Game History
Round: 1 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Ethiopia to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British 1 bomber moved from Northern Italy to United Kingdom 1 submarine moved from 95 Sea Zone to 96 Sea Zone 2 fighters moved from Southern Italy to 96 Sea Zone 1 armour and 1 mech_infantry moved from Tobruk to Tunisia 1 artillery and 1 infantry moved from Libya to Tunisia 1 transport moved from 95 Sea Zone to 97 Sea Zone 3 infantry moved from Southern Italy to 97 Sea Zone 1 artillery moved from Northern Italy to 97 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Northern Italy to Southern France 1 cruiser moved from 95 Sea Zone to 97 Sea Zone 3 infantry moved from 97 Sea Zone to Greece 1 artillery moved from 97 Sea Zone to Greece 1 armour and 2 infantry moved from Albania to Greece Combat - Italians Air Battle in United Kingdom Italians attacks with 1 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom Bombing raid in United Kingdom rolls: 7 and causes: 7 damage to unit: factory_major Bombing raid in United Kingdom causes 7 damage total. Battle in Greece Italians attack with 1 armour, 1 artillery and 5 infantry Neutral_Allies defend with 4 infantry Italians win, taking Greece from Neutral_Allies with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Casualties for Neutral_Allies: 4 infantry Battle in 96 Sea Zone Italians attack with 2 fighters and 1 submarine British defend with 1 destroyer Italians win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Tunisia Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry French defend with 1 infantry Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Southern France Italians attack with 1 armour, 1 artillery and 2 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians win, taking Southern France from French with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for French: 1 artillery and 1 infantry Cleaning up after air battles Non Combat Move - Italians 1 aaGun moved from Northern Italy to Southern France 1 aaGun moved from Northern Italy to Southern Italy 2 fighters moved from 96 Sea Zone to Southern Italy 1 artillery and 1 infantry moved from Ethiopia to Kenya 1 destroyer moved from 95 Sea Zone to 97 Sea Zone 1 bomber moved from United Kingdom to Holland Belgium Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6 Italians collect 16 PUs (2 lost to blockades); end with 16 PUsL20 #5 trulpen (X) vs Amon-Sul (A+19) BM3
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However no problem.
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even ur inf score a hit
it would change a situation
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Russians Russians buy 4 artilleries, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 mech_infantry moved from Szechwan to Kweichow 3 fighters and 1 tactical_bomber moved from Szechwan to Kweichow Combat - Russians Battle in Kweichow Russians attack with 3 fighters, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 infantry Russians roll dice for 3 fighters, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 : 3/5 hits, 2,33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Russians win, taking Kweichow from Japanese with 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians Turning on Edit Mode EDIT: Turning off Edit Mode 3 mech_infantrys moved from Sikang to Szechwan 1 mech_infantry moved from Szechwan to Burma 2 fighters and 1 tactical_bomber moved from Kweichow to Burma 1 fighter moved from Kweichow to Szechwan EDIT: 1 mech_infantry moved from Szechwan to Burma 6 infantry moved from Yenisey to Timguska 1 infantry moved from Belarus to Archangel 3 infantry moved from Belarus to Bryansk 2 aaGuns, 5 artilleries and 10 infantry moved from Western Ukraine to Bryansk 1 artillery and 3 infantry moved from Russia to Bryansk 3 artilleries and 2 infantry moved from Ukraine to Bryansk 3 mech_infantrys moved from Volgograd to Kazakhstan 2 aaGuns and 12 infantry moved from Yakut S.S.R. to Buryatia 1 submarine moved from 109 Sea Zone to 91 Sea Zone Place Units - Russians 3 mech_infantrys placed in Volgograd 4 artilleries and 3 infantry placed in Russia Turn Complete - Russians Russians collect 32 PUs; end with 32 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
Russians : 0,67 Japanese : -0,33
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@trulpen said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
However no problem.
i apologise
i was in a hurry to play the move as fast as i can
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No worries, friend.
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i like how we improve our game play over time
the games are more and more interesting
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look at all those colors in SE Asia
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I will be available for play until 16:30 today.
cheers
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France has all from Morocco to Tobruk :)
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Never seen it before
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I fixed the tr’s in the previous round, having one inf at each tr, but now it says I’ve got 2 on one and 0 on the other. Crap. Tried to fix it in CM, but doesn’t work. It’s just awfully buggy.
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TripleA is actually crap when it comes to tr’s and ac’s.
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@trulpen said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
TripleA is actually crap when it comes to tr’s and ac’s.
yeah thats a big mess
and acs figs can be
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WTF!!!
I hate this client now.
Have to redo all those moves. It’s a lot.
Changed the tr’s during production phase by adding them one at a time with one inf each. Tedious.
And what does it say now during CM? 1 tr got 1 inf, 1 tr got 2 inf and 1 tr got 0 inf.
Motherfucker.
I’ll have to fix this by edit later.
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@trulpen said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
WTF!!!
I hate this client now.
Have to redo all those moves. It’s a lot.
Changed the tr’s during production phase by adding them one at a time with one inf each. Tedious.
And what does it say now during CM? 1 tr got 1 inf, 1 tr got 2 inf and 1 tr got 0 inf.
Motherfucker.
I’ll have to fix this by edit later.
yeah its verry tricky
try to move the units in edit
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I had to add one inf to Kwangsi. The tr taking Celebs should only have 1 inf, so I’ll take one of them away by edit. Remind me or do it if I forget about it.
I haven’t started battles. After this hassle I’m reluctant to restart the turn. I want to use all air, so will change my buy, exchanging 1 fig for 3 inf for the defence of Tokyo.
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@trulpen said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
I had to add one inf to Kwangsi. The tr taking Celebs should only have 1 inf, so I’ll take one of them away by edit. Remind me or do it if I forget about it.
I haven’t started battles. After this hassle I’m reluctant to restart the turn. I want to use all air, so will change my buy, exchanging 1 fig for 3 inf for the defence of Tokyo.
thats so much mess
i hope we dont get lost in all this
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@trulpen said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
I had to add one inf to Kwangsi. The tr taking Celebs should only have 1 inf, so I’ll take one of them away by edit. Remind me or do it if I forget about it.
I haven’t started battles. After this hassle I’m reluctant to restart the turn. I want to use all air, so will change my buy, exchanging 1 fig for 3 inf for the defence of Tokyo.
and u have 1 ipc left
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good luck
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Ok, I skip the purchase change.