Srambelst Du in SZ110?
41957 OOB Round 02 Germany - combat.tsvg
Scramble.jpg
@Adam514 Many thanks…Berlin was a bit light on defence against a us/uk 1-2…unlikely but possible.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 3 fighters, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 mech_infantrys moved from Western Germany to Southern France
5 bombers and 1 fighter moved from Western Germany to Southern France
1 infantry moved from Smolensk to Bryansk
1 infantry moved from Rostov to Bryansk
2 infantry moved from Rostov to Tambov
1 fighter and 1 tactical_bomber moved from Novgorod to Tambov
1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk
2 armour and 4 mech_infantrys moved from Caucasus to Iraq
7 armour and 19 mech_infantrys moved from Caucasus to Persia
1 fighter moved from Caucasus to Bryansk
1 tactical_bomber moved from Caucasus to Tambov
Combat - Germans
Germans creates battle in territory 114 Sea Zone
Battle in Bryansk
Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 3/5 hits, 2.00 expected hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Persia
Germans attack with 7 armour and 19 mech_infantrys
British defend with 1 factory_minor and 3 infantry
Germans roll dice for 7 armour and 19 mech_infantrys in Persia, round 2 : 7/26 hits, 6.67 expected hits
British roll dice for 3 infantry in Persia, round 2 : 1/3 hits, 1.00 expected hits
1 mech_infantry owned by the Germans and 3 infantry owned by the British lost in Persia
Germans win, taking Persia from British with 7 armour and 18 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Casualties for British: 3 infantry
Battle in Tambov
Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Tambov, round 2 : 2/5 hits, 2.00 expected hits
Russians roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Iraq
Germans attack with 2 armour and 4 mech_infantrys
British defend with 1 infantry
Germans roll dice for 2 armour and 4 mech_infantrys in Iraq, round 2 : 4/6 hits, 1.67 expected hits
British roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Iraq
Germans win, taking Iraq from British with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Southern France
Germans attack with 5 bombers, 1 fighter and 3 mech_infantrys
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 5 bombers, 1 fighter and 3 mech_infantrys in Southern France, round 2 : 3/9 hits, 4.33 expected hits
Americans roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Americans, 1 artillery owned by the Americans and 2 mech_infantrys owned by the Germans lost in Southern France
Germans win, taking Southern France from Americans with 5 bombers, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 2 mech_infantrys
Casualties for Americans: 1 artillery and 2 infantry
Non Combat Move - Germans
1 artillery and 1 infantry moved from Rostov to Caucasus
3 armour moved from Ukraine to Caucasus
1 fighter and 1 tactical_bomber moved from Bryansk to Novgorod
1 fighter moved from Bryansk to Caucasus
2 mech_infantrys moved from Volgograd to Caucasus
1 tactical_bomber moved from Tambov to Caucasus
1 fighter and 1 tactical_bomber moved from Tambov to Rostov
1 fighter moved from Southern France to 113 Sea Zone
5 bombers moved from Southern France to Western Germany
8 infantry moved from Poland to Eastern Poland
1 artillery moved from Norway to 113 Sea Zone
1 artillery moved from 113 Sea Zone to Western Germany
2 mech_infantrys moved from Finland to Karelia
Place Units - Germans
1 infantry placed in Germany
3 artilleries placed in Novgorod
3 armour placed in Ukraine
3 fighters and 5 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4
Germans collect 64 PUs; end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 71 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 75 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 90 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 aaGun, 1 artillery and 2 infantry
EDIT: Adding units owned by Germans to Germany: 1 aaGun, 1 artillery and 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 113 Sea Zone: 1 fighter
EDIT: Adding units owned by Germans to Germany: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 artillery
EDIT: Adding units owned by Germans to Germany: 1 artillery
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 114 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 113 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 2.33
British : 0.67
Americans : 1.00
Russians : -1.33
@Adam514 final final edit! :thinking_face:
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 infantry moved from Evenkiyskiy to Urals
Russians take Urals from Germans
1 infantry moved from Timguska to Novosibirsk
Russians take Novosibirsk from Germans
1 armour moved from Vologda to Archangel
Russians take Archangel from Germans
1 armour moved from Archangel to Smolensk
Russians take Smolensk from Germans
