You’ve done a nice job maximizing the NO income for Russia. It’s going to be tough to contend with.
L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3
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TripleA Turn Summary: Japanese round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - Japanese Japanese buy 2 fighters, 4 infantry, 2 mech_infantrys, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 6 Sea Zone to 32 Sea Zone 1 destroyer moved from 42 Sea Zone to 34 Sea Zone 2 carriers and 2 submarines moved from 42 Sea Zone to 34 Sea Zone 2 submarines moved from 37 Sea Zone to 34 Sea Zone 1 destroyer moved from 37 Sea Zone to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Paulau Island 1 fighter moved from 6 Sea Zone to 17 Sea Zone 1 fighter moved from Japan to 22 Sea Zone 1 carrier, 2 destroyers and 1 submarine moved from 6 Sea Zone to 34 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 56 Sea Zone 1 infantry moved from 56 Sea Zone to Western Australia 2 infantry moved from Java to 42 Sea Zone 2 destroyers moved from 37 Sea Zone to 34 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 34 Sea Zone 2 infantry moved from 34 Sea Zone to Paulau Island 2 bombers moved from French Indo China to 45 Sea Zone 2 fighters moved from 42 Sea Zone to Paulau Island Combat - Japanese Battle in Western Australia Battle in 17 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 17 Sea Zone Japanese win, taking Western Australia from ANZAC with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 22 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 22 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 32 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 32 Sea Zone Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 34 Sea Zone Japanese attack with 3 carriers, 5 destroyers, 5 submarines and 1 transport ANZAC defend with 1 submarine Japanese roll dice for 5 submarines in 34 Sea Zone, round 2 : 3/5 hits, 1,67 expected hits 1 submarine owned by the ANZAC lost in 34 Sea Zone Japanese win with 3 carriers, 5 destroyers, 5 submarines and 1 transport remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 45 Sea Zone Japanese attack with 2 bombers and 1 destroyer ANZAC defend with 1 submarine Japanese roll dice for 2 bombers and 1 destroyer in 45 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the ANZAC lost in 45 Sea Zone Japanese win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Paulau Island Japanese attack with 3 fighters, 2 infantry and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Paulau Island, round 2 : 2/6 hits, 2,50 expected hits ANZAC roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Paulau Island Japanese win, taking Paulau Island from ANZAC with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Japanese to 56 Sea Zone: 1 infantry EDIT: Removing units owned by Japanese from Western Australia: 1 infantry EDIT: Changing ownership of Western Australia from Japanese to ANZAC EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Paulau Island 3 fighters and 1 tactical_bomber moved from Paulau Island to 34 Sea Zone 2 bombers moved from 45 Sea Zone to Philippines 5 infantry moved from Yunnan to Burma 1 infantry moved from Anhwe to Hopei 1 infantry moved from Hopei to Shensi 1 infantry moved from Shensi to Szechwan 1 infantry moved from Szechwan to Yunnan 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Kweichow to Yunnan 1 mech_infantry moved from Kweichow to Anhwe 1 infantry moved from Anhwe to Hunan 1 infantry moved from Hunan to Yunnan EDIT: 1 infantry and 1 transport moved from 56 Sea Zone to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to Philippines 1 fighter moved from 17 Sea Zone to 34 Sea Zone 1 fighter moved from 22 Sea Zone to 34 Sea Zone 2 infantry moved from Sakha to Siberia Place Units - Japanese 3 infantry placed in Kiangsu 1 infantry and 2 mech_infantrys placed in French Indo China 2 fighters and 1 tactical_bomber placed in Japan 3 submarines placed in 37 Sea Zone Turn Complete - Japanese Japanese collect 65 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
ANZAC : -0,50 Japanese : 0,83
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Allies 1999
Axis 2013 -
J 31 naval and air units in Pac (not counting tr)
Allies 27 -
Bad structure. Let me rephrase.
Naval and air units in Pac (not counting tr)
Japan 31
Allies 27Before the US, UK and ANZAC builds though.
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it says here u attacked w australia
where is ur unitt there
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@Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
it says here u attacked w australia
where is ur unitt there
I cancelled it. Didn’t think you could attack the tr, but then saw that a sub from Carolines would.
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I should know about it, but somehow forgot.
