@cwglee51 You said an Artillary in Kwiechei, where exactly is that? And also you can not place chinease artillary for the bid as per league rules, all the other bid placments are done, I’m just wondering what you wanna do with that last 4 IPC
L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3
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@trulpen said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
Look at those juice planes all alone in Alexandria… :drooling_face:
if i only had just one art xd
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u have ur style , but its good to implement good moves from the others, and still stay ur own man. which u are.
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@Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
@trulpen said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
Look at those juice planes all alone in Alexandria… :drooling_face:
if i only had just one art xd
Does that stop you!? I’m amazed… ;)
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@Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
u have ur style , but its good to implement good moves from the others, and still stay ur own man. which u are.
Yeah, I did some things differently.
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 3 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer and 1 submarine moved from 62 Sea Zone to 42 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 destroyer and 1 submarine Japanese defend with 1 destroyer and 1 transport ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 42 Sea Zone 1 transport owned by the Japanese lost in 42 Sea Zone ANZAC roll dice for 1 submarine in 42 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits ANZAC win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 destroyer Casualties for Japanese: 1 destroyer and 1 transport Non Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 2 fighters moved from Midway to 33 Sea Zone 1 cruiser moved from 62 Sea Zone to 33 Sea Zone 1 aaGun, 1 artillery and 2 infantry moved from New South Wales to Queensland 1 aaGun and 1 infantry moved from Dutch New Guinea to New Guinea Place Units - ANZAC 3 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Syria to Trans-Jordan 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 fighter moved from French West Africa to Gibraltar Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : 0,33 Japanese : 0,33 -
Rd 3 finished.
Rd 4 begins.
Italy has no navy. Italy has no airforce. Italy has no NOs.
Italy is a land power.
Me like :)
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@Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
Rd 3 finished.
Rd 4 begins.
Italy has no navy. Italy has no airforce. Italy has no NOs.
Italy is a land power.
Me like :)
They will be back. Don’t you worry.
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@trulpen said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
@Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
Rd 3 finished.
Rd 4 begins.
Italy has no navy. Italy has no airforce. Italy has no NOs.
Italy is a land power.
Me like :)
They will be back. Don’t you worry.
Its a long game. Who knows :)
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TripleA Manual Gamesave Post: Germans round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 carrier, 3 fighters and 2 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber and 4 tactical_bombers moved from Alexandria to 98 Sea Zone 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 7 armour and 7 mech_infantrys moved from Eastern Poland to Archangel Germans take Belarus from Russians 2 infantry moved from Novgorod to Archangel 1 infantry moved from Karelia to 127 Sea Zone 1 infantry moved from Karelia to 127 Sea Zone 2 infantry moved from 127 Sea Zone to Nenetsia Combat - GermansCombat Hit Differential Summary :
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Scramble z98?
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full scramble
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Starting to look like our two first games. With these fucking dice I’ll lose easily.
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 carrier, 3 fighters and 2 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber and 4 tactical_bombers moved from Alexandria to 98 Sea Zone 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 7 armour and 7 mech_infantrys moved from Eastern Poland to Archangel Germans take Belarus from Russians 2 infantry moved from Novgorod to Archangel 1 infantry moved from Karelia to 127 Sea Zone 1 infantry moved from Karelia to 127 Sea Zone 2 infantry moved from 127 Sea Zone to Nenetsia Combat - Germans British scrambles 3 units out of Egypt to defend against the attack in 98 Sea Zone Battle in Nenetsia Battle in 98 Sea Zone Germans attack with 1 bomber and 4 tactical_bombers British defend with 1 destroyer, 1 fighter, 1 submarine and 2 tactical_bombers 1 submarine owned by the British Submerged Germans roll dice for 1 bomber and 4 tactical_bombers in 98 Sea Zone, round 2 : 0/5 hits, 2,67 expected hits British roll dice for 1 destroyer, 1 fighter and 2 tactical_bombers in 98 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits 2 tactical_bombers owned by the Germans lost in 98 Sea Zone retreated to 98 Sea Zone British win, taking Nenetsia from Russians with 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -22 Casualties for Germans: 2 tactical_bombers Battle in Archangel Germans attack with 7 armour, 2 infantry and 7 mech_infantrys Russians defend with 1 infantry Germans roll dice for 7 armour, 2 infantry and 7 mech_infantrys in Archangel, round 2 : 6/16 hits, 5,00 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 7 armour, 2 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Moving scrambled unit from 98 Sea Zone back to originating territory: Egypt Moving scrambled unit from 98 Sea Zone back to originating territory: Egypt Moving scrambled unit from 98 Sea Zone back to originating territory: Egypt Non Combat Move - Germans 3 aaGuns, 5 artilleries and 24 infantry moved from Bessarabia to Ukraine 1 tactical_bomber moved from Romania to Western Germany 1 fighter moved from Romania to 112 Sea Zone 1 submarine moved from 125 Sea Zone to 124 Sea Zone 2 tactical_bombers moved from 98 Sea Zone to Southern Italy 1 bomber moved from 98 Sea Zone to Western Germany 2 armour and 7 mech_infantrys moved from Eastern Poland to Ukraine 1 infantry moved from Eastern Poland to Bessarabia 1 infantry moved from Baltic States to Novgorod 1 aaGun and 5 infantry moved from Karelia to Novgorod 1 infantry moved from Vyborg to Novgorod 1 marine moved from Normandy Bordeaux to 110 Sea Zone 1 battleship, 1 cruiser, 1 destroyer, 1 marine and 1 submarine moved from 110 Sea Zone to 112 Sea Zone 1 marine moved from 112 Sea Zone to Western Germany 1 infantry moved from Northern Italy to Southern Italy 2 mech_infantrys moved from Northern Italy to Romania 11 mech_infantrys moved from Germany to Eastern Poland 1 armour and 1 mech_infantry moved from Novgorod to Nenetsia Place Units - Germans 1 carrier placed in 112 Sea Zone 1 fighter placed in 112 Sea Zone 2 fighters placed in Western Germany 1 artillery and 2 infantry placed in Novgorod Turn Complete - Germans Germans collect 50 PUs; end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUsCombat Hit Differential Summary :
Germans : -1,67 British : 0,00 Russians : -0,33 -
@trulpen said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
Starting to look like our two first games. With these fucking dice I’ll lose easily.
U didnt lost them because of dice, but because of Italy. And Germany.
U played a lot better both in the next axis game.
The dices just speed up the loss in first axis game of urs.
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it was a close one in sz 98
and i had a good feeling about it
good job for british med corps!
unlucky luftwaffe, not their game.
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our song to the dices
https://www.youtube.com/watch?v=ujNeHIo7oTEhttps://www.youtube.com/watch?v=ujNeHIo7oTE
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how much they irritate sometimes i wouldn like to play Low Luck.
maybe a game, but not as a standard
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i am busy
i ll try to play ASAP
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Take your time. I’m also busy. Back in about 30 min.
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@trulpenplay said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
carrier placed in 112 Sea Zone
1 fighter placed in 112 Sea Zone
2 fighters placed in Western Germany
1 artillery and 2 infantry placed in Novgorodstupid dices
first shan and now this