2 infantry moved from Russia to Bryansk
2 fighters and 1 tactical_bomber moved from Russia to Bryansk
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Italians
1 infantry moved from Samara to Volgograd
Russians take Volgograd from Germans
10 artilleries and 20 infantry moved from Samara to Tambov
Combat - Russians
Battle in Bryansk
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/5 hits, 2.00 expected hits
Germans roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Battle in Tambov
Russians attack with 10 artilleries and 20 infantry
Germans defend with 2 infantry
Russians roll dice for 10 artilleries and 20 infantry in Tambov, round 2 : 10/30 hits, 8.33 expected hits
Germans roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 10 artilleries and 19 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Russians
5 artilleries and 3 infantry moved from Samara to Tambov
1 aaGun moved from Samara to Tambov
8 artilleries and 18 infantry moved from Russia to Tambov
1 armour and 1 mech_infantry moved from Samara to Russia
2 fighters and 1 tactical_bomber moved from Bryansk to Russia
3 artilleries and 4 infantry moved from Vologda to Smolensk
1 infantry moved from Timguska to Kansu
1 infantry moved from Timguska to Novosibirsk
2 aaGuns and 14 infantry moved from Korea to Manchuria
1 submarine moved from 112 Sea Zone to 110 Sea Zone
Place Units - Russians
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 25 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans : 0.67
Russians : 1.67
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 1 harbour, 7 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from Philippines to 43 Sea Zone
1 infantry moved from Midway to 25 Sea Zone
1 infantry and 1 transport moved from 25 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 submarine moved from 25 Sea Zone to 26 Sea Zone
4 fighters and 3 tactical_bombers moved from 31 Sea Zone to 26 Sea Zone
3 fighters and 3 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Shensi to Kansu
2 infantry moved from Hopei to Suiyuyan
1 bomber moved from Hopei to Kansu
1 bomber moved from French Indo China to Suiyuyan
@Adam514 scramble sz26?
@wizmark No scramble.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 1 harbour, 7 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from Philippines to 43 Sea Zone
1 infantry moved from Midway to 25 Sea Zone
1 infantry and 1 transport moved from 25 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 submarine moved from 25 Sea Zone to 26 Sea Zone
4 fighters and 3 tactical_bombers moved from 31 Sea Zone to 26 Sea Zone
3 fighters and 3 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Shensi to Kansu
2 infantry moved from Hopei to Suiyuyan
1 bomber moved from Hopei to Kansu
1 bomber moved from French Indo China to Suiyuyan
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Korea
Battle in Kansu
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Kansu, round 2 : 2/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kansu
Japanese win, taking Korea from Americans, taking Kansu from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 bomber and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Suiyuyan, round 2 : 1/3 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 26 Sea Zone
Japanese attack with 7 fighters, 1 submarine and 6 tactical_bombers
Americans defend with 1 transport; ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 7 fighters and 6 tactical_bombers in 26 Sea Zone, round 2 : 9/13 hits, 7.50 expected hits
Americans roll dice for 1 destroyer and 1 transport in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC and 1 transport owned by the Americans lost in 26 Sea Zone
Japanese win with 7 fighters, 1 submarine and 6 tactical_bombers remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer
Casualties for Americans: 1 transport
Non Combat Move - Japanese
1 artillery and 3 infantry moved from Midway to 25 Sea Zone
1 infantry moved from Szechwan to Shensi
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Anhwe to Hopei
1 bomber moved from Kansu to Hopei
1 bomber moved from Suiyuyan to Hopei
1 infantry moved from Shantung to Anhwe
2 infantry moved from Shantung to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 destroyer and 1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 34 Sea Zone to 20 Sea Zone
1 submarine moved from 35 Sea Zone to 20 Sea Zone
1 fighter moved from 43 Sea Zone to Philippines
1 infantry moved from Shan State to French Indo China
1 fighter and 1 tactical_bomber moved from Shantung to Japan
1 marine moved from Wake Island to 31 Sea Zone
1 battleship, 5 carriers, 1 cruiser, 1 destroyer, 1 marine and 1 submarine moved from 31 Sea Zone to 17 Sea Zone
1 carrier moved from 25 Sea Zone to 6 Sea Zone
