I want to clarify a few things before we start:
Are we using battle calculators? Are we sending the files to each other here or over email? The play by email function is broken (technical issues) on my end, so we can’t use that (we’ll just have to use the local game function and I’ll track dice to ensure neither of us are cheating). I hope this is okay. Are we using research and development/tech rules?L20 #1 Amon-Sul (X) vs Adam514 (A+9) BM3
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Game History
Round: 4 Purchase Units - Japanese Japanese buy 3 artilleries, 1 carrier, 8 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 infantry moved from Kansu to Tsinghai 1 infantry moved from Shensi to Sikang 1 armour moved from Kweichow to Sikang Japanese take Szechwan from Chinese 1 infantry moved from New Guinea to Dutch New Guinea Japanese take Dutch New Guinea from ANZAC 1 marine moved from Borneo to 43 Sea Zone 1 marine moved from Celebes to 44 Sea Zone 1 battleship and 1 marine moved from 44 Sea Zone to 35 Sea Zone 1 battleship and 1 marine moved from 43 Sea Zone to 35 Sea Zone 2 marines moved from 35 Sea Zone to Philippines 2 infantry moved from Kwangtung to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from French Indo China to Philippines 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 2 fighters moved from 46 Sea Zone to 55 Sea Zone 1 submarine moved from 46 Sea Zone to 55 Sea Zone 1 bomber moved from French Indo China to 55 Sea Zone 1 bomber moved from French Indo China to Tsinghai 1 destroyer moved from 46 Sea Zone to 55 Sea Zone 1 infantry moved from Kwangsi to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam -
phillies
combine b
[dice 2d6]
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2d6: 3, 4
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2 hits
ok usa defence
[dice 2d6]
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2d6: 5, 2
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1 hit for usa guys
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sikang
[dice 1d6]
[dice 1d6]vs
[dice 1d6]
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1d6: 5
1d6: 1
1d6: 5 -
a win for jap
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tsinghai
[dice 1d6]
[dice 1d6]vs
[dice 1d6]
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1d6: 5
1d6: 5
1d6: 5 -
round 2
[dice 1d6]
[dice 1d6]vs
[dice 1d6]
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1d6: 2
1d6: 1
1d6: 2 -
55 sz
[dice 2d6]
[dice 2d6]
[dice 1d6]vs
[dice 1d6]
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2d6: 2, 2
2d6: 4, 4
1d6: 1
1d6: 6 -
Game History
Round: 4 Purchase Units - Japanese Japanese buy 3 artilleries, 1 carrier, 8 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 infantry moved from Kansu to Tsinghai 1 infantry moved from Shensi to Sikang 1 armour moved from Kweichow to Sikang Japanese take Szechwan from Chinese 1 infantry moved from New Guinea to Dutch New Guinea Japanese take Dutch New Guinea from ANZAC 1 marine moved from Borneo to 43 Sea Zone 1 marine moved from Celebes to 44 Sea Zone 1 battleship and 1 marine moved from 44 Sea Zone to 35 Sea Zone 1 battleship and 1 marine moved from 43 Sea Zone to 35 Sea Zone 2 marines moved from 35 Sea Zone to Philippines 2 infantry moved from Kwangtung to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from French Indo China to Philippines 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 2 fighters moved from 46 Sea Zone to 55 Sea Zone 1 submarine moved from 46 Sea Zone to 55 Sea Zone 1 bomber moved from French Indo China to 55 Sea Zone 1 bomber moved from French Indo China to Tsinghai 1 destroyer moved from 46 Sea Zone to 55 Sea Zone 1 infantry moved from Kwangsi to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam Combat - Japanese Battle in Guam Battle in Philippines Japanese attack with 1 fighter, 2 infantry, 2 marines and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 2 battleships in Philippines, round 2 : 1/2 hits, 1,33 expected hits Japanese roll dice for 1 fighter, 2 infantry, 2 marines and 1 tactical_bomber in Philippines, round 2 : 1/6 hits, 2,17 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Americans lost in Philippines Japanese win, taking Guam from Americans, taking Philippines from Americans with 1 fighter, 2 infantry, 2 marines and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Turning on Edit Mode EDIT: Removing units owned by Japanese from Philippines: 1 infantry EDIT: Turning off Edit Mode Battle in Sikang Japanese attack with 1 armour and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour and 1 infantry in Sikang, round 2 : 1/2 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 1 armour remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Turning on Edit Mode EDIT: Adding units owned by Japanese to Sikang: 1 infantry EDIT: Turning off Edit Mode Battle in Tsinghai Japanese attack with 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Tsinghai, round 2 : 0/2 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 bomber and 1 infantry in Tsinghai, round 3 : 1/2 