians attack with 3 artilleries and 10 infantry Germans defend with 1 factory_minor and 2 infantry Russians roll dice for 3 artilleries and 10 infantry in Volgograd, round 2 : 1/13 hits, 3.17 expected hits Germans roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Volgograd Russians roll dice for 3 artilleries and 10 infantry in Volgograd, round 3 : 4/13 hits, 3.17 expected hits Germans roll dice for 1 infantry in Volgograd, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 3 artilleries and 9 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 1 infantry Battle in Kazakhstan Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 artillery and 1 infantry in Kazakhstan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Kazakhstan Russians win, taking Kazakhstan from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Kazakhstan to Russia 1 aaGun moved from Tambov to Volgograd 1 mech_infantry moved from Russia to Bryansk 2 infantry moved from Tambov to Samara 1 artillery moved from Tambov to Samara 19 artilleries and 27 infantry moved from Tambov to Bryansk 1 aaGun moved from Russia to Bryansk 1 fighter moved from Archangel to Russia 1 submarine moved from 110 Sea Zone to 92 Sea Zone Place Units - Russians 10 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans : 0.33 Russians : -0.67
-
TripleA Move Summary: Japanese round 10
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 destroyer, 3 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from Shantung to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Siberia 1 infantry moved from Kansu to Novosibirsk Japanese take Novosibirsk from Russians 1 infantry moved from Kwangtung to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 artillery moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 fighter and 1 tactical_bomber moved from Philippines to Borneo 1 fighter moved from 17 Sea Zone to 25 Sea Zone
-
TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 destroyer, 3 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from Shantung to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Siberia 1 infantry moved from Kansu to Novosibirsk Japanese take Novosibirsk from Russians 1 infantry moved from Kwangtung to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 artillery moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 fighter and 1 tactical_bomber moved from Philippines to Borneo 1 fighter moved from 17 Sea Zone to 25 Sea Zone Combat - Japanese Battle in Siberia Battle in 25 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 25 Sea Zone Japanese win, taking Siberia from Russians with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Borneo Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 2/4 hits, 1.83 expected hits UK_Pacific roll dice for 2 infantry in Borneo, round 2 : 2/2 hits, 0.67 expected hits 1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Borneo Japanese win, taking Borneo from UK_Pacific with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is -7 Casualties for Japanese: 1 fighter and 1 infantry Casualties for ANZAC: 2 infantry Non Combat Move - Japanese 1 fighter moved from French Indo China to Philippines 1 tactical_bomber moved from Borneo to 36 Sea Zone 1 carrier moved from 6 Sea Zone to 36 Sea Zone 1 fighter moved from French Indo China to 36 Sea Zone 2 infantry moved from Malaya to Shan State 1 infantry moved from Szechwan to Sikang 1 infantry moved from Sikang to Tsinghai 1 infantry moved from Yunnan to Szechwan 1 infantry moved from French Indo China to Yunnan 1 infantry moved from Kwangtung to Kwangsi 2 aaGuns, 3 artilleries and 14 infantry moved from French Indo China to Shan State 1 submarine moved from 20 Sea Zone to 42 Sea Zone 1 submarine moved from 20 Sea Zone to 35 Sea Zone 1 destroyer and 1 submarine moved from 20 Sea Zone to 36 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from Shantung to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 1 artillery, 2 battleships, 7 carriers, 1 cruiser, 3 destroyers, 6 fighters, 3 infantry, 1 marine, 3 submarines, 6 tactical_bombers and 2 transports moved from 17 Sea Zone to 6 Sea Zone 1 artillery and 3 infantry moved from 6 Sea Zone to Korea 1 marine moved from 6 Sea Zone to Korea 1 marine moved from Japan to 6 Sea Zone 1 marine moved from 6 Sea Zone to Korea 2 fighters and 1 tactical_bomber moved from Japan to Korea 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Korea 1 fighter moved from 6 Sea Zone to Korea 1 fighter moved from 25 Sea Zone to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 bomber moved from Hopei to French Indo China 1 bomber moved from Hopei to French Indo China 1 infantry moved from French Indo China to Shan State Place Units - Japanese 1 carrier and 1 transport placed in 36 Sea Zone 3 infantry placed in Shantung Japanese undo move 2. 3 mech_infantrys placed in Shantung 1 destroyer placed in 6 Sea Zone 1 artillery and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 56 PUs; end with 56 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
