Edit to the USSR sub
I assumed you wouldn’t scramble to sz97. Didn’t seem a good option.
no problem, i probably wont before tomorow
cheers
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 destroyer and 1 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 artillery moved from Southern France to Normandy Bordeaux
Italians take Normandy Bordeaux from French
Combat - Italians
Non Combat Move - Italians
1 aaGun and 1 mech_infantry moved from Southern France to Northern Italy
1 aaGun moved from Northern Italy to Southern Italy
1 armour moved from Greece to Yugoslavia
1 fighter moved from Western Germany to Southern Italy
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,6,6,1,4,4,2,3,5,6,5,3,1
Italians collect 9 PUs (10 lost to blockades); end with 10 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
Interesting to get France into the game again.
i forgot to attack caucasus
[dice 2d6]
vs
[dice 1d6]
2d6: 5, 5
1d6: 5
2nd round
[dice 2d6]
vs
[dice 1d6]
2d6: 2, 4
1d6: 4
3rd round
[dice 2d6]
vs
[dice 1d6]
2d6: 4, 5
1d6: 6
4th round
[dice 2d6]
vs
[dice 1d6]
2d6: 5, 1
1d6: 2
1-1 , anzac wins
sorry was busy
normandy bordeaxu
[dice 2d6]
[dice 1d6]
vs
[dice 1d6]
2d6: 4, 4
1d6: 5
1d6: 3
[dice 2d6]
[dice 1d6]
vs
[dice 1d6]
2d6: 6, 2
1d6: 1
1d6: 3
It works, but I don’t like you using dicebot so much. I prefer that you let me roll in the client instead. Gives you better rolls as well.