Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 2 destroyers, 3 fighters and 8 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Leningrad to Archangel Germans take Archangel from Russians 1 armour and 1 mech_infantry moved from Archangel to Karelia Germans take Karelia from Russians 1 armour moved from Leningrad to Vologda Germans take Vologda from Russians 1 armour moved from Vologda to Leningrad 1 armour moved from Leningrad to Novgorod Germans take Novgorod from Russians 1 armour moved from Novgorod to Leningrad 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys moved from Leningrad to Vyborg 1 transport moved from 116 Sea Zone to 117 Sea Zone 1 artillery and 1 infantry moved from Poland to 117 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 117 Sea Zone to 116 Sea Zone 1 armour, 2 artilleries and 2 infantry moved from Germany to 116 Sea Zone 1 artillery and 2 infantry moved from Western Germany to 116 Sea Zone 1 armour, 4 artilleries and 5 infantry moved from 116 Sea Zone to Norway 1 fighter and 2 tactical_bombers moved from France to Norway 1 bomber, 2 fighters and 1 tactical_bomber moved from Western Germany to Norway 1 fighter and 2 tactical_bombers moved from Germany to Norway 1 armour moved from Eastern Poland to Southern Belarus Germans take Southern Belarus from Russians 1 armour moved from Southern Belarus to Eastern Poland Combat - Germans Russians scrambles 2 units out of 128 Sea Zone to defend against the attack in Norway Battle in Norway Germans attack with 1 armour, 4 artilleries, 1 bomber, 4 fighters, 5 infantry and 5 tactical_bombers British defend with 1 armour, 1 artillery and 2 infantry; Americans defend with 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber; Russians defend with 1 aaGun, 3 armour and 1 mech_infantry Germans win, taking Norway from Russians with 1 armour, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 57 Casualties for Germans: 4 artilleries, 1 bomber, 1 fighter and 5 infantry Casualties for Americans: 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber Casualties for British: 1 armour, 1 artillery and 2 infantry Casualties for Russians: 1 aaGun, 3 armour and 1 mech_infantry Battle in Vyborg Germans attack with 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys Russians defend with 1 infantry Germans win, taking Vyborg from Russians with 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun, 2 armour, 2 artilleries, 11 infantry and 2 mech_infantrys moved from Bessarabia to Eastern Poland 1 destroyer moved from 118 Sea Zone to 116 Sea Zone 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from Southern France to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Morocco 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 94 Sea Zone to 93 Sea Zone 1 submarine moved from 116 Sea Zone to 108 Sea Zone 2 fighters and 1 tactical_bomber moved from Norway to Leningrad 1 fighter and 4 tactical_bombers moved from Norway to Western Germany Place Units - Germans 1 artillery, 3 fighters and 1 infantry placed in Western Germany 5 infantry placed in Germany 2 infantry placed in Western Germany Germans undo move 1. 3 fighters placed in France 1 artillery and 1 infantry placed in Western Germany Germans undo move 3. 2 fighters placed in France 1 fighter placed in Western Germany 2 destroyers placed in 116 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 4,3,1,6,5,2,3,6,4,3,4,5,4,1,4 Germans collect 54 PUs (3 lost to blockades); end with 54 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 57 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 70 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUsL20 #5 trulpen (X) vs Amon-Sul (A+19) BM3
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4 hits for US. I go max d, dmg bs, sink the ac and cr.
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Japan hit with 1 fig. I sink the ac.
