@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
just fig then?!
and write when u have green light
@Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
and the purchase we wont alter?
Nah, it’s ok. Not critical.
Green light.
i come for 10 min
I have to go away in about 10 min to work for a while. Will be back in 2 h.
ok take ur time i ll see in 2 hours
I was busy. I ll try to play today
If not
Then tomorrow
Cheers
i forgot that japan plays after russia so i cant escape to suyiyuan
i plead u to allow me to not attack samara (1 german inf that missed) and to stack moscow instead
@Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
i forgot that japan plays after russia so i cant escape to suyiyuan
i plead u to allow me to not attack samara (1 german inf that missed) and to stack moscow instead
Don’t know what happened, but I’ll definitely consider it. If you post the map I can see the situation.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
    Purchase Units - Russians
        Russians repair damage of 4x factory_minor; Remaining resources: 17 PUs; 
        Russians buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    Combat Move - Russians
        2 infantry moved from Russia to Vologda
        4 infantry moved from Russia to Samara
        1 fighter and 1 tactical_bomber moved from Kansu to Vologda
        2 fighters moved from Kansu to Samara
    Combat - Russians
        Battle in Samara
            Russians attack with 2 fighters and 4 infantry
            Germans defend with 1 infantry
                Russians roll dice for 2 fighters and 4 infantry in Samara, round 2 : 3/6 hits, 1.67 expected hits
                Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Germans lost in Samara
            Russians win, taking Samara from Germans with 2 fighters and 4 infantry remaining. Battle score for attacker is 3
            Casualties for Germans: 1 infantry
        Battle in Vologda
            Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
            Germans defend with 1 infantry
                Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 1/4 hits, 1.50 expected hits
                Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Germans lost in Vologda
            Russians win, taking Vologda from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Germans: 1 infantry
    Non Combat Move - Russians
        1 fighter and 1 tactical_bomber moved from Vologda to Russia
        2 fighters moved from Samara to Russia
        1 infantry moved from Kansu to Timguska
        1 infantry moved from Yenisey to Yakut S.S.R.
        1 aaGun moved from Russia to Samara
    Place Units - Russians
        1 artillery, 1 fighter and 1 infantry placed in Russia
    Turn Complete - Russians
        Russians collect 12 PUs; end with 12 PUs
        Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 15 PUs
        Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 17 PUs
        Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs
Combat Hit Differential Summary :
Germans : -0.67
Russians : 0.83
@Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
i forgot that japan plays after russia so i cant escape to suyiyuan
i plead u to allow me to not attack samara (1 german inf that missed) and to stack moscow instead
i was planing to pull alied kansu corpse to suyiyuan . but it is not possible , since only russia plays before japan
so i ve realized my air there is useless and i ve decided to stack moscow instead
@trulpen said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
@Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
i forgot that japan plays after russia so i cant escape to suyiyuan
i plead u to allow me to not attack samara (1 german inf that missed) and to stack moscow instead
Don’t know what happened, but I’ll definitely consider it. If you post the map I can see the situation.
i ve posted only the new map
in old one i attacked samara with my stack and german guy mised
@Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
@trulpen said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
@Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
i forgot that japan plays after russia so i cant escape to suyiyuan
i plead u to allow me to not attack samara (1 german inf that missed) and to stack moscow instead
Don’t know what happened, but I’ll definitely consider it. If you post the map I can see the situation.
i ve posted only the new map
in old one i attacked samara with my stack and german guy mised
You attacked with the full army? It’s ok to cancel that and attack with a lesser force.
@trulpen said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
@Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
@trulpen said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
@Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
i forgot that japan plays after russia so i cant escape to suyiyuan
i plead u to allow me to not attack samara (1 german inf that missed) and to stack moscow instead
Don’t know what happened, but I’ll definitely consider it. If you post the map I can see the situation.
i ve posted only the new map
in old one i attacked samara with my stack and german guy mised
You attacked with the full army? It’s ok to cancel that and attack with a lesser force.
