@Stucifer that’s right
The starting setup I put out there is not optional. But if sides aren’t easily agreed on, bid from that starting point, or negotiate, whatever
crockett just forgot that for a mo, or didn’t understand.
Just want to be sure. Well, you wouldn’t post the map otherwise. I’ll roll now.
You got 6 hits.
I sink 4 ac and 2 tac goes with them.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Western United States to 25 Sea Zone
1 bomber and 1 fighter moved from Hawaiian Islands to 25 Sea Zone
1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 31 Sea Zone
1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 7 fighters, 4 submarines and 1 tactical_bomber moved from 30 Sea Zone to 25 Sea Zone
2 transports moved from 91 Sea Zone to 92 Sea Zone
4 infantry moved from Morocco to 92 Sea Zone
4 infantry and 2 transports moved from 92 Sea Zone to 93 Sea Zone
4 infantry moved from 93 Sea Zone to Southern France
3 fighters and 1 tactical_bomber moved from 110 Sea Zone to Southern France
1 bomber, 1 fighter and 1 tactical_bomber moved from United Kingdom to Southern France
1 armour moved from Holland Belgium to Southern France
1 bomber moved from Southern France to Tunisia
1 mech_infantry moved from Morocco to Tunisia
1 destroyer moved from 110 Sea Zone to 111 Sea Zone
1 submarine moved from 110 Sea Zone to 111 Sea Zone
1 cruiser moved from 91 Sea Zone to 93 Sea Zone
Combat - Americans
Battle in Tunisia
Americans attack with 1 bomber and 1 mech_infantry
Italians defend with 1 infantry
Americans roll dice for 1 bomber and 1 mech_infantry in Tunisia, round 2 : 1/2 hits, 0,83 expected hits
Italians roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0,33 expected hits
1 bomber owned by the Americans and 1 infantry owned by the Italians lost in Tunisia
Americans win, taking Tunisia from Italians with 1 mech_infantry remaining. Battle score for attacker is -9
Casualties for Americans: 1 bomber
Casualties for Italians: 1 infantry
Battle in 111 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Germans defend with 1 submarine
Americans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 111 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 submarine in 111 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 111 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
Germans roll dice for 1 submarine in 111 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 111 Sea Zone
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Wake Island
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield and 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Wake Island, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Wake Island, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Wake Island
Americans win, taking Wake Island from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Southern France
Americans attack with 1 armour, 4 fighters, 4 infantry and 2 tactical_bombers
Germans defend with 2 infantry; Italians defend with 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
AA fire in Southern France : 2/6 hits, 1,00 expected hits
2 fighters owned by the Americans lost in Southern France
Americans roll dice for 1 cruiser in Southern France, round 2 : 1/1 hits, 0,50 expected hits
Americans roll dice for 1 armour, 2 fighters, 4 infantry and 2 tactical_bombers in Southern France, round 2 : 5/9 hits, 3,50 expected hits
Italians roll dice for 2 aaGuns, 1 artillery and 6 infantry in Southern France, round 2 : 1/7 hits, 2,33 expected hits
2 aaGuns owned by the Italians, 2 infantry owned by the Germans, 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Southern France
Americans roll dice for 1 armour, 2 fighters, 3 infantry and 2 tactical_bombers in Southern France, round 3 : 4/8 hits, 3,33 expected hits
Italians roll dice for 1 artillery and 2 infantry in Southern France, round 3 : 0/3 hits, 1,00 expected hits
1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 1 armour, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Americans: 2 fighters and 1 infantry
Casualties for Italians: 2 aaGuns, 1 artillery and 4 infantry
Casualties for Germans: 2 infantry
Battle in 25 Sea Zone
Americans attack with 1 battleship, 2 bombers, 4 carriers, 2 cruisers, 2 destroyers, 8 fighters, 4 submarines and 1 tactical_bomber
Japanese defend with 1 artillery, 1 battleship, 5 carriers, 1 cruiser, 4 destroyers, 8 fighters, 1 infantry, 1 marine, 3 submarines, 2 tactical_bombers and 1 transport