1 cruiser moved from 25 Sea Zone to 6 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 destroyers, 3 infantry, 2 submarines and 2 transports moved from 25 Sea Zone to 17 Sea Zone
7 fighters and 6 tactical_bombers moved from 26 Sea Zone to 17 Sea Zone
1 tactical_bomber moved from French Indo China to Philippines
Place Units - Japanese
1 harbour placed in Iwo Jima
1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
1 artillery placed in Japan
3 infantry placed in Shantung
3 infantry placed in French Indo China
1 infantry placed in Malaya
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,5
Japanese collect 48 PUs (2 lost to blockades); end with 48 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Americans : -0.33
Chinese : 0.33
Japanese : 2.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 2 destroyers, 6 infantry, 2 submarines and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 battleship and 5 submarines moved from 54 Sea Zone to 26 Sea Zone
3 submarines moved from 10 Sea Zone to 26 Sea Zone
5 fighters and 1 tactical_bomber moved from Western United States to 26 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
5 fighters moved from Hawaiian Islands to Midway
3 fighters moved from Hawaiian Islands to Midway
3 fighters and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
1 mech_infantry moved from Normandy Bordeaux to Holland Belgium
1 artillery moved from Normandy Bordeaux to Southern France
1 bomber and 2 fighters moved from Normandy Bordeaux to Southern France
Combat - Americans
Battle in Midway
Americans attack with 8 fighters and 2 infantry
Japanese defend with 1 airfield and 1 infantry
Americans roll dice for 8 fighters and 2 infantry in Midway, round 2 : 5/10 hits, 4.33 expected hits
Japanese roll dice for 1 infantry in Midway, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Midway
Americans win, taking Midway from Japanese with 8 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 26 Sea Zone
Americans attack with 1 battleship, 1 destroyer, 5 fighters, 8 submarines and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 8 submarines in 26 Sea Zone, round 2 : 2/8 hits, 2.67 expected hits
1 submarine owned by the Japanese lost in 26 Sea Zone
Americans win, taking 26 Sea Zone from Japanese with 1 battleship, 1 destroyer, 5 fighters, 8 submarines and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Holland Belgium
Americans attack with 3 fighters, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 mech_infantry
Americans roll dice for 3 fighters, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/5 hits, 2.33 expected hits
Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Southern France
Americans attack with 1 artillery, 1 bomber and 2 fighters
Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Americans roll dice for 1 artillery, 1 bomber and 2 fighters in Southern France, round 2 : 2/4 hits, 2.00 expected hits
Germans roll dice for 1 mech_infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Americans
3 fighters and 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
1 bomber and 2 fighters moved from Southern France to Normandy Bordeaux
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 110 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 mech_infantry moved from Western United States to Central United States
3 carriers and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
8 fighters moved from Midway to 26 Sea Zone
4 carriers, 1 cruiser, 3 destroyers and 2 submarines moved from 54 Sea Zone to 26 Sea Zone
Place Units - Americans
1 carrier, 2 destroyers, 2 submarines and 2 transports placed in 10 Sea Zone
1 artillery and 2 infantry placed in Normandy Bordeaux
1 artillery and 2 infantry placed in Western United States
1 transport placed in 101 Sea Zone
1 artillery and 2 infantry placed in Central United States
Turn Complete - Americans
Americans collect 66 PUs; end with 67 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Combat - Chinese
Place Units - Chinese
2 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Purchase Units - British
British buy 1 artillery, 1 fighter, 6 infantry and 2 marines; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Egypt to Trans-Jordan
2 fighters and 1 tactical_bomber moved from Egypt to Trans-Jordan
Combat - British
Battle in Trans-Jordan
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 2 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 0/5 hits, 2.00 expected hits
Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Trans-Jordan, round 3 : 2/5 hits, 2.00 expected hits
Italians roll dice for 2 infantry in Trans-Jordan, round 3 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry
Non Combat Move - British
1 infantry moved from Alexandria to Egypt
2 fighters and 1 tactical_bomber moved from Trans-Jordan to Egypt
2 mech_infantrys moved from Belgian Congo to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 submarine moved from 71 Sea Zone to 80 Sea Zone