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wait a sec
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TripleA Manual Gamesave Post: Americans round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 2 destroyers, 9 infantry and 8 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 carrier, 1 fighter and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 2 bombers and 1 fighter moved from Western United States to 26 Sea Zone 1 bomber moved from Johnston Island to 26 Sea Zone 3 infantry moved from Southern France to 93 Sea Zone 1 armour moved from Southern France to 93 Sea Zone 1 armour, 3 infantry and 2 transports moved from 93 Sea Zone to 94 Sea Zone 1 armour and 3 infantry moved from 94 Sea Zone to Tunisia 1 cruiser moved from 93 Sea Zone to 94 Sea Zone 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Tunisia Combat - Americans Battle in 26 Sea Zone Americans attack with 3 bombers, 1 carrier, 2 fighters and 1 submarine Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 6 submarines and 1 transport Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 6 submarines in 26 Sea Zone, round 2 : 1/6 hits, 1,00 expected hits Units damaged: 1 carrier owned by the Americans Americans roll dice for 3 bombers and 2 fighters in 26 Sea Zone, round 2 : 4/5 hits, 3,00 expected hits Units damaged: 1 battleship owned by the Japanese Japanese roll dice for 2 fighters in 26 Sea Zone, round 2 : 1/2 hits, 1,33 expected hits Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser and 1 transport in 26 Sea Zone, round 2 : 0/3 hits, 1,50 expected hits 1 carrier owned by the Japanese, 1 carrier owned by the Americans and 1 cruiser owned by the Japanese lost in 26 Sea Zone Americans roll dice for 1 submarine in 26 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits Japanese roll dice for 6 submarines in 26 Sea Zone, round 3 : 1/6 hits, 1,00 expected hits Americans roll dice for 3 bombers and 2 fighters in 26 Sea Zone, round 3 : 4/5 hits, 3,00 expected hits Japanese roll dice for 1 battleship, 2 fighters and 1 transport in 26 Sea Zone, round 3 : 1/3 hits, 2,00 expected hits 2 fighters owned by the Japanese, 1 transport owned by the Japanese, 1 submarine owned by the Americans, 1 battleship owned by the Japanese, 1 submarine owned by the Japanese and 1 fighter owned by the Americans lost in 26 Sea Zone 5 submarines owned by the Japanese Submerged Americans win with 3 bombers and 1 fighter remaining. Battle score for attacker is 49 Casualties for Americans: 1 carrier, 1 fighter and 1 submarine Casualties for Japanese: 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 1 submarine and 1 transport Battle in Tunisia Americans attack with 1 armour, 1 fighter, 3 infantry and 1 tactical_bomber Italians defend with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry Americans roll dice for 1 cruiser in Tunisia, round 2 : 1/1 hits, 0,50 expected hits Americans roll dice for 1 armour, 1 fighter, 3 infantry and 1 tactical_bomber in Tunisia, round 2 : 2/6 hits, 2,17 expected hits Italians roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Tunisia, round 2 : 2/6 hits, 2,17 expected hits 2 infantry owned by the Americans, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Tunisia Americans roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Tunisia, round 3 : 2/4 hits, 1,83 expected hits Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Tunisia, round 3 : 1/3 hits, 1,17 expected hits 1 mech_infantry owned by the Italians, 1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Tunisia Americans roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Tunisia, round 4 : 3/3 hits, 1,67 expected hits Italians roll dice for 1 armour in Tunisia, round 4 : 1/1 hits, 0,50 expected hits
Combat Hit Differential Summary :
Italians : 0,17 Americans : 4,17 Japanese : -2,83
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post me the map
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i am not sure will i sink ac, although i think i will i would like to see the map first
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In Tunisia my tank hit in the last round. You choose tank or air?
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choose air i want to take it give me money ahhaha
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i mean choose air as cas
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post me the map i want to see it ha
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@Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
post me the map i want to see it ha
I have.
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@Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
choose air i want to take it give me money ahhaha
Ok, fig or tac?
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I chose tac. You can change if you want.
