Full scramble with three fighters to SZ110, no scrambling to SZ111. Thank you
L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3
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@Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
and my crazy nature, i have to go to close battles as soon as i spot the chance, cant help myself xd
It’s a curse! :grin:
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stupid dices
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TripleA Turn Summary: UK_Pacific round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 3 destroyers, 4 fighters and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 54 Sea Zone to 42 Sea Zone Americans take 42 Sea Zone from Japanese 1 destroyer moved from 42 Sea Zone to 45 Sea Zone 1 destroyer moved from 54 Sea Zone to 46 Sea Zone 1 destroyer moved from 46 Sea Zone to 34 Sea Zone 1 destroyer moved from 34 Sea Zone to 45 Sea Zone 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 submarine moved from 55 Sea Zone to 45 Sea Zone 1 destroyer moved from 30 Sea Zone to 45 Sea Zone 1 carrier and 2 submarines moved from 30 Sea Zone to 45 Sea Zone 1 bomber, 3 fighters and 1 tactical_bomber moved from Queensland to 45 Sea Zone Combat - Americans Battle in 45 Sea Zone Americans attack with 1 bomber, 1 carrier, 3 destroyers, 3 fighters, 3 submarines and 1 tactical_bomber Japanese defend with 1 artillery, 3 carriers, 5 destroyers, 4 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 2 transports Americans roll dice for 3 submarines in 45 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits Units damaged: 2 carriers owned by the Japanese Americans roll dice for 1 bomber, 1 carrier, 3 destroyers, 3 fighters and 1 tactical_bomber in 45 Sea Zone, round 2 : 1/8 hits, 3.83 expected hits Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 3 carriers, 5 destroyers, 4 fighters, 1 tactical_bomber and 2 transports in 45 Sea Zone, round 2 : 7/13 hits, 5.83 expected hits 3 submarines owned by the Americans, 1 destroyer owned by the Americans, 1 submarine owned by the Japanese and 3 fighters owned by the Americans lost in 45 Sea Zone 2 destroyers owned by the Americans and 1 carrier owned by the Americans retreated to 55 Sea Zone Japanese win with 3 carriers, 5 destroyers, 4 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is -50 Casualties for Americans: 1 destroyer, 3 fighters and 3 submarines Casualties for Japanese: 1 submarine 1 tactical_bomber owned by the Japanese and 2 fighters owned by the Japanese forced to land in Dutch New Guinea Non Combat Move - Americans 1 bomber moved from 45 Sea Zone to Queensland 1 tactical_bomber moved from 45 Sea Zone to New Guinea 2 artilleries and 2 infantry moved from Johnston Island to 30 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 30 Sea Zone to 26 Sea Zone 2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands 2 carriers and 6 submarines moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Eastern United States to 110 Sea Zone 2 fighters moved from 110 Sea Zone to United Kingdom 2 aaGuns, 1 armour, 4 artilleries and 5 infantry moved from Holland Belgium to France 1 destroyer moved from 91 Sea Zone to 110 Sea Zone Place Units - Americans 1 artillery placed in Western United States 1 transport placed in 10 Sea Zone 1 carrier and 2 fighters placed in 110 Sea Zone 2 fighters placed in Western United States 3 destroyers placed in 10 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 1 infantry moved from Kansu to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Kansu Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 2 PUs; end with 3 PUs Purchase Units - British British buy 3 artilleries, 1 destroyer, 2 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from France to Northern Italy 3 fighters and 2 tactical_bombers moved from France to Northern Italy 1 fighter moved from United Kingdom to Northern Italy 1 artillery and 1 infantry moved from Iraq to Northwest Persia 1 infantry moved from Iraq to Northwest Persia 1 fighter moved from India to 45 Sea Zone 1 destroyer moved from 110 Sea Zone to 124 Sea Zone Combat - British Battle in Northern Italy British attack with 4 fighters, 2 infantry and 2 tactical_bombers Italians defend with 1 factory_minor and 2 infantry British roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Northern Italy, round 2 : 3/8 hits, 3.67 expected hits Italians roll dice for 2 infantry in Northern Italy, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Northern Italy British win, taking Northern Italy from Italians with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Battle in 124 Sea Zone British attack with 1 destroyer Germans defend with 1 submarine British roll dice for 1 destroyer in 124 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer in 124 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 124 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the British lost in 124 Sea Zone Germans win with 1 submarine remaining. Battle score for attacker is -8 Casualties for British: 1 destroyer Battle in Northwest Persia British attack with 1 artillery and 2 infantry Germans defend with 1 mech_infantry British roll dice for 1 artillery and 2 infantry in Northwest Persia, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Northwest Persia British win, taking Northwest Persia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in 45 Sea Zone British attack with 1 fighter Japanese defend with 1 artillery, 3 carriers, 5 destroyers, 2 fighters, 1 infantry and 2 transports British roll dice for 1 fighter in 45 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 3 carriers, 5 destroyers, 2 fighters and 2 transports in 45 Sea Zone, round 2 : 2/10 hits, 4.00 expected hits 1 fighter owned by the British lost in 45 Sea Zone Japanese win with 3 carriers, 5 destroyers, 2 fighters and 2 transports remaining. Battle score for attacker is -10 Casualties for British: 1 fighter Non Combat Move - British 1 destroyer moved from 80 Sea Zone to 39 Sea Zone 1 infantry moved from Persia to Eastern Persia 1 armour and 2 mech_infantrys moved from Eastern Persia to West India 8 artilleries and 7 infantry moved from Iraq to Persia 1 artillery and 1 infantry moved from Iraq to Persia 3 aaGuns, 4 artilleries and 7 infantry moved from Iraq to Northwest Persia 1 artillery moved from Iraq to Persia 1 infantry moved from Iraq to Northwest Persia 4 mech_infantrys moved from India to West India 1 mech_infantry moved from West India to India 2 fighters moved from Northern Italy to Egypt 2 fighters and 2 tactical_bombers moved from Northern Italy to France Place Units - British 1 destroyer placed in 98 Sea Zone 2 submarines placed in 81 Sea Zone 3 artilleries placed in Iraq 2 infantry and 1 mech_infantry placed in Persia Turn Complete - British British collect 37 PUs; end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs Place Units - UK_Pacific 2 artilleries placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Some Units in India change ownership: 2 artilleries
Combat Hit Differential Summary :
Germans : 0.33 British : -1.67 Italians : -0.67 Americans : -1.83 Chinese : 0.33 Japanese : -1.33
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italy may go
then anzac goes
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Sorry to say, but finally I got my real sub-hero!
