@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
even aa gun can give me 5 ipc more :)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
    Purchase Units - Americans
        Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 3 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    Politics - Americans
        Trigger Americans War TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
    Combat Move - Americans
        1 infantry moved from Wake Island to 31 Sea Zone
        1 infantry and 1 transport moved from 31 Sea Zone to 17 Sea Zone
        1 infantry moved from 17 Sea Zone to Iwo Jima
        1 infantry moved from Wake Island to 31 Sea Zone
        1 infantry and 1 transport moved from 31 Sea Zone to 22 Sea Zone
        1 infantry moved from 22 Sea Zone to Marianas
        1 infantry moved from Johnston Island to 30 Sea Zone
        1 infantry and 1 transport moved from 30 Sea Zone to 32 Sea Zone
        1 infantry moved from 32 Sea Zone to Marshall Islands
        1 armour and 1 artillery moved from Southern France to Spain
        3 fighters moved from 110 Sea Zone to Spain
        1 bomber moved from United Kingdom to Spain
        2 fighters moved from United Kingdom to Spain
        1 bomber moved from Western United States to Venezuela
        3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
        3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
        3 artilleries and 3 infantry moved from 91 Sea Zone to Spain
        2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
        2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 89 Sea Zone
        2 infantry and 2 mech_infantrys moved from 89 Sea Zone to Venezuela
    Combat - Americans
        Battle in Marshall Islands
        Battle in Iwo Jima
        Battle in Marianas
        Battle in Venezuela
            Americans attack with 1 bomber, 2 infantry and 2 mech_infantrys
            Neutral_True defend with 2 infantry
                Americans roll dice for 1 bomber, 2 infantry and 2 mech_infantrys in Venezuela, round 2 : 4/5 hits, 1.33 expected hits
                Neutral_True roll dice for 2 infantry in Venezuela, round 2 : 0/2 hits, 0.67 expected hits
                2 infantry owned by the Neutral_True lost in Venezuela
            Americans win, taking Marshall Islands from Japanese, taking Iwo Jima from Japanese, taking Marianas from Japanese, taking Venezuela from Neutral_True with 1 bomber, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
            Casualties for Neutral_True: 2 infantry
        Battle in Spain
            Americans attack with 1 armour, 4 artilleries, 1 bomber, 5 fighters and 3 infantry
            Neutral_True defend with 6 infantry
                Americans roll dice for 1 armour, 4 artilleries, 1 bomber, 5 fighters and 3 infantry in Spain, round 2 : 3/14 hits, 6.00 expected hits
                Neutral_True roll dice for 6 infantry in Spain, round 2 : 2/6 hits, 2.00 expected hits
                2 infantry owned by the Americans and 3 infantry owned by the Neutral_True lost in Spain
                Americans roll dice for 1 armour, 4 artilleries, 1 bomber, 5 fighters and 1 infantry in Spain, round 3 : 4/12 hits, 5.33 expected hits
                Neutral_True roll dice for 3 infantry in Spain, round 3 : 0/3 hits, 1.00 expected hits
                3 infantry owned by the Neutral_True lost in Spain
            Americans win, taking Spain from Neutral_True with 1 armour, 4 artilleries, 1 bomber, 5 fighters and 1 infantry remaining. Battle score for attacker is 12
            Casualties for Americans: 2 infantry
            Casualties for Neutral_True: 6 infantry
    Non Combat Move - Americans
        2 carriers, 1 destroyer, 2 fighters and 1 tactical_bomber moved from 31 Sea Zone to 33 Sea Zone
        2 destroyers and 5 submarines moved from 30 Sea Zone to 33 Sea Zone
        1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
        1 tactical_bomber moved from Western United States to Hawaiian Islands
        1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
        1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
        1 bomber moved from Venezuela to Brazil
        1 bomber moved from Queensland to Western United States
        1 destroyer moved from 101 Sea Zone to 106 Sea Zone
        1 submarine moved from 101 Sea Zone to 91 Sea Zone
        2 fighters moved from Spain to 110 Sea Zone
        2 fighters moved from Spain to 110 Sea Zone
        1 fighter moved from Spain to Gibraltar
        1 bomber moved from Spain to Brazil
        2 aaGuns moved from Normandy Bordeaux to Spain
    Place Units - Americans
        1 submarine placed in 101 Sea Zone
        2 transports placed in 10 Sea Zone
        2 artilleries and 2 infantry placed in Western United States
        1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
        Americans undo move 4.
