Let’s collect ourselves here! And have some fun. I prefer the Allies, but I am flexible.
L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3
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The situation at the start of Germany’s turn. Of course this usually means that at this stage the Allied TUV will likely have expanded a bit and the Axis TUV likely have shrunk when finishing the round. There’s still a positive income difference to the Allies advantage. Anyhow.
Total TUV
A: 2352
X: 1824
Diff: 528Structural TUV
A: 753 [6 MIC, 9 mIC, 15 ab, 16 nb]
X: 423 [3 MIC, 9 mIC, 7 ab, 8 nb]
Diff: 330TUV Units
A: 1599 (333 units)
X: 1401 (275 units)
Diff: 198At this moment the Allies had a slight over-weight in fighting power on the board, not taking into account power distribution and the strategic value of ab’s, nb’s and factories. There’s however only 198 TUV-difference that’s really relevant, not 528.
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yes of course , structural TUV is important to now, but when the allies have +500 in overall TUV its good.
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i do not have a statistics about structural TUV, so maybe +200 in TUV without structural TUV is good
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@trulpen said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
@Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
@trulpen said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
Sure, we’ll continue later.
Wouldn’t agree on that assessment though, but opinions vary.
Well i mean, Europe, Med, Med East, Russia, China, India. All good.
Only some (big) problems, with Japanese. And now even bigger xd
Russia does not look very healthy at all. If you think the situation in Moscow is stable, you are mistaken. That’s what I think atleast.
The ME is pretty stable at the moment, but only because G set priority to crushing Russia. The ol’ Crushia. ;)
Full control in the Med, but who cares? :grin:
China has Yunnan. That’s about it. Calcutta is on the line, which means the stacking in Yunnan will soon liquify. If not, UK-Pac is history very soon.
well, Russia is alive. Has many units.
ME has many units.
China is alive and holding.It is Japan that worries me, not the Germans
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@trulpen said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
The situation at the start of Germany’s turn. Of course this usually means that at this stage the Allied TUV will likely have expanded a bit and the Axis TUV likely have shrunk when finishing the round. There’s still a positive income difference to the Allies advantage. Anyhow.
Total TUV
A: 2352
X: 1824
Diff: 528Structural TUV
A: 753 [6 MIC, 9 mIC, 15 ab, 16 nb]
X: 423 [3 MIC, 9 mIC, 7 ab, 8 nb]
Diff: 330TUV Units
A: 1599 (333 units)
X: 1401 (275 units)
Diff: 198At this moment the Allies had a slight over-weight in fighting power on the board, not taking into account power distribution and the strategic value of ab’s, nb’s and factories. There’s however only 198 TUV-difference that’s really relevant, not 528.
thanks for all the statistics.
well, yes allies have more facilities. but also when allies grab some facility from the axis, it can mean a lot to strategic position ,so its not worthless
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no my tac cant reach sz 10 and i ve retreated
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nevermind i ll put it to hawai
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stupid dices ruined so much
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but life goes on
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Western United States to 25 Sea Zone 1 bomber and 1 fighter moved from Hawaiian Islands to 25 Sea Zone 1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 31 Sea Zone 1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 7 fighters, 4 submarines and 1 tactical_bomber moved from 30 Sea Zone to 25 Sea Zone 2 transports moved from 91 Sea Zone to 92 Sea Zone 4 infantry moved from Morocco to 92 Sea Zone 4 infantry and 2 transports moved from 92 Sea Zone to 93 Sea Zone 4 infantry moved from 93 Sea Zone to Southern France 3 fighters and 1 tactical_bomber moved from 110 Sea Zone to Southern France 1 bomber, 1 fighter and 1 tactical_bomber moved from United Kingdom to Southern France 1 armour moved from Holland Belgium to Southern France 1 bomber moved from Southern France to Tunisia 1 mech_infantry moved from Morocco to Tunisia 1 destroyer moved from 110 Sea Zone to 111 Sea Zone 1 submarine moved from 110 Sea Zone to 111 Sea Zone 1 cruiser moved from 91 Sea Zone to 93 Sea Zone Combat - Americans Battle in