4 artilleries moved from Burma to India
1 infantry moved from Eastern Persia to West India
2 fighters moved from Eastern Persia to India
20 infantry moved from Burma to India
1 aaGun and 3 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Gibraltar
1 aaGun moved from Burma to India
1 infantry moved from Burma to India
Place Units - British
1 artillery and 2 infantry placed in Union of South Africa
1 fighter, 4 infantry and 2 marines placed in United Kingdom
Turn Complete - British
British collect 32 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : -0.67
British : -2.00
Italians : -0.33
Americans : -1.33
Japanese : -0.33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 artillery, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Northwest Persia to Trans-Jordan
3 artilleries and 3 infantry moved from Syria to Trans-Jordan
1 infantry moved from Tunisia to Algeria
Italians take Algeria from Americans
1 bomber moved from Southern Italy to Holland Belgium
1 mech_infantry moved from Western Germany to Holland Belgium
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 artillery, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Northwest Persia to Trans-Jordan
3 artilleries and 3 infantry moved from Syria to Trans-Jordan
1 infantry moved from Tunisia to Algeria
Italians take Algeria from Americans
1 bomber moved from Southern Italy to Holland Belgium
1 mech_infantry moved from Western Germany to Holland Belgium
Combat - Italians
Battle in Holland Belgium
Italians attack with 1 bomber and 1 mech_infantry
Americans defend with 1 mech_infantry
Italians roll dice for 1 bomber and 1 mech_infantry in Holland Belgium, round 2 : 0/2 hits, 0.83 expected hits
Americans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 bomber and 1 mech_infantry in Holland Belgium, round 3 : 2/2 hits, 0.83 expected hits
Americans roll dice for 1 mech_infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Trans-Jordan
Italians attack with 1 armour, 3 artilleries and 3 infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 3 artilleries and 3 infantry in Trans-Jordan, round 2 : 2/7 hits, 2.50 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 armour, 3 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to Libya
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 3 transports moved from 99 Sea Zone to 97 Sea Zone
3 marines moved from Greece to 97 Sea Zone
3 marines moved from 97 Sea Zone to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 fighter moved from Greece to Southern Italy
1 artillery moved from Rostov to Ukraine
1 bomber moved from Holland Belgium to Southern Italy
Place Units - Italians
1 submarine and 2 transports placed in 97 Sea Zone
1 artillery placed in Southern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 21 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians : -0.17
British : -0.33
Americans : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Egypt to Anglo Egyptian Sudan
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
3 fighters moved from Hawaiian Islands to Queensland
1 submarine moved from 37 Sea Zone to 39 Sea Zone
Place Units - ANZAC
1 factory_minor placed in Queensland
1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from Egypt to Anglo Egyptian Sudan
Turn Complete - French
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 6 infantry and 14 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 mech_infantrys moved from Western Germany to Southern France
1 mech_infantry moved from Persia to Eastern Persia
Germans take Eastern Persia from British
1 artillery and 1 infantry moved from Caucasus to Kazakhstan
2 infantry moved from Rostov to Volgograd
1 infantry moved from Rostov to Bryansk
1 fighter moved from Caucasus to Kazakhstan
1 tactical_bomber moved from Caucasus to Volgograd
1 fighter moved from Rostov to Volgograd
1 tactical_bomber moved from Rostov to Bryansk
1 fighter moved from Novgorod to Bryansk
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
5 bombers and 3 fighters moved from Western Germany to Southern France
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 6 infantry and 14 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 mech_infantrys moved from Western Germany to Southern France
1 mech_infantry moved from Persia to Eastern Persia
Germans take Eastern Persia from British
1 artillery and 1 infantry moved from Caucasus to Kazakhstan
2 infantry moved from Rostov to Volgograd
1 infantry moved from Rostov to Bryansk
1 fighter moved from Caucasus to Kazakhstan
1 tactical_bomber moved from Caucasus to Volgograd
1 fighter moved from Rostov to Volgograd
1 tactical_bomber moved from Rostov to Bryansk
1 fighter moved from Novgorod to Bryansk
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
5 bombers and 3 fighters moved from Western Germany to Southern France