        Americans undo move 2.
        Americans undo move 2.
        1 transport placed in 101 Sea Zone
        1 artillery and 1 infantry placed in Central United States
        1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
        1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States
    Turn Complete - Americans
        Americans collect 58 PUs; end with 58 PUs
        Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
        Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 78 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy nothing; Remaining resources: 3 PUs; 
    Combat Move - Chinese
    Turn Complete - Chinese
        Chinese collect 0 PUs; end with 3 PUs
    Purchase Units - British
        British buy 1 destroyer, 1 fighter, 3 infantry and 2 submarines; Remaining resources: 0 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific buy 3 artilleries; Remaining resources: 1 PUs; 
    Combat Move - British
        1 infantry moved from Northwest Persia to Caucasus
              British take Caucasus from Germans
        1 submarine moved from 95 Sea Zone to 97 Sea Zone
        3 fighters and 2 tactical_bombers moved from Southern France to 97 Sea Zone
        1 submarine moved from 81 Sea Zone to 96 Sea Zone
        1 submarine moved from 96 Sea Zone to 97 Sea Zone
        2 submarines moved from 81 Sea Zone to 99 Sea Zone
        2 submarines moved from 99 Sea Zone to 97 Sea Zone
        1 destroyer and 1 submarine moved from 110 Sea Zone to 119 Sea Zone
        2 fighters moved from 110 Sea Zone to 119 Sea Zone
        1 armour moved from Persia to Saudi Arabia
        2 infantry moved from Iraq to Saudi Arabia
        18 artilleries and 19 infantry moved from Northwest Persia to Turkey
    Combat - British
        Battle in Saudi Arabia
            British attack with 1 armour and 2 infantry
            Neutral_True defend with 2 infantry
                British roll dice for 1 armour and 2 infantry in Saudi Arabia, round 2 : 2/3 hits, 0.83 expected hits
                Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 0/2 hits, 0.67 expected hits
                2 infantry owned by the Neutral_True lost in Saudi Arabia
            British win, taking Saudi Arabia from Neutral_True with 1 armour and 2 infantry remaining. Battle score for attacker is 6
            Casualties for Neutral_True: 2 infantry
        Battle in Turkey
            British attack with 18 artilleries and 19 infantry
            Neutral_True defend with 8 infantry
                British roll dice for 18 artilleries and 19 infantry in Turkey, round 2 : 15/37 hits, 12.17 expected hits
                Neutral_True roll dice for 8 infantry in Turkey, round 2 : 2/8 hits, 2.67 expected hits
                8 infantry owned by the Neutral_True and 2 infantry owned by the British lost in Turkey
            British win, taking Turkey from Neutral_True with 18 artilleries and 17 infantry remaining. Battle score for attacker is 18
            Casualties for British: 2 infantry
            Casualties for Neutral_True: 8 infantry
        Battle in 119 Sea Zone
            British attack with 1 destroyer, 2 fighters and 1 submarine
            Germans defend with 1 submarine
                British roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                British roll dice for 1 destroyer and 2 fighters in 119 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 submarine owned by the Germans lost in 119 Sea Zone
            British win, taking 119 Sea Zone from Germans with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
            Casualties for Germans: 1 submarine
        Battle in 97 Sea Zone
            British attack with 3 fighters, 5 submarines and 2 tactical_bombers
            Italians defend with 1 destroyer
                British roll dice for 5 submarines in 97 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits
                Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the Italians lost in 97 Sea Zone
            British win, taking 97 Sea Zone from Italians with 3 fighters, 5 submarines and 2 tactical_bombers remaining. Battle score for attacker is 8
            Casualties for Italians: 1 destroyer
    Non Combat Move - British
        3 aaGuns moved from Northwest Persia to Turkey
        1 artillery and 3 infantry moved from Normandy Bordeaux to Spain
        2 fighters moved from 119 Sea Zone to 110 Sea Zone
        1 infantry moved from Eastern Persia to West India
        1 infantry moved from Persia to Eastern Persia
        16 mech_infantrys moved from Eastern Persia to India
        3 fighters and 2 tactical_bombers moved from 97 Sea Zone to Egypt
    Place Units - British
        1 fighter placed in United Kingdom
        1 destroyer and 2 submarines placed in 110 Sea Zone