Combat Hit Differential Summary :
UK_Pacific : 1.33 Japanese : 0.17
-
@Adam514 Not a nice time for your island garrisons to hit :disappointed: :face_with_head_bandage:
-
TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 1 airfield, 1 artillery, 1 carrier, 1 destroyer, 6 infantry, 2 marines, 1 submarine and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 6 fighters moved from 26 Sea Zone to 16 Sea Zone 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 infantry moved from Manchuria to Jehol Chinese take Jehol from Japanese 1 armour and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone 1 armour and 1 infantry moved from 92 Sea Zone to Algeria 1 infantry moved from Normandy Bordeaux to Southern France 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 bomber moved from Normandy Bordeaux to Algeria 2 fighters moved from Normandy Bordeaux to Southern France 1 fighter moved from 110 Sea Zone to Southern France 1 fighter moved from 110 Sea Zone to Holland Belgium Combat - Americans Battle in 16 Sea Zone Americans attack with 6 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 6 fighters in 16 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 6 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Holland Belgium Americans attack with 2 fighters, 1 infantry and 1 tactical_bomber Italians defend with 1 mech_infantry Americans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/4 hits, 1.83 expected hits Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians and 1 infantry owned by the Americans lost in Holland Belgium Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Italians: 1 mech_infantry Battle in Algeria Americans attack with 1 armour, 1 bomber and 1 infantry Italians defend with 1 infantry Americans roll dice for 1 armour, 1 bomber and 1 infantry in Algeria, round 2 : 1/3 hits, 1.33 expected hits Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Algeria Americans win, taking Algeria from Italians with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Southern France Americans attack with 3 fighters and 1 infantry Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry Americans roll dice for 3 fighters and 1 infantry in Southern France, round 2 : 1/4 hits, 1.67 expected hits Germans roll dice for 1 mech_infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Southern France Americans win with 3 fighters remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Americans 1 fighter moved from Southern France to 92 Sea Zone 1 fighter moved from Southern France to 92 Sea Zone 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 3 submarines moved from 110 Sea Zone to 92 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 mech_infantry moved from 91 Sea Zone to Morocco 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 infantry moved from 91 Sea Zone to Morocco 1 bomber moved from Algeria to Gibraltar 1 fighter moved from Southern France to Gibraltar 2 fighters and 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux 2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone 2 artilleries, 1 carrier, 2 destroyers, 2 infantry, 2 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone 2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from Hawaiian Islands to 26 Sea Zone 6 fighters moved from 16 Sea Zone to 26 Sea Zone Place Units - Americans 1 airfield and 3 infantry placed in Normandy Bordeaux 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 2 marines placed in Western United States 1 artillery and 3 infantry placed in Central United States 1 transport placed in 101 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,1 Americans collect 59 PUs (1 lost to blockades); end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Turning on Edit Mode EDIT: Turning off Edit Mode Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 artillery moved from Manchuria to Jehol Combat - Chinese Non Combat Move - Chinese 1 fighter and 4 infantry moved from Manchuria to Jehol Place Units - Chinese 1 infantry placed in Jehol Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Purchase Units - British British buy 12 