Tunisia Americans attack with 1 bomber and 1 mech_infantry Italians defend with 1 infantry Americans roll dice for 1 bomber and 1 mech_infantry in Tunisia, round 2 : 1/2 hits, 0.83 expected hits Italians roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0.33 expected hits 1 bomber owned by the Americans and 1 infantry owned by the Italians lost in Tunisia Americans win, taking Tunisia from Italians with 1 mech_infantry remaining. Battle score for attacker is -9 Casualties for Americans: 1 bomber Casualties for Italians: 1 infantry Battle in 111 Sea Zone Americans attack with 1 destroyer and 1 submarine Germans defend with 1 submarine Americans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 submarine in 111 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 111 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 111 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 111 Sea Zone Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Wake Island Americans attack with 1 artillery and 1 infantry Japanese defend with 1 airfield and 1 infantry Americans roll dice for 1 artillery and 1 infantry in Wake Island, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Wake Island, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Wake Island Americans win, taking Wake Island from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in Southern France Americans attack with 1 armour, 4 fighters, 4 infantry and 2 tactical_bombers Germans defend with 2 infantry; Italians defend with 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 4 infantry AA fire in Southern France : 2/6 hits, 1.00 expected hits 2 fighters owned by the Americans lost in Southern France Americans roll dice for 1 cruiser in Southern France, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 armour, 2 fighters, 4 infantry and 2 tactical_bombers in Southern France, round 2 : 5/9 hits, 3.50 expected hits Italians roll dice for 2 aaGuns, 1 artillery and 6 infantry in Southern France, round 2 : 1/7 hits, 2.33 expected hits 2 aaGuns owned by the Italians, 2 infantry owned by the Germans, 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Southern France Americans roll dice for 1 armour, 2 fighters, 3 infantry and 2 tactical_bombers in Southern France, round 3 : 4/8 hits, 3.33 expected hits Italians roll dice for 1 artillery and 2 infantry in Southern France, round 3 : 0/3 hits, 1.00 expected hits 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 1 armour, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Americans: 2 fighters and 1 infantry Casualties for Italians: 2 aaGuns, 1 artillery and 4 infantry Casualties for Germans: 2 infantry Battle in 25 Sea Zone Americans attack with 1 battleship, 2 bombers, 4 carriers, 2 cruisers, 2 destroyers, 8 fighters, 4 submarines and 1 tactical_bomber Japanese defend with 1 artillery, 1 battleship, 5 carriers, 1 cruiser, 4 destroyers, 8 fighters, 1 infantry, 1 marine, 3 submarines, 2 tactical_bombers and 1 transport Americans roll dice for 4 submarines in 25 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits Units damaged: 1 carrier owned by the Japanese Americans roll dice for 1 battleship, 2 bombers, 4 carriers, 2 cruisers, 2 destroyers, 8 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 9/16 hits, 8.33 expected hits Units damaged: 3 carriers owned by the Japanese Japanese roll dice for 3 submarines in 25 Sea Zone, round 2 : 2/3 hits, 0.50 expected hits Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans Japanese roll dice for 1 battleship, 5 carriers, 1 cruiser, 4 destroyers, 8 fighters, 2 tactical_bombers and 1 transport in 25 Sea Zone, round 2 : 13/21 hits, 10.50 expected hits 4 submarines owned by the Americans, 2 destroyers owned by the Americans, 3 destroyers owned by the Japanese, 3 submarines owned by the Japanese and 4 carriers owned by the Americans lost in 25 Sea Zone Americans roll dice for 1 battleship, 2 bombers, 2 cruisers, 8 fighters and 1 tactical_bomber in 25 Sea Zone, round 3 : 6/14 hits, 7.67 expected hits Japanese roll dice for 1 battleship, 5 carriers, 1 cruiser, 1 destroyer, 8 fighters, 2 tactical_bombers and 1 transport in 25 Sea Zone, round 3 : 10/18 hits, 9.50 expected hits 2 tactical_bombers owned by the Japanese, 2 cruisers owned by the Americans, 4 carriers owned by the Japanese, 7 fighters owned by the Americans and 1 battleship owned by the Americans lost in 25 Sea Zone retreated to 25 Sea Zone Japanese win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 8 fighters and 1 transport remaining. Battle score for attacker is -90 Casualties for Americans: 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 7 fighters and 4 submarines Casualties for Japanese: 