I can’t load that save game. What version are you on?
Anyway, I’m going to lose the sub, should give me a shot at one of your planes.
but try to avoid it in the future
With adjust I mean find out by rolls which air dice to use. Like we have before.
In those battles 1 fig, 1 tac is sufficient.
But dice have been rolled, so it’s awkward.
@trulpen said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
With adjust I mean find out by rolls which air dice to use. Like we have before.
In those battles 1 fig, 1 tac is sufficient.
But dice have been rolled, so it’s awkward.
that is the problem that dices have been rolled
but i ll be mercifull and allow u to move out 1 normandy fig tac .
is that ok?
@Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
well u got crappy dice in holland so
you can pull some air from normandy?
Actually, I would primarily think about it as how much air would I need for Alexandria. Then allocate accordingly. But I won’t take rolled dice into account, but discern how I would’ve done it for real.
@trulpen said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
@Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
well u got crappy dice in holland so
you can pull some air from normandy?
Actually, I would primarily think about it as how much air would I need for Alexandria. Then allocate accordingly. But I won’t take rolled dice into account, but discern how I would’ve done it for real.
but u cant think clearly since now u now the dice results
thats the problem
I would also make priority of Normandie, since it has a mIC and nb.
@Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
@trulpen said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
@Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
well u got crappy dice in holland so
you can pull some air from normandy?
Actually, I would primarily think about it as how much air would I need for Alexandria. Then allocate accordingly. But I won’t take rolled dice into account, but discern how I would’ve done it for real.
but u cant think clearly since now u now the dice results
thats the problem
I didn’t really not them. But I know I can. :)
in the case u want to move guys from normandy out
my offer is ok
but we roll from the start
Nevermind. I can’t hold Alexandria securely even if I send 2 fig, 3 tac there. So the problem is then the italians, maybe, going in with full force. But let it be.
Thanks for the offer anyway.
For some reason I find it very hard to connect Italy’s moves with Germany’s. Mess it up very often.
np, i always try to go to the help of the opponent as much as i can, but there are limits of course.
@trulpen said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
For some reason I find it very hard to connect Italy’s moves with Germany’s. Mess it up very often.
yeah, tahts why i dont like axis
its much more easier to connect allied ones
@Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
np, i always try to go to the help of the opponent as much as i can, but there are limits of course.
Yes, I know. We’re the same.
@Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
@trulpen said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
For some reason I find it very hard to connect Italy’s moves with Germany’s. Mess it up very often.
yeah, tahts why i dont like axis
its much more easier to connect allied ones
Lol, actually it’s the same for me with US/UK. :grin:
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Russians
Russians buy 4 artilleries, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Yunnan to Szechwan
1 fighter moved from Shensi to Szechwan
1 armour and 1 mech_infantry moved from Sikang to Szechwan
1 armour and 1 mech_infantry moved from Kazakhstan to Szechwan
3 mech_infantrys moved from Volgograd to Sikang
6 infantry moved from Yakut S.S.R. to Yenisey
2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
5 infantry moved from Novgorod to Belarus
2 aaGuns, 1 artillery and 10 infantry moved from Belarus to Bryansk
2 aaGuns, 1 artillery and 2 infantry moved from Bryansk to Western Ukraine
3 artilleries moved from Ukraine to Western Ukraine
2 infantry moved from Rostov to Ukraine
1 artillery and 3 infantry moved from Russia to Bryansk
1 submarine moved from 111 Sea Zone to 109 Sea Zone
Place Units - Russians
3 artilleries placed in Ukraine
1 infantry placed in Novgorod
1 infantry placed in Novgorod
1 artillery and 1 infantry placed in Russia
3 mech_infantrys placed in Volgograd
Russians undo move 3.
Russians undo move 2.
2 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Belarus: 1 infantry
EDIT: Adding units owned by Russians to Baltic States: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
russia done
Easy times with no war. Well, except for in the east.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Jehol to Chahar
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
2 infantry moved from Hunan to Yunnan
2 bombers moved from Kwangsi to Chahar
2 fighters and 2 tactical_bombers moved from Kwangsi to Chahar
3 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter moved from 36 Sea Zone to Yunnan
Combat - Japanese
Battle in Chahar
Japanese attack with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers in Chahar, round 2 : 3/8 hits, 4,00 expected hits
Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 6 fighters, 2 infantry and 5 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 6 fighters, 2 infantry and 5 tactical_bombers in Yunnan, round 2 : 8/13 hits, 6,67 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 6 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
2 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 submarine moved from 6 Sea Zone to 5 Sea Zone
3 artilleries and 5 infantry moved from Anhwe to Hunan
1 mech_infantry moved from Anhwe to Hunan
1 aaGun, 1 artillery and 4 infantry moved from Jehol to Anhwe
4 infantry moved from Manchuria to Jehol
1 armour moved from Korea to Jehol
1 infantry moved from Korea to Manchuria
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
1 aaGun moved from Caroline Islands to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 cruiser moved from 34 Sea Zone to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from Hunan to Kwangsi
1 artillery moved from Kwangsi to Hunan
1 infantry moved from Kwangsi to 36 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Kwangsi
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to Kwangsi
1 battleship moved from 34 Sea Zone to 33 Sea Zone
1 destroyer moved from 34 Sea Zone to 33 Sea Zone
1 destroyer moved from 34 Sea Zone to 33 Sea Zone
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 battleship and 1 submarine moved from 36 Sea Zone to 42 Sea Zone
EDIT: 1 fighter and 1 tactical_bomber moved from Yunnan to 42 Sea Zone
5 fighters and 4 tactical_bombers moved from Yunnan to Kwangsi
2 fighters and 2 tactical_bombers moved from Chahar to Anhwe
2 bombers moved from Chahar to Kwangsi
Place Units - Japanese
1 carrier and 1 transport placed in 6 Sea Zone
1 marine placed in Japan
2 artilleries and 1 infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 32 PUs; end with 32 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 42 PUs
Combat Hit Differential Summary :
Chinese : -1,33
Japanese : 0,33