Actually, will stick with it as-is, sorry about the delay.
L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3
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@trulpen said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
hat I would like to do apart from this is move 2 tanks from Stalingrad to Caucasus and 1 mech less from Bryansk to Caucasus with then 11 mechs in both spots.
I think U have too many mechs :tongue:
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@trulpenplay said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
1 battleship and 2 submarines placed in 112 Sea Zone
U ve bought a bat. :ship:
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@Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
ok remove 1 mech from cauc
but ur germans have to reroll entire attack (1 bom, 1 mech)
as for stalingrad
The attack in Caucasus is the same, so that shouldn’t change, I reckon.
I can reroll Stalingrad then. Ok?
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I didn’t want to remove a mech from the attack in Caucasus, just use less tank in Stalingrad. I used the max amount of mechs though. I’ll redo that battle counting with the possibility of losing 2 mechs.
Somehow I don’t think this is fair though, coming to think of it. Russia hit on the defence in Stalingrad. With this solution there’s 67 % risk that the inf won’t hit.
Like we’ve done before, I think the most fair is that the rolled dice stay. And if risk that the attack fails, we roll for that.
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@Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
ok remove 1 mech from cauc
but ur germans have to reroll entire attack (1 bom, 1 mech)
The idea is that those mechs moved in NCM.
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Just move one less from Bryansk.
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TripleA Manual Gamesave Post: Germans round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries, 1 battleship, 3 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans Turning on Edit Mode EDIT: Removing units owned by Russians from Caucasus: 1 infantry EDIT: Turning off Edit Mode 2 mech_infantrys moved from Kazakhstan to Caucasus Germans take Caucasus from Russians 1 bomber moved from Southern Italy to Caucasus 3 mech_infantrys moved from Kazakhstan to Volgograd 4 armour moved from Kazakhstan to Volgograd Combat - Germans Battle in Volgograd Germans attack with 4 armour and 3 mech_infantrys Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 4 armour and 3 mech_infantrys in Volgograd, round 2 : 2/7 hits, 2,50 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 4 armour and 2 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Germans
Combat Hit Differential Summary :
Germans : -0,50 Russians : 0,67
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You hit again, although it didn’t matter.
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries, 1 battleship, 3 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Novgorod to Vologda 1 infantry moved from Archangel to Vologda 2 mech_infantrys moved from Kazakhstan to Caucasus 1 bomber moved from Southern Italy to Caucasus 7 armour and 3 mech_infantrys moved from Kazakhstan to Volgograd 2 artilleries moved from Ukraine to Rostov 2 armour moved from Bryansk to Rostov 1 artillery moved from Ukraine to Rostov 3 infantry moved from Bryansk to Rostov 1 infantry moved from Bryansk to Rostov 2 infantry moved from Bryansk to Rostov 1 artillery moved from Bryansk to Rostov 1 infantry moved from Smolensk to Vologda 1 submarine moved from 112 Sea Zone to 111 Sea Zone 2 fighters and 2 tactical_bombers moved from 112 Sea Zone to 111 Sea Zone 3 fighters moved from Western Germany to 111 Sea Zone Combat - Germans Battle in 111 Sea Zone Germans attack with 5 fighters, 1 submarine and 2 tactical_bombers British defend with 1 destroyer Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 5 fighters and 2 tactical_bombers in 111 Sea Zone, round 2 : 5/7 hits, 3,83 expected hits British roll dice for 1 destroyer in 111 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 111 Sea Zone Germans win with 5 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Volgograd Germans attack with 7 armour and 3 mech_infantrys Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 7 armour and 3 mech_infantrys in Volgograd, round 2 : 3/10 hits, 4,00 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 7 armour and 2 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 2 armour, 4 artilleries and 6 infantry Russians defend with 2 artilleries and 2 infantry Germans roll dice for 2 armour, 4 artilleries and 6 infantry in Rostov, round 2 : 5/12 hits, 4,00 expected hits Russians roll dice for 2 artilleries and 2 infantry in Rostov, round 2 : 2/4 hits, 1,33 expected hits 2 infantry owned by the Russians, 2 artilleries owned by the Russians and 2 infantry owned by the Germans lost in Rostov Germans win, taking Rostov from Russians with 2 armour, 4 artilleries and 4 infantry remaining. Battle score for attacker is 8 Casualties for Germans: 2 infantry Casualties for Russians: 2 artilleries and 2 infantry Battle in Vologda Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 artillery Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 1/4 hits, 1,50 expected hits Russians roll dice for 1 artillery in Vologda, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in Caucasus Germans attack with 1 bomber and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 mech_infantrys in Caucasus, round 2 : 1/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode 1 aaGun, 1 artillery and 5 infantry moved from Belarus to Bryansk 1 bomber moved from Caucasus to Bryansk 3 fighters moved from 111 Sea Zone to Western Germany 2 fighters and 2 tactical_bombers moved from 111 Sea Zone to 112 Sea Zone 2 infantry moved from Northern Italy to Southern France 1 infantry moved from Belarus to Bryansk 1 fighter and 1 tactical_bomber moved from Vologda to Bryansk 1 infantry moved from Novgorod to Archangel 2 infantry moved from Novgorod to Belarus EDIT: 2 armour moved from Volgograd to Caucasus 9 mech_infantrys moved from Bryansk to Caucasus Place Units - Germans 1 battleship and 2 submarines placed in 112 Sea Zone 1 artillery and 1 mech_infantry placed in Western Germany 3 artilleries placed in Ukraine 3 infantry placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,5,3,4,3,5,5,3,1,4,1 Germans collect 54 PUs (2 lost to blockades); end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Combat Hit Differential Summary :
Germans : 0,33 British : -0,33 Russians : 0,67
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Ok, that’s it.
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its not the same since u re sending 2 tanks less?
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Caucasus is the same. Didn’t send tanks there.
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so u roll 1 bomber, 2 tanks in cauc
and 3 mechs 5 tanks in volgograd?
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ah u are sending tanks there in ncm , not cm, ? ok
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Yes, just to keep options of where they are needed.
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but u have to reroll it, since now u knew u score a hit and u re withdrawing a mech
so if u want to pull it out, u need to reroll ur dice
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And I used one less tank in Stalingrad, since that’s how I would’ve done it if a correct plan.
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u want to pull out the mech.
ok.
re roll the caucaus dice
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@trulpen said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
And I used one less tank in Stalingrad, since that’s how I would’ve done it if a correct plan.
U said 2, where is the other one then?