Combat - Germans
Battle in Bryansk
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Germans attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Kazakhstan, round 2 : 0/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Kazakhstan, round 3 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Southern France
Germans attack with 5 bombers, 3 fighters and 2 mech_infantrys
Americans defend with 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 5 bombers, 3 fighters and 2 mech_infantrys in Southern France, round 2 : 5/10 hits, 5.17 expected hits
Americans roll dice for 1 artillery in Southern France, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Americans and 1 mech_infantry owned by the Germans lost in Southern France
Germans win, taking Southern France from Americans with 5 bombers, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 artillery
Non Combat Move - Germans
5 bombers and 3 fighters moved from Southern France to Western Germany
2 artilleries moved from Germany to Poland
1 tactical_bomber moved from Novgorod to Western Germany
3 armour moved from Caucasus to Iraq
7 armour moved from Persia to Iraq
2 mech_infantrys moved from Caucasus to Iraq
3 armour moved from Ukraine to Caucasus
2 infantry moved from Rostov to Caucasus
7 mech_infantrys moved from Persia to Iraq
10 mech_infantrys moved from Persia to Trans-Jordan
1 fighter moved from Kazakhstan to Iraq
1 tactical_bomber moved from Volgograd to Iraq
9 armour and 10 mech_infantrys moved from Iraq to Trans-Jordan
3 aaGuns, 6 artilleries and 10 infantry moved from Rostov to Ukraine
1 fighter moved from Volgograd to Caucasus
1 tactical_bomber moved from Bryansk to Caucasus
1 fighter moved from Bryansk to Novgorod
1 infantry moved from Western Germany to Northern Italy
Place Units - Germans
3 artilleries placed in Ukraine
10 mech_infantrys placed in Western Germany
1 artillery and 2 infantry placed in Novgorod
3 mech_infantrys placed in Persia
4 infantry and 1 mech_infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 tactical_bomber
EDIT: Adding units owned by Germans to Germany: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,5,2
Germans collect 59 PUs (2 lost to blockades); end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
Combat Hit Differential Summary :
Germans : -2.33
Americans : 0.67
Russians : -1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 fighter moved from Russia to Archangel
2 infantry moved from Smolensk to Archangel
2 infantry moved from Novosibirsk to Kazakhstan
1 fighter and 1 tactical_bomber moved from Russia to Kazakhstan
2 artilleries and 10 infantry moved from Tambov to Volgograd
1 infantry moved from Tambov to Rostov
Russians take Rostov from Italians
1 armour moved from Smolensk to Belarus
Russians take Belarus from Italians
1 armour moved from Belarus to Bryansk
1 artillery moved from Tambov to Volgograd
7 infantry moved from Russia to Bryansk
1 artillery moved from Smolensk to Bryansk
1 infantry moved from Urals to Nenetsia
Russians take Nenetsia from Italians
Combat - Russians
Battle in Bryansk
Russians attack with 1 armour, 1 artillery and 7 infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour, 1 artillery and 7 infantry in Bryansk, round 2 : 3/9 hits, 2.17 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 armour, 1 artillery and 7 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Archangel, round 3 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Volgograd
Russians attack with 3 artilleries and 10 infantry
Germans defend with 1 factory_minor and 2 infantry
Russians roll dice for 3 artilleries and 10 infantry in Volgograd, round 2 : 1/13 hits, 3.17 expected hits
Germans roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Volgograd
Russians roll dice for 3 artilleries and 10 infantry in Volgograd, round 3 : 4/13 hits, 3.17 expected hits
Germans roll dice for 1 infantry in Volgograd, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 3 artilleries and 9 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 artillery and 1 infantry in Kazakhstan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Kazakhstan
Russians win, taking Kazakhstan from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Kazakhstan to Russia
1 aaGun moved from Tambov to Volgograd
1 mech_infantry moved from Russia to Bryansk
2 infantry moved from Tambov to Samara
1 artillery moved from Tambov to Samara
19 artilleries and 27 infantry moved from Tambov to Bryansk
1 aaGun moved from Russia to Bryansk
1 fighter moved from Archangel to Russia
1 submarine moved from 110 Sea Zone to 92 Sea Zone
Place Units - Russians
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans : 0.33
Russians : -0.67
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 3 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from Shantung to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Siberia