        3 infantry placed in United Kingdom
        Turning on Edit Mode
        EDIT: Removing units owned by Americans from Spain: 1 aaGun
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Removing units owned by British from Spain: 2 infantry
        EDIT: Adding units owned by British to Normandy Bordeaux: 2 infantry
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Removing units owned by British from Southern France: 1 aaGun
        EDIT: Adding units owned by British to Spain: 1 aaGun
        EDIT: Removing units owned by British from Southern France: 1 aaGun
        EDIT: Adding units owned by British to Spain: 1 aaGun
        EDIT: Removing units owned by Americans from Spain: 1 aaGun
        EDIT: Adding units owned by Americans to Normandy Bordeaux: 1 aaGun
        EDIT: Removing units owned by British from Normandy Bordeaux: 1 infantry
        EDIT: Adding units owned by British to Southern France: 1 infantry
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Removing units owned by British from Spain: 1 infantry
        EDIT: Adding units owned by British to Southern France: 1 infantry
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Changing PUs for Americans from 88 to 93
        EDIT: Turning off Edit Mode
    Turn Complete - British
        British collect 39 PUs; end with 39 PUs
        Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
        Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
    Place Units - UK_Pacific
        3 artilleries placed in India
    Turn Complete - UK_Pacific
        UK_Pacific collect 5 PUs; end with 6 PUs
        Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
        Some Units in India change ownership: 3 artilleries
Combat Hit Differential Summary :
Germans : -0.17
British : 3.67
Italians : -0.33
Americans : -1.67
Neutral_True : -3.00
Allies 2194
Axis 1794
+400 TUV
epic game continues :)
go italians i think its all ok
if u see i missed something tell me
cheers
I wouldn’t have scrambled. You know my view regarding this: If I choose to scramble new dice should be rolled.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
    Purchase Units - Italians
        Italians buy 2 destroyers; Remaining resources: 0 PUs; 
    Politics - Italians
        Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
        Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
        Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
        Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
        Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
        Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
        Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
        Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
        Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
        Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
        Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
        Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
    Combat Move - Italians
        1 armour and 1 mech_infantry moved from Northern Italy to Normandy Bordeaux
        1 fighter moved from Northern Italy to Normandy Bordeaux
        2 fighters moved from Southern Italy to Normandy Bordeaux
    Combat - Italians
        Battle in Normandy Bordeaux
            Italians attack with 1 armour, 3 fighters and 1 mech_infantry
            British defend with 1 infantry; French defend with 1 airfield, 1 factory_minor, 2 fighters and 1 harbour; Americans defend with 1 aaGun
                AA fire in Normandy Bordeaux : 1/3 hits, 0,50 expected hits
                1 fighter owned by the Italians lost in Normandy Bordeaux
                Italians roll dice for 1 armour, 2 fighters and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1,67 expected hits
                French roll dice for 1 aaGun, 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1,67 expected hits
                1 mech_infantry owned by the Italians, 1 aaGun owned by the Americans and 1 infantry owned by the British lost in Normandy Bordeaux
                Italians roll dice for 1 armour and 2 fighters in Normandy Bordeaux, round 3 : 1/3 hits, 1,50 expected hits
                French roll dice for 2 fighters in Normandy Bordeaux, round 3 : 2/2 hits, 1,33 expected hits
                1 fighter owned by the French, 1 fighter owned by the Italians and 1 armour owned by the Italians lost in Normandy Bordeaux
                Italians roll dice for 1 fighter in Normandy Bordeaux, round 4 : 1/1 hits, 0,50 expected hits
                French roll dice for 1 fighter in Normandy Bordeaux, round 4 : 1/1 hits, 0,67 expected hits
                1 fighter owned by the French and 1 fighter owned by the Italians lost in Normandy Bordeaux
            French win with no units remaining. Battle score for attacker is -12
