@cwglee51 I run into an error trying to open the file. “Null pointer exception.”
Maybe it is an issue with us using incombatible versions. What version are you using?
No rush. Wonder why I don’t have kamikaze’s in Hawaii? The perfect spot. :grinning:
what shall we do ? U roll, or we wait when i ll be able to?
if U want to roll
U have to post here after the usa rolls are rolled so i can see
then U choose ur cas and write it here
and all that before U go rolling japs. ok?
Yes, I can roll. Just a minute.
Both Johnston and Holland were conquered without causalties. Now goes z26.
3 subs and 6 other hit, so I dmg all capital ships and sink 5 subs.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer and 4 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
2 marines moved from Western United States to 10 Sea Zone
2 marines and 1 transport moved from 10 Sea Zone to 30 Sea Zone
2 marines moved from 30 Sea Zone to Johnston Island
1 bomber moved from Queensland to 26 Sea Zone
1 carrier, 2 destroyers, 2 fighters and 11 submarines moved from 10 Sea Zone to 26 Sea Zone
2 bombers, 2 fighters and 1 tactical_bomber moved from Western United States to 26 Sea Zone
1 infantry moved from France to Southern France
French take Southern France from Italians
1 infantry moved from France to Holland Belgium
2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Holland Belgium
Combat - Americans
Japanese scrambles 3 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone
Battle in Johnston Island
Americans attack with 2 marines
Japanese defend with 1 artillery and 1 harbour
Americans roll dice for 2 marines in Johnston Island, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Johnston Island, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 marines in Johnston Island, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Johnston Island, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Johnston Island
Americans win, taking Johnston Island from Japanese with 2 marines remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Holland Belgium
Americans attack with 2 fighters, 1 infantry and 2 tactical_bombers
Germans defend with 1 factory_minor and 1 infantry
Americans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 1/5 hits, 2,50 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 26 Sea Zone
Americans attack with 3 bombers, 1 carrier, 2 destroyers, 4 fighters, 11 submarines and 1 tactical_bomber
Japanese defend with 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 5 fighters, 6 submarines and 3 tactical_bombers
Americans roll dice for 11 submarines in 26 Sea Zone, round 2 : 3/11 hits, 3,67 expected hits
Units damaged: 2 carriers owned by the Japanese and 1 battleship owned by the Japanese
Americans roll dice for 3 bombers, 1 carrier, 2 destroyers, 4 fighters and 1 tactical_bomber in 26 Sea Zone, round 2 : 6/10 hits, 5,33 expected hits
Combat Hit Differential Summary :
Germans : -0,33
Americans : -1,83
Japanese : -0,67
2 subs hit.
Then 5 further hits. Clearly on the low side.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer and 4 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
2 marines moved from Western United States to 10 Sea Zone
2 marines and 1 transport moved from 10 Sea Zone to 30 Sea Zone
2 marines moved from 30 Sea Zone to Johnston Island
1 bomber moved from Queensland to 26 Sea Zone
1 carrier, 2 destroyers, 2 fighters and 11 submarines moved from 10 Sea Zone to 26 Sea Zone
2 bombers, 2 fighters and 1 tactical_bomber moved from Western United States to 26 Sea Zone
1 infantry moved from France to Southern France
French take Southern France from Italians
1 infantry moved from France to Holland Belgium
2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Holland Belgium
Combat - Americans
Japanese scrambles 3 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone
Battle in Johnston Island
Americans attack with 2 marines
Japanese defend with 1 artillery and 1 harbour
Americans roll dice for 2 marines in Johnston Island, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Johnston Island, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 marines in Johnston Island, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Johnston Island, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Johnston Island
Americans win, taking Johnston Island from Japanese with 2 marines remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Holland Belgium
Americans attack with 2 fighters, 1 infantry and 2 tactical_bombers
Germans defend with 1 factory_minor and 1 infantry
Americans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 1/5 hits, 2,50 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 26 Sea Zone
Americans attack with 3 bombers, 1 carrier, 2 destroyers, 4 fighters, 11 submarines and 1 tactical_bomber
Japanese defend with 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 5 fighters, 6 submarines and 3 tactical_bombers
Americans roll dice for 11 submarines in 26 Sea Zone, round 2 : 3/11 hits, 3,67 expected hits
Units damaged: 2 carriers owned by the Japanese and 1 battleship owned by the Japanese
Americans roll dice for 3 bombers, 1 carrier, 2 destroyers, 4 fighters and 1 tactical_bomber in 26 Sea Zone, round 2 : 6/10 hits, 5,33 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 6 submarines in 26 Sea Zone, round 2 : 2/6 hits, 1,00 expected hits
Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 5 fighters and 3 tactical_bombers in 26 Sea Zone, round 2 : 5/15 hits, 7,67 expected hits
Combat Hit Differential Summary :
Germans : -0,33
Americans : -1,83
Japanese : -2,33
sorry was turbo busy
i ll try to come soon
@Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
sorry was turbo busy
i ll try to come soon
No problem. You have a good situation right now, so be happy.