So many times when I’ve been fooled. But now it’s there. Glimmering in a distance.
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I happened to build 7 units, but can only build 6 of them. Didn’t get a prompt. Silly. May I adjust?
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Bought 4 inf, 2 mech, 1 des for 28.
Would like to can change 1 inf, 2 mech for a fig and save 1 IPC instead.
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Attacked N Italy with 3 inf, 2 fig. 2 hits for both sides.
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do it
go
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TripleA Turn Summary: Italians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Italians Italians buy 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 1 PUs; Combat Move - Italians Turning on Edit Mode EDIT: Removing units owned by British from Northern Italy: 2 infantry EDIT: Removing units owned by Italians from Southern Italy: 2 infantry EDIT: Turning off Edit Mode 2 fighters and 1 infantry moved from Southern Italy to Northern Italy Italians take Northern Italy from British 1 infantry moved from Southern France to Normandy Bordeaux Italians take Normandy Bordeaux from French Combat - Italians Non Combat Move - Italians 2 fighters moved from Northern Italy to Southern Italy 1 artillery and 1 infantry moved from Kazakhstan to Volgograd Place Units - Italians 3 infantry placed in Southern France 1 fighter placed in Southern Italy 1 destroyer placed in 95 Sea Zone Turn Complete - Italians Italians collect 22 PUs; end with 23 PUs
Combat Hit Differential Summary :
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Wait, I’ll move down the fast movers to Rome. Came to think of risk of air-strikes.
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TripleA Turn Summary: Italians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Italians Italians buy 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 1 PUs; Combat Move - Italians Turning on Edit Mode EDIT: Removing units owned by British from Northern Italy: 2 infantry EDIT: Removing units owned by Italians from Southern Italy: 2 infantry EDIT: Turning off Edit Mode 2 fighters and 1 infantry moved from Southern Italy to Northern Italy Italians take Northern Italy from British 1 infantry moved from Southern France to Normandy Bordeaux Italians take Normandy Bordeaux from French Combat - Italians Non Combat Move - Italians 2 fighters moved from Northern Italy to Southern Italy 1 artillery and 1 infantry moved from Kazakhstan to Volgograd Place Units - Italians 3 infantry placed in Southern France 1 fighter placed in Southern Italy 1 destroyer placed in 95 Sea Zone Turn Complete - Italians Italians collect 22 PUs; end with 23 PUs Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from Southern France: 1 armour and 1 mech_infantry EDIT: Adding units owned by Italians to Southern Italy: 1 armour and 1 mech_infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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That’s fine, I think. ANZAC may go ahead and kill the JN.
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@trulpen said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
That’s fine, I think. ANZAC may go ahead and kill the JN.
that would be great. i hope for it
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@Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
that would be great. i hope for it
And I hope that was a joke. It’s a completely crazy attack.
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@trulpen said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
@Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
that would be great. i hope for it
And I hope that was a joke. It’s a completely crazy attack.
the dices must return their debt to me
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@trulpen said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
@Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
that would be great. i hope for it
And I hope that was a joke. It’s a completely crazy attack.
well if first battle went on average that navy would be sank for sure
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@Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
well if first battle went on average that navy would be sank for sure
Maybe. I had 1 sub, 2 ac and 4 des to sacrifice first though. Thought it was a lot.
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5 hits scored
2 from subs
and 3 morei ve put first 2 hits to ur destroyers
but u can choose
map herre
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TripleA Manual Gamesave Post: ANZAC round 14
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 55 Sea Zone 2 infantry moved from Northern Territory to 55 Sea Zone 2 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 fighter moved from Northern Territory to 45 Sea Zone 1 fighter moved from New Guinea to 45 Sea Zone 1 cruiser and 1 submarine moved from 54 Sea Zone to 45 Sea Zone 1 fighter moved from Queensland to 45 Sea Zone 1 submarine moved from 62 Sea Zone to 45 Sea Zone 2 fighters moved from India to 45 Sea Zone Combat - ANZAC Battle in Java Battle in 45 Sea Zone ANZAC attack with 1 cruiser, 5 fighters and 2 submarines Japanese defend with 1 artillery, 3 carriers, 5 destroyers, 2 fighters, 1 infantry and 2 transports ANZAC roll dice for 2 submarines in 45 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits ANZAC roll dice for 1 cruiser and 5 fighters in 45 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits
Combat Hit Differential Summary :
ANZAC : 1.33