            Casualties for Italians: 1 armour, 3 fighters and 1 mech_infantry
            Casualties for Americans: 1 aaGun
            Casualties for British: 1 infantry
            Casualties for French: 2 fighters
    Non Combat Move - Italians
        2 mech_infantrys moved from Southern Italy to Northern Italy
        1 artillery and 1 infantry moved from Tambov to Volgograd
    Place Units - Italians
        1 destroyer placed in 97 Sea Zone
        1 destroyer placed in 95 Sea Zone
    Turn Complete - Italians
        Total Cost from Convoy Blockades: 10
            Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,3,2,6,3,6,6,6,3
        Italians collect 7 PUs (10 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
Italians : 0,33
French : 0,33
AA fire in Normandy Bordeaux : : 0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1
    Purchase Units - Germans
        Turning on Edit Mode
        EDIT: Removing units owned by Neutral_Allies from Yugoslavia: 5 infantry
        EDIT: Removing units owned by Germans from Slovakia Hungary: 2 infantry
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Removing units owned by Germans from Western Germany: 1 infantry
        EDIT: Removing units owned by British from France: 1 artillery
        EDIT: Removing units owned by French from France: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
        EDIT: Removing units owned by British from France: 1 armour
        EDIT: Removing units owned by French from Normandy Bordeaux: 1 artillery and 1 infantry
        EDIT: Removing units owned by Germans from Holland Belgium: 1 infantry
        EDIT: Removing units owned by British from 110 Sea Zone: 1 battleship and 1 cruiser
        EDIT: Removing units owned by French from 110 Sea Zone: 1 cruiser
        EDIT: Removing units owned by Germans from 108 Sea Zone: 1 submarine
        EDIT: Removing units owned by British from 106 Sea Zone: 1 destroyer and 1 transport
        EDIT: Removing units owned by Germans from 118 Sea Zone: 1 submarine
        EDIT: Turning off Edit Mode
        Germans buy 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    Politics - Germans
        Germans takes Political Action: Political Action Germans To War With Chinese
            Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    Combat Move - Germans
            Germans captures 19PUs while taking French capital
            Germans converts factory_major into different units
        2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
              Germans take Yugoslavia from Neutral_Allies
        1 armour and 1 infantry moved from Romania to Yugoslavia
        1 armour moved from Slovakia Hungary to Yugoslavia
        1 armour moved from Poland to Yugoslavia
        1 fighter moved from Slovakia Hungary to Yugoslavia
        1 tactical_bomber moved from Poland to Yugoslavia
        3 armour moved from Greater Southern Germany to France
              Germans take France from French
        1 mech_infantry moved from Western Germany to Normandy Bordeaux
              Germans take Normandy Bordeaux from French
        1 bomber moved from Germany to Normandy Bordeaux
        1 bomber moved from Germany to 110 Sea Zone
        2 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone
        1 fighter moved from Holland Belgium to 110 Sea Zone
        1 fighter moved from Norway to 110 Sea Zone
        1 tactical_bomber moved from Germany to 110 Sea Zone
        1 artillery, 2 infantry and 3 mech_infantrys moved from Western Germany to France
        3 armour, 2 artilleries and 3 infantry moved from Holland Belgium to France
        1 submarine moved from 117 Sea Zone to 106 Sea Zone
        1 submarine moved from 103 Sea Zone to 110 Sea Zone
    Combat - Germans
        Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
        triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French
    Non Combat Move - Germans
        1 cruiser and 1 transport moved from 114 Sea Zone to 113 Sea Zone
        1 infantry moved from Romania to Bulgaria
              Germans take Bulgaria from Neutral_Axis
        3 infantry moved from Norway to Finland
              Germans take Finland from Neutral_Axis
        1 aaGun moved from Western Germany to 113 Sea Zone
        1 infantry moved from Denmark to 113 Sea Zone
        1 aaGun and 1 infantry moved from 113 Sea Zone to Norway
        1 submarine moved from 124 Sea Zone to 112 Sea Zone
        2 aaGuns moved from Western Germany to Holland Belgium
        1 bomber moved from 110 Sea Zone to Western Germany
        1 infantry moved from Denmark to Western Germany
        3 fighters moved from 110 Sea Zone to Western Germany
        1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
        1 fighter and 2 tactical_bombers moved from 110 Sea Zone to Holland Belgium