4 carriers, 3 destroyers, 3 submarines and 2 tactical_bombers 6 fighters owned by the Japanese forced to land in Midway Non Combat Move - Americans 1 fighter moved from 25 Sea Zone to 10 Sea Zone 1 tactical_bomber moved from 25 Sea Zone to Hawaiian Islands 1 bomber moved from 25 Sea Zone to Western United States 1 bomber moved from 25 Sea Zone to Johnston Island 1 destroyer moved from 91 Sea Zone to 93 Sea Zone 2 fighters and 2 tactical_bombers moved from Southern France to 110 Sea Zone 2 submarines moved from 93 Sea Zone to 91 Sea Zone 2 submarines moved from 91 Sea Zone to 110 Sea Zone Place Units - Americans 1 carrier and 1 submarine placed in 10 Sea Zone 1 tactical_bomber placed in Western United States 1 bomber placed in Western United States Americans undo move 2. 1 fighter placed in Western United States 1 fighter and 1 tactical_bomber placed in Normandy Bordeaux 1 destroyer and 2 submarines placed in 110 Sea Zone Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Combat Hit Differential Summary :
Germans : -0.33 Italians : -1.67 Americans : 1.50 AA fire in Southern France : : 1.00 Japanese : 5.17
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Yunnan to Kweichow 1 artillery and 1 infantry moved from Yunnan to Kwangsi Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kwangsi Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Yunnan Place Units - Chinese 1 artillery and 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese : 1.50 Japanese : -0.67
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Western United States to 25 Sea Zone 1 bomber and 1 fighter moved from Hawaiian Islands to 25 Sea Zone 1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 31 Sea Zone 1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 7 fighters, 4 submarines and 1 tactical_bomber moved from 30 Sea Zone to 25 Sea Zone 2 transports moved from 91 Sea Zone to 92 Sea Zone 4 infantry moved from Morocco to 92 Sea Zone 4 infantry and 2 transports moved from 92 Sea Zone to 93 Sea Zone 4 infantry moved from 93 Sea Zone to Southern France 3 fighters and 1 tactical_bomber moved from 110 Sea Zone to Southern France 1 bomber, 1 fighter and 1 tactical_bomber moved from United Kingdom to Southern France 1 armour moved from Holland Belgium to Southern France 1 bomber moved from Southern France to Tunisia 1 mech_infantry moved from Morocco to Tunisia 1 destroyer moved from 110 Sea Zone to 111 Sea Zone 1 submarine moved from 110 Sea Zone to 111 Sea Zone 1 cruiser moved from 91 Sea Zone to 93 Sea Zone Combat - Americans Battle in Tunisia Americans attack with 1 bomber and 1 mech_infantry Italians defend with 1 infantry Americans roll dice for 1 bomber and 1 mech_infantry in Tunisia, round 2 : 1/2 hits, 0.83 expected hits Italians roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0.33 expected hits 1 bomber owned by the Americans and 1 infantry owned by the Italians lost in Tunisia Americans win, taking Tunisia from Italians with 1 mech_infantry remaining. Battle score for attacker is -9 Casualties for Americans: 1 bomber Casualties for Italians: 1 infantry Battle in 111 Sea Zone Americans attack with 1 destroyer and 1 submarine Germans defend with 1 submarine Americans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 submarine in 111 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 111 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 111 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 111 Sea Zone Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Wake Island Americans attack with 1 artillery and 1 infantry Japanese defend with 1 airfield and 1 infantry Americans roll dice for 1 artillery and 1 infantry in Wake Island, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Wake Island, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Wake Island Americans win, taking Wake Island from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in Southern France Americans attack with 1 armour, 4 fighters, 4 infantry and 2 tactical_bombers Germans defend with 2 infantry; Italians defend with 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 4 infantry AA fire in Southern France : 2/6 hits, 1.00 expected hits 2 fighters owned by the Americans lost in Southern France Americans roll dice for 1 cruiser in Southern France, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 armour, 2 fighters, 4 infantry and 2 tactical_bombers in Southern France, round 2 : 5/9 hits, 3.50 expected hits Italians roll dice for 2 aaGuns, 1 artillery and 6 infantry in Southern France, round 2 : 1/7 hits, 2.33 expected hits 2 aaGuns owned by the Italians, 2 infantry owned by the Germans, 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Southern