1 infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 fighter and 1 tactical_bomber moved from Philippines to Borneo
1 fighter moved from 17 Sea Zone to 25 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 3 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from Shantung to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Siberia
1 infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 fighter and 1 tactical_bomber moved from Philippines to Borneo
1 fighter moved from 17 Sea Zone to 25 Sea Zone
Combat - Japanese
Battle in Siberia
Battle in 25 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 25 Sea Zone
Japanese win, taking Siberia from Russians with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Borneo
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 2/4 hits, 1.83 expected hits
UK_Pacific roll dice for 2 infantry in Borneo, round 2 : 2/2 hits, 0.67 expected hits
1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for ANZAC: 2 infantry
Non Combat Move - Japanese
1 fighter moved from French Indo China to Philippines
1 tactical_bomber moved from Borneo to 36 Sea Zone
1 carrier moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from French Indo China to 36 Sea Zone
2 infantry moved from Malaya to Shan State
1 infantry moved from Szechwan to Sikang
1 infantry moved from Sikang to Tsinghai
1 infantry moved from Yunnan to Szechwan
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Kwangtung to Kwangsi
2 aaGuns, 3 artilleries and 14 infantry moved from French Indo China to Shan State
1 submarine moved from 20 Sea Zone to 42 Sea Zone
1 submarine moved from 20 Sea Zone to 35 Sea Zone
1 destroyer and 1 submarine moved from 20 Sea Zone to 36 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Shantung to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 artillery, 2 battleships, 7 carriers, 1 cruiser, 3 destroyers, 6 fighters, 3 infantry, 1 marine, 3 submarines, 6 tactical_bombers and 2 transports moved from 17 Sea Zone to 6 Sea Zone
1 artillery and 3 infantry moved from 6 Sea Zone to Korea
1 marine moved from 6 Sea Zone to Korea
1 marine moved from Japan to 6 Sea Zone
1 marine moved from 6 Sea Zone to Korea
2 fighters and 1 tactical_bomber moved from Japan to Korea
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Korea
1 fighter moved from 6 Sea Zone to Korea
1 fighter moved from 25 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 bomber moved from Hopei to French Indo China
1 bomber moved from Hopei to French Indo China
1 infantry moved from French Indo China to Shan State
Place Units - Japanese
1 carrier and 1 transport placed in 36 Sea Zone
3 infantry placed in Shantung
Japanese undo move 2.
3 mech_infantrys placed in Shantung
1 destroyer placed in 6 Sea Zone
1 artillery and 3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
Combat Hit Differential Summary :
UK_Pacific : 1.33
Japanese : 0.17
@Adam514 Not a nice time for your island garrisons to hit :disappointed: :face_with_head_bandage:
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 airfield, 1 artillery, 1 carrier, 1 destroyer, 6 infantry, 2 marines, 1 submarine and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
6 fighters moved from 26 Sea Zone to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
1 armour and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from 92 Sea Zone to Algeria
1 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
1 bomber moved from Normandy Bordeaux to Algeria
2 fighters moved from Normandy Bordeaux to Southern France
1 fighter moved from 110 Sea Zone to Southern France
1 fighter moved from 110 Sea Zone to Holland Belgium
Combat - Americans
Battle in 16 Sea Zone
Americans attack with 6 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 6 fighters in 16 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 6 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Holland Belgium
Americans attack with 2 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 mech_infantry
Americans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/4 hits, 1.83 expected hits
Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians and 1 infantry owned by the Americans lost in Holland Belgium
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Italians: 1 mech_infantry
Battle in Algeria
Americans attack with 1 armour, 1 bomber and 1 infantry
Italians defend with 1 infantry
Americans roll dice for 1 armour, 1 bomber and 1 infantry in Algeria, round 2 : 1/3 hits, 1.33 expected hits
Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Algeria
Americans win, taking Algeria from Italians with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Southern France
Americans attack with 3 fighters and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Americans roll dice for 3 fighters and 1 infantry in Southern France, round 2 : 1/4 hits, 1.67 expected hits