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 artilleries; Remaining resources: 1 PUs; Combat Move - British 1 infantry moved from West India to Eastern Persia 3 fighters moved from India to Eastern Persia 1 armour moved from Normandy Bordeaux to Holland Belgium British take Holland Belgium from Germans 1 armour moved from Holland Belgium to Normandy Bordeaux 1 infantry moved from Normandy Bordeaux to Southern France British take Southern France from Germans 1 mech_infantry moved from Belgian Congo to Italian Somaliland British take Italian Somaliland from Italians 1 mech_infantry moved from Egypt to Tobruk British take Tobruk from Italians Combat - British Battle in Eastern Persia British attack with 3 fighters and 1 infantry Germans defend with 1 mech_infantry British roll dice for 3 fighters and 1 infantry in Eastern Persia, round 2 : 3/4 hits, 1.67 expected hits Germans roll dice for 1 mech_infantry in Eastern Persia, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Eastern Persia British win with 3 fighters remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - British 3 fighters moved from Eastern Persia to India 1 aaGun and 5 infantry moved from Burma to India 1 infantry moved from Egypt to Alexandria 1 artillery and 4 infantry moved from Egypt to Anglo Egyptian Sudan 2 marines moved from United Kingdom to 110 Sea Zone 1 battleship, 3 cruisers and 2 marines moved from 110 Sea Zone to 92 Sea Zone 2 marines moved from 92 Sea Zone to Algeria 4 infantry moved from United Kingdom to 110 Sea Zone 2 carriers, 1 destroyer, 4 infantry, 1 submarine and 2 transports moved from 110 Sea Zone to 92 Sea Zone 4 infantry moved from 92 Sea Zone to Algeria 1 fighter moved from Gibraltar to United Kingdom 3 fighters moved from Gibraltar to Normandy Bordeaux 1 fighter moved from Gibraltar to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from Egypt to 92 Sea Zone 1 fighter moved from Egypt to Ethiopia 2 mech_infantrys moved from Egypt to Ethiopia 6 mech_infantrys moved from Egypt to Belgian Congo 1 artillery and 2 infantry moved from Union of South Africa to Rhodesia Place Units - British 3 infantry placed in Union of South Africa 9 infantry placed in United Kingdom Turn Complete - British British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 3 artilleries placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 3 artilleries
Combat Hit Differential Summary :
Germans : 2.00 Italians : -0.33 British : 1.33 Americans : -2.17 Japanese : -0.33
-
TripleA Move Summary: Italians round 10
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Italians Italians buy 1 artillery, 1 fighter, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Libya to Tobruk 2 mech_infantrys moved from Southern Italy to Southern France 1 bomber moved from Southern Italy to Southern France 3 marines moved from Southern Italy to 97 Sea Zone 1 battleship, 2 cruisers and 3 marines moved from 97 Sea Zone to 98 Sea Zone 3 marines moved from 98 Sea Zone to Egypt 2 artilleries and 2 infantry moved from Southern Italy to 97 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone 2 artilleries and 2 infantry moved from 98 Sea Zone to Alexandria 1 fighter moved from 97 Sea Zone to Tobruk 1 fighter moved from 97 Sea Zone to Tobruk 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from Trans-Jordan to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria 1 fighter moved from Southern Italy to Southern France
-
TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Italians Italians buy 1 artillery, 1 fighter, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Libya to Tobruk 2 mech_infantrys moved from Southern Italy to Southern France 1 bomber moved from Southern Italy to Southern France 3 marines moved from Southern Italy to 97 Sea Zone 1 battleship, 2 cruisers and 3 marines moved from 97 Sea Zone to 98 Sea Zone 3 marines moved from 98 Sea Zone to Egypt 2 artilleries and 2 infantry moved from Southern Italy to 97 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone 2 artilleries and 2 infantry moved from 98 Sea Zone to Alexandria 1 fighter moved from 97 Sea Zone to Tobruk 1 fighter moved from 97 Sea Zone to Tobruk 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from Trans-Jordan to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria 1 fighter moved from Southern Italy to Southern France Combat - Italians Battle in Egypt Battle in Tobruk Italians attack with 1 artillery, 2 fighters and 1 infantry British defend with 1 mech_infantry Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Tobruk, round 2 : 3/4 