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TripleA Manual Gamesave Post: Americans round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 2 destroyers, 9 infantry and 8 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 carrier, 1 fighter and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 2 bombers and 1 fighter moved from Western United States to 26 Sea Zone 1 bomber moved from Johnston Island to 26 Sea Zone 3 infantry moved from Southern France to 93 Sea Zone 1 armour moved from Southern France to 93 Sea Zone 1 armour, 3 infantry and 2 transports moved from 93 Sea Zone to 94 Sea Zone 1 armour and 3 infantry moved from 94 Sea Zone to Tunisia 1 cruiser moved from 93 Sea Zone to 94 Sea Zone 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Tunisia Combat - Americans Battle in 26 Sea Zone Americans attack with 3 bombers, 1 carrier, 2 fighters and 1 submarine Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 6 submarines and 1 transport Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 6 submarines in 26 Sea Zone, round 2 : 1/6 hits, 1,00 expected hits Units damaged: 1 carrier owned by the Americans Americans roll dice for 3 bombers and 2 fighters in 26 Sea Zone, round 2 : 4/5 hits, 3,00 expected hits Units damaged: 1 battleship owned by the Japanese Japanese roll dice for 2 fighters in 26 Sea Zone, round 2 : 1/2 hits, 1,33 expected hits Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser and 1 transport in 26 Sea Zone, round 2 : 0/3 hits, 1,50 expected hits 1 carrier owned by the Japanese, 1 carrier owned by the Americans and 1 cruiser owned by the Japanese lost in 26 Sea Zone Americans roll dice for 1 submarine in 26 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits Japanese roll dice for 6 submarines in 26 Sea Zone, round 3 : 1/6 hits, 1,00 expected hits Americans roll dice for 3 bombers and 2 fighters in 26 Sea Zone, round 3 : 4/5 hits, 3,00 expected hits Japanese roll dice for 1 battleship, 2 fighters and 1 transport in 26 Sea Zone, round 3 : 1/3 hits, 2,00 expected hits 2 fighters owned by the Japanese, 1 transport owned by the Japanese, 1 submarine owned by the Americans, 1 battleship owned by the Japanese, 1 submarine owned by the Japanese and 1 fighter owned by the Americans lost in 26 Sea Zone 5 submarines owned by the Japanese Submerged Americans win with 3 bombers and 1 fighter remaining. Battle score for attacker is 49 Casualties for Americans: 1 carrier, 1 fighter and 1 submarine Casualties for Japanese: 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 1 submarine and 1 transport Battle in Tunisia Americans attack with 1 armour, 1 fighter, 3 infantry and 1 tactical_bomber Italians defend with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry Americans roll dice for 1 cruiser in Tunisia, round 2 : 1/1 hits, 0,50 expected hits Americans roll dice for 1 armour, 1 fighter, 3 infantry and 1 tactical_bomber in Tunisia, round 2 : 2/6 hits, 2,17 expected hits Italians roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Tunisia, round 2 : 2/6 hits, 2,17 expected hits 2 infantry owned by the Americans, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Tunisia Americans roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Tunisia, round 3 : 2/4 hits, 1,83 expected hits Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Tunisia, round 3 : 1/3 hits, 1,17 expected hits 1 mech_infantry owned by the Italians, 1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Tunisia Americans roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Tunisia, round 4 : 3/3 hits, 1,67 expected hits Italians roll dice for 1 armour in Tunisia, round 4 : 1/1 hits, 0,50 expected hits 1 tactical_bomber owned by the Americans and 1 armour owned by the Italians lost in Tunisia Americans win, taking Tunisia from Italians with 1 armour and 1 fighter remaining. Battle score for attacker is 4 Casualties for Americans: 3 infantry and 1 tactical_bomber Casualties for Italians: 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry Non Combat Move - Americans
Combat Hit Differential Summary :
Italians : 0,17 Americans : 4,17 Japanese : -2,83
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keep the fig
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@trulpen said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
@Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
post me the map i want to see it ha
I have.
havent refreshed
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@Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
@trulpen said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
@Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
post me the map i want to see it ha
I have.
havent refreshed
Don’t blame me. ;)
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it was logical that i remove the ac since it was dmg so i accept this
i ll just think a little bit if i ll save tac or fig in tunisia if ist not a problem -
i ll stay with the fig
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@Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
it was logical that i remove the ac since it was dmg so i accept this
i ll just think a little bit if i ll save tac or fig in tunisia if ist not a problemI think it’s the only logical choice. Any fleet left will be killed. I’ve got 5 subs there you know.