        1 tactical_bomber moved from 110 Sea Zone to Western Germany
        1 fighter and 1 tactical_bomber moved from Yugoslavia to Southern Italy
        3 infantry moved from Poland to Slovakia Hungary
        3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Slovakia Hungary
        1 bomber moved from Normandy Bordeaux to Western Germany
    Place Units - Germans
        2 infantry and 6 mech_infantrys placed in Germany
    Turn Complete - Germans
        Germans collect 41 PUs; end with 60 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
        Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Sorry, wrong thread. Redoing turns for shift from 2.0 to 1.9.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
    Purchase Units - ANZAC
        ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
        1 transport moved from 62 Sea Zone to 54 Sea Zone
        1 infantry moved from Queensland to 54 Sea Zone
        1 infantry and 1 transport moved from 54 Sea Zone to 47 Sea Zone
        1 infantry moved from 47 Sea Zone to New Britain
        1 infantry moved from New Guinea to Dutch New Guinea
              ANZAC take Dutch New Guinea from Japanese
    Combat - ANZAC
        ANZAC creates battle in territory 41 Sea Zone
        Battle in New Britain
    Non Combat Move - ANZAC
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        1 submarine moved from 55 Sea Zone to 33 Sea Zone
        1 fighter moved from New South Wales to 33 Sea Zone
        1 submarine moved from 54 Sea Zone to 33 Sea Zone
        1 transport moved from 62 Sea Zone to 54 Sea Zone
        1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
        1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
        1 aaGun and 1 artillery moved from Queensland to New South Wales
        EDIT: 1 marine moved from Queensland to New South Wales
        1 submarine moved from 41 Sea Zone to 79 Sea Zone
        1 submarine moved from 44 Sea Zone to 34 Sea Zone
        1 submarine moved from 43 Sea Zone to 45 Sea Zone
    Place Units - ANZAC
        1 artillery, 1 fighter and 1 infantry placed in New South Wales
    Turn Complete - ANZAC
        ANZAC collect 10 PUs; end with 10 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
    Purchase Units - ANZAC
        ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
        1 transport moved from 62 Sea Zone to 54 Sea Zone
        1 infantry moved from Queensland to 54 Sea Zone
        1 infantry and 1 transport moved from 54 Sea Zone to 47 Sea Zone
        1 infantry moved from 47 Sea Zone to New Britain
        1 infantry moved from New Guinea to Dutch New Guinea
              ANZAC take Dutch New Guinea from Japanese
    Combat - ANZAC
        ANZAC creates battle in territory 41 Sea Zone
        Battle in New Britain
    Non Combat Move - ANZAC
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        1 submarine moved from 55 Sea Zone to 33 Sea Zone
        1 fighter moved from New South Wales to 33 Sea Zone
        1 submarine moved from 54 Sea Zone to 33 Sea Zone
        1 transport moved from 62 Sea Zone to 54 Sea Zone
        1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
        1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
        1 aaGun and 1 artillery moved from Queensland to New South Wales
        EDIT: 1 marine moved from Queensland to New South Wales
        1 submarine moved from 41 Sea Zone to 79 Sea Zone
        1 submarine moved from 44 Sea Zone to 34 Sea Zone
        1 submarine moved from 43 Sea Zone to 45 Sea Zone
    Place Units - ANZAC
        1 artillery, 1 fighter and 1 infantry placed in New South Wales
    Turn Complete - ANZAC
        ANZAC collect 10 PUs; end with 10 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    Combat Move - French
        1 armour and 2 mech_infantrys moved from Southern France to Holland Belgium
    Combat - French
        Battle in Holland Belgium
            French attack with 1 armour and 2 mech_infantrys
            Germans defend with 1 factory_minor and 2 infantry
                French roll dice for 1 armour and 2 mech_infantrys in Holland Belgium, round 2 : 0/3 hits, 0.83 expected hits
                Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
                French roll dice for 1 armour and 2 mech_infantrys in Holland Belgium, round 3 : 3/3 hits, 0.83 expected hits
                Germans roll dice for 2 infantry in Holland Belgium, round 3 : 1/2 hits, 0.67 expected hits
                1 mech_infantry owned by the French and 2 infantry owned by the Germans lost in Holland Belgium
            French win, taking Holland Belgium from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 2
            Casualties for French: 1 mech_infantry
            Casualties for Germans: 2 infantry
    Non Combat Move - French