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TripleA Turn Summary: Americans round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - Americans Americans buy 8 artilleries, 2 destroyers, 6 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 4 artilleries and 1 infantry moved from Spain to Portugal 1 fighter moved from Gibraltar to Portugal 1 fighter moved from 110 Sea Zone to Portugal 1 mech_infantry moved from Venezuela to Bolivia Americans take Bolivia from Neutral_True 1 mech_infantry moved from Venezuela to Brazil 1 mech_infantry moved from Brazil to Peru Americans take Peru from Neutral_True 2 bombers moved from Brazil to Chile 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 65 Sea Zone 1 artillery and 1 infantry moved from 65 Sea Zone to Chile 1 destroyer moved from 106 Sea Zone to 120 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 65 Sea Zone 1 artillery and 1 infantry moved from 65 Sea Zone to Chile 1 bomber moved from Western United States to 120 Sea Zone 1 destroyer moved from 33 Sea Zone to 32 Sea Zone 2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 32 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 32 Sea Zone 1 destroyer moved from 110 Sea Zone to 119 Sea Zone 3 fighters moved from 110 Sea Zone to 119 Sea Zone Combat - Americans Battle in 120 Sea Zone Americans attack with 1 bomber and 1 destroyer Germans defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 120 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Germans roll dice for 1 submarine in 120 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 bomber and 1 destroyer in 120 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits Germans roll dice for 1 submarine in 120 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 bomber and 1 destroyer in 120 Sea Zone, round 4 : 0/2 hits, 1.00 expected hits Germans roll dice for 1 submarine in 120 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 bomber and 1 destroyer in 120 Sea Zone, round 5 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 submarine in 120 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 120 Sea Zone Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Chile Americans attack with 2 artilleries, 2 bombers and 2 infantry Neutral_True defend with 2 infantry Americans roll dice for 2 artilleries, 2 bombers and 2 infantry in Chile, round 2 : 4/6 hits, 2.67 expected hits Neutral_True roll dice for 2 infantry in Chile, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Chile Americans win, taking Chile from Neutral_True with 2 artilleries, 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Neutral_True: 2 infantry Battle in Portugal Americans attack with 1 armour, 4 artilleries, 2 fighters and 1 infantry Neutral_True defend with 2 infantry Americans roll dice for 1 armour, 4 artilleries, 2 fighters and 1 infantry in Portugal, round 2 : 4/8 hits, 3.17 expected hits Neutral_True roll dice for 2 infantry in Portugal, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Portugal Americans win, taking Portugal from Neutral_True with 1 armour, 4 artilleries and 2 fighters remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Neutral_True: 2 infantry Battle in 119 Sea Zone Americans attack with 1 destroyer and 3 fighters Germans defend with 1 destroyer Americans roll dice for 1 destroyer and 3 fighters in 119 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits Germans roll dice for 1 destroyer in 119 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 destroyer owned by the Americans lost in 119 Sea Zone Americans win with 3 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Germans: 1 destroyer Battle in 32 Sea Zone Americans attack with 1 destroyer, 2 fighters and 2 tactical_bombers Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 32 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 32 Sea Zone Americans win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 2 carriers, 2 destroyers, 1 fighter and 5 submarines moved from 33 Sea Zone to 30 Sea Zone 2 fighters and 2 tactical_bombers moved from 32 Sea Zone to 30 Sea Zone 1 fighter moved from 30 Sea Zone to Johnston Island 1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 30 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to 30 Sea Zone 2 bombers moved from Chile to Brazil 2 transports moved from 89 Sea Zone to 101 Sea Zone 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 2 fighters moved from Portugal to 110 Sea Zone 3 fighters moved from 119 Sea Zone to United Kingdom 1 bomber moved from 120 Sea Zone to Western United States 2 infantry moved from Venezuela to British Guiana 3 transports moved from 91 Sea Zone to 101 Sea Zone Place Units - Americans 1 destroyer and 3 transports placed in 101 Sea Zone 5 artilleries and 5 infantry placed in Central United States 3 artilleries and 1 infantry placed in Eastern United States 1 destroyer and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Combat Hit Differential Summary :
Germans : 0.00 Americans : -2.33 Neutral_True : 0.67 Japanese : -0.17
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TripleA Turn Summary: Chinese round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 2 PUs; end with 2 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: British round 17
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 artillery and 2 infantry moved from Turkey to Caucasus 1 infantry moved from Turkey to Greece British take Greece from Italians 1 infantry moved from Turkey to Greece 2 submarines moved from 97 Sea Zone to 95 Sea Zone EDIT: 1 carrier and 2 fighters moved from 110 Sea Zone to 91 Sea Zone 1 fighter moved from Egypt to 95 Sea Zone 1 destroyer moved from 92 Sea Zone to 95 Sea Zone 2 fighters and 2 tactical_bombers moved from Egypt to 97 Sea Zone 1 artillery moved from Spain to Normandy Bordeaux 2 fighters moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from United Kingdom to Normandy Bordeaux
Combat Hit Differential Summary :
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SCRAMBLE SZ 95 and 97
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wait ill send one more art to cauc
so 2 inf 2 art am i sending there -
@Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
wait ill send one more art to cauc
so 2 inf 2 art am i sending thereRestart from autosave “after british combat moves” and correct. It’s for the best.
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I’ll check the scramble meanwhile.
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no i wont
i havent already went to conduct comabt phase
i am still in combat phase
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Ok, then I don’t know why you told me? :)
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@Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
SCRAMBLE SZ 95 and 97
Scramble 6 figs to z97.
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@trulpen said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
Ok, then I don’t know why you told me? :)
maybe u change scramble decisions i dont know xd
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It’s an exciting battle.
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@Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
@trulpen said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
Ok, then I don’t know why you told me? :)
maybe u change scramble decisions i dont know xd
Haha