hits, 1.67 expected hits British roll dice for 1 mech_infantry in Tobruk, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Tobruk Italians win, taking Egypt from British, taking Tobruk from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for British: 1 mech_infantry Battle in Alexandria Italians attack with 3 artilleries and 3 infantry British defend with 1 infantry Italians roll dice for 1 battleship and 2 cruisers in Alexandria, round 2 : 1/3 hits, 1.67 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Alexandria Italians win, taking Alexandria from British with 3 artilleries and 3 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Southern France Italians attack with 1 bomber, 1 fighter and 2 mech_infantrys British defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 bomber, 1 fighter and 2 mech_infantrys in Southern France, round 2 : 2/4 hits, 1.50 expected hits British roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Southern France Italians win, taking Southern France from British with 1 bomber, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 mech_infantry moved from Libya to Alexandria 2 fighters moved from Tobruk to 98 Sea Zone 1 armour, 2 artilleries and 2 infantry moved from Trans-Jordan to Egypt 1 carrier and 2 transports moved from 97 Sea Zone to 98 Sea Zone 1 destroyer and 1 submarine moved from 97 Sea Zone to 94 Sea Zone 1 destroyer and 1 submarine moved from 97 Sea Zone to 96 Sea Zone 1 bomber and 1 fighter moved from Southern France to Southern Italy 1 aaGun and 1 artillery moved from Ukraine to Bessarabia Place Units - Italians 1 submarine placed in 97 Sea Zone 1 artillery, 1 fighter and 1 mech_infantry placed in Southern Italy Turn Complete - Italians Italians collect 20 PUs; end with 20 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 25 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
Italians : 1.17 British : 0.00
-
TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 3 fighters moved from Queensland to 42 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 submarine moved from 54 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo Combat - ANZAC Battle in 43 Sea Zone ANZAC attack with 1 submarine and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC win, taking 43 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 42 Sea Zone ANZAC attack with 1 destroyer and 3 fighters Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer and 3 fighters in 42 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 42 Sea Zone ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Borneo ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Borneo, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Borneo, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo ANZAC win, taking Borneo from Japanese with 1 artillery remaining. Battle score for attacker is 1 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 3 fighters moved from 42 Sea Zone to Java 1 submarine moved from 39 Sea Zone to 37 Sea Zone 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 submarine moved from 54 Sea Zone to 41 Sea Zone 1 infantry moved from New South Wales to Queensland 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Anglo Egyptian Sudan to Belgian Congo Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone 1 artillery placed in Queensland 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Anglo Egyptian Sudan to French West Africa Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.50 Japanese : 0.17
-
TripleA Move Summary: Germans round 11
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 1 destroyer, 1 fighter, 3 infantry, 13 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Western Germany to Holland Belgium Germans take Holland Belgium from British 1 destroyer moved from 113 Sea Zone to 114 Sea Zone 1 carrier moved from 113 Sea Zone to 114 Sea Zone 1 mech_infantry moved from Persia to West India Germans take West India from UK_Pacific 2 infantry moved from Caucasus to Rostov 1 infantry moved from Novgorod to Belarus Germans take Belarus from Russians 1 fighter and 1 tactical_bomber moved from Iraq to Anglo Egyptian Sudan 5 mech_infantrys moved from Trans-Jordan to Anglo Egyptian Sudan 2 bombers moved from Western Germany to Anglo Egyptian Sudan 1 fighter and 1 tactical_bomber moved from Caucasus to Rostov 1 tactical_bomber moved from Germany to 114 Sea Zone 1 infantry moved from Novgorod to Archangel 1 fighter moved from Novgorod to Archangel 1 fighter moved from Germany to 114 Sea Zone 2 fighters moved from Western Germany to 114 Sea Zone 1 bomber moved from Western Germany to Archangel