Americans roll dice for 4 submarines in 25 Sea Zone, round 2 : 1/4 hits, 1,33 expected hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 1 battleship, 2 bombers, 4 carriers, 2 cruisers, 2 destroyers, 8 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 9/16 hits, 8,33 expected hits
Units damaged: 3 carriers owned by the Japanese
Japanese roll dice for 3 submarines in 25 Sea Zone, round 2 : 2/3 hits, 0,50 expected hits
Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans
Japanese roll dice for 1 battleship, 5 carriers, 1 cruiser, 4 destroyers, 8 fighters, 2 tactical_bombers and 1 transport in 25 Sea Zone, round 2 : 13/21 hits, 10,50 expected hits
4 submarines owned by the Americans, 2 destroyers owned by the Americans, 3 destroyers owned by the Japanese, 3 submarines owned by the Japanese and 4 carriers owned by the Americans lost in 25 Sea Zone
Americans roll dice for 1 battleship, 2 bombers, 2 cruisers, 8 fighters and 1 tactical_bomber in 25 Sea Zone, round 3 : 6/14 hits, 7,67 expected hits
Japanese roll dice for 1 battleship, 5 carriers, 1 cruiser, 1 destroyer, 8 fighters, 2 tactical_bombers and 1 transport in 25 Sea Zone, round 3 : 10/18 hits, 9,50 expected hits
Combat Hit Differential Summary :
Germans : -0,33
Italians : -1,67
Americans : 1,50
AA fire in Southern France : : 1,00
Japanese : 5,17
10 hits for the japs.
@trulpen said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
@Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
i ve done thousands of battles so far and it never happened before
I don’t know, but I think it’s standard. It’s just that when you choose the casualties, you know, but it doesn’t show until next battle round. As I understand it.
But it can be problematic now that u roll for me. U need to choose and write ur cas, for me to know, and than roll ur rolls.
If its too much for u, of course u dont have to, i ll roll the battle from my home the day i find time. Cheers
@Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
@trulpen said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
@Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
i ve done thousands of battles so far and it never happened before
I don’t know, but I think it’s standard. It’s just that when you choose the casualties, you know, but it doesn’t show until next battle round. As I understand it.
But it can be problematic now that u roll for me. U need to choose and write ur cas, for me to know, and than roll ur rolls.
If its too much for u, of course u dont have to, i ll roll the battle from my home the day i find time. Cheers
But hey, I did just that.
I wrote the jap cas before I rolled.
@trulpen said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
I sink 4 ac and 2 tac goes with them.
@Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
@trulpen said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
10 hits for the japs.
Stupid dices
They are a bit evil.
I will probably retreat, but cant do it till i get the pc. I ll try to continue the battle/move today,
If not tomorrow.
I just made a serious set back, and i had the upper hand in this game.
But i was thinking about the options in the pacific and this one seemed the best. Usa and anzac for japanese fleet.
But we have what we have.
I ll contact u when i find time to play.
Thanks for all
And sorry for my rudness if there was any in writing about the battle
Cheers
What i want to say i was hoping for average dices, not the + ones, cus even average ones would be very good for me
And my guys were on average but ur guys were hot
Sure, we’ll continue later.
Wouldn’t agree on that assessment though, but opinions vary.
Can u please calculate the expected loss for me in TUV
Ok, I have to assume losses then, but that’s ok. Won’t vary too much.
@trulpen said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
Sure, we’ll continue later.
Wouldn’t agree on that assessment though, but opinions vary.
Well i mean, Europe, Med, Med East, Russia, China, India. All good.
Only some (big) problems, with Japanese. And now even bigger xd
@trulpen said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
Ok, I have to assume losses then, but that’s ok. Won’t vary too much.
If u have the time.
If not dont bother. I know u have 10+ games
-207 for US.
-128 for J.
TUV-swing of -79.