France Americans roll dice for 1 armour, 2 fighters, 3 infantry and 2 tactical_bombers in Southern France, round 3 : 4/8 hits, 3.33 expected hits Italians roll dice for 1 artillery and 2 infantry in Southern France, round 3 : 0/3 hits, 1.00 expected hits 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 1 armour, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Americans: 2 fighters and 1 infantry Casualties for Italians: 2 aaGuns, 1 artillery and 4 infantry Casualties for Germans: 2 infantry Battle in 25 Sea Zone Americans attack with 1 battleship, 2 bombers, 4 carriers, 2 cruisers, 2 destroyers, 8 fighters, 4 submarines and 1 tactical_bomber Japanese defend with 1 artillery, 1 battleship, 5 carriers, 1 cruiser, 4 destroyers, 8 fighters, 1 infantry, 1 marine, 3 submarines, 2 tactical_bombers and 1 transport Americans roll dice for 4 submarines in 25 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits Units damaged: 1 carrier owned by the Japanese Americans roll dice for 1 battleship, 2 bombers, 4 carriers, 2 cruisers, 2 destroyers, 8 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 9/16 hits, 8.33 expected hits Units damaged: 3 carriers owned by the Japanese Japanese roll dice for 3 submarines in 25 Sea Zone, round 2 : 2/3 hits, 0.50 expected hits Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans Japanese roll dice for 1 battleship, 5 carriers, 1 cruiser, 4 destroyers, 8 fighters, 2 tactical_bombers and 1 transport in 25 Sea Zone, round 2 : 13/21 hits, 10.50 expected hits 4 submarines owned by the Americans, 2 destroyers owned by the Americans, 3 destroyers owned by the Japanese, 3 submarines owned by the Japanese and 4 carriers owned by the Americans lost in 25 Sea Zone Americans roll dice for 1 battleship, 2 bombers, 2 cruisers, 8 fighters and 1 tactical_bomber in 25 Sea Zone, round 3 : 6/14 hits, 7.67 expected hits Japanese roll dice for 1 battleship, 5 carriers, 1 cruiser, 1 destroyer, 8 fighters, 2 tactical_bombers and 1 transport in 25 Sea Zone, round 3 : 10/18 hits, 9.50 expected hits 2 tactical_bombers owned by the Japanese, 2 cruisers owned by the Americans, 4 carriers owned by the Japanese, 7 fighters owned by the Americans and 1 battleship owned by the Americans lost in 25 Sea Zone retreated to 25 Sea Zone Japanese win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 8 fighters and 1 transport remaining. Battle score for attacker is -90 Casualties for Americans: 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 7 fighters and 4 submarines Casualties for Japanese: 4 carriers, 3 destroyers, 3 submarines and 2 tactical_bombers 6 fighters owned by the Japanese forced to land in Midway Non Combat Move - Americans 1 fighter moved from 25 Sea Zone to 10 Sea Zone 1 tactical_bomber moved from 25 Sea Zone to Hawaiian Islands 1 bomber moved from 25 Sea Zone to Western United States 1 bomber moved from 25 Sea Zone to Johnston Island 1 destroyer moved from 91 Sea Zone to 93 Sea Zone 2 fighters and 2 tactical_bombers moved from Southern France to 110 Sea Zone 2 submarines moved from 93 Sea Zone to 91 Sea Zone 2 submarines moved from 91 Sea Zone to 110 Sea Zone Place Units - Americans 1 carrier and 1 submarine placed in 10 Sea Zone 1 tactical_bomber placed in Western United States 1 bomber placed in Western United States Americans undo move 2. 1 fighter placed in Western United States 1 fighter and 1 tactical_bomber placed in Normandy Bordeaux 1 destroyer and 2 submarines placed in 110 Sea Zone Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Yunnan to Kweichow 1 artillery and 1 infantry moved from Yunnan to Kwangsi Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kwangsi Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Yunnan Place Units - Chinese 1 artillery and 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs Purchase Units - British British buy 6 artilleries, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 71 Sea Zone to 74 Sea Zone 1 mech_infantry moved from Yunnan to Kwangtung UK_Pacific take Kwangtung from Japanese 1 fighter moved from Yunnan to Shensi 1 infantry moved from Szechwan to Shensi 1 mech_infantry moved from Sikang to Tsinghai 1 bomber moved from Yunnan to Tsinghai 1 infantry moved from Greece to Bulgaria British take Bulgaria from Germans 1 infantry moved from Greece to Albania British take Albania from Italians Combat - British Battle in 74 Sea Zone British attack with 1 destroyer Japanese defend with 1 submarine British roll dice for 1 destroyer in 74 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 74 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer in 74 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 74 