ok
i ll remove
AC (2 hits)
1 des (1 hit)
4 subs (4 hits)
so 2+1+4 = 7 hits
and i press on
cheers
5 hits with subs. Fuck.
yeesssss subs heroes
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer and 4 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
2 marines moved from Western United States to 10 Sea Zone
2 marines and 1 transport moved from 10 Sea Zone to 30 Sea Zone
2 marines moved from 30 Sea Zone to Johnston Island
1 bomber moved from Queensland to 26 Sea Zone
1 carrier, 2 destroyers, 2 fighters and 11 submarines moved from 10 Sea Zone to 26 Sea Zone
2 bombers, 2 fighters and 1 tactical_bomber moved from Western United States to 26 Sea Zone
1 infantry moved from France to Southern France
French take Southern France from Italians
1 infantry moved from France to Holland Belgium
2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Holland Belgium
Combat - Americans
Japanese scrambles 3 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone
Battle in Johnston Island
Americans attack with 2 marines
Japanese defend with 1 artillery and 1 harbour
Americans roll dice for 2 marines in Johnston Island, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Johnston Island, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 marines in Johnston Island, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Johnston Island, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Johnston Island
Americans win, taking Johnston Island from Japanese with 2 marines remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Holland Belgium
Americans attack with 2 fighters, 1 infantry and 2 tactical_bombers
Germans defend with 1 factory_minor and 1 infantry
Americans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 1/5 hits, 2,50 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 26 Sea Zone
Americans attack with 3 bombers, 1 carrier, 2 destroyers, 4 fighters, 11 submarines and 1 tactical_bomber
Japanese defend with 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 5 fighters, 6 submarines and 3 tactical_bombers
Americans roll dice for 11 submarines in 26 Sea Zone, round 2 : 3/11 hits, 3,67 expected hits
Units damaged: 2 carriers owned by the Japanese and 1 battleship owned by the Japanese
Americans roll dice for 3 bombers, 1 carrier, 2 destroyers, 4 fighters and 1 tactical_bomber in 26 Sea Zone, round 2 : 6/10 hits, 5,33 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 6 submarines in 26 Sea Zone, round 2 : 2/6 hits, 1,00 expected hits
Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 5 fighters and 3 tactical_bombers in 26 Sea Zone, round 2 : 5/15 hits, 7,67 expected hits
4 submarines owned by the Americans, 1 destroyer owned by the Americans, 5 submarines owned by the Japanese and 1 carrier owned by the Americans lost in 26 Sea Zone
Americans roll dice for 7 submarines in 26 Sea Zone, round 3 : 5/7 hits, 2,33 expected hits
Americans roll dice for 3 bombers, 1 destroyer, 4 fighters and 1 tactical_bomber in 26 Sea Zone, round 3 : 6/9 hits, 5,00 expected hits
Combat Hit Differential Summary :
Germans : -0,33
Americans : 1,83
Japanese : -2,33
And 6 hits with the other. That was a monster round.
ok u need to choose cas first
dont roll jap
before u right cas here
write sorry
I kill everything except 5 figs. You’re so fucking lucky it’s embarrassing. ;) You have a 20 % battle which you win big.