yep
and i rolled ur guy again , so if it scored it would be a hit
@Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
and i rolled ur guy again , so if it scored it would be a hit
You think? I’d say the first roll stands, unless you interpret it as a whole new battle by applying less force.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
    Purchase Units - Japanese
        Japanese buy 3 artilleries, 1 destroyer, 1 fighter, 3 infantry, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        1 infantry moved from Chahar to Suiyuyan
        1 infantry moved from Shensi to Kansu
        1 infantry moved from Tsinghai to Kansu
        4 armour and 3 mech_infantrys moved from Shensi to Kansu
        2 infantry moved from French Indo China to 36 Sea Zone
        2 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
        1 submarine moved from 46 Sea Zone to 47 Sea Zone
        2 infantry moved from 45 Sea Zone to Dutch New Guinea
        1 fighter moved from 6 Sea Zone to 34 Sea Zone
        1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Dutch New Guinea
        2 fighters moved from 37 Sea Zone to Dutch New Guinea
        2 bombers moved from French Indo China to Suiyuyan
    Combat - Japanese
        Battle in 47 Sea Zone
            Japanese attack with 1 submarine
            Americans defend with 1 transport
                1 transport owned by the Americans lost in 47 Sea Zone
                Japanese roll dice for 1 submarine in 47 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
            Japanese win with 1 submarine remaining. Battle score for attacker is 7
            Casualties for Americans: 1 transport
        Battle in 34 Sea Zone
            Japanese attack with 1 fighter
            ANZAC defend with 1 transport
                1 transport owned by the ANZAC lost in 34 Sea Zone
            Japanese win with 1 fighter remaining. Battle score for attacker is 7
            Casualties for ANZAC: 1 transport
        Battle in Suiyuyan
            Japanese attack with 2 bombers and 1 infantry
            Chinese defend with 1 infantry
                Japanese roll dice for 2 bombers and 1 infantry in Suiyuyan, round 2 : 0/3 hits, 1,50 expected hits
                Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
                Japanese roll dice for 2 bombers and 1 infantry in Suiyuyan, round 3 : 3/3 hits, 1,50 expected hits
                Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Chinese lost in Suiyuyan
            Japanese win, taking Suiyuyan from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
            Casualties for Chinese: 1 infantry
        Battle in Kansu
            Japanese attack with 4 armour, 2 infantry and 3 mech_infantrys
            British defend with 1 aaGun; Chinese defend with 1 fighter and 2 infantry; Russians defend with 1 infantry
                Japanese roll dice for 4 armour, 2 infantry and 3 mech_infantrys in Kansu, round 2 : 1/9 hits, 2,83 expected hits
                Chinese roll dice for 1 aaGun, 1 fighter and 3 infantry in Kansu, round 2 : 4/4 hits, 1,67 expected hits
                2 infantry owned by the Japanese, 2 mech_infantrys owned by the Japanese and 1 aaGun owned by the British lost in Kansu
                Japanese roll dice for 4 armour and 1 mech_infantry in Kansu, round 3 : 1/5 hits, 2,17 expected hits
                Chinese roll dice for 1 fighter and 3 infantry in Kansu, round 3 : 2/4 hits, 1,67 expected hits
                1 mech_infantry owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
                Japanese roll dice for 3 armour in Kansu, round 4 : 1/3 hits, 1,50 expected hits
                Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 4 : 0/3 hits, 1,33 expected hits
                1 infantry owned by the Chinese lost in Kansu
                Japanese roll dice for 3 armour in Kansu, round 5 : 0/3 hits, 1,50 expected hits
                Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 5 : 1/2 hits, 1,00 expected hits
                1 armour owned by the Japanese lost in Kansu
                Japanese roll dice for 2 armour in Kansu, round 6 : 0/2 hits, 1,00 expected hits
                Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 6 : 1/2 hits, 1,00 expected hits
                1 armour owned by the Japanese lost in Kansu
                Japanese roll dice for 1 armour in Kansu, round 7 : 0/1 hits, 0,50 expected hits
                Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 7 : 2/2 hits, 1,00 expected hits
                1 armour owned by the Japanese lost in Kansu
            Chinese win with 1 fighter and 1 infantry remaining. Battle score for attacker is -31
            Casualties for Japanese: 4 armour, 2 infantry and 3 mech_infantrys
            Casualties for British: 1 aaGun
            Casualties for Chinese: 2 infantry
        Battle in Dutch New Guinea
            Japanese attack with 3 fighters, 2 infantry and 1 tactical_bomber
            ANZAC defend with 1 infantry
                Japanese roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Dutch New Guinea, round 2 : 2/6 hits, 2,50 expected hits
                ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the ANZAC lost in Dutch New Guinea
            Japanese win, taking Dutch New Guinea from ANZAC with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for ANZAC: 1 infantry
    Non Combat Move - Japanese
        3 fighters moved from Dutch New Guinea to 45 Sea Zone
        1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone
        1 submarine moved from 41 Sea Zone to 74 Sea Zone
        1 infantry moved from Sumatra to 41 Sea Zone
        1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
        1 artillery moved from Java to 42 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
        2 carriers and 3 destroyers moved from 41 Sea Zone to 45 Sea Zone
        2 bombers moved from Suiyuyan to Kweichow
        1 infantry moved from Anhwe to Chahar
        1 infantry moved from Anhwe to Hopei
        1 infantry moved from Hopei to Shensi
        1 infantry moved from Burma to Yunnan
        1 infantry moved from Yunnan to Szechwan
        1 infantry moved from Szechwan to Sikang
        1 infantry moved from Sikang to Tsinghai
        3 infantry moved from Kiangsu to Anhwe
        1 submarine moved from 35 Sea Zone to 45 Sea Zone
        1 carrier and 2 destroyers moved from 37 Sea Zone to 45 Sea Zone
        2 infantry moved from Sakha to Siberia
        1 fighter moved from 34 Sea Zone to 45 Sea Zone
    Place Units - Japanese
        1 destroyer, 3 submarines and 1 transport placed in 6 Sea Zone
        1 fighter and 1 tactical_bomber placed in Japan
        Japanese undo move 1.
        1 destroyer and 1 transport placed in 6 Sea Zone
        3 submarines placed in 36 Sea Zone
        3 artilleries placed in Malaya
        3 infantry placed in Kiangsu
        Turning on Edit Mode
        EDIT: Removing units owned by Russians from Kansu: 1 infantry
        EDIT: Adding units owned by Chinese to Kansu: 1 infantry
        EDIT: Turning off Edit Mode
    Turn Complete - Japanese
        Japanese collect 67 PUs; end with 67 PUs
        Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
        Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
ANZAC : -0,33
Chinese : 1,67
Japanese : -7,33
Fucking chinese!
I got so pissed off by the dice that I just drove it until the end.
Changed the causalty selection so you saved a chinese inf instead of russian.
@trulpen said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
@Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
and i rolled ur guy again , so if it scored it would be a hit
You think? I’d say the first roll stands, unless you interpret it as a whole new battle by applying less force.
On first time u missed too. I was going to get u an extra shot if that german dude score. So u re not on less, only could profit