        1 aaGun, 1 artillery and 2 infantry moved from Southern France to Spain
    Turn Complete - French
Combat Hit Differential Summary :
Germans : -0.33
French : 1.33
@trulpenplay said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Germans Turning on Edit Mode EDIT: Removing units owned by Neutral_Allies from Yugoslavia: 5 infantry EDIT: Removing units owned by Germans from Slovakia Hungary: 2 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 infantry EDIT: Removing units owned by British from France: 1 artillery EDIT: Removing units owned by French from France: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry EDIT: Removing units owned by British from France: 1 armour EDIT: Removing units owned by French from Normandy Bordeaux: 1 artillery and 1 infantry EDIT: Removing units owned by Germans from Holland Belgium: 1 infantry EDIT: Removing units owned by British from 110 Sea Zone: 1 battleship and 1 cruiser EDIT: Removing units owned by French from 110 Sea Zone: 1 cruiser EDIT: Removing units owned by Germans from 108 Sea Zone: 1 submarine EDIT: Removing units owned by British from 106 Sea Zone: 1 destroyer and 1 transport EDIT: Removing units owned by Germans from 118 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Germans buy 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans Germans captures 19PUs while taking French capital Germans converts factory_major into different units 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia Germans take Yugoslavia from Neutral_Allies 1 armour and 1 infantry moved from Romania to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 armour moved from Poland to Yugoslavia 1 fighter moved from Slovakia Hungary to Yugoslavia 1 tactical_bomber moved from Poland to Yugoslavia 3 armour moved from Greater Southern Germany to France Germans take France from French 1 mech_infantry moved from Western Germany to Normandy Bordeaux Germans take Normandy Bordeaux from French 1 bomber moved from Germany to Normandy Bordeaux 1 bomber moved from Germany to 110 Sea Zone 2 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 1 fighter moved from Norway to 110 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 1 artillery, 2 infantry and 3 mech_infantrys moved from Western Germany to France 3 armour, 2 artilleries and 3 infantry moved from Holland Belgium to France 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone Combat - Germans Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 cruiser and 1 transport moved from 114 Sea Zone to 113 Sea Zone 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 aaGun moved from Western Germany to 113 Sea Zone 1 infantry moved from Denmark to 113 Sea Zone 1 aaGun and 1 infantry moved from 113 Sea Zone to Norway 1 submarine moved from 124 Sea Zone to 112 Sea Zone 2 aaGuns moved from Western Germany to Holland Belgium 1 bomber moved from 110 Sea Zone to Western Germany 1 infantry moved from Denmark to Western Germany 3 fighters moved from 110 Sea Zone to Western Germany 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 fighter and 2 tactical_bombers moved from 110 Sea Zone to Holland Belgium 1 tactical_bomber moved from 110 Sea Zone to Western Germany 1 fighter and 1 tactical_bomber moved from Yugoslavia to Southern Italy 3 infantry moved from Poland to Slovakia Hungary 3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Slovakia Hungary 1 bomber moved from Normandy Bordeaux to Western Germany Place Units - Germans 2 infantry and 6 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUsCombat Hit Differential Summary :
but why are u doin it manually
@Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
but why are u doin it manually
Because 1.9 and 2.0 are not compatible. Battles have been done with both G and J.
@trulpen said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
@Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
but why are u doin it manually
Because 1.9 and 2.0 are not compatible. Battles have been done with both G and J.
but they say now u can load the old files in neww triple a
or u and ur buddy wish to change entire gaame scenario in the middle of a game
@Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
@trulpen said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
@Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
but why are u doin it manually
Because 1.9 and 2.0 are not compatible. Battles have been done with both G and J.
but they say now u can load the old files in neww triple a
or u and ur buddy wish to change entire gaame scenario in the middle of a game
I wasn’t aware of that.
Then I did a lot of work not called for. Much ado about nothing.
R
regularkid about 15 hours ago
alright, i just re-tested version 3 with an older saved game, and it DOES work. So I’m removing the warning about this. Download away!