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer in 74 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 74 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer in 74 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 74 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer in 74 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 74 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer in 74 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 74 Sea Zone, round 7 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer in 74 Sea Zone, round 8 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 74 Sea Zone, round 8 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 74 Sea Zone British win with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Tsinghai British attack with 1 bomber and 1 mech_infantry Japanese defend with 1 infantry British roll dice for 1 bomber and 1 mech_infantry in Tsinghai, round 2 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 bomber and 1 mech_infantry in Tsinghai, round 3 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Tsinghai British win, taking Tsinghai from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi British attack with 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shensi British win with 1 fighter remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Shensi to Yunnan 1 bomber moved from Tsinghai to Yunnan 1 fighter and 1 tactical_bomber moved from Persia to India 1 artillery and 1 infantry moved from Burma to Yunnan 4 aaGuns moved from Burma to India 1 tactical_bomber moved from India to Yunnan 1 artillery and 4 infantry moved from Persia to Iraq 3 infantry moved from Egypt to Trans-Jordan 1 fighter moved from Egypt to Iraq 1 submarine moved from 110 Sea Zone to 125 Sea Zone 1 mech_infantry moved from Holland Belgium to Normandy Bordeaux 1 aaGun moved from Normandy Bordeaux to Southern France 2 artilleries moved from 110 Sea Zone to Normandy Bordeaux 1 artillery moved from Normandy Bordeaux to Southern France 1 fighter moved from Normandy Bordeaux to United Kingdom 1 fighter moved from Egypt to Iraq Place Units - British 3 artilleries placed in Persia 3 artilleries placed in Iraq 3 mech_infantrys placed in Egypt 3 infantry placed in United Kingdom Turn Complete - British British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 3 transports EDIT: Removing units owned by Americans from Morocco: 3 aaGuns EDIT: Adding units owned by Americans to Normandy Bordeaux: 2 aaGuns EDIT: Adding units owned by Americans to Normandy Bordeaux: 1 aaGun EDIT: Adding units owned by British to Southern France: 1 aaGun EDIT: Removing units owned by British from Normandy Bordeaux: 1 aaGun EDIT: Adding units owned by Americans to 110 Sea Zone: 3 transports EDIT: Removing units owned by Americans from 110 Sea Zone: 2 transports EDIT: Adding units owned by Americans to 91 Sea Zone: 2 transports EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Normandy Bordeaux: 2 infantry EDIT: Adding units owned by British to Holland Belgium: 2 infantry EDIT: Turning off Edit Mode Turn Complete - UK_Pacific UK_Pacific collect 9 PUs; end with 9 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Germans : -0.33 Italians : -1.67 British : -2.33 Americans : 1.50 AA fire in Southern France : : 1.00 Chinese : 1.50 Japanese : 3.00
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Uk was able to take 1 japanese, 1 german, 1 italian territory this round :)
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@trulpen said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
The situation at the start of Germany’s turn. Of course this usually means that at this stage the Allied TUV will likely have expanded a bit and the Axis TUV likely have shrunk when finishing the round. There’s still a positive income difference to the Allies advantage. Anyhow.
Total TUV
A: 2352
X: 1824
Diff: 528Structural TUV
A: 753 [6 MIC, 9 mIC, 15 ab, 16 nb]
X: 423 [3 MIC, 9 mIC, 7 ab, 8 nb]
Diff: 330TUV Units
A: 1599 (333 units)
X: 1401 (275 units)
Diff: 198At this moment the Allies had a slight over-weight in fighting power on the board, not taking into account power distribution and the strategic value of ab’s, nb’s and factories. There’s however only 198 TUV-difference that’s really relevant, not 528.
maybe in the future we would have structural TUV as a column in triple a :)
and maybe TUV units (Without structures) -
@Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
Uk was able to take 1 japanese, 1 german, 1 italian territory this round :)
empty ones :grin:
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a very interesting game between us. as always. we re so evenly matched.
