TripleA Turn Summary: UK_Pacific round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
    Purchase Units - Americans
        Americans buy 4 artilleries, 1 bomber, 2 destroyers, 6 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    Combat Move - Americans
        1 submarine moved from 26 Sea Zone to 16 Sea Zone
        1 transport moved from 26 Sea Zone to 25 Sea Zone
        1 infantry moved from Midway to 25 Sea Zone
        1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
        1 infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone
        1 artillery moved from Hawaiian Islands to 26 Sea Zone
        2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 31 Sea Zone
        2 artilleries and 2 infantry moved from 31 Sea Zone to Wake Island
        4 fighters moved from 110 Sea Zone to Southern France
        2 infantry moved from France to Holland Belgium
        2 fighters moved from United Kingdom to Holland Belgium
        1 armour, 4 artilleries, 1 bomber and 6 infantry moved from France to Southern France
    Combat - Americans
        Battle in 16 Sea Zone
            Americans attack with 1 submarine
            Japanese defend with 1 destroyer
                Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                1 submarine owned by the Americans lost in 16 Sea Zone
            Japanese win with 1 destroyer remaining. Battle score for attacker is -6
            Casualties for Americans: 1 submarine
        Battle in Holland Belgium
            Americans attack with 2 fighters and 2 infantry
            Germans defend with 1 factory_minor and 1 infantry
                Americans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 0/4 hits, 1.33 expected hits
                Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                Americans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 3 : 2/4 hits, 1.33 expected hits
                Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Germans lost in Holland Belgium
            Americans win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Germans: 1 infantry
        Battle in Southern France
            Americans attack with 1 armour, 4 artilleries, 1 bomber, 4 fighters and 6 infantry
            Germans defend with 2 artilleries and 4 infantry; Italians defend with 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
                AA fire in Southern France : 1/5 hits, 0.83 expected hits
                1 fighter owned by the Americans lost in Southern France
                Americans roll dice for 1 armour, 4 artilleries, 1 bomber, 3 fighters and 6 infantry in Southern France, round 2 : 6/15 hits, 5.67 expected hits
                Italians roll dice for 2 aaGuns, 3 artilleries and 7 infantry in Southern France, round 2 : 5/10 hits, 3.33 expected hits
                2 aaGuns owned by the Italians, 1 infantry owned by the Germans, 5 infantry owned by the Americans and 3 infantry owned by the Italians lost in Southern France
                Americans roll dice for 1 armour, 4 artilleries, 1 bomber, 3 fighters and 1 infantry in Southern France, round 3 : 2/10 hits, 4.33 expected hits
                Italians roll dice for 3 artilleries and 3 infantry in Southern France, round 3 : 2/6 hits, 2.00 expected hits
                2 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Southern France
                Americans roll dice for 1 armour, 3 artilleries, 1 bomber and 3 fighters in Southern France, round 4 : 4/8 hits, 3.67 expected hits
                Italians roll dice for 3 artilleries and 1 infantry in Southern France, round 4 : 2/4 hits, 1.33 expected hits
                2 artilleries owned by the Germans, 1 infantry owned by the Germans, 2 artilleries owned by the Americans and 1 artillery owned by the Italians lost in Southern France
            Americans win, taking Southern France from Italians with 1 armour, 1 artillery, 1 bomber and 3 fighters remaining. Battle score for attacker is 3
            Casualties for Americans: 3 artilleries, 1 fighter and 6 infantry
            Casualties for Germans: 2 artilleries and 4 infantry
            Casualties for Italians: 2 aaGuns, 1 artillery and 3 infantry
        Battle in Wake Island
            Americans attack with 2 artilleries and 2 infantry
            Japanese defend with 1 airfield and 2 infantry
                Americans roll dice for 2 artilleries and 2 infantry in Wake Island, round 2 : 2/4 hits, 1.33 expected hits
                Japanese roll dice for 2 infantry in Wake Island, round 2 : 0/2 hits, 0.67 expected hits
                2 infantry owned by the Japanese lost in Wake Island
            Americans win, taking Wake Island from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
            Casualties for Japanese: 2 infantry
    Non Combat Move - Americans
        3 fighters moved from Southern France to 110 Sea Zone
        1 fighter moved from Holland Belgium to United Kingdom
        1 bomber moved from Southern France to United Kingdom
        1 fighter moved from Holland Belgium to United Kingdom
        5 transports moved from 91 Sea Zone to 101 Sea Zone
        2 mech_infantrys moved from Western United States to Central United States
        2 carriers moved from 26 Sea Zone to 31 Sea Zone
        1 tactical_bomber moved from New Guinea to 31 Sea Zone
        2 fighters moved from Western United States to 31 Sea Zone
        1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
        1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
        1 destroyer moved from 10 Sea Zone to 31 Sea Zone
        2 destroyers moved from 10 Sea Zone to 30 Sea Zone
        5 submarines moved from 26 Sea Zone to 30 Sea Zone
    Place Units - Americans
        4 artilleries and 6 infantry placed in Central United States
        Americans undo move 1.