Germans roll dice for 1 mech_infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Southern France
Americans win with 3 fighters remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - Americans
1 fighter moved from Southern France to 92 Sea Zone
1 fighter moved from Southern France to 92 Sea Zone
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 3 submarines moved from 110 Sea Zone to 92 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Algeria to Gibraltar
1 fighter moved from Southern France to Gibraltar
2 fighters and 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 1 carrier, 2 destroyers, 2 infantry, 2 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Hawaiian Islands to 26 Sea Zone
6 fighters moved from 16 Sea Zone to 26 Sea Zone
Place Units - Americans
1 airfield and 3 infantry placed in Normandy Bordeaux
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
2 marines placed in Western United States
1 artillery and 3 infantry placed in Central United States
1 transport placed in 101 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,1
Americans collect 59 PUs (1 lost to blockades); end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Turning on Edit Mode
EDIT: Turning off Edit Mode
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 artillery moved from Manchuria to Jehol
Combat - Chinese
Non Combat Move - Chinese
1 fighter and 4 infantry moved from Manchuria to Jehol
Place Units - Chinese
1 infantry placed in Jehol
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Purchase Units - British
British buy 12 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 artilleries; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from West India to Eastern Persia
3 fighters moved from India to Eastern Persia
1 armour moved from Normandy Bordeaux to Holland Belgium
British take Holland Belgium from Germans
1 armour moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Normandy Bordeaux to Southern France
British take Southern France from Germans
1 mech_infantry moved from Belgian Congo to Italian Somaliland
British take Italian Somaliland from Italians
1 mech_infantry moved from Egypt to Tobruk
British take Tobruk from Italians
Combat - British
Battle in Eastern Persia
British attack with 3 fighters and 1 infantry
Germans defend with 1 mech_infantry
British roll dice for 3 fighters and 1 infantry in Eastern Persia, round 2 : 3/4 hits, 1.67 expected hits
Germans roll dice for 1 mech_infantry in Eastern Persia, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Eastern Persia
British win with 3 fighters remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
3 fighters moved from Eastern Persia to India
1 aaGun and 5 infantry moved from Burma to India
1 infantry moved from Egypt to Alexandria
1 artillery and 4 infantry moved from Egypt to Anglo Egyptian Sudan
2 marines moved from United Kingdom to 110 Sea Zone
1 battleship, 3 cruisers and 2 marines moved from 110 Sea Zone to 92 Sea Zone
2 marines moved from 92 Sea Zone to Algeria
4 infantry moved from United Kingdom to 110 Sea Zone
2 carriers, 1 destroyer, 4 infantry, 1 submarine and 2 transports moved from 110 Sea Zone to 92 Sea Zone
4 infantry moved from 92 Sea Zone to Algeria
1 fighter moved from Gibraltar to United Kingdom
3 fighters moved from Gibraltar to Normandy Bordeaux
1 fighter moved from Gibraltar to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Egypt to 92 Sea Zone
1 fighter moved from Egypt to Ethiopia
2 mech_infantrys moved from Egypt to Ethiopia
6 mech_infantrys moved from Egypt to Belgian Congo
1 artillery and 2 infantry moved from Union of South Africa to Rhodesia
Place Units - British
3 infantry placed in Union of South Africa
9 infantry placed in United Kingdom
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Place Units - UK_Pacific
3 artilleries placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 3 artilleries
Combat Hit Differential Summary :
Germans : 2.00
Italians : -0.33
British : 1.33
Americans : -2.17
Japanese : -0.33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Libya to Tobruk
2 mech_infantrys moved from Southern Italy to Southern France
1 bomber moved from Southern Italy to Southern France
3 marines moved from Southern Italy to 97 Sea Zone
1 battleship, 2 cruisers and 3 marines moved from 97 Sea Zone to 98 Sea Zone
3 marines moved from 98 Sea Zone to Egypt
2 artilleries and 2 infantry moved from Southern Italy to 97 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
2 artilleries and 2 infantry moved from 98 Sea Zone to Alexandria
1 fighter moved from 97 Sea Zone to Tobruk
1 fighter moved from 97 Sea Zone to Tobruk
1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Trans-Jordan to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
1 fighter moved from Southern Italy to Southern France