0
https://www.axisandallies.org/forums/topic/35323/ww2-path-to-victory-rules-discussion/73
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 2 artilleries, 2 destroyers, 1 fighter, 14 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    Politics - Germans
        Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
        Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
        Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
        Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
        Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
        Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
        Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
        Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
        Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
        Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
        Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
        Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
    Combat Move - Germans
        1 destroyer moved from 112 Sea Zone to 119 Sea Zone
        3 fighters and 1 tactical_bomber moved from 112 Sea Zone to 119 Sea Zone
        1 fighter and 1 tactical_bomber moved from Volgograd to Caucasus
        1 infantry moved from Kazakhstan to Turkmenistan
        1 infantry moved from Kazakhstan to Afghanistan
        2 infantry moved from Kazakhstan to Caucasus
        5 armour and 11 mech_infantrys moved from Kazakhstan to Afghanistan
        1 infantry moved from Russia to Vologda
              Germans take Vologda from Russians
        3 infantry moved from Novgorod to Archangel
        1 fighter moved from Novgorod to Archangel
        3 infantry moved from Western Germany to Holland Belgium
        1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
        1 infantry moved from France to Normandy Bordeaux
              Germans take Normandy Bordeaux from French
        8 artilleries and 10 infantry moved from France to Southern France
        2 armour and 1 mech_infantry moved from Yakut S.S.R. to Buryatia
        1 mech_infantry moved from Yenisey to Buryatia
        1 submarine moved from 112 Sea Zone to 114 Sea Zone
        1 fighter moved from Novgorod to 114 Sea Zone
        1 tactical_bomber moved from Yugoslavia to 114 Sea Zone
        2 armour moved from Kazakhstan to Turkmenistan
        1 mech_infantry moved from Kazakhstan to Turkmenistan
    Combat - Germans
        Battle in Afghanistan
            Germans attack with 5 armour, 1 infantry and 11 mech_infantrys
            Russians defend with 1 armour
                Germans roll dice for 5 armour, 1 infantry and 11 mech_infantrys in Afghanistan, round 2 : 4/17 hits, 4,50 expected hits
                Russians roll dice for 1 armour in Afghanistan, round 2 : 0/1 hits, 0,50 expected hits
                1 armour owned by the Russians lost in Afghanistan
            Germans win, taking Afghanistan from Russians with 5 armour, 1 infantry and 11 mech_infantrys remaining. Battle score for attacker is 6
            Casualties for Russians: 1 armour
        Battle in Buryatia
            Germans attack with 2 armour and 2 mech_infantrys
            Russians defend with 1 infantry
                Germans roll dice for 2 armour and 2 mech_infantrys in Buryatia, round 2 : 1/4 hits, 1,33 expected hits
                Russians roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Russians lost in Buryatia
            Germans win, taking Buryatia from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
        Battle in 114 Sea Zone
            Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
            Russians defend with 1 cruiser
                Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Germans roll dice for 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                1 cruiser owned by the Russians lost in 114 Sea Zone
            Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
            Casualties for Russians: 1 cruiser
        Battle in Holland Belgium
            Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
            French defend with 1 armour, 1 factory_minor and 1 mech_infantry
                Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/5 hits, 1,67 expected hits
                French roll dice for 1 armour and 1 mech_infantry in Holland Belgium, round 2 : 1/2 hits, 0,83 expected hits
                1 mech_infantry owned by the French, 1 infantry owned by the Germans and 1 armour owned by the French lost in Holland Belgium
            Germans win, taking Holland Belgium from French with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
            Casualties for Germans: 1 infantry
            Casualties for French: 1 armour and 1 mech_infantry
        Battle in Archangel
            Germans attack with 1 fighter and 3 infantry
            Russians defend with 1 infantry
                Germans roll dice for 1 fighter and 3 infantry in Archangel, round 2 : 1/4 hits, 1,00 expected hits
                Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
            Germans win, taking Archangel from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
            Casualties for Germans: 1 infantry
            Casualties for Russians: 1 infantry
        Battle in 119 Sea Zone
            Germans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
            British defend with 1 destroyer and 1 submarine
                Germans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 119 Sea Zone, round 2 : 3/5 hits, 2,50 expected hits