        3 artilleries and 5 infantry placed in Central United States
        1 artillery and 1 infantry placed in Western United States
        1 destroyer and 1 transport placed in 10 Sea Zone
        1 destroyer placed in 101 Sea Zone
        1 submarine placed in 101 Sea Zone
        1 tactical_bomber placed in Western United States
        1 bomber placed in Western United States
    Turn Complete - Americans
        Americans collect 56 PUs; end with 56 PUs
        Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 61 PUs
        Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
        Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy nothing; Remaining resources: 3 PUs; 
    Combat Move - Chinese
    Turn Complete - Chinese
        Chinese collect 0 PUs; end with 3 PUs
    Purchase Units - British
        British buy 1 carrier, 3 infantry and 3 submarines; Remaining resources: 0 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific buy nothing; Remaining resources: 5 PUs; 
    Combat Move - British
        1 submarine moved from 81 Sea Zone to 95 Sea Zone
        2 fighters moved from Egypt to 95 Sea Zone
        2 tactical_bombers moved from France to 95 Sea Zone
        1 artillery and 3 infantry moved from France to Normandy Bordeaux
        1 fighter moved from United Kingdom to Normandy Bordeaux
        1 fighter moved from France to Normandy Bordeaux
        1 fighter moved from France to 95 Sea Zone
        1 infantry moved from Eastern Persia to Turkmenistan
              Russians take Turkmenistan from Germans
        1 destroyer moved from 39 Sea Zone to 74 Sea Zone
    Combat - British
        Battle in Normandy Bordeaux
            British attack with 1 artillery, 2 fighters and 3 infantry
            Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                British roll dice for 1 artillery, 2 fighters and 3 infantry in Normandy Bordeaux, round 2 : 2/6 hits, 2.00 expected hits
                Germans roll dice for 3 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1.00 expected hits
                2 infantry owned by the Germans lost in Normandy Bordeaux
                British roll dice for 1 artillery, 2 fighters and 3 infantry in Normandy Bordeaux, round 3 : 1/6 hits, 2.00 expected hits
                Germans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Germans lost in Normandy Bordeaux
            British win, taking Normandy Bordeaux from Germans with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 9
            Casualties for Germans: 3 infantry
        Battle in 74 Sea Zone
            British attack with 1 destroyer
            Japanese defend with 1 submarine
                British roll dice for 1 destroyer in 74 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese roll dice for 1 submarine in 74 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                British roll dice for 1 destroyer in 74 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                Japanese roll dice for 1 submarine in 74 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                British roll dice for 1 destroyer in 74 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                Japanese roll dice for 1 submarine in 74 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                British roll dice for 1 destroyer in 74 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                Japanese roll dice for 1 submarine in 74 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
                British roll dice for 1 destroyer in 74 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
                Japanese roll dice for 1 submarine in 74 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits
                British roll dice for 1 destroyer in 74 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits
                Japanese roll dice for 1 submarine in 74 Sea Zone, round 7 : 0/1 hits, 0.17 expected hits
                British roll dice for 1 destroyer in 74 Sea Zone, round 8 : 0/1 hits, 0.33 expected hits
                Japanese roll dice for 1 submarine in 74 Sea Zone, round 8 : 0/1 hits, 0.17 expected hits
                British roll dice for 1 destroyer in 74 Sea Zone, round 9 : 0/1 hits, 0.33 expected hits
                Japanese roll dice for 1 submarine in 74 Sea Zone, round 9 : 0/1 hits, 0.17 expected hits
                British roll dice for 1 destroyer in 74 Sea Zone, round 10 : 1/1 hits, 0.33 expected hits
                Japanese roll dice for 1 submarine in 74 Sea Zone, round 10 : 1/1 hits, 0.17 expected hits
                1 destroyer owned by the British and 1 submarine owned by the Japanese lost in 74 Sea Zone
            Japanese win with no units remaining. Battle score for attacker is -2
            Casualties for British: 1 destroyer
            Casualties for Japanese: 1 submarine
        Battle in 95 Sea Zone
            British attack with 3 fighters, 1 submarine and 2 tactical_bombers
            Italians defend with 1 destroyer
                British roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                British roll dice for 3 fighters and 2 tactical_bombers in 95 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits
                Italians roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the Italians lost in 95 Sea Zone
            British win with 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
            Casualties for Italians: 1 destroyer
    Non Combat Move - British
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        1 destroyer moved from 98 Sea Zone to 92 Sea Zone
        2 fighters moved from Normandy Bordeaux to 110 Sea Zone
        3 fighters and 2 tactical_bombers moved from 95 Sea Zone to Southern France
        2 aaGuns moved from France to Southern France
        EDIT: 2 aaGuns moved from France to Normandy Bordeaux
        1 destroyer moved from 110 Sea Zone to 119 Sea Zone
        1 submarine moved from 81 Sea Zone to 97 Sea Zone
        1 mech_infantry moved from Persia to Eastern Persia
        1 armour and 5 mech_infantrys moved from West India to Eastern Persia
        10 mech_infantrys moved from India to Eastern Persia
        3 artilleries moved from Iraq to Northwest Persia
        1 infantry moved from Persia to Eastern Persia
        10 artilleries and 10 infantry moved from Persia to Northwest Persia
        1 armour moved from Eastern Persia to Persia
    Place Units - British
        1 carrier placed in 110 Sea Zone
        3 submarines placed in 81 Sea Zone
        2 infantry placed in Iraq
        1 infantry placed in Persia
    Turn Complete - British
        British collect 33 PUs; end with 33 PUs
        Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
        Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
    Turn Complete - UK_Pacific
        UK_Pacific collect 5 PUs; end with 10 PUs
        Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
Germans : -2.00
Italians : 2.00
British : -3.17
Americans : -2.00
AA fire in Southern France : : 0.17
Japanese : -0.50
Savegame