Guten Morgen Martin,
steigt dein fig in UK auf ?
@trulpen said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
Look at those juice planes all alone in Alexandria… :drooling_face:
if i only had just one art xd
u have ur style , but its good to implement good moves from the others, and still stay ur own man. which u are.
@Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
@trulpen said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
Look at those juice planes all alone in Alexandria… :drooling_face:
if i only had just one art xd
Does that stop you!? I’m amazed… ;)
@Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
u have ur style , but its good to implement good moves from the others, and still stay ur own man. which u are.
Yeah, I did some things differently.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer and 1 submarine moved from 62 Sea Zone to 42 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer and 1 transport
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 42 Sea Zone
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
ANZAC win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 destroyer and 1 transport
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 2 fighters moved from Midway to 33 Sea Zone
1 cruiser moved from 62 Sea Zone to 33 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from New South Wales to Queensland
1 aaGun and 1 infantry moved from Dutch New Guinea to New Guinea
Place Units - ANZAC
3 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 fighter moved from French West Africa to Gibraltar
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,33
Japanese : 0,33
Rd 3 finished.
Rd 4 begins.
Italy has no navy. Italy has no airforce. Italy has no NOs.
Italy is a land power.
Me like :)
@Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
Rd 3 finished.
Rd 4 begins.
Italy has no navy. Italy has no airforce. Italy has no NOs.
Italy is a land power.
Me like :)
They will be back. Don’t you worry.
@trulpen said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
@Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
Rd 3 finished.
Rd 4 begins.
Italy has no navy. Italy has no airforce. Italy has no NOs.
Italy is a land power.
Me like :)
They will be back. Don’t you worry.
Its a long game. Who knows :)
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 carrier, 3 fighters and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber and 4 tactical_bombers moved from Alexandria to 98 Sea Zone
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
7 armour and 7 mech_infantrys moved from Eastern Poland to Archangel
Germans take Belarus from Russians
2 infantry moved from Novgorod to Archangel
1 infantry moved from Karelia to 127 Sea Zone
1 infantry moved from Karelia to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Nenetsia
Combat - Germans
Combat Hit Differential Summary :
Scramble z98?
full scramble
Starting to look like our two first games. With these fucking dice I’ll lose easily.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 carrier, 3 fighters and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber and 4 tactical_bombers moved from Alexandria to 98 Sea Zone
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
7 armour and 7 mech_infantrys moved from Eastern Poland to Archangel
Germans take Belarus from Russians
2 infantry moved from Novgorod to Archangel
1 infantry moved from Karelia to 127 Sea Zone
1 infantry moved from Karelia to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Nenetsia
Combat - Germans
British scrambles 3 units out of Egypt to defend against the attack in 98 Sea Zone
Battle in Nenetsia
Battle in 98 Sea Zone
Germans attack with 1 bomber and 4 tactical_bombers
British defend with 1 destroyer, 1 fighter, 1 submarine and 2 tactical_bombers
1 submarine owned by the British Submerged
Germans roll dice for 1 bomber and 4 tactical_bombers in 98 Sea Zone, round 2 : 0/5 hits, 2,67 expected hits
British roll dice for 1 destroyer, 1 fighter and 2 tactical_bombers in 98 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
2 tactical_bombers owned by the Germans lost in 98 Sea Zone
retreated to 98 Sea Zone
British win, taking Nenetsia from Russians with 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -22
Casualties for Germans: 2 tactical_bombers
Battle in Archangel
Germans attack with 7 armour, 2 infantry and 7 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 7 armour, 2 infantry and 7 mech_infantrys in Archangel, round 2 : 6/16 hits, 5,00 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 7 armour, 2 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Moving scrambled unit from 98 Sea Zone back to originating territory: Egypt
Moving scrambled unit from 98 Sea Zone back to originating territory: Egypt
Moving scrambled unit from 98 Sea Zone back to originating territory: Egypt
Non Combat Move - Germans
3 aaGuns, 5 artilleries and 24 infantry moved from Bessarabia to Ukraine
1 tactical_bomber moved from Romania to Western Germany
1 fighter moved from Romania to 112 Sea Zone
1 submarine moved from 125 Sea Zone to 124 Sea Zone
2 tactical_bombers moved from 98 Sea Zone to Southern Italy
1 bomber moved from 98 Sea Zone to Western Germany
2 armour and 7 mech_infantrys moved from Eastern Poland to Ukraine
1 infantry moved from Eastern Poland to Bessarabia
1 infantry moved from Baltic States to Novgorod
1 aaGun and 5 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
1 marine moved from Normandy Bordeaux to 110 Sea Zone
1 battleship, 1 cruiser, 1 destroyer, 1 marine and 1 submarine moved from 110 Sea Zone to 112 Sea Zone
1 marine moved from 112 Sea Zone to Western Germany
1 infantry moved from Northern Italy to Southern Italy
2 mech_infantrys moved from Northern Italy to Romania
11 mech_infantrys moved from Germany to Eastern Poland
1 armour and 1 mech_infantry moved from Novgorod to Nenetsia
Place Units - Germans
1 carrier placed in 112 Sea Zone
1 fighter placed in 112 Sea Zone
2 fighters placed in Western Germany
1 artillery and 2 infantry placed in Novgorod
Turn Complete - Germans
Germans collect 50 PUs; end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Germans : -1,67
British : 0,00
Russians : -0,33
@trulpen said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
Starting to look like our two first games. With these fucking dice I’ll lose easily.
U didnt lost them because of dice, but because of Italy. And Germany.
U played a lot better both in the next axis game.
The dices just speed up the loss in first axis game of urs.
it was a close one in sz 98
and i had a good feeling about it
good job for british med corps!
unlucky luftwaffe, not their game.
our song to the dices
https://www.youtube.com/watch?v=ujNeHIo7oTEhttps://www.youtube.com/watch?v=ujNeHIo7oTE
how much they irritate sometimes i wouldn like to play Low Luck.
maybe a game, but not as a standard
i am busy
i ll try to play ASAP
Take your time. I’m also busy. Back in about 30 min.
@trulpenplay said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
carrier placed in 112 Sea Zone
1 fighter placed in 112 Sea Zone
2 fighters placed in Western Germany
1 artillery and 2 infantry placed in Novgorod
stupid dices
first shan and now this