-
TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 1 destroyer, 1 fighter, 3 infantry, 13 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Western Germany to Holland Belgium Germans take Holland Belgium from British 1 destroyer moved from 113 Sea Zone to 114 Sea Zone 1 carrier moved from 113 Sea Zone to 114 Sea Zone 1 mech_infantry moved from Persia to West India Germans take West India from UK_Pacific 2 infantry moved from Caucasus to Rostov 1 infantry moved from Novgorod to Belarus Germans take Belarus from Russians 1 fighter and 1 tactical_bomber moved from Iraq to Anglo Egyptian Sudan 5 mech_infantrys moved from Trans-Jordan to Anglo Egyptian Sudan 2 bombers moved from Western Germany to Anglo Egyptian Sudan 1 fighter and 1 tactical_bomber moved from Caucasus to Rostov 1 tactical_bomber moved from Germany to 114 Sea Zone 1 infantry moved from Novgorod to Archangel 1 fighter moved from Novgorod to Archangel 1 fighter moved from Germany to 114 Sea Zone 2 fighters moved from Western Germany to 114 Sea Zone 1 bomber moved from Western Germany to Archangel Combat - Germans Battle in 114 Sea Zone Germans attack with 1 carrier, 1 destroyer, 3 fighters and 1 tactical_bomber Russians defend with 1 submarine Germans roll dice for 1 carrier, 1 destroyer, 3 fighters and 1 tactical_bomber in 114 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 114 Sea Zone Germans win with 1 carrier, 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Anglo Egyptian Sudan Germans attack with 2 bombers, 1 fighter, 5 mech_infantrys and 1 tactical_bomber British defend with 1 artillery and 4 infantry Germans roll dice for 2 bombers, 1 fighter, 5 mech_infantrys and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 3/9 hits, 3.33 expected hits British roll dice for 1 artillery and 4 infantry in Anglo Egyptian Sudan, round 2 : 1/5 hits, 1.67 expected hits 1 mech_infantry owned by the Germans and 3 infantry owned by the British lost in Anglo Egyptian Sudan Germans roll dice for 2 bombers, 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Anglo Egyptian Sudan, round 3 : 3/8 hits, 3.17 expected hits British roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 3 : 0/2 hits, 0.67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Anglo Egyptian Sudan Germans win, taking Anglo Egyptian Sudan from British with 2 bombers, 1 fighter, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Germans: 1 mech_infantry Casualties for British: 1 artillery and 4 infantry Battle in Rostov Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 1 bomber, 1 fighter and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Archangel, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 mech_infantry moved from Trans-Jordan to Egypt 2 bombers, 1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt 3 aaGuns, 9 artilleries and 10 infantry moved from Ukraine to Bessarabia 2 mech_infantrys moved from Karelia to Baltic States 2 artilleries moved from Poland to Eastern Poland 1 mech_infantry moved from Germany to Eastern Poland 9 infantry moved from Germany to Poland 10 mech_infantrys moved from Western Germany to Poland 5 mech_infantrys moved from Western Germany to Southern Italy 1 infantry moved from Northern Italy to Southern Italy 1 fighter moved from Western Germany to Southern Italy 1 submarine moved from 113 Sea Zone to 125 Sea Zone 1 bomber moved from Archangel to Novgorod 1 fighter moved from Archangel to Germany 3 fighters moved from 114 Sea Zone to Western Germany 1 tactical_bomber moved from 114 Sea Zone to Western Germany 2 mech_infantrys moved from Trans-Jordan to Egypt 9 armour and 12 mech_infantrys moved from Trans-Jordan to Northwest Persia 3 armour and 2 mech_infantrys moved from Iraq to Northwest Persia 2 mech_infantrys moved from Persia to Northwest Persia 3 armour moved from Caucasus to Northwest Persia 1 fighter and 1 tactical_bomber moved from Rostov to Bessarabia Place Units - Germans 3 mech_infantrys placed in Persia 3 infantry placed in Novgorod 10 mech_infantrys placed in Western Germany 1 fighter placed in Germany 1 destroyer and 1 submarine placed in 113 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,5,4 Germans collect 60 PUs; end with 60 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 65 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 72 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 76 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 86 PUs
Combat Hit Differential Summary :
Germans : -1.83 British : -1.33 Russians : -0.83