i am sad i wont be able to play against U after this game (unless i play 20 games) O
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wait one thing
i wont take albaniai dont need it
just bulgaria -
TripleA Manual Gamesave Post: Italians round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Turning on Edit Mode EDIT: Removing units owned by British from Albania: 1 infantry EDIT: Adding units owned by British to Greece: 1 infantry EDIT: Changing PUs for British from 46 to 45 EDIT: Changing ownership of Albania from British to Italians EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Turning on Edit Mode EDIT: Removing units owned by British from Albania: 1 infantry EDIT: Adding units owned by British to Greece: 1 infantry EDIT: Changing PUs for British from 46 to 45 EDIT: Changing ownership of Albania from British to Italians EDIT: Turning off Edit Mode Italians buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 fighter moved from Southern Italy to Bulgaria 1 armour and 1 mech_infantry moved from Libya to Tunisia 1 infantry moved from Libya to Tunisia 1 infantry moved from Libya to Tobruk Italians take Tobruk from British 1 armour and 1 mech_infantry moved from Romania to Bulgaria 1 artillery and 4 infantry moved from Bryansk to Tambov Combat - Italians Battle in Tambov Italians attack with 1 artillery and 4 infantry Russians defend with 1 infantry Italians roll dice for 1 artillery and 4 infantry in Tambov, round 2 : 0/5 hits, 1,17 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Tambov Italians roll dice for 1 artillery and 3 infantry in Tambov, round 3 : 2/4 hits, 1,00 expected hits Russians roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Tambov Italians win, taking Tambov from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is -3 Casualties for Italians: 2 infantry Casualties for Russians: 1 infantry Battle in Bulgaria Italians attack with 1 armour, 1 fighter and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Bulgaria, round 2 : 1/3 hits, 1,17 expected hits British roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Bulgaria Italians win, taking Bulgaria from British with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Tunisia Italians attack with 1 armour, 1 infantry and 1 mech_infantry Americans defend with 1 mech_infantry Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 1/3 hits, 0,83 expected hits Americans roll dice for 1 mech_infantry in Tunisia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Tunisia Italians win, taking Tunisia from Americans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for Americans: 1 mech_infantry Non Combat Move - Italians 2 artilleries and 1 infantry moved from Libya to Tobruk 1 fighter moved from Bulgaria to Northern Italy 2 infantry moved from Western Germany to Northern Italy 1 artillery and 1 infantry moved from Southern Italy to Northern Italy 1 mech_infantry moved from Romania to Bulgaria 1 mech_infantry moved from Romania to Northern Italy Place Units - Italians 1 infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,2,2,6,4,1,1,6,3,2,5,2,6 Italians collect 6 PUs (8 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
Italians : -0,17 British : -0,33 Americans : 0,67 Russians : 1,33
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Turning on Edit Mode EDIT: Removing units owned by British from Albania: 1 infantry EDIT: Adding units owned by British to Greece: 1 infantry EDIT: Changing PUs for British from 46 to 45 EDIT: Changing ownership of Albania from British to Italians EDIT: Turning off Edit Mode Italians buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 fighter moved from Southern Italy to Bulgaria 1 armour and 1 mech_infantry moved from Libya to Tunisia 1 infantry moved from Libya to Tunisia 1 infantry moved from Libya to Tobruk Italians take Tobruk from British 1 armour and 1 mech_infantry moved from Romania to Bulgaria 1 artillery and 4 infantry moved from Bryansk to Tambov Combat - Italians Battle in Tambov Italians attack with 1 artillery and 4 infantry Russians defend with 1 infantry Italians roll dice for 1 artillery and 4 infantry in Tambov, round 2 : 0/5 hits, 1,17 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Tambov Italians roll dice for 1 artillery and 3 infantry in Tambov, round 3 : 2/4 hits, 1,00 expected hits Russians roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Tambov Italians win, taking Tambov from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is -3 Casualties for Italians: 2 infantry Casualties for Russians: 1 infantry Battle in Bulgaria Italians attack with 1 armour, 1 fighter and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Bulgaria, round 2 : 1/3 hits, 1,17 expected hits British roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Bulgaria Italians win, taking Bulgaria from British with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Tunisia Italians attack with 1 armour, 1 infantry and 1 mech_infantry Americans defend with 1 mech_infantry Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 1/3 hits, 0,83 expected hits Americans roll dice for 1 mech_infantry in Tunisia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Tunisia Italians win, taking Tunisia from Americans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for Americans: 1 mech_infantry Non Combat Move - Italians 2 artilleries and 1 infantry moved from Libya to Tobruk 1 fighter moved from Bulgaria to Northern Italy 2 infantry moved from Western Germany to Northern Italy 1 artillery and 1 infantry moved from Southern Italy to Northern Italy 1 mech_infantry moved from Romania to Bulgaria 1 mech_infantry moved from Romania to Northern Italy Place Units - Italians 1 infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,2,2,6,4,1,1,6,3,2,5,2,6 Italians collect 6 PUs (8 lost to blockades); end with 7 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 2 aaGuns EDIT: Adding units owned by Italians to Northern Italy: 2 aaGuns EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 2 infantry EDIT: Adding units owned by Italians to Northern Italy: 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : -0,17 British : -0,33 Americans : 0,67 Russians : 1,33