Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 infantry and 4 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 artillery and 1 infantry moved from Jehol to Shansi 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Southern Manchuria to Shansi 1 fighter and 1 tactical_bomber moved from Kiangsu to Shansi 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 infantry moved from Kiangsu to Kiangsi Japanese take Kiangsi from Chinese 1 infantry moved from Kwangsi to Hunan Japanese take Hunan from Chinese 1 infantry moved from Kwangsi to Kweichow Japanese take Kweichow from Chinese 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber moved from Kwangsi to Yunnan 2 bombers moved from Japan to Yunnan Combat - Japanese Battle in Shansi Japanese attack with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese win, taking Shansi from Chinese with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 2 artilleries, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese win, taking Yunnan from Chinese with 2 artilleries, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Chinese: 4 infantry Casualties for Japanese: 1 infantry Non Combat Move - Japanese 1 artillery and 3 infantry moved from Fukien to Kiangsi 1 artillery and 2 infantry moved from Kiangsu to Kiangsi 1 artillery and 1 infantry moved from Shantung to Anhwe 1 marine moved from Caroline Islands to 34 Sea Zone 1 cruiser and 1 marine moved from 34 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from Southern Manchuria to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 infantry moved from Hokkaido to 7 Sea Zone 1 infantry moved from Kyushu to 7 Sea Zone 1 carrier, 2 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone 1 artillery, 3 infantry and 1 marine moved from 37 Sea Zone to Kwangsi 1 battleship, 1 destroyer and 1 submarine moved from 20 Sea Zone to 37 Sea Zone 1 cruiser moved from 7 Sea Zone to 34 Sea Zone 1 cruiser moved from 21 Sea Zone to 7 Sea Zone 1 transport moved from 21 Sea Zone to 20 Sea Zone 1 infantry moved from Southern Manchuria to 20 Sea Zone 1 infantry moved from Okinawa to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Fukien 1 infantry moved from Southern Manchuria to Jehol 3 infantry moved from Korea to Southern Manchuria 1 aaGun and 2 infantry moved from Northern Manchuria to Southern Manchuria 1 fighter moved from Korea to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 2 bombers moved from Yunnan to Kwangsi 1 fighter moved from Formosa to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Kwangsi 2 infantry moved from Japan to Kyushu 2 fighters and 2 tactical_bombers moved from Shansi to Kiangsu Place Units - Japanese 1 infantry placed in Japan 4 transports placed in 7 Sea Zone Turn Complete - Japanese Japanese collect 34 PUs; end with 34 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUsL20 #5 trulpen (X) vs Amon-Sul (A+19) BM3
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i ll remove dd , since ur odds are not good, but u can change later after i hit other hits
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noooo , only 1 more hit
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TripleA Manual Gamesave Post: Americans round 12
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Adding units owned by British to Kansu: 1 aaGun EDIT: Turning off Edit Mode 1 destroyer moved from 26 Sea Zone to 49 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone 2 infantry moved from 25 Sea Zone to Midway 1 bomber moved from Johnston Island to 49 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 49 Sea Zone 2 fighters moved from 26 Sea Zone to 49 Sea Zone 2 carriers, 2 fighters, 7 submarines and 2 tactical_bombers moved from 110 Sea Zone to 112 Sea Zone 1 bomber and 3 fighters moved from United Kingdom to 112 Sea Zone Combat - Americans Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone Battle in Midway Battle in 49 Sea Zone Americans attack with 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber in 49 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits Japanese roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 49 Sea Zone Americans win, taking Midway from Japanese with 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 112 Sea Zone Americans attack with 1 bomber, 2 carriers, 5 fighters, 7 submarines and 2 tactical_bombers Germans defend with 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 6 fighters, 1 tactical_bomber and 1 transport Americans roll dice for 7 submarines in 112 Sea Zone, round 2 : 2/7 hits, 2.33 expected hits Units damaged: 2 battleships owned by the Germans Americans roll dice for 1 bomber, 2 carriers, 5 fighters and 2 tactical_bombers in 112 Sea Zone, round 2 : 5/8 hits, 4.50 expected hits Germans roll dice for 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 6 fighters, 1 tactical_bomber and 1 transport in 112 Sea Zone, round 2 : 5/14 hits, 7.67 expected hits 1 destroyer owned by the Germans, 1 submarine owned by the Americans, 2 carriers owned by the Germans and 2 carriers owned by the Americans lost in 112 Sea Zone Americans roll dice for 6 submarines in 112 Sea Zone, round 3 : 1/6 hits, 2.00 expected hits Americans roll dice for 1 bomber, 5 fighters and 2 tactical_bombers in 112 Sea Zone, round 3 : 1/8 hits, 4.50 expected hitsCombat Hit Differential Summary :
Germans : -2.67 Americans : -4.50 Japanese : -0.17 -
i ve posted the map
so its 2 cas for u
destroyer can be one, but it does not have to be
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I take the cr and the tac. Can’t have subs alive hitting my beautiful Bismarcks.
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i have to roll manually from now on then
or shall i roll my dice normaly and urs manualy_ since it doesnt affect my dice -
@Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
i have to roll manually from now on then
or shall i roll my dice normaly and urs manualy_ since it doesnt affect my diceNo
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@trulpen said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
@Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
i have to roll manually from now on then
or shall i roll my dice normaly and urs manualy_ since it doesnt affect my diceNo
I don’t accept dicebot here.
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What you do is you reload the game, do the edits and continue the battle from there.
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u scored 5
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but dice bot is the same , i mean the odds are the same?
this loading thing is so painful
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@Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
but dice bot is the same , i mean the odds are the same?
this loading thing is so painful
Ok, but if causalties differ, you’ll have to do it anyway.
It’s not so painful. Just reload. Just do this battle, with initial edits. It’s pretty straight-forward.
But if you really, really want to use dicebot, which I dislike, especially for larger battles, then who am I to stop you? ;)
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wait i ll reload
i now have to see what the cas were
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5 hits. Should be 5 subs.
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it wont let me tip bats because i moved usa units there
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i have to pull them back first
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You have to do the edits before doing the combats moves.
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Then just shuffle it in and hit it.
Always that “pending territory”-crap.
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TripleA Manual Gamesave Post: Americans round 12
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Adding units owned by British to Kansu: 1 aaGun EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing unit hit damage for these Germans owned units to: battleship = 1, battleship = 1 EDIT: Removing units owned by Germans from 112 Sea Zone: 2 carriers EDIT: Removing units owned by Germans from 112 Sea Zone: 1 destroyer EDIT: Removing units owned by Germans from 112 Sea Zone: 1 cruiser EDIT: Removing units owned by Germans from 112 Sea Zone: 1 tactical_bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 110 Sea Zone: 2 carriers EDIT: Removing units owned by Americans from 110 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from United Kingdom: 3 fighters EDIT: Removing units owned by Americans from 110 Sea Zone: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode 1 destroyer moved from 26 Sea Zone to 49 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone 2 infantry moved from 25 Sea Zone to Midway 1 bomber moved from Johnston Island to 49 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 49 Sea Zone 2 fighters moved from 26 Sea Zone to 49 Sea Zone EDIT: 3 fighters moved from Western Germany to 112 Sea Zone 1 fighter, 6 submarines and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone 1 bomber moved from United Kingdom to 112 Sea ZoneCombat Hit Differential Summary :
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i risk and the dices betray me
only one sub hit





