L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 destroyer, 1 fighter, 12 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from French Indo China to Shan State
            2 infantry moved from Malaya to 37 Sea Zone
            1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 37 Sea Zone to 45 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 45 Sea Zone to 46 Sea Zone
            1 artillery and 3 infantry moved from 46 Sea Zone to New Guinea
            1 battleship moved from 37 Sea Zone to 46 Sea Zone
            1 fighter and 1 tactical_bomber moved from Hunan to Kwangsi
            2 infantry moved from Kwangtung to Kwangsi
            1 infantry moved from Anhwe to Kweichow
            1 bomber moved from Hunan to Kweichow
            1 infantry moved from Tsinghai to Sikang
                  Japanese take Sikang from Chinese
            1 fighter moved from French Indo China to Shan State
            1 fighter and 1 tactical_bomber moved from Malaya to Shan State
            1 fighter moved from French Indo China to Kwangsi
            1 bomber moved from Hunan to Kweichow
    
        Combat - Japanese
            Battle in Kweichow
                Japanese attack with 2 bombers and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 bombers and 1 infantry in Kweichow, round 2 : 2/3 hits, 1,50 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Kwangsi
                Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Chinese defend with 1 artillery and 1 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 3/5 hits, 2,00 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Chinese: 1 artillery and 1 infantry
            Battle in Shan State
                Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
                British defend with 1 mech_infantry
                    Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1,83 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in New Guinea
                Japanese attack with 1 artillery and 3 infantry
                ANZAC defend with 1 aaGun and 1 infantry
                    Japanese roll dice for 1 battleship in New Guinea, round 2 : 1/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery and 3 infantry in New Guinea, round 2 : 1/4 hits, 1,00 expected hits
                    ANZAC roll dice for 1 aaGun and 1 infantry in New Guinea, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC and 1 aaGun owned by the ANZAC lost in New Guinea
                Japanese win, taking New Guinea from ANZAC with 1 artillery and 3 infantry remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 aaGun and 1 infantry
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Iwo Jima: 2 infantry
            EDIT: Changing ownership of Iwo Jima from Americans to Japanese
            EDIT: Removing units owned by Americans from 17 Sea Zone: 1 transport
            EDIT: Removing units owned by Japanese from Japan: 1 infantry
            EDIT: Turning off Edit Mode
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 infantry moved from 17 Sea Zone to Iwo Jima
            5 fighters and 1 tactical_bomber moved from 6 Sea Zone to Iwo Jima
            2 tactical_bombers moved from 6 Sea Zone to Iwo Jima
            1 tactical_bomber moved from Japan to Iwo Jima
            1 fighter moved from Japan to 17 Sea Zone
            1 submarine moved from 6 Sea Zone to 5 Sea Zone
            1 infantry moved from Kansu to Tsinghai
            1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Anhwe to Chahar
            3 infantry moved from Kiangsu to Anhwe
            2 bombers moved from Kweichow to French Indo China
            1 tactical_bomber moved from Kwangsi to Malaya
            1 tactical_bomber moved from 37 Sea Zone to 46 Sea Zone
            2 carriers moved from 37 Sea Zone to 46 Sea Zone
            1 destroyer moved from 37 Sea Zone to 46 Sea Zone
            1 submarine moved from 37 Sea Zone to 46 Sea Zone
            1 submarine moved from 74 Sea Zone to 57 Sea Zone
            1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 46 Sea Zone
            1 fighter moved from Malaya to 46 Sea Zone
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            1 carrier moved from 20 Sea Zone to 6 Sea Zone
            1 cruiser moved from 20 Sea Zone to 46 Sea Zone
            1 fighter moved from Shan State to Malaya
            2 fighters moved from Kwangsi to French Indo China
            1 fighter moved from Shan State to Malaya
            2 infantry moved from Kwangtung to Kwangsi
            1 aaGun, 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry moved from Hunan to Kwangsi
            1 artillery moved from French Indo China to Kwangsi
            1 tactical_bomber moved from Shan State to French Indo China
            1 infantry moved from French Indo China to Kwangsi
            1 transport moved from 37 Sea Zone to 46 Sea Zone
            5 fighters and 4 tactical_bombers moved from Iwo Jima to 6 Sea Zone
            1 fighter moved from 17 Sea Zone to Japan
    
        Place Units - Japanese
            1 artillery, 1 fighter, 3 infantry and 1 marine placed in Japan
            1 destroyer and 1 transport placed in 6 Sea Zone
            3 infantry placed in Kiangsu
            3 infantry placed in French Indo China
            3 infantry placed in Malaya
    
        Turn Complete - Japanese
            Japanese collect 62 PUs; end with 62 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0,33
    Chinese : -1,00
    UK_Pacific : -0,33
    Japanese : 1,00
    

    Savegame


  • i ll put diceserver in my file too,

    but i wont dice it

    so u dont have to alter it each time


  • Thanks, think that we both look for it will make it more stable.