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai Japanese win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in 55 Sea Zone Japanese attack with 1 bomber, 1 destroyer, 2 fighters and 1 submarine British defend with 1 battleship Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 battleship owned by the British Japanese roll dice for 1 bomber, 1 destroyer and 2 fighters in 55 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits British roll dice for 1 battleship in 55 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits 1 submarine owned by the Japanese and 1 battleship owned by the British lost in 55 Sea Zone Japanese win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 14 Casualties for Japanese: 1 submarine Casualties for British: 1 battleship Non Combat Move - Japanese Turning on Edit Mode EDIT: Adding units owned by Japanese to 55 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 1 transport moved from 46 Sea Zone to 35 Sea Zone 3 carriers moved from 46 Sea Zone to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 submarine moved from 37 Sea Zone to 19 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 destroyer moved from 44 Sea Zone to 35 Sea Zone 2 fighters moved from 55 Sea Zone to 35 Sea Zone 1 artillery moved from Malaya to Shan State 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 marine moved from Sumatra to 41 Sea Zone 1 marine and 1 transport moved from 41 Sea Zone to 37 Sea Zone 1 marine and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to French Indo China 1 bomber moved from Tsinghai to Yunnan 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Hopei to Shensi 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Chahar 1 infantry moved from Anhwe to Hopei 1 infantry moved from Hunan to Kweichow 1 artillery moved from Kweichow to Yunnan 1 aaGun moved from Hunan to Yunnan 1 infantry moved from Hunan to Yunnan 1 infantry moved from Hunan to Yunnan 1 infantry moved from Kwangsi to Hunan 2 artilleries moved from Kwangsi to Yunnan 2 artilleries moved from Kwangtung to Kwangsi 1 aaGun, 1 artillery and 3 infantry moved from Shan State to Yunnan 1 bomber moved from 55 Sea Zone to Shan State 1 infantry moved from Yunnan to Shan State Place Units - Japanese 1 carrier and 1 submarine placed in 36 Sea Zone 1 infantry placed in French Indo China 3 artilleries and 7 infantry placed in Japan Turn Complete - Japanese Japanese collect 58 PUs; end with 58 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUsCombat Hit Differential Summary :
British : 0,33 Americans : -0,67 Chinese : 1,00 Japanese : -0,17 -
allies on the move
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 submarine moved from 54 Sea Zone to 46 Sea Zone 3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 2 fighters moved from 54 Sea Zone to 46 Sea Zone Combat - Americans Battle in 55 Sea Zone Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans, 1 destroyer owned by the Japanese, 1 submarine owned by the Japanese and 1 fighter owned by the Americans lost in 55 Sea Zone Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -4 Casualties for Americans: 1 destroyer and 1 fighter Casualties for Japanese: 1 destroyer and 1 submarine Battle in 46 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 46 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 fighters moved from 46 Sea Zone to 54 Sea Zone 2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone 1 artillery and 3 infantry moved from 54 Sea Zone to Queensland 1 mech_infantry moved from Central United States to 101 Sea Zone 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 mech_infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 armour, 1 artillery, 1 carrier, 1 destroyer, 3 infantry, 1 mech_infantry, 2 submarines and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 carrier, 2 cruisers, 2 fighters and 2 marines moved from 102 Sea Zone to 91 Sea Zone 2 marines moved from 91 Sea Zone to Gibraltar 1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone 1 bomber moved from Eastern United States to United Kingdom 1 mech_infantry moved from Western United States to Central United States Place Units - Americans 1 infantry placed in Central United States 1 bomber and 1 tactical_bomber placed in Eastern United States 1 transport placed in 101 Sea Zone 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe Combat - Chinese Chinese creates battle in territory Anhwe Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Tsinghai 1 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Purchase Units - British British buy 1 destroyer, 3 infantry and 2 marines; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Kenya to Ethiopia 2 fighters moved from Egypt to Ethiopia 1 bomber and 1 fighter moved from Gibraltar to 96 Sea Zone 1 fighter moved from Gibraltar to 96 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern Persia to Burma 2 infantry moved from India to Burma Combat - British Battle in Ethiopia British attack with 2 fighters and 1 infantry Italians defend with 1 infantry British roll dice for 2 fighters and 1 