                British roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                British roll dice for 1 destroyer in 119 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                1 destroyer owned by the British and 1 submarine owned by the British lost in 119 Sea Zone
            Germans win, taking 119 Sea Zone from British with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
            Casualties for British: 1 destroyer and 1 submarine
        Battle in Turkmenistan
            Germans attack with 2 armour, 1 infantry and 1 mech_infantry
            British defend with 1 infantry
                Germans roll dice for 2 armour, 1 infantry and 1 mech_infantry in Turkmenistan, round 2 : 1/4 hits, 1,33 expected hits
                Russians roll dice for 1 infantry in Turkmenistan, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Germans and 1 infantry owned by the British lost in Turkmenistan
            Germans win, taking Turkmenistan from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 0
            Casualties for Germans: 1 infantry
            Casualties for British: 1 infantry
        Battle in Southern France
            Germans attack with 8 artilleries and 10 infantry
            British defend with 2 infantry; French defend with 1 airfield, 1 factory_minor and 1 harbour
                Germans roll dice for 8 artilleries and 10 infantry in Southern France, round 2 : 8/18 hits, 5,67 expected hits
                French roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0,67 expected hits
                2 infantry owned by the British lost in Southern France
            Germans win, taking Southern France from French with 8 artilleries and 10 infantry remaining. Battle score for attacker is 6
            Casualties for British: 2 infantry
        Battle in Caucasus
            Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
            British defend with 1 infantry
                Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 2/4 hits, 1,50 expected hits
                British roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the British lost in Caucasus
            Germans win, taking Caucasus from British with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for British: 1 infantry
    Non Combat Move - Germans
        1 fighter and 1 tactical_bomber moved from Caucasus to Yugoslavia
        1 fighter moved from Yugoslavia to Southern Italy
        1 fighter moved from Holland Belgium to Southern Italy
        3 infantry moved from Yugoslavia to Northern Italy
        1 transport moved from 112 Sea Zone to 113 Sea Zone
        1 infantry moved from Western Germany to Switzerland
              Germans take Switzerland from Neutral_True
        1 marine moved from Western Germany to 113 Sea Zone
        1 marine moved from 113 Sea Zone to Sweden
              Germans take Sweden from Neutral_True
        1 fighter moved from 114 Sea Zone to Yugoslavia
        1 tactical_bomber moved from 114 Sea Zone to Western Germany
        1 tactical_bomber moved from Holland Belgium to Western Germany
        1 aaGun moved from France to Southern France
        5 infantry moved from Northern Italy to Southern France
        3 fighters and 1 tactical_bomber moved from 119 Sea Zone to 112 Sea Zone
        1 fighter moved from Archangel to 112 Sea Zone
        2 aaGuns, 23 artilleries and 30 infantry moved from Russia to Samara
        1 aaGun moved from Kazakhstan to Turkmenistan
        1 aaGun moved from Kazakhstan to Afghanistan
        1 mech_infantry moved from Kazakhstan to Afghanistan
        3 artilleries moved from Rostov to Volgograd
        3 artilleries moved from Volgograd to Samara
        3 infantry moved from Ukraine to Rostov
        1 infantry moved from Bryansk to Rostov
        4 mech_infantrys moved from Russia to Volgograd
        2 infantry moved from Smolensk to Bryansk
        3 infantry moved from Belarus to Bryansk
        1 aaGun moved from Northern Italy to Southern France
    Place Units - Germans
        3 infantry placed in Russia
        3 infantry placed in Ukraine
        2 artilleries and 1 infantry placed in Volgograd
        1 fighter and 1 tactical_bomber placed in Western Germany
        Germans undo move 4.
        1 tactical_bomber placed in 112 Sea Zone
        1 fighter placed in Western Germany
        Germans undo move 3.
        3 infantry placed in Volgograd
        2 artilleries and 1 infantry placed in France
        1 destroyer placed in 112 Sea Zone
        1 destroyer placed in 113 Sea Zone
        4 infantry placed in Western Germany
    Turn Complete - Germans
        Total Cost from Convoy Blockades: 2
            Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,5,2,2,5,5,6,2,1
        Germans collect 70 PUs (2 lost to blockades); end with 70 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
        Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 95 PUs
Combat Hit Differential Summary :
Germans : 2,00
British : -0,83
French : -0,50
Russians : 0,00
@Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
regularkid about 15 hours ago
alright, i just re-tested version 3 with an older saved game, and it DOES work. So I’m removing the warning about this. Download away!
https://www.axisandallies.org/forums/topic/35323/ww2-path-to-victory-rules-discussion/73
That’s something else. About compatibility of the new P2V-map.
Allies look pretty toasted in our game now.
@trulpen said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
Allies look pretty toasted in our game now.
i couldnt disagree more
@Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
@trulpen said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
Allies look pretty toasted in our game now.
i couldnt disagree more
Haha, love the spirit! :)