Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 infantry and 4 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 artillery and 1 infantry moved from Jehol to Shansi 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Southern Manchuria to Shansi 1 fighter and 1 tactical_bomber moved from Kiangsu to Shansi 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 infantry moved from Kiangsu to Kiangsi Japanese take Kiangsi from Chinese 1 infantry moved from Kwangsi to Hunan Japanese take Hunan from Chinese 1 infantry moved from Kwangsi to Kweichow Japanese take Kweichow from Chinese 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber moved from Kwangsi to Yunnan 2 bombers moved from Japan to Yunnan Combat - Japanese Battle in Shansi Japanese attack with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese win, taking Shansi from Chinese with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 2 artilleries, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese win, taking Yunnan from Chinese with 2 artilleries, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Chinese: 4 infantry Casualties for Japanese: 1 infantry Non Combat Move - Japanese 1 artillery and 3 infantry moved from Fukien to Kiangsi 1 artillery and 2 infantry moved from Kiangsu to Kiangsi 1 artillery and 1 infantry moved from Shantung to Anhwe 1 marine moved from Caroline Islands to 34 Sea Zone 1 cruiser and 1 marine moved from 34 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from Southern Manchuria to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 infantry moved from Hokkaido to 7 Sea Zone 1 infantry moved from Kyushu to 7 Sea Zone 1 carrier, 2 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone 1 artillery, 3 infantry and 1 marine moved from 37 Sea Zone to Kwangsi 1 battleship, 1 destroyer and 1 submarine moved from 20 Sea Zone to 37 Sea Zone 1 cruiser moved from 7 Sea Zone to 34 Sea Zone 1 cruiser moved from 21 Sea Zone to 7 Sea Zone 1 transport moved from 21 Sea Zone to 20 Sea Zone 1 infantry moved from Southern Manchuria to 20 Sea Zone 1 infantry moved from Okinawa to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Fukien 1 infantry moved from Southern Manchuria to Jehol 3 infantry moved from Korea to Southern Manchuria 1 aaGun and 2 infantry moved from Northern Manchuria to Southern Manchuria 1 fighter moved from Korea to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 2 bombers moved from Yunnan to Kwangsi 1 fighter moved from Formosa to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Kwangsi 2 infantry moved from Japan to Kyushu 2 fighters and 2 tactical_bombers moved from Shansi to Kiangsu Place Units - Japanese 1 infantry placed in Japan 4 transports placed in 7 Sea Zone Turn Complete - Japanese Japanese collect 34 PUs; end with 34 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUsL20 #5 trulpen (X) vs Amon-Sul (A+19) BM3
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u want to pull out the mech.
ok.
re roll the caucaus dice
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@trulpen said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
And I used one less tank in Stalingrad, since that’s how I would’ve done it if a correct plan.
U said 2, where is the other one then?
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@Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
but u have to reroll it, since now u knew u score a hit and u re withdrawing a mech
so if u want to pull it out, u need to reroll ur dice
Wouldn’t matter. The situation is dependent on the tanks from Kazakhstan, not the mechs. That’s why I kept 3 tanks in reserve. They distribute the power needed. No?
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@Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
u want to pull out the mech.
ok.
re roll the caucaus dice
actually u should reroll my mist dice to ,since this how u know the outcomes, but i trust u it was or original intention to attack in that way
so i say just reroll the german dice
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@trulpen said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
@Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
but u have to reroll it, since now u knew u score a hit and u re withdrawing a mech
so if u want to pull it out, u need to reroll ur dice
Wouldn’t matter. The situation is dependent on the tanks from Kazakhstan, not the mechs. That’s why I kept 3 tanks in reserve. They distribute the power needed. No?
if it wouldnt matter then just re roll both caucasus and stalingrad with less units sent.
and move the others in ncm.
cheers
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@Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
@trulpen said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
@Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
but u have to reroll it, since now u knew u score a hit and u re withdrawing a mech
so if u want to pull it out, u need to reroll ur dice
Wouldn’t matter. The situation is dependent on the tanks from Kazakhstan, not the mechs. That’s why I kept 3 tanks in reserve. They distribute the power needed. No?
if it wouldnt matter then just re roll both caucasus and stalingrad with less units sent.
and move the others in ncm.
cheers
But I don’t use less units in Caucasus. And this idea of holding back the 3 tanks keeps possibilties open even if losing 2 mechs, so it doesn’t impact. Atleast not how I see it.
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ok dice for more units in caucaus
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A lot of posts again. Communication is difficult. :)
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dice the caucaus and volgograd battles again for germany with new attacking stacks
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@Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
ok dice for more units in caucaus
Hmm? But there are no more units in Caucasus. There could be an option however to send one tank there from Kazakhstan. That could be an option, if you really want that.
2 mech, 1 tank, 1 sb.
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@Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
dice the caucaus and volgograd battles again for germany with new attacking stacks
Ok, Stalingrad is diced.
I’ll roll Caucasus again then.
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@trulpen said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
@Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
ok dice for more units in caucaus
Hmm? But there are no more units in Caucasus. There could be an option however to send one tank there from Kazakhstan. That could be an option, if you really want that.
2 mech, 1 tank, 1 sb.
ok dice for the same number of units in caucacus
dice for any number of units u send. i dont care 2, 3 or 50. cheers :)
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stalingrad is not diced if u re sending less units there.
right?
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@Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
stalingrad is not diced if u re sending less units there.
right?
Look at the above game post. There’s the redone battle. 3 mech, 4 tank.
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TripleA Manual Gamesave Post: Germans round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries, 1 battleship, 3 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans 2 mech_infantrys moved from Kazakhstan to Caucasus 1 armour moved from Kazakhstan to Caucasus 1 bomber moved from Southern Italy to Caucasus Combat - Germans Battle in Caucasus Germans attack with 1 armour, 1 bomber and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Caucasus, round 2 : 1/4 hits, 1,50 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 1 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - GermansCombat Hit Differential Summary :
Germans : -0,50 Russians : -0,33 -
@trulpen said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
@Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
stalingrad is not diced if u re sending less units there.
right?
Look at the above game post. There’s the redone battle. 3 mech, 4 tank.
i dont see it
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@trulpen said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
@Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
stalingrad is not diced if u re sending less units there.
right?
Look at the above game post. There’s the redone battle. 3 mech, 4 tank.
U ve diced 2 times volgograd?
first with 7 units, then with 10 ?
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@Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
@trulpen said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
@Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
stalingrad is not diced if u re sending less units there.
right?
Look at the above game post. There’s the redone battle. 3 mech, 4 tank.
i dont see it
Me neither. I’m sure I posted. Strange. Maybe missed it. Well, it’s in the dicemail. Had two hits in Stalingrad. One hit in Caucasus.
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@Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
@trulpen said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
@Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
stalingrad is not diced if u re sending less units there.
right?
Look at the above game post. There’s the redone battle. 3 mech, 4 tank.
U ve diced 2 times volgograd?
first with 7 units, then with 10 ?
No, first time was with 10, second with 7. Kept 2 tanks behind, 1 went to Caucasus.
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Then in NCM one tank went to Stalingrad and one tank to Caucasus from Kazakhstan.