infantry in Ethiopia, round 2 : 1/3 hits, 1.17 expected hits Italians roll dice for 1 infantry in Ethiopia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Ethiopia British win, taking Ethiopia from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Burma British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 0/4 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 3 : 1/4 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 96 Sea Zone British attack with 1 bomber and 2 fighters Italians defend with 1 destroyer and 1 transport British roll dice for 1 bomber and 2 fighters in 96 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 96 Sea Zone 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 15 Casualties for Italians: 1 destroyer and 1 transport Non Combat Move - British Turning on Edit Mode EDIT: Changing ownership of French Central Africa from Neutral_Axis to British EDIT: Turning off Edit Mode 2 fighters moved from 96 Sea Zone to Egypt 2 fighters moved from Ethiopia to Egypt 1 bomber moved from 96 Sea Zone to Gibraltar 2 fighters moved from 92 Sea Zone to Gibraltar 1 carrier, 2 cruisers, 1 destroyer and 1 transport moved from 92 Sea Zone to 91 Sea Zone 1 fighter moved from United Kingdom to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco 1 mech_infantry moved from Belgian Congo to French Central Africa 1 mech_infantry moved from Belgian Congo to Egypt 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 infantry moved from Anglo Egyptian Sudan to Ethiopia 3 infantry moved from Persia to Iraq 1 infantry moved from Egypt to Trans-Jordan 1 fighter and 1 tactical_bomber moved from Burma to India 1 marine moved from Iraq to 80 Sea Zone 1 destroyer moved from 80 Sea Zone to 81 Sea Zone 1 cruiser, 1 marine and 1 transport moved from 80 Sea Zone to 79 Sea Zone 1 marine moved from 79 Sea Zone to West India 1 mech_infantry moved from India to West India Place Units - British 1 destroyer placed in 106 Sea Zone 3 infantry placed in Persia 2 marines placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,4 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,5 British collect 33 PUs (3 lost to blockades); end with 33 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
British : -2.83 Italians : -0.67 Americans : 1.17 Japanese : 0.50 -
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Italians Italians buy 1 artillery, 1 bomber and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery, 2 fighters and 1 infantry moved from Syria to Iraq 1 bomber moved from Greece to Iraq 1 bomber moved from Southern Italy to Iraq 1 artillery moved from Italian Somaliland to Kenya Italians take Kenya from British 2 armour moved from Western Ukraine to Ukraine Combat - Italians Battle in Ukraine Italians attack with 2 armour Russians defend with 1 artillery and 1 factory_minor Italians roll dice for 2 armour in Ukraine, round 2 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 artillery in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 armour owned by the Italians lost in Ukraine Italians win, taking Ukraine from Russians with 1 armour remaining. Battle score for attacker is -2 Casualties for Italians: 1 armour Casualties for Russians: 1 artillery Battle in Iraq Italians attack with 1 artillery, 2 bombers, 2 fighters and 1 infantry British defend with 1 artillery, 3 infantry and 1 mech_infantry Italians roll dice for 1 artillery, 2 bombers, 2 fighters and 1 infantry in Iraq, round 2 : 4/6 hits, 3.00 expected hits British roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Iraq, round 2 : 1/5 hits, 1.67 expected hits 1 mech_infantry owned by the British, 3 infantry owned by the British and 1 infantry owned by the Italians lost in Iraq Italians roll dice for 1 artillery, 2 bombers and 2 fighters in Iraq, round 3 : 4/5 hits, 2.67 expected hits British roll dice for 1 artillery in Iraq, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the British and 1 artillery owned by the Italians lost in Iraq Italians win with 2 bombers and 2 fighters remaining. Battle score for attacker is 10 Casualties for Italians: 1 artillery and 1 infantry Casualties for British: 1 artillery, 3 infantry and 1 mech_infantry Non Combat Move - Italians 1 bomber moved from Iraq to Southern Italy 1 bomber and 2 fighters moved from Iraq to Greece 1 transport moved from 97 Sea Zone to 96 Sea Zone 2 infantry moved from Malta to 96 Sea Zone 2 aaGuns and 2 infantry moved from Greece to 99 Sea Zone 2 aaGuns and 2 infantry moved from 99 Sea Zone to Syria 2 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Syria 1 submarine moved from 98 Sea Zone to 99 Sea Zone 1 aaGun and 1 infantry moved from Romania to Yugoslavia 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Libya to Tobruk Place Units - Italians 1 artillery, 1 bomber and 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 21 PUsCombat Hit Differential Summary :
Italians : 2.33 British : 0.00 Russians : 0.67 -
TripleA Manual Gamesave Post: Germans round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - GermansCombat Hit Differential Summary :





