Tough call, but will go ahead and scramble 2 fighters, 1 tac.
OOL: subs, DD, tac, cruiser, fighters
Look at those juice planes all alone in Alexandria… :drooling_face:
@trulpen said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
Posted before 16.30. Hope you have time for a quick aussie turn. Then I can go with G. Exciting. Lost almost all the Luftwaffe. It feels.
quick anzac and i go
i feel a deja vu in this game in the pacific
almost the same as with AD
especially on the sea
i have to move more troops with usa to carolines
and for uk i ll do it on russia
@Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
i have to move more troops with usa to carolines
and for uk i ll do it on russia
i wouldnt if i didnt attacked java
but i couldnt resist xd
@Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
i feel a deja vu in this game in the pacific
almost the same as with AD
especially on the sea
I guess I’m a copy cat. :grinning:
Actually, I just looked quickly at the J1- and J2-turns that he did against you. Was quite the inspiration. :)
@Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
i have to move more troops with usa to carolines
and for uk i ll do it on russia
Sure, that works.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer and 1 submarine moved from 62 Sea Zone to 42 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer and 1 transport
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 42 Sea Zone
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
ANZAC win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 destroyer and 1 transport
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 2 fighters moved from Midway to 33 Sea Zone
1 cruiser moved from 62 Sea Zone to 33 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from New South Wales to Queensland
1 aaGun and 1 infantry moved from Dutch New Guinea to New Guinea
Place Units - ANZAC
3 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
ANZAC : 0,33
Japanese : 0,33
@trulpen said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
Look at those juice planes all alone in Alexandria… :drooling_face:
if i only had just one art xd
u have ur style , but its good to implement good moves from the others, and still stay ur own man. which u are.
@Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
@trulpen said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
Look at those juice planes all alone in Alexandria… :drooling_face:
if i only had just one art xd
Does that stop you!? I’m amazed… ;)
@Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
u have ur style , but its good to implement good moves from the others, and still stay ur own man. which u are.
Yeah, I did some things differently.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer and 1 submarine moved from 62 Sea Zone to 42 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer and 1 transport
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 42 Sea Zone
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
ANZAC win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 destroyer and 1 transport
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 2 fighters moved from Midway to 33 Sea Zone
1 cruiser moved from 62 Sea Zone to 33 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from New South Wales to Queensland
1 aaGun and 1 infantry moved from Dutch New Guinea to New Guinea
Place Units - ANZAC
3 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 fighter moved from French West Africa to Gibraltar
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,33
Japanese : 0,33
Rd 3 finished.
Rd 4 begins.
Italy has no navy. Italy has no airforce. Italy has no NOs.
Italy is a land power.
Me like :)
@Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
Rd 3 finished.
Rd 4 begins.
Italy has no navy. Italy has no airforce. Italy has no NOs.
Italy is a land power.
Me like :)
They will be back. Don’t you worry.
@trulpen said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
@Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
Rd 3 finished.
Rd 4 begins.
Italy has no navy. Italy has no airforce. Italy has no NOs.
Italy is a land power.
Me like :)
They will be back. Don’t you worry.
Its a long game. Who knows :)
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 carrier, 3 fighters and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber and 4 tactical_bombers moved from Alexandria to 98 Sea Zone
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
7 armour and 7 mech_infantrys moved from Eastern Poland to Archangel
Germans take Belarus from Russians
2 infantry moved from Novgorod to Archangel
1 infantry moved from Karelia to 127 Sea Zone
1 infantry moved from Karelia to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Nenetsia
Combat - Germans
Combat Hit Differential Summary :
Scramble z98?
full scramble
Starting to look like our two first games. With these fucking dice I’ll lose easily.