  • US thinkking


  • only one small battle so i ll roll it here


  • [dice 1d6]

    [dice 2d6]

    [dice 2d6]

    vs

    [dice 1d6]

    my sub, 2 fig, 1 fig and 1 tac

    vs

    1 des

    its sz 125


  • 1d6: 4
    2d6: 3, 5
    2d6: 6, 4
    1d6: 2


  • 1 hit on each side


  • Two hits on the attack actually.


  • Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 airfield, 1 destroyer, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 110 Sea Zone: 1 submarine
            EDIT: Removing units owned by Germans from 125 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    
        Combat - Americans
    
        Non Combat Move - Americans
            1 armour moved from Southern France to Holland Belgium
            1 aaGun moved from Normandy Bordeaux to Southern France
            2 infantry moved from Normandy Bordeaux to Holland Belgium
            2 submarines moved from 93 Sea Zone to 91 Sea Zone
            3 aaGuns and 1 infantry moved from Central United States to 101 Sea Zone
            3 aaGuns, 1 infantry and 4 transports moved from 101 Sea Zone to 88 Sea Zone
            3 infantry and 1 mech_infantry moved from British Guiana to 88 Sea Zone
            3 aaGuns, 4 infantry, 1 mech_infantry and 4 transports moved from 88 Sea Zone to 91 Sea Zone
            3 aaGuns, 4 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            2 artilleries, 2 infantry and 2 marines moved from Midway to 25 Sea Zone
            2 artilleries, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 2 infantry, 2 marines, 4 submarines, 1 tactical_bomber and 2 transports moved from 25 Sea Zone to 30 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 carrier moved from 10 Sea Zone to 30 Sea Zone
            1 fighter moved from Midway to Hawaiian Islands
            2 fighters moved from Midway to 30 Sea Zone
            1 bomber moved from Midway to Hawaiian Islands
            2 artilleries, 2 infantry and 2 marines moved from 30 Sea Zone to Johnston Island
            1 destroyer moved from 110 Sea Zone to 91 Sea Zone
            1 cruiser moved from 110 Sea Zone to 91 Sea Zone
    
        Place Units - Americans
            1 harbour placed in Johnston Island
            2 submarines placed in 93 Sea Zone
            1 infantry placed in Southern France
            1 airfield, 1 fighter and 1 tactical_bomber placed in Normandy Bordeaux
            1 destroyer placed in 110 Sea Zone
            1 factory_minor placed in Holland Belgium
    
        Turn Complete - Americans
            Americans collect 60 PUs; end with 60 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :


  • kweichow

    1 inf 1 art

    vs

    1 inf

    hunan

    2 inf 1 fig

    vs

    1inf


  • kwe

    [dice 2d6]

    vs

    [dice 1d6]


  • 2d6: 3, 2
    1d6: 4


  • hun

    [dice 2d6] [dice 1d6]

    vs

    [dice 1d6]


  • 2d6: 5, 2
    1d6: 3
    1d6: 1


  • Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Kweichow: 1 infantry
            EDIT: Removing units owned by Japanese from Hunan: 1 infantry
            EDIT: Removing units owned by Chinese from Yunnan: 1 infantry
            EDIT: Turning off Edit Mode
            1 artillery and 1 infantry moved from Yunnan to Kweichow
                  Chinese take Kweichow from Japanese
            1 infantry moved from Yunnan to Hunan
                  Chinese take Hunan from Japanese
            1 fighter moved from Yunnan to Hunan
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            1 fighter moved from Hunan to Yunnan
    
        Place Units - Chinese
            1 artillery placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 4 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :


  • @trulpen said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:

    Two hits on the attack actually.

    yeah, but wasnt needed the other one .


  • ok brit thinking

    i must say its so pain in the ass to play like this, without being able to post and dice automatically, but without it i would be playing 2 or 3 moves a week, and i want to play more :)


  • can u please roll the 3 battles?

    sada.tsvg


  • @Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:

    can u please roll the 3 battles?